From 8d304725518424131fa42dce1515137e0bb1eada Mon Sep 17 00:00:00 2001
From: Mike Mazur
Date: Mon, 16 Feb 2009 02:25:25 +0000
Subject: Rename NewAssetServer AssetInventoryServer and fully qualify with
 OpenSim.Grid.AssetInventoryServer.

---
 .../Grid/AssetInventoryServer/InventoryObjects.cs  | 107 +++++++++++++++++++++
 1 file changed, 107 insertions(+)
 create mode 100644 OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs

(limited to 'OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs')

diff --git a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs b/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs
new file mode 100644
index 0000000..6f054ff
--- /dev/null
+++ b/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2008 Intel Corporation
+ * All rights reserved.
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * -- Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * -- Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * -- Neither the name of the Intel Corporation nor the names of its
+ *    contributors may be used to endorse or promote products derived from
+ *    this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+ * PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE INTEL OR ITS
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using OpenMetaverse;
+
+namespace OpenSim.Grid.AssetInventoryServer
+{
+    public class InventoryBase
+    {
+    }
+
+    public class InventoryFolder : InventoryBase
+    {
+        public string Name;
+        public UUID Owner;
+        public UUID ParentID;
+        public UUID ID;
+        public short Type;
+        public ushort Version;
+
+        [NonSerialized]
+        public Dictionary<UUID, InventoryBase> Children = new Dictionary<UUID, InventoryBase>();
+
+        public InventoryFolder()
+        {
+        }
+
+        public InventoryFolder(string name, UUID ownerID, UUID parentID, short assetType)
+        {
+            ID = UUID.Random();
+            Name = name;
+            Owner = ownerID;
+            ParentID = parentID;
+            Type = assetType;
+            Version = 1;
+        }
+
+        public override string ToString()
+        {
+            return String.Format("{0} ({1})", Name, ID);
+        }
+    }
+
+    public class InventoryItem : InventoryBase
+    {
+        public UUID ID;
+        public int InvType;
+        public UUID Folder;
+        public UUID Owner;
+        public UUID Creator;
+        public string Name;
+        public string Description;
+        public uint NextPermissions;
+        public uint CurrentPermissions;
+        public uint BasePermissions;
+        public uint EveryOnePermissions;
+        public uint GroupPermissions;
+        public int AssetType;
+        public UUID AssetID;
+        public UUID GroupID;
+        public bool GroupOwned;
+        public int SalePrice;
+        public byte SaleType;
+        public uint Flags;
+        public int CreationDate;
+
+        public override string ToString()
+        {
+            return String.Format("{0} ({1})", Name, ID);
+        }
+    }
+
+    public class InventoryCollection
+    {
+        public Dictionary<UUID, InventoryFolder> Folders;
+        public Dictionary<UUID, InventoryItem> Items;
+        public UUID UserID;
+    }
+}
-- 
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