From 260145a7e62d9d30bd74ee21288d36c95c8b0443 Mon Sep 17 00:00:00 2001
From: Tedd Hansen
Date: Wed, 9 Jan 2008 17:13:02 +0000
Subject: Dynamic loading of ScriptEngine in ScriptServer ScriptServer event
pipe (OpenSim->ScriptServer->ScriptEngine) should in theory be done
---
OpenSim/Grid/ScriptServer/RemotingObject.cs | 10 +-
OpenSim/Grid/ScriptServer/RemotingServer.cs | 7 +-
.../ScriptEngineManager/ScriptEngineInterface.cs | 38 -------
.../ScriptEngineManager/ScriptEngineLoader.cs | 124 ---------------------
.../ScriptServer/ScriptEnginesManager.cs | 13 +--
OpenSim/Grid/ScriptServer/ScriptServerMain.cs | 21 +++-
6 files changed, 26 insertions(+), 187 deletions(-)
delete mode 100644 OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs
delete mode 100644 OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs
(limited to 'OpenSim/Grid/ScriptServer')
diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs
index 915d020..54aff7a 100644
--- a/OpenSim/Grid/ScriptServer/RemotingObject.cs
+++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs
@@ -10,18 +10,10 @@ namespace OpenSim.Grid.ScriptServer
{
// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
- // Expose ScriptEngine directly for now ... this is not very secure :)
- // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
- //private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
- // new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
- //public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
- // (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
-
- //private ScriptServerInterfaces.RemoteEvents _events = new abc;
ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
{
- return null;
+ return ScriptServerMain.Engine.EventManager();
}
}
}
diff --git a/OpenSim/Grid/ScriptServer/RemotingServer.cs b/OpenSim/Grid/ScriptServer/RemotingServer.cs
index 33d8dc8..eb29740 100644
--- a/OpenSim/Grid/ScriptServer/RemotingServer.cs
+++ b/OpenSim/Grid/ScriptServer/RemotingServer.cs
@@ -4,17 +4,18 @@ using System.Text;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp;
+using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Grid.ScriptServer
{
class RemotingServer
{
-
- public void CreateServer(int port, string instanceName)
+ TcpChannel channel;
+ public RemotingServer(int port, string instanceName)
{
// Create an instance of a channel
- TcpChannel channel = new TcpChannel(port);
+ channel = new TcpChannel(port);
ChannelServices.RegisterChannel(channel, true);
// Register as an available service with the name HelloWorld
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs
deleted file mode 100644
index 518c198..0000000
--- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineInterface.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
-* Copyright (c) Contributors, http://opensimulator.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using OpenSim.Framework.Console;
-
-namespace OpenSim.Grid.ScriptServer
-{
- public interface ScriptEngineInterface
- {
- void InitializeEngine(RegionConnectionManager Region, LogBase logger);
- void Shutdown();
-// void StartScript(string ScriptID, IScriptHost ObjectID);
- }
-}
\ No newline at end of file
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs
deleted file mode 100644
index 7f39931..0000000
--- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEngineManager/ScriptEngineLoader.cs
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
-* Copyright (c) Contributors, http://opensimulator.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using System.IO;
-using System.Reflection;
-using OpenSim.Framework.Console;
-
-namespace OpenSim.Grid.ScriptServer
-{
- internal class ScriptEngineLoader
- {
- private LogBase m_log;
-
-
- public ScriptEngineLoader(LogBase logger)
- {
- m_log = logger;
- }
-
- public ScriptEngineInterface LoadScriptEngine(string EngineName)
- {
- ScriptEngineInterface ret = null;
- try
- {
- ret =
- LoadAndInitAssembly(
- Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
- "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
- }
- catch (Exception e)
- {
- m_log.Error("ScriptEngine",
- "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
- e.StackTrace.ToString());
- }
- return ret;
- }
-
- ///
- /// Does actual loading and initialization of script Assembly
- ///
- /// AppDomain to load script into
- /// FileName of script assembly (.dll)
- ///
- private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace)
- {
- //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
- // Load .Net Assembly (.dll)
- // Initialize and return it
-
- // TODO: Add error handling
-
- Assembly a;
- //try
- //{
-
-
- // Load to default appdomain (temporary)
- a = Assembly.LoadFrom(FileName);
- // Load to specified appdomain
- // TODO: Insert security
- //a = FreeAppDomain.Load(FileName);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString());
- //}
-
-
- //Console.WriteLine("Loading: " + FileName);
- //foreach (Type _t in a.GetTypes())
- //{
- // Console.WriteLine("Type: " + _t.ToString());
- //}
-
- Type t;
- //try
- //{
- t = a.GetType(NameSpace, true);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
- //}
-
- ScriptEngineInterface ret;
- //try
- //{
- ret = (ScriptEngineInterface) Activator.CreateInstance(t);
- //}
- //catch (Exception e)
- //{
- // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
- //}
-
- return ret;
- }
- }
-}
\ No newline at end of file
diff --git a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
index 7b49127..3bfca87 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServer/ScriptEnginesManager.cs
@@ -28,14 +28,15 @@
using System.Collections.Generic;
using OpenSim.Framework.Console;
+using OpenSim.Region.ScriptEngine.Common;
-namespace OpenSim.Grid.ScriptServer
+namespace OpenSim.Grid.ScriptServer.ScriptServer
{
internal class ScriptEngineManager
{
private LogBase m_log;
private ScriptEngineLoader ScriptEngineLoader;
- private List scriptEngines = new List();
+ private List scriptEngines = new List();
private ScriptServerMain m_ScriptServerMain;
// Initialize
@@ -44,23 +45,21 @@ namespace OpenSim.Grid.ScriptServer
m_ScriptServerMain = scm;
m_log = logger;
ScriptEngineLoader = new ScriptEngineLoader(m_log);
-
- // Temp - we should not load during initialize... Loading should be done later.
- LoadEngine("DotNetScriptEngine");
}
~ScriptEngineManager()
{
}
- public void LoadEngine(string engineName)
+ public ScriptServerInterfaces.ScriptEngine LoadEngine(string engineName)
{
// Load and add to list of ScriptEngines
- ScriptEngineInterface sei = ScriptEngineLoader.LoadScriptEngine(engineName);
+ ScriptServerInterfaces.ScriptEngine sei = ScriptEngineLoader.LoadScriptEngine(engineName);
if (sei != null)
{
scriptEngines.Add(sei);
}
+ return sei;
}
}
}
\ No newline at end of file
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
index 884a09e..568c12b 100644
--- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
+++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs
@@ -29,6 +29,8 @@
using System.IO;
using OpenSim.Framework;
using OpenSim.Framework.Console;
+using OpenSim.Grid.ScriptServer.ScriptServer;
+using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Grid.ScriptServer
{
@@ -41,19 +43,26 @@ namespace OpenSim.Grid.ScriptServer
private readonly string m_logFilename = ("region-console.log");
private LogBase m_log;
+ // TEMP
+ public static ScriptServerInterfaces.ScriptEngine Engine;
+
// Objects we use
internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
- //internal ScriptEngineManager ScriptEngines; // Loads scriptengines
+ internal ScriptEngineManager ScriptEngines; // Loads scriptengines
internal RemotingServer m_RemotingServer;
public ScriptServerMain()
{
m_log = CreateLog();
- RegionScriptDaemon = new RegionCommManager(this, m_log);
- //ScriptEngines = new ScriptEngineManager(this, m_log);
- m_RemotingServer = new RemotingServer();
- m_RemotingServer.CreateServer(listenPort, "DotNetEngine");
+ // Set up script engine mananger
+ ScriptEngines = new ScriptEngineManager(this, m_log);
+
+ // Load DotNetEngine
+ Engine = ScriptEngines.LoadEngine("DotNetEngine");
+
+ // Set up server
+ m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine");
System.Console.ReadLine();
}
@@ -68,7 +77,7 @@ namespace OpenSim.Grid.ScriptServer
Directory.CreateDirectory(Util.logDir());
}
- return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "Region", this, true);
+ return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "ScriptServer", this, true);
}
public void RunCmd(string command, string[] cmdparams)
--
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