From e7c877407f2a72a9519eb53debca5aeef20cded9 Mon Sep 17 00:00:00 2001
From: John Hurliman
Date: Tue, 6 Oct 2009 02:38:00 -0700
Subject: * Continued work on the new LLUDP implementation. Appears to be
functioning, although not everything is reimplemented yet * Replaced logic in
ThreadTracker with a call to System.Diagnostics that does the same thing *
Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at
byte[256] and byte[1024], respectively * Fixed formatting for a
MySQLAssetData error logging line
---
OpenSim/Framework/Parallel.cs | 207 +++++++++++++++++++++++++++++++++++++
OpenSim/Framework/ThreadTracker.cs | 127 +----------------------
OpenSim/Framework/Util.cs | 36 +++++++
3 files changed, 248 insertions(+), 122 deletions(-)
create mode 100644 OpenSim/Framework/Parallel.cs
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Parallel.cs b/OpenSim/Framework/Parallel.cs
new file mode 100644
index 0000000..74537ba
--- /dev/null
+++ b/OpenSim/Framework/Parallel.cs
@@ -0,0 +1,207 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Threading;
+
+namespace OpenSim.Framework
+{
+ ///
+ /// Provides helper methods for parallelizing loops
+ ///
+ public static class Parallel
+ {
+ private static readonly int processorCount = System.Environment.ProcessorCount;
+
+ ///
+ /// Executes a for loop in which iterations may run in parallel
+ ///
+ /// The loop will be started at this index
+ /// The loop will be terminated before this index is reached
+ /// Method body to run for each iteration of the loop
+ public static void For(int fromInclusive, int toExclusive, Action body)
+ {
+ For(processorCount, fromInclusive, toExclusive, body);
+ }
+
+ ///
+ /// Executes a for loop in which iterations may run in parallel
+ ///
+ /// The number of concurrent execution threads to run
+ /// The loop will be started at this index
+ /// The loop will be terminated before this index is reached
+ /// Method body to run for each iteration of the loop
+ public static void For(int threadCount, int fromInclusive, int toExclusive, Action body)
+ {
+ int counter = threadCount;
+ AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
+ Exception exception = null;
+
+ --fromInclusive;
+
+ for (int i = 0; i < threadCount; i++)
+ {
+ ThreadPool.QueueUserWorkItem(
+ delegate(object o)
+ {
+ int threadIndex = (int)o;
+
+ while (exception == null)
+ {
+ int currentIndex = Interlocked.Increment(ref fromInclusive);
+
+ if (currentIndex >= toExclusive)
+ break;
+
+ try { body(currentIndex); }
+ catch (Exception ex) { exception = ex; break; }
+ }
+
+ if (Interlocked.Decrement(ref counter) == 0)
+ threadFinishEvent.Set();
+ }, i
+ );
+ }
+
+ threadFinishEvent.WaitOne();
+
+ if (exception != null)
+ throw new Exception(exception.Message, exception);
+ }
+
+ ///
+ /// Executes a foreach loop in which iterations may run in parallel
+ ///
+ /// Object type that the collection wraps
+ /// An enumerable collection to iterate over
+ /// Method body to run for each object in the collection
+ public static void ForEach(IEnumerable enumerable, Action body)
+ {
+ ForEach(processorCount, enumerable, body);
+ }
+
+ ///
+ /// Executes a foreach loop in which iterations may run in parallel
+ ///
+ /// Object type that the collection wraps
+ /// The number of concurrent execution threads to run
+ /// An enumerable collection to iterate over
+ /// Method body to run for each object in the collection
+ public static void ForEach(int threadCount, IEnumerable enumerable, Action body)
+ {
+ int counter = threadCount;
+ AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
+ IEnumerator enumerator = enumerable.GetEnumerator();
+ Exception exception = null;
+
+ for (int i = 0; i < threadCount; i++)
+ {
+ ThreadPool.QueueUserWorkItem(
+ delegate(object o)
+ {
+ int threadIndex = (int)o;
+
+ while (exception == null)
+ {
+ T entry;
+
+ lock (enumerator)
+ {
+ if (!enumerator.MoveNext())
+ break;
+ entry = (T)enumerator.Current; // Explicit typecast for Mono's sake
+ }
+
+ try { body(entry); }
+ catch (Exception ex) { exception = ex; break; }
+ }
+
+ if (Interlocked.Decrement(ref counter) == 0)
+ threadFinishEvent.Set();
+ }, i
+ );
+ }
+
+ threadFinishEvent.WaitOne();
+
+ if (exception != null)
+ throw new Exception(exception.Message, exception);
+ }
+
+ ///
+ /// Executes a series of tasks in parallel
+ ///
+ /// A series of method bodies to execute
+ public static void Invoke(params Action[] actions)
+ {
+ Invoke(processorCount, actions);
+ }
+
+ ///
+ /// Executes a series of tasks in parallel
+ ///
+ /// The number of concurrent execution threads to run
+ /// A series of method bodies to execute
+ public static void Invoke(int threadCount, params Action[] actions)
+ {
+ int counter = threadCount;
+ AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
+ int index = -1;
+ Exception exception = null;
+
+ for (int i = 0; i < threadCount; i++)
+ {
+ ThreadPool.QueueUserWorkItem(
+ delegate(object o)
+ {
+ int threadIndex = (int)o;
+
+ while (exception == null)
+ {
+ int currentIndex = Interlocked.Increment(ref index);
+
+ if (currentIndex >= actions.Length)
+ break;
+
+ try { actions[currentIndex](); }
+ catch (Exception ex) { exception = ex; break; }
+ }
+
+ if (Interlocked.Decrement(ref counter) == 0)
+ threadFinishEvent.Set();
+ }, i
+ );
+ }
+
+ threadFinishEvent.WaitOne();
+
+ if (exception != null)
+ throw new Exception(exception.Message, exception);
+ }
+ }
+}
diff --git a/OpenSim/Framework/ThreadTracker.cs b/OpenSim/Framework/ThreadTracker.cs
index d3a239d..b68d9b3 100644
--- a/OpenSim/Framework/ThreadTracker.cs
+++ b/OpenSim/Framework/ThreadTracker.cs
@@ -26,138 +26,21 @@
*/
using System;
-using System.Collections;
using System.Collections.Generic;
using System.Reflection;
-using System.Threading;
+using System.Diagnostics;
using log4net;
namespace OpenSim.Framework
{
public static class ThreadTracker
{
- private static readonly ILog m_log
- = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private static readonly long ThreadTimeout = 30 * 10000000;
- public static List m_Threads;
- public static Thread ThreadTrackerThread;
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- static ThreadTracker()
+ public static ProcessThreadCollection GetThreads()
{
-#if DEBUG
- m_Threads = new List();
- ThreadTrackerThread = new Thread(ThreadTrackerThreadLoop);
- ThreadTrackerThread.Name = "ThreadTrackerThread";
- ThreadTrackerThread.IsBackground = true;
- ThreadTrackerThread.Priority = ThreadPriority.BelowNormal;
- ThreadTrackerThread.Start();
- Add(ThreadTrackerThread);
-#endif
+ Process thisProc = Process.GetCurrentProcess();
+ return thisProc.Threads;
}
-
- private static void ThreadTrackerThreadLoop()
- {
- try
- {
- while (true)
- {
- Thread.Sleep(5000);
- CleanUp();
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[THREAD TRACKER]: Thread tracker cleanup thread terminating with exception. Please report this error. Exception is {0}",
- e);
- }
- }
-
- public static void Add(Thread thread)
- {
-#if DEBUG
- if (thread != null)
- {
- lock (m_Threads)
- {
- ThreadTrackerItem tti = new ThreadTrackerItem();
- tti.Thread = thread;
- tti.LastSeenActive = DateTime.Now.Ticks;
- m_Threads.Add(tti);
- }
- }
-#endif
- }
-
- public static void Remove(Thread thread)
- {
-#if DEBUG
- lock (m_Threads)
- {
- foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
- {
- if (tti.Thread == thread)
- m_Threads.Remove(tti);
- }
- }
-#endif
- }
-
- public static void CleanUp()
- {
- lock (m_Threads)
- {
- foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
- {
- try
- {
-
-
- if (tti.Thread.IsAlive)
- {
- // Its active
- tti.LastSeenActive = DateTime.Now.Ticks;
- }
- else
- {
- // Its not active -- if its expired then remove it
- if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks)
- m_Threads.Remove(tti);
- }
- }
- catch (NullReferenceException)
- {
- m_Threads.Remove(tti);
- }
- }
- }
- }
-
- public static List GetThreads()
- {
- if (m_Threads == null)
- return null;
-
- List threads = new List();
- lock (m_Threads)
- {
- foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
- {
- threads.Add(tti.Thread);
- }
- }
- return threads;
- }
-
- #region Nested type: ThreadTrackerItem
-
- public class ThreadTrackerItem
- {
- public long LastSeenActive;
- public Thread Thread;
- }
-
- #endregion
}
}
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 0851d26..189fa38 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1231,6 +1231,42 @@ namespace OpenSim.Framework
return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
}
+ public static byte[] StringToBytes256(string str)
+ {
+ if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
+ if (str.Length > 254) str = str.Remove(254);
+ if (!str.EndsWith("\0")) { str += "\0"; }
+
+ // Because this is UTF-8 encoding and not ASCII, it's possible we
+ // might have gotten an oversized array even after the string trim
+ byte[] data = UTF8.GetBytes(str);
+ if (data.Length > 256)
+ {
+ Array.Resize(ref data, 256);
+ data[255] = 0;
+ }
+
+ return data;
+ }
+
+ public static byte[] StringToBytes1024(string str)
+ {
+ if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
+ if (str.Length > 1023) str = str.Remove(1023);
+ if (!str.EndsWith("\0")) { str += "\0"; }
+
+ // Because this is UTF-8 encoding and not ASCII, it's possible we
+ // might have gotten an oversized array even after the string trim
+ byte[] data = UTF8.GetBytes(str);
+ if (data.Length > 1024)
+ {
+ Array.Resize(ref data, 1024);
+ data[1023] = 0;
+ }
+
+ return data;
+ }
+
#region FireAndForget Threading Pattern
public static void FireAndForget(System.Threading.WaitCallback callback)
--
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