From db2c4ab94cc40bf16910806fd4fe0d9a2b7cbd8f Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 31 May 2009 16:26:18 +0000 Subject: Update svn properties. --- .../UserServer.Modules/AvatarCreationModule.cs | 1056 ++++++++++---------- 1 file changed, 528 insertions(+), 528 deletions(-) (limited to 'OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs') diff --git a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs index 644dce7..7b4e04b 100644 --- a/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs +++ b/OpenSim/Grid/UserServer.Modules/AvatarCreationModule.cs @@ -1,528 +1,528 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Reflection; -using System.Threading; -using log4net; -using Nwc.XmlRpc; -using OpenMetaverse; -using OpenSim.Framework; -using OpenSim.Framework.Console; -using OpenSim.Framework.Communications; -using OpenSim.Framework.Servers; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Grid.Framework; - - -namespace OpenSim.Grid.UserServer.Modules -{ - public class AvatarCreationModule - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private UserDataBaseService m_userDataBaseService; - // private BaseHttpServer m_httpServer; - private UserConfig m_config; - - private string m_inventoryServerUrl; - private IInterServiceInventoryServices m_inventoryService; - - public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService) - { - m_config = config; - m_userDataBaseService = userDataBaseService; - m_inventoryService = inventoryService; - m_inventoryServerUrl = config.InventoryUrl.OriginalString; - } - - public void Initialise(IGridServiceCore core) - { - CommandConsole console; - if (core.TryGet(out console)) - { - console.Commands.AddCommand("userserver", false, "clone avatar", - "clone avatar ", - "Clone the template avatar inventory into a target avatar", RunCommand); - } - } - - public void PostInitialise() - { - - } - - public void RegisterHandlers(BaseHttpServer httpServer) - { - } - - public void RunCommand(string module, string[] cmd) - { - if ((cmd.Length == 6) && (cmd[0] == "clone") && (cmd[1] == "avatar")) - { - try - { - string tFirst = cmd[2]; - string tLast = cmd[3]; - - string nFirst = cmd[4]; - string nLast = cmd[5]; - - UserProfileData templateAvatar = m_userDataBaseService.GetUserProfile(tFirst, tLast); - UserProfileData newAvatar = m_userDataBaseService.GetUserProfile(nFirst, nLast); - - if (templateAvatar == null) - { - m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find template avatar {0} , {1}", tFirst, tLast); - return; - } - - if (newAvatar == null) - { - m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find target avatar {0} , {1}", nFirst, nLast); - return; - } - Guid avatar = newAvatar.ID.Guid; - Guid template = templateAvatar.ID.Guid; - CloneAvatar(avatar, template, true, true); - - } - catch (Exception e) - { - m_log.Error("Error: " + e.ToString()); - } - } - } - #region Avatar Appearance Creation - - public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes) - { - m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString()); - Guid bodyFolder = Guid.Empty; - Guid clothesFolder = Guid.Empty; - bool success = false; - - UUID avID = new UUID(avatarID); - List avatarInventory = m_inventoryService.GetInventorySkeleton(avID); - if ((avatarInventory == null) || (avatarInventory.Count == 0)) - { - m_log.InfoFormat("[AvatarAppearance] No inventory found for user {0} , so creating it", avID.ToString()); - m_inventoryService.CreateNewUserInventory(avID); - Thread.Sleep(5000); - avatarInventory = m_inventoryService.GetInventorySkeleton(avID); - } - - if ((avatarInventory != null) && (avatarInventory.Count > 0)) - { - UUID tempOwnID = new UUID(templateID); - AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(tempOwnID); - - if (removeTargetsClothes) - { - //remove clothes and attachments from target avatar so that the end result isn't a merge of its existing clothes - // and the clothes from the template avatar. - RemoveClothesAndAttachments(avID); - } - - List templateInventory = m_inventoryService.GetInventorySkeleton(tempOwnID); - if ((templateInventory != null) && (templateInventory.Count != 0)) - { - for (int i = 0; i < templateInventory.Count; i++) - { - if (templateInventory[i].ParentID == UUID.Zero) - { - success = CloneFolder(avatarInventory, avID, UUID.Zero, appearance, templateInventory[i], templateInventory, modifyPermissions); - break; - } - } - } - else - { - m_log.InfoFormat("[AvatarAppearance] Failed to find the template owner's {0} inventory", tempOwnID); - } - } - m_log.InfoFormat("[AvatarAppearance] finished cloning avatar with result: {0}", success); - return success; - } - - private bool CloneFolder(List avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List templateFolders, bool modifyPermissions) - { - bool success = false; - UUID templateFolderId = templateFolder.ID; - if (templateFolderId != UUID.Zero) - { - InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); - if (toFolder == null) - { - //create new folder - toFolder = new InventoryFolderBase(); - toFolder.ID = UUID.Random(); - toFolder.Name = templateFolder.Name; - toFolder.Owner = avID; - toFolder.Type = templateFolder.Type; - toFolder.Version = 1; - toFolder.ParentID = parentFolder; - if (!SynchronousRestObjectRequester.MakeRequest( - "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) - { - m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); - return false; - } - else - { - // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); - } - } - - List templateItems = SynchronousRestObjectRequester.MakeRequest>( - "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); - if ((templateItems != null) && (templateItems.Count > 0)) - { - foreach (InventoryItemBase item in templateItems) - { - - UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); - if (clonedItemId != UUID.Zero) - { - int appearanceType = ItemIsPartOfAppearance(item, appearance); - if (appearanceType >= 0) - { - UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); - } - - if (appearance != null) - { - int attachment = appearance.GetAttachpoint(item.ID); - if (attachment > 0) - { - UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); - } - } - success = true; - } - } - } - - List subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); - foreach (InventoryFolderBase subFolder in subFolders) - { - if (subFolder.Name.ToLower() != "trash") - { - success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); - } - } - } - else - { - m_log.Info("[AvatarAppearance] Failed to find the template folder"); - } - return success; - } - - private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) - { - if (avatarFolder != UUID.Zero) - { - InventoryItemBase clonedItem = new InventoryItemBase(); - clonedItem.Owner = avatarID; - clonedItem.AssetID = item.AssetID; - clonedItem.AssetType = item.AssetType; - clonedItem.BasePermissions = item.BasePermissions; - clonedItem.CreationDate = item.CreationDate; - clonedItem.CreatorId = item.CreatorId; - clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; - clonedItem.CurrentPermissions = item.CurrentPermissions; - clonedItem.Description = item.Description; - clonedItem.EveryOnePermissions = item.EveryOnePermissions; - clonedItem.Flags = item.Flags; - clonedItem.Folder = avatarFolder; - clonedItem.GroupID = item.GroupID; - clonedItem.GroupOwned = item.GroupOwned; - clonedItem.GroupPermissions = item.GroupPermissions; - clonedItem.ID = UUID.Random(); - clonedItem.InvType = item.InvType; - clonedItem.Name = item.Name; - clonedItem.NextPermissions = item.NextPermissions; - clonedItem.SalePrice = item.SalePrice; - clonedItem.SaleType = item.SaleType; - - if (modifyPerms) - { - ModifyPermissions(ref clonedItem); - } - - SynchronousRestObjectRequester.MakeRequest( - "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); - - return clonedItem.ID; - } - - return UUID.Zero; - } - - private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) - { - AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); - if (appearance == null) - { - appearance = CreateDefaultAppearance(avatarID); - } - - appearance.Wearables[wearableType].AssetID = assetID; - appearance.Wearables[wearableType].ItemID = itemID; - - m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); - - } - - private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) - { - AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); - if (appearance == null) - { - appearance = CreateDefaultAppearance(avatarID); - } - - appearance.SetAttachment(attachmentPoint, itemID, assetID); - - m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); - - } - - private void RemoveClothesAndAttachments(UUID avatarID) - { - AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); - if (appearance == null) - { - appearance = CreateDefaultAppearance(avatarID); - } - - appearance.ClearWearables(); - appearance.ClearAttachments(); - m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); - - } - - private UUID FindFolderID(string name, List folders) - { - foreach (InventoryFolderBase folder in folders) - { - if (folder.Name == name) - { - return folder.ID; - } - } - return UUID.Zero; - } - - private InventoryFolderBase FindFolder(string name, List folders) - { - foreach (InventoryFolderBase folder in folders) - { - if (folder.Name == name) - { - return folder; - } - } - return null; - } - - private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List folders) - { - foreach (InventoryFolderBase folder in folders) - { - if ((folder.Name == name) && (folder.ParentID.Guid == parentFolderID)) - { - return folder; - } - } - return null; - } - - private InventoryItemBase GetItem(string itemName, List items) - { - foreach (InventoryItemBase item in items) - { - if (item.Name.ToLower() == itemName.ToLower()) - { - return item; - } - } - return null; - } - - private List FindSubFolders(Guid parentFolderID, List folders) - { - List subFolders = new List(); - foreach (InventoryFolderBase folder in folders) - { - if (folder.ParentID.Guid == parentFolderID) - { - subFolders.Add(folder); - } - } - return subFolders; - } - - protected virtual void ModifyPermissions(ref InventoryItemBase item) - { - // Propagate Permissions - item.BasePermissions = item.BasePermissions & item.NextPermissions; - item.CurrentPermissions = item.BasePermissions; - item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions; - item.GroupPermissions = item.GroupPermissions & item.NextPermissions; - - //set all items to +mod/+copy/- transfer - //if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0) - // item.CurrentPermissions |= (uint)PermissionMask.Modify; - - //if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) - // item.CurrentPermissions |= (uint)PermissionMask.Copy; - - //if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0) - // item.CurrentPermissions &= ~(uint)PermissionMask.Transfer; - - //if ((item.NextPermissions & (uint)PermissionMask.Modify) == 0) - // item.NextPermissions |= (uint)PermissionMask.Modify; - - //if ((item.NextPermissions & (uint)PermissionMask.Copy) == 0) - // item.NextPermissions |= (uint)PermissionMask.Copy; - - //if ((item.NextPermissions & (uint)PermissionMask.Transfer) != 0) - // item.NextPermissions &= ~(uint)PermissionMask.Transfer; - - //if ((item.EveryOnePermissions & (uint)PermissionMask.Transfer) != 0) - // item.EveryOnePermissions &= ~(uint)PermissionMask.Transfer; - } - - private AvatarAppearance CreateDefaultAppearance(UUID avatarId) - { - AvatarAppearance appearance = null; - AvatarWearable[] wearables; - byte[] visualParams; - GetDefaultAvatarAppearance(out wearables, out visualParams); - appearance = new AvatarAppearance(avatarId, wearables, visualParams); - - return appearance; - } - - private static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) - { - visualParams = GetDefaultVisualParams(); - wearables = AvatarWearable.DefaultWearables; - } - - private static byte[] GetDefaultVisualParams() - { - byte[] visualParams; - visualParams = new byte[218]; - for (int i = 0; i < 218; i++) - { - visualParams[i] = 100; - } - return visualParams; - } - - private int ItemIsPartOfAppearance(InventoryItemBase item, AvatarAppearance appearance) - { - if (appearance != null) - { - if (appearance.BodyItem == item.ID) - return (int)WearableType.Shape; - - if (appearance.EyesItem == item.ID) - return (int)WearableType.Eyes; - - if (appearance.GlovesItem == item.ID) - return (int)WearableType.Gloves; - - if (appearance.HairItem == item.ID) - return (int)WearableType.Hair; - - if (appearance.JacketItem == item.ID) - return (int)WearableType.Jacket; - - if (appearance.PantsItem == item.ID) - return (int)WearableType.Pants; - - if (appearance.ShirtItem == item.ID) - return (int)WearableType.Shirt; - - if (appearance.ShoesItem == item.ID) - return (int)WearableType.Shoes; - - if (appearance.SkinItem == item.ID) - return (int)WearableType.Skin; - - if (appearance.SkirtItem == item.ID) - return (int)WearableType.Skirt; - - if (appearance.SocksItem == item.ID) - return (int)WearableType.Socks; - - if (appearance.UnderPantsItem == item.ID) - return (int)WearableType.Underpants; - - if (appearance.UnderShirtItem == item.ID) - return (int)WearableType.Undershirt; - } - return -1; - } - #endregion - - - } - public enum PermissionMask - { - None = 0, - Transfer = 8192, - Modify = 16384, - Copy = 32768, - Move = 524288, - Damage = 1048576, - All = 2147483647, - } - - public enum WearableType - { - Shape = 0, - Skin = 1, - Hair = 2, - Eyes = 3, - Shirt = 4, - Pants = 5, - Shoes = 6, - Socks = 7, - Jacket = 8, - Gloves = 9, - Undershirt = 10, - Underpants = 11, - Skirt = 12, - } -} +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Reflection; +using System.Threading; +using log4net; +using Nwc.XmlRpc; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Console; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Grid.Framework; + + +namespace OpenSim.Grid.UserServer.Modules +{ + public class AvatarCreationModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private UserDataBaseService m_userDataBaseService; + // private BaseHttpServer m_httpServer; + private UserConfig m_config; + + private string m_inventoryServerUrl; + private IInterServiceInventoryServices m_inventoryService; + + public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService) + { + m_config = config; + m_userDataBaseService = userDataBaseService; + m_inventoryService = inventoryService; + m_inventoryServerUrl = config.InventoryUrl.OriginalString; + } + + public void Initialise(IGridServiceCore core) + { + CommandConsole console; + if (core.TryGet(out console)) + { + console.Commands.AddCommand("userserver", false, "clone avatar", + "clone avatar ", + "Clone the template avatar inventory into a target avatar", RunCommand); + } + } + + public void PostInitialise() + { + + } + + public void RegisterHandlers(BaseHttpServer httpServer) + { + } + + public void RunCommand(string module, string[] cmd) + { + if ((cmd.Length == 6) && (cmd[0] == "clone") && (cmd[1] == "avatar")) + { + try + { + string tFirst = cmd[2]; + string tLast = cmd[3]; + + string nFirst = cmd[4]; + string nLast = cmd[5]; + + UserProfileData templateAvatar = m_userDataBaseService.GetUserProfile(tFirst, tLast); + UserProfileData newAvatar = m_userDataBaseService.GetUserProfile(nFirst, nLast); + + if (templateAvatar == null) + { + m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find template avatar {0} , {1}", tFirst, tLast); + return; + } + + if (newAvatar == null) + { + m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find target avatar {0} , {1}", nFirst, nLast); + return; + } + Guid avatar = newAvatar.ID.Guid; + Guid template = templateAvatar.ID.Guid; + CloneAvatar(avatar, template, true, true); + + } + catch (Exception e) + { + m_log.Error("Error: " + e.ToString()); + } + } + } + #region Avatar Appearance Creation + + public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes) + { + m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString()); + Guid bodyFolder = Guid.Empty; + Guid clothesFolder = Guid.Empty; + bool success = false; + + UUID avID = new UUID(avatarID); + List avatarInventory = m_inventoryService.GetInventorySkeleton(avID); + if ((avatarInventory == null) || (avatarInventory.Count == 0)) + { + m_log.InfoFormat("[AvatarAppearance] No inventory found for user {0} , so creating it", avID.ToString()); + m_inventoryService.CreateNewUserInventory(avID); + Thread.Sleep(5000); + avatarInventory = m_inventoryService.GetInventorySkeleton(avID); + } + + if ((avatarInventory != null) && (avatarInventory.Count > 0)) + { + UUID tempOwnID = new UUID(templateID); + AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(tempOwnID); + + if (removeTargetsClothes) + { + //remove clothes and attachments from target avatar so that the end result isn't a merge of its existing clothes + // and the clothes from the template avatar. + RemoveClothesAndAttachments(avID); + } + + List templateInventory = m_inventoryService.GetInventorySkeleton(tempOwnID); + if ((templateInventory != null) && (templateInventory.Count != 0)) + { + for (int i = 0; i < templateInventory.Count; i++) + { + if (templateInventory[i].ParentID == UUID.Zero) + { + success = CloneFolder(avatarInventory, avID, UUID.Zero, appearance, templateInventory[i], templateInventory, modifyPermissions); + break; + } + } + } + else + { + m_log.InfoFormat("[AvatarAppearance] Failed to find the template owner's {0} inventory", tempOwnID); + } + } + m_log.InfoFormat("[AvatarAppearance] finished cloning avatar with result: {0}", success); + return success; + } + + private bool CloneFolder(List avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List templateFolders, bool modifyPermissions) + { + bool success = false; + UUID templateFolderId = templateFolder.ID; + if (templateFolderId != UUID.Zero) + { + InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); + if (toFolder == null) + { + //create new folder + toFolder = new InventoryFolderBase(); + toFolder.ID = UUID.Random(); + toFolder.Name = templateFolder.Name; + toFolder.Owner = avID; + toFolder.Type = templateFolder.Type; + toFolder.Version = 1; + toFolder.ParentID = parentFolder; + if (!SynchronousRestObjectRequester.MakeRequest( + "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) + { + m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); + return false; + } + else + { + // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); + } + } + + List templateItems = SynchronousRestObjectRequester.MakeRequest>( + "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); + if ((templateItems != null) && (templateItems.Count > 0)) + { + foreach (InventoryItemBase item in templateItems) + { + + UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); + if (clonedItemId != UUID.Zero) + { + int appearanceType = ItemIsPartOfAppearance(item, appearance); + if (appearanceType >= 0) + { + UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); + } + + if (appearance != null) + { + int attachment = appearance.GetAttachpoint(item.ID); + if (attachment > 0) + { + UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); + } + } + success = true; + } + } + } + + List subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); + foreach (InventoryFolderBase subFolder in subFolders) + { + if (subFolder.Name.ToLower() != "trash") + { + success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); + } + } + } + else + { + m_log.Info("[AvatarAppearance] Failed to find the template folder"); + } + return success; + } + + private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) + { + if (avatarFolder != UUID.Zero) + { + InventoryItemBase clonedItem = new InventoryItemBase(); + clonedItem.Owner = avatarID; + clonedItem.AssetID = item.AssetID; + clonedItem.AssetType = item.AssetType; + clonedItem.BasePermissions = item.BasePermissions; + clonedItem.CreationDate = item.CreationDate; + clonedItem.CreatorId = item.CreatorId; + clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; + clonedItem.CurrentPermissions = item.CurrentPermissions; + clonedItem.Description = item.Description; + clonedItem.EveryOnePermissions = item.EveryOnePermissions; + clonedItem.Flags = item.Flags; + clonedItem.Folder = avatarFolder; + clonedItem.GroupID = item.GroupID; + clonedItem.GroupOwned = item.GroupOwned; + clonedItem.GroupPermissions = item.GroupPermissions; + clonedItem.ID = UUID.Random(); + clonedItem.InvType = item.InvType; + clonedItem.Name = item.Name; + clonedItem.NextPermissions = item.NextPermissions; + clonedItem.SalePrice = item.SalePrice; + clonedItem.SaleType = item.SaleType; + + if (modifyPerms) + { + ModifyPermissions(ref clonedItem); + } + + SynchronousRestObjectRequester.MakeRequest( + "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); + + return clonedItem.ID; + } + + return UUID.Zero; + } + + private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) + { + AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); + if (appearance == null) + { + appearance = CreateDefaultAppearance(avatarID); + } + + appearance.Wearables[wearableType].AssetID = assetID; + appearance.Wearables[wearableType].ItemID = itemID; + + m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); + + } + + private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) + { + AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); + if (appearance == null) + { + appearance = CreateDefaultAppearance(avatarID); + } + + appearance.SetAttachment(attachmentPoint, itemID, assetID); + + m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); + + } + + private void RemoveClothesAndAttachments(UUID avatarID) + { + AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); + if (appearance == null) + { + appearance = CreateDefaultAppearance(avatarID); + } + + appearance.ClearWearables(); + appearance.ClearAttachments(); + m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); + + } + + private UUID FindFolderID(string name, List folders) + { + foreach (InventoryFolderBase folder in folders) + { + if (folder.Name == name) + { + return folder.ID; + } + } + return UUID.Zero; + } + + private InventoryFolderBase FindFolder(string name, List folders) + { + foreach (InventoryFolderBase folder in folders) + { + if (folder.Name == name) + { + return folder; + } + } + return null; + } + + private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List folders) + { + foreach (InventoryFolderBase folder in folders) + { + if ((folder.Name == name) && (folder.ParentID.Guid == parentFolderID)) + { + return folder; + } + } + return null; + } + + private InventoryItemBase GetItem(string itemName, List items) + { + foreach (InventoryItemBase item in items) + { + if (item.Name.ToLower() == itemName.ToLower()) + { + return item; + } + } + return null; + } + + private List FindSubFolders(Guid parentFolderID, List folders) + { + List subFolders = new List(); + foreach (InventoryFolderBase folder in folders) + { + if (folder.ParentID.Guid == parentFolderID) + { + subFolders.Add(folder); + } + } + return subFolders; + } + + protected virtual void ModifyPermissions(ref InventoryItemBase item) + { + // Propagate Permissions + item.BasePermissions = item.BasePermissions & item.NextPermissions; + item.CurrentPermissions = item.BasePermissions; + item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions; + item.GroupPermissions = item.GroupPermissions & item.NextPermissions; + + //set all items to +mod/+copy/- transfer + //if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0) + // item.CurrentPermissions |= (uint)PermissionMask.Modify; + + //if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) + // item.CurrentPermissions |= (uint)PermissionMask.Copy; + + //if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0) + // item.CurrentPermissions &= ~(uint)PermissionMask.Transfer; + + //if ((item.NextPermissions & (uint)PermissionMask.Modify) == 0) + // item.NextPermissions |= (uint)PermissionMask.Modify; + + //if ((item.NextPermissions & (uint)PermissionMask.Copy) == 0) + // item.NextPermissions |= (uint)PermissionMask.Copy; + + //if ((item.NextPermissions & (uint)PermissionMask.Transfer) != 0) + // item.NextPermissions &= ~(uint)PermissionMask.Transfer; + + //if ((item.EveryOnePermissions & (uint)PermissionMask.Transfer) != 0) + // item.EveryOnePermissions &= ~(uint)PermissionMask.Transfer; + } + + private AvatarAppearance CreateDefaultAppearance(UUID avatarId) + { + AvatarAppearance appearance = null; + AvatarWearable[] wearables; + byte[] visualParams; + GetDefaultAvatarAppearance(out wearables, out visualParams); + appearance = new AvatarAppearance(avatarId, wearables, visualParams); + + return appearance; + } + + private static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) + { + visualParams = GetDefaultVisualParams(); + wearables = AvatarWearable.DefaultWearables; + } + + private static byte[] GetDefaultVisualParams() + { + byte[] visualParams; + visualParams = new byte[218]; + for (int i = 0; i < 218; i++) + { + visualParams[i] = 100; + } + return visualParams; + } + + private int ItemIsPartOfAppearance(InventoryItemBase item, AvatarAppearance appearance) + { + if (appearance != null) + { + if (appearance.BodyItem == item.ID) + return (int)WearableType.Shape; + + if (appearance.EyesItem == item.ID) + return (int)WearableType.Eyes; + + if (appearance.GlovesItem == item.ID) + return (int)WearableType.Gloves; + + if (appearance.HairItem == item.ID) + return (int)WearableType.Hair; + + if (appearance.JacketItem == item.ID) + return (int)WearableType.Jacket; + + if (appearance.PantsItem == item.ID) + return (int)WearableType.Pants; + + if (appearance.ShirtItem == item.ID) + return (int)WearableType.Shirt; + + if (appearance.ShoesItem == item.ID) + return (int)WearableType.Shoes; + + if (appearance.SkinItem == item.ID) + return (int)WearableType.Skin; + + if (appearance.SkirtItem == item.ID) + return (int)WearableType.Skirt; + + if (appearance.SocksItem == item.ID) + return (int)WearableType.Socks; + + if (appearance.UnderPantsItem == item.ID) + return (int)WearableType.Underpants; + + if (appearance.UnderShirtItem == item.ID) + return (int)WearableType.Undershirt; + } + return -1; + } + #endregion + + + } + public enum PermissionMask + { + None = 0, + Transfer = 8192, + Modify = 16384, + Copy = 32768, + Move = 524288, + Damage = 1048576, + All = 2147483647, + } + + public enum WearableType + { + Shape = 0, + Skin = 1, + Hair = 2, + Eyes = 3, + Shirt = 4, + Pants = 5, + Shoes = 6, + Socks = 7, + Jacket = 8, + Gloves = 9, + Undershirt = 10, + Underpants = 11, + Skirt = 12, + } +} -- cgit v1.1