From e207284fefa60637e35405ebc87e5e151bd2eabd Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Sun, 10 Feb 2008 01:57:59 +0000
Subject: Clean up logging calls using String.Format explicitly
---
.../Filesystem/AssetLoaderFileSystem.cs | 12 ++++-----
OpenSim/Framework/ClientManager.cs | 4 +--
.../Framework/Communications/Cache/AssetCache.cs | 6 ++---
.../Communications/Cache/AssetServerBase.cs | 2 +-
.../Cache/AssetTransactionManager.cs | 2 +-
.../Communications/Cache/AssetTransactions.cs | 2 +-
.../Communications/Cache/GridAssetClient.cs | 6 ++---
.../Cache/UserProfileCacheService.cs | 2 +-
.../Framework/Communications/Capabilities/Caps.cs | 4 +--
.../Communications/RestClient/RestClient.cs | 6 ++---
OpenSim/Framework/Data.MySQL/MySQLAssetData.cs | 14 +++++-----
OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 31 +++++++++++-----------
OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs | 17 ++++++------
13 files changed, 53 insertions(+), 55 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 9026331..d1f7044 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -55,13 +55,13 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
if (!String.IsNullOrEmpty(path))
{
- m_log.Info(String.Format("[ASSETS]: Loading: [{0}][{1}]", name, path));
+ m_log.InfoFormat("[ASSETS]: Loading: [{0}][{1}]", name, path);
LoadAsset(asset, isImage, path);
}
else
{
- m_log.Info(String.Format("[ASSETS]: Instantiated: [{0}]", name));
+ m_log.InfoFormat("[ASSETS]: Instantiated: [{0}]", name);
}
return asset;
@@ -108,7 +108,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
}
catch (XmlException e)
{
- m_log.Error(String.Format("[ASSETS]: Error loading {0} : {1}", assetSetPath, e));
+ m_log.ErrorFormat("[ASSETS]: Error loading {0} : {1}", assetSetPath, e);
}
}
else
@@ -126,7 +126,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
///
protected void LoadXmlAssetSet(string assetSetPath, List assets)
{
- m_log.Info(String.Format("[ASSETS]: Loading asset set {0}", assetSetPath));
+ m_log.InfoFormat("[ASSETS]: Loading asset set {0}", assetSetPath);
if (File.Exists(assetSetPath))
{
@@ -152,12 +152,12 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
}
catch (XmlException e)
{
- m_log.Error(String.Format("[ASSETS]: Error loading {0} : {1}", assetSetPath, e));
+ m_log.ErrorFormat("[ASSETS]: Error loading {0} : {1}", assetSetPath, e);
}
}
else
{
- m_log.Error(String.Format("[ASSETS]: Asset set file {0} does not exist!", assetSetPath));
+ m_log.ErrorFormat("[ASSETS]: Asset set file {0} does not exist!", assetSetPath);
}
}
}
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs
index 064b82d..51ebc9b 100644
--- a/OpenSim/Framework/ClientManager.cs
+++ b/OpenSim/Framework/ClientManager.cs
@@ -71,9 +71,9 @@ namespace OpenSim.Framework
public void Remove(uint id)
{
- //m_log.Info(String.Format("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count));
+ //m_log.InfoFormat("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count);
m_clients.Remove(id);
- m_log.Info(String.Format("[CLIENT]: Removed client with code {0}, new client count {1}", id, m_clients.Count));
+ m_log.InfoFormat("[CLIENT]: Removed client with code {0}, new client count {1}", id, m_clients.Count);
}
public void Add(uint id, IClientAPI client)
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index e81a581..2b06d4f 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -335,7 +335,7 @@ namespace OpenSim.Framework.Communications.Cache
}
}
- m_log.Info(String.Format("[ASSETCACHE]: Adding {0} {1} [{2}]: {3}.", temporary, type, asset.FullID, result));
+ m_log.InfoFormat("[ASSETCACHE]: Adding {0} {1} [{2}]: {3}.", temporary, type, asset.FullID, result);
}
public void DeleteAsset(LLUUID assetID)
@@ -431,7 +431,7 @@ namespace OpenSim.Framework.Communications.Cache
{
//if (this.RequestedTextures.ContainsKey(assetID))
//{
- // m_log.Warn(String.Format("[ASSET CACHE]: sending image not found for {0}", assetID));
+ // m_log.WarnFormat("[ASSET CACHE]: sending image not found for {0}", assetID);
// AssetRequest req = this.RequestedTextures[assetID];
// ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
// notFound.ImageID.ID = assetID;
@@ -440,7 +440,7 @@ namespace OpenSim.Framework.Communications.Cache
//}
//else
//{
- // m_log.Error(String.Format("[ASSET CACHE]: Cound not send image not found for {0}", assetID));
+ // m_log.ErrorFormat("[ASSET CACHE]: Cound not send image not found for {0}", assetID);
//}
}
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 1d8f6ba..6cded49 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -133,7 +133,7 @@ namespace OpenSim.Framework.Communications.Cache
req.IsTexture = isTexture;
m_assetRequests.Enqueue(req);
- m_log.Info(String.Format("[ASSET]: Added {0} to request queue", assetID));
+ m_log.InfoFormat("[ASSET]: Added {0} to request queue", assetID);
}
public virtual void UpdateAsset(AssetBase asset)
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs b/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
index 33681fd..e78e209 100644
--- a/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetTransactionManager.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Framework.Communications.Cache
// XXX Weak ass way of doing this by directly manipulating this public dictionary, purely temporary
transactions.XferUploaders.Remove(uploader.TransactionID);
- //m_log.Info(String.Format("[ASSET TRANSACTIONS] Current uploaders: {0}", transactions.XferUploaders.Count));
+ //m_log.InfoFormat("[ASSET TRANSACTIONS] Current uploaders: {0}", transactions.XferUploaders.Count);
}
}
}
diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
index 3799510..da10f85 100644
--- a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs
@@ -115,7 +115,7 @@ namespace OpenSim.Framework.Communications.Cache
XferUploaders.Remove(uploaderFound.TransactionID);
- //m_log.Info(String.Format("[ASSET TRANSACTIONS] Current uploaders: {0}", XferUploaders.Count));
+ //m_log.InfoFormat("[ASSET TRANSACTIONS] Current uploaders: {0}", XferUploaders.Count);
}
}
}
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
index 48d9ec8..8114eb0 100644
--- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
+++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Framework.Communications.Cache
Stream s = null;
try
{
- m_log.Debug(String.Format("[ASSETCACHE]: Querying for {0}", req.AssetID.ToString()));
+ m_log.DebugFormat("[ASSETCACHE]: Querying for {0}", req.AssetID.ToString());
RestClient rc = new RestClient(_assetServerUrl);
rc.AddResourcePath("assets");
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Cache
catch (Exception e)
{
m_log.Error("[ASSETCACHE]: " + e.Message);
- m_log.Debug(String.Format("[ASSETCACHE]: Getting asset {0}", req.AssetID.ToString()));
+ m_log.DebugFormat("[ASSETCACHE]: Getting asset {0}", req.AssetID.ToString());
m_log.Error("[ASSETCACHE]: " + e.StackTrace);
}
@@ -100,7 +100,7 @@ namespace OpenSim.Framework.Communications.Cache
// rc.RequestMethod = "POST";
// rc.Request(s);
- //m_log.Info(String.Format("[ASSET]: Stored {0}", rc));
+ //m_log.InfoFormat("[ASSET]: Stored {0}", rc);
m_log.Info("[ASSET]: Sending to " + _assetServerUrl + "/assets/");
RestObjectPoster.BeginPostObject(_assetServerUrl + "/assets/", asset);
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 79c0c86..e9765a7 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Cache
}
else
{
- m_log.Error(String.Format("[USERCACHE]: User profile for user {0} not found", userID));
+ m_log.ErrorFormat("[USERCACHE]: User profile for user {0} not found", userID);
}
}
}
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 6473c26..1398184 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -277,7 +277,7 @@ namespace OpenSim.Region.Capabilities
{
try
{
-// m_log.Debug(String.Format("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param));
+// m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Helpers.StringToField(request));
LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
@@ -709,7 +709,7 @@ namespace OpenSim.Region.Capabilities
SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
}
-// m_log.Info(String.Format("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res));
+// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
return res;
}
diff --git a/OpenSim/Framework/Communications/RestClient/RestClient.cs b/OpenSim/Framework/Communications/RestClient/RestClient.cs
index f968c9a..bf81565 100644
--- a/OpenSim/Framework/Communications/RestClient/RestClient.cs
+++ b/OpenSim/Framework/Communications/RestClient/RestClient.cs
@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications
}
}
realuri = sb.ToString();
- m_log.Info(String.Format("[REST]: RestURL: {0}", realuri));
+ m_log.InfoFormat("[REST]: RestURL: {0}", realuri);
return new Uri(sb.ToString());
}
@@ -376,8 +376,8 @@ namespace OpenSim.Framework.Communications
_asyncException = null;
_request.ContentLength = src.Length;
- m_log.Info(String.Format("[REST]: Request Length {0}", _request.ContentLength));
- m_log.Info(String.Format("[REST]: Sending Web Request {0}", buildUri()));
+ m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
+ m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
src.Seek(0, SeekOrigin.Begin);
m_log.Info("[REST]: Seek is ok");
Stream dst = _request.GetRequestStream();
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
index f9ef699..0dfe671 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
@@ -100,9 +100,9 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (Exception e)
{
- m_log.Error(String.Format(
- "[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString()
- + Environment.NewLine + "Attempting reconnection", assetID));
+ m_log.ErrorFormat(
+ "[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString()
+ + Environment.NewLine + "Attempting reconnection", assetID);
_dbConnection.Reconnect();
}
}
@@ -139,10 +139,10 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (Exception e)
{
- m_log.Error(String.Format(
- "[ASSETS]: " +
- "MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString()
- + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name));
+ m_log.ErrorFormat(
+ "[ASSETS]: " +
+ "MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString()
+ + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name);
_dbConnection.Reconnect();
}
}
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
index e2ea018..fcc7cc1 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
@@ -165,7 +165,7 @@ namespace OpenSim.Framework.Data.MySQL
public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{
- m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID));
+ m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
DataTable prims = m_primTable;
DataTable shapes = m_shapeTable;
@@ -304,7 +304,7 @@ namespace OpenSim.Framework.Data.MySQL
///
private void LoadItems(SceneObjectPart prim)
{
- //m_log.Info(String.Format("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID));
+ //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
DataTable dbItems = m_itemsTable;
@@ -318,7 +318,7 @@ namespace OpenSim.Framework.Data.MySQL
TaskInventoryItem item = buildItem(row);
inventory.Add(item);
- m_log.Info(String.Format("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID));
+ m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
}
prim.RestoreInventoryItems(inventory);
@@ -1216,7 +1216,7 @@ namespace OpenSim.Framework.Data.MySQL
if (!persistPrimInventories)
return;
- m_log.Info(String.Format("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID));
+ m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID);
// For now, we're just going to crudely remove all the previous inventory items
// no matter whether they have changed or not, and replace them with the current set.
@@ -1227,10 +1227,10 @@ namespace OpenSim.Framework.Data.MySQL
// repalce with current inventory details
foreach (TaskInventoryItem newItem in items)
{
-// m_log.Info(String.Format(
-// "[DATASTORE]: " +
-// "Adding item {0}, {1} to prim ID {2}",
-// newItem.Name, newItem.ItemID, newItem.ParentPartID));
+// m_log.InfoFormat(
+// "[DATASTORE]: " +
+// "Adding item {0}, {1} to prim ID {2}",
+// newItem.Name, newItem.ItemID, newItem.ParentPartID);
DataRow newItemRow = m_itemsTable.NewRow();
fillItemRow(newItemRow, newItem);
@@ -1313,7 +1313,6 @@ namespace OpenSim.Framework.Data.MySQL
return cmd;
}
-
private string defineTable(DataTable dt)
{
string sql = "create table " + dt.TableName + "(";
@@ -1334,7 +1333,7 @@ namespace OpenSim.Framework.Data.MySQL
sql += subsql;
sql += ")";
- //m_log.Info(String.Format("[DATASTORE]: defineTable() sql {0}", sql));
+ //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql);
return sql;
}
@@ -1477,7 +1476,7 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (MySqlException e)
{
- m_log.Warn(String.Format("[MySql]: Primitives Table Already Exists: {0}", e));
+ m_log.WarnFormat("[MySql]: Primitives Table Already Exists: {0}", e);
}
try
@@ -1486,7 +1485,7 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (MySqlException e)
{
- m_log.Warn(String.Format("[MySql]: Shapes Table Already Exists: {0}", e));
+ m_log.WarnFormat("[MySql]: Shapes Table Already Exists: {0}", e);
}
try
@@ -1495,7 +1494,7 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (MySqlException e)
{
- m_log.Warn(String.Format("[MySql]: Items Table Already Exists: {0}", e));
+ m_log.WarnFormat("[MySql]: Items Table Already Exists: {0}", e);
}
try
@@ -1504,7 +1503,7 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (MySqlException e)
{
- m_log.Warn(String.Format("[MySql]: Terrain Table Already Exists: {0}", e));
+ m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e);
}
try
@@ -1513,7 +1512,7 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (MySqlException e)
{
- m_log.Warn(String.Format("[MySql]: Land Table Already Exists: {0}", e));
+ m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
}
try
@@ -1522,7 +1521,7 @@ namespace OpenSim.Framework.Data.MySQL
}
catch (MySqlException e)
{
- m_log.Warn(String.Format("[MySql]: LandAccessList Table Already Exists: {0}", e));
+ m_log.WarnFormat("[MySql]: LandAccessList Table Already Exists: {0}", e);
}
conn.Close();
}
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
index 69dc3f5..a724875 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteRegionData.cs
@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Data.SQLite
public void RemoveObject(LLUUID obj, LLUUID regionUUID)
{
- m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID));
+ m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
DataTable prims = ds.Tables["prims"];
DataTable shapes = ds.Tables["primshapes"];
@@ -350,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite
///
private void LoadItems(SceneObjectPart prim)
{
- m_log.Info(String.Format("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID));
+ m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
DataTable dbItems = ds.Tables["primitems"];
@@ -364,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite
TaskInventoryItem item = buildItem(row);
inventory.Add(item);
- m_log.Info(String.Format("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID));
+ m_log.InfoFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
}
prim.RestoreInventoryItems(inventory);
@@ -1174,7 +1174,6 @@ namespace OpenSim.Framework.Data.SQLite
byte[] textureEntry = (byte[]) row["Texture"];
s.TextureEntry = textureEntry;
-
s.ExtraParams = (byte[]) row["ExtraParams"];
// System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
// string texture = encoding.GetString((Byte[])row["Texture"]);
@@ -1267,7 +1266,7 @@ namespace OpenSim.Framework.Data.SQLite
if (!persistPrimInventories)
return;
- m_log.Info(String.Format("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID));
+ m_log.InfoFormat("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID);
DataTable dbItems = ds.Tables["primitems"];
@@ -1280,10 +1279,10 @@ namespace OpenSim.Framework.Data.SQLite
// repalce with current inventory details
foreach (TaskInventoryItem newItem in items)
{
-// m_log.Info(String.Format(
-// "[DATASTORE]: ",
-// "Adding item {0}, {1} to prim ID {2}",
-// newItem.Name, newItem.ItemID, newItem.ParentPartID));
+// m_log.InfoFormat(
+// "[DATASTORE]: ",
+// "Adding item {0}, {1} to prim ID {2}",
+// newItem.Name, newItem.ItemID, newItem.ParentPartID);
DataRow newItemRow = dbItems.NewRow();
fillItemRow(newItemRow, newItem);
--
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