From cddd48aeeaee98d14fd4ae887cdf32abc6110c40 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sun, 10 Jan 2010 21:00:03 -0800
Subject: Some more unnecessary things deleted in Framework.Communications.
---
.../Framework/Communications/IAuthentication.cs | 39 -
OpenSim/Framework/Communications/IAvatarService.cs | 48 --
.../IInterServiceInventoryServices.cs | 64 --
.../Framework/Communications/IMessagingService.cs | 37 -
.../Framework/Communications/IUserAdminService.cs | 71 --
.../Framework/Communications/UserManagerBase.cs | 910 ---------------------
6 files changed, 1169 deletions(-)
delete mode 100644 OpenSim/Framework/Communications/IAuthentication.cs
delete mode 100644 OpenSim/Framework/Communications/IAvatarService.cs
delete mode 100644 OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
delete mode 100644 OpenSim/Framework/Communications/IMessagingService.cs
delete mode 100644 OpenSim/Framework/Communications/IUserAdminService.cs
delete mode 100644 OpenSim/Framework/Communications/UserManagerBase.cs
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/IAuthentication.cs b/OpenSim/Framework/Communications/IAuthentication.cs
deleted file mode 100644
index bd568e4..0000000
--- a/OpenSim/Framework/Communications/IAuthentication.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications
-{
- public interface IAuthentication
- {
- string GetNewKey(string url, UUID userID, UUID authToken);
- bool VerifyKey(UUID userID, string key);
- bool VerifySession(UUID iserID, UUID sessionID);
- }
-}
diff --git a/OpenSim/Framework/Communications/IAvatarService.cs b/OpenSim/Framework/Communications/IAvatarService.cs
deleted file mode 100644
index 760aa62..0000000
--- a/OpenSim/Framework/Communications/IAvatarService.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications
-{
- public interface IAvatarService
- {
- ///
- /// Get avatar appearance information
- ///
- ///
- ///
- AvatarAppearance GetUserAppearance(UUID user);
-
- ///
- /// Update avatar appearance information
- ///
- ///
- ///
- void UpdateUserAppearance(UUID user, AvatarAppearance appearance);
- }
-}
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
deleted file mode 100644
index 7f17872..0000000
--- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Collections.Generic;
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications
-{
- ///
- /// Inventory operations used between grid services.
- ///
- public interface IInterServiceInventoryServices
- {
- ///
- /// Create a new inventory for the given user.
- ///
- ///
- /// true if the inventory was successfully created, false otherwise
- bool CreateNewUserInventory(UUID user);
-
- ///
- /// Returns a list of all the folders in a given user's inventory.
- ///
- ///
- /// A flat list of the user's inventory folder tree,
- /// null if there is no inventory for this user
- List GetInventorySkeleton(UUID userId);
-
- ///
- /// Returns a list of all the active gestures in a user's inventory.
- ///
- ///
- /// The of the user
- ///
- ///
- /// A flat list of the gesture items.
- ///
- List GetActiveGestures(UUID userId);
- }
-}
diff --git a/OpenSim/Framework/Communications/IMessagingService.cs b/OpenSim/Framework/Communications/IMessagingService.cs
deleted file mode 100644
index 5d65f19..0000000
--- a/OpenSim/Framework/Communications/IMessagingService.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Collections.Generic;
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications
-{
- public interface IMessagingService
- {
- Dictionary GetFriendRegionInfos (List uuids);
- }
-}
diff --git a/OpenSim/Framework/Communications/IUserAdminService.cs b/OpenSim/Framework/Communications/IUserAdminService.cs
deleted file mode 100644
index 423b49b..0000000
--- a/OpenSim/Framework/Communications/IUserAdminService.cs
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications
-{
- ///
- /// Interface for the service for administrating users
- ///
- public interface IUserAdminService
- {
- ///
- /// Add a new user
- ///
- /// The first name
- /// The last name
- /// password of avatar
- /// email of user
- /// region X
- /// region Y
- /// The UUID of the created user profile. On failure, returns UUID.Zero
- UUID AddUser(string firstName, string lastName, string pass, string email, uint regX, uint regY);
-
- ///
- /// Add a new user with a specified UUID. SHOULD ONLY BE USED in very special circumstances from modules!
- ///
- /// The first name
- /// The last name
- /// password of avatar
- /// email of user
- /// region X
- /// region Y
- /// The set UUID
- /// The UUID of the created user profile. On failure, returns UUID.Zero
- UUID AddUser(string firstName, string lastName, string pass, string email, uint regX, uint regY, UUID setUUID);
-
- ///
- /// Reset a user password
- ///
- ///
- ///
- ///
- /// true if the update was successful, false otherwise
- bool ResetUserPassword(string firstName, string lastName, string newPassword);
- }
-}
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
deleted file mode 100644
index caa9c1c..0000000
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ /dev/null
@@ -1,910 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Net;
-using System.Reflection;
-using System.Security.Cryptography;
-using log4net;
-using Nwc.XmlRpc;
-using OpenMetaverse;
-using OpenMetaverse.StructuredData;
-using OpenSim.Data;
-using OpenSim.Framework.Communications;
-using OpenSim.Framework.Statistics;
-using OpenSim.Services.Interfaces;
-
-namespace OpenSim.Framework.Communications
-{
- ///
- /// Base class for user management (create, read, etc)
- ///
- public abstract class UserManagerBase
- : IUserService, IUserAdminService, IAvatarService, IMessagingService, IAuthentication
- {
- private static readonly ILog m_log
- = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- ///
- /// List of plugins to search for user data
- ///
- private List m_plugins = new List();
-
- protected CommunicationsManager m_commsManager;
- protected IInventoryService m_InventoryService;
-
- ///
- /// Constructor
- ///
- ///
- public UserManagerBase(CommunicationsManager commsManager)
- {
- m_commsManager = commsManager;
- }
-
- public virtual void SetInventoryService(IInventoryService invService)
- {
- m_InventoryService = invService;
- }
-
- ///
- /// Add a new user data plugin - plugins will be requested in the order they were added.
- ///
- /// The plugin that will provide user data
- public void AddPlugin(IUserDataPlugin plugin)
- {
- m_plugins.Add(plugin);
- }
-
- ///
- /// Adds a list of user data plugins, as described by `provider' and
- /// `connect', to `_plugins'.
- ///
- ///
- /// The filename of the inventory server plugin DLL.
- ///
- ///
- /// The connection string for the storage backend.
- ///
- public void AddPlugin(string provider, string connect)
- {
- m_plugins.AddRange(DataPluginFactory.LoadDataPlugins(provider, connect));
- }
-
- #region UserProfile
-
- public virtual void AddTemporaryUserProfile(UserProfileData userProfile)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- plugin.AddTemporaryUserProfile(userProfile);
- }
- }
-
- public virtual UserProfileData GetUserProfile(string fname, string lname)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- UserProfileData profile = plugin.GetUserByName(fname, lname);
-
- if (profile != null)
- {
- profile.CurrentAgent = GetUserAgent(profile.ID);
- return profile;
- }
- }
-
- return null;
- }
-
- public void LogoutUsers(UUID regionID)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- plugin.LogoutUsers(regionID);
- }
- }
-
- public void ResetAttachments(UUID userID)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- plugin.ResetAttachments(userID);
- }
- }
-
- public UserProfileData GetUserProfile(Uri uri)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- UserProfileData profile = plugin.GetUserByUri(uri);
-
- if (null != profile)
- return profile;
- }
-
- return null;
- }
-
- public virtual UserAgentData GetAgentByUUID(UUID userId)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- UserAgentData agent = plugin.GetAgentByUUID(userId);
-
- if (agent != null)
- {
- return agent;
- }
- }
-
- return null;
- }
-
- public Uri GetUserUri(UserProfileData userProfile)
- {
- throw new NotImplementedException();
- }
-
- // see IUserService
- public virtual UserProfileData GetUserProfile(UUID uuid)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- UserProfileData profile = plugin.GetUserByUUID(uuid);
-
- if (null != profile)
- {
- profile.CurrentAgent = GetUserAgent(profile.ID);
- return profile;
- }
- }
-
- return null;
- }
-
- public virtual List GenerateAgentPickerRequestResponse(UUID queryID, string query)
- {
- List allPickerList = new List();
-
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- List pickerList = plugin.GeneratePickerResults(queryID, query);
- if (pickerList != null)
- allPickerList.AddRange(pickerList);
- }
- catch (Exception)
- {
- m_log.Error(
- "[USERSTORAGE]: Unable to generate AgentPickerData via " + plugin.Name + "(" + query + ")");
- }
- }
-
- return allPickerList;
- }
-
- public virtual bool UpdateUserProfile(UserProfileData data)
- {
- bool result = false;
-
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.UpdateUserProfile(data);
- result = true;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat(
- "[USERSTORAGE]: Unable to set user {0} {1} via {2}: {3}",
- data.FirstName, data.SurName, plugin.Name, e.ToString());
- }
- }
-
- return result;
- }
-
- #endregion
-
- #region Get UserAgent
-
- ///
- /// Loads a user agent by uuid (not called directly)
- ///
- /// The agent's UUID
- /// Agent profiles
- public UserAgentData GetUserAgent(UUID uuid)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- UserAgentData result = plugin.GetAgentByUUID(uuid);
-
- if (result != null)
- return result;
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to find user via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- ///
- /// Loads a user agent by name (not called directly)
- ///
- /// The agent's name
- /// A user agent
- public UserAgentData GetUserAgent(string name)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- UserAgentData result = plugin.GetAgentByName(name);
-
- if (result != null)
- return result;
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to find user via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- ///
- /// Loads a user agent by name (not called directly)
- ///
- /// The agent's firstname
- /// The agent's lastname
- /// A user agent
- public UserAgentData GetUserAgent(string fname, string lname)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- UserAgentData result = plugin.GetAgentByName(fname, lname);
-
- if (result != null)
- return result;
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to find user via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- return null;
- }
-
- public virtual List GetUserFriendList(UUID ownerID)
- {
- List allFriends = new List();
-
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- List friends = plugin.GetUserFriendList(ownerID);
-
- if (friends != null)
- allFriends.AddRange(friends);
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to GetUserFriendList via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- return allFriends;
- }
-
- public virtual Dictionary GetFriendRegionInfos (List uuids)
- {
- //Dictionary allFriendRegions = new Dictionary();
-
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- Dictionary friendRegions = plugin.GetFriendRegionInfos(uuids);
-
- if (friendRegions != null)
- return friendRegions;
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to GetFriendRegionInfos via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- return new Dictionary();
- }
-
- public void StoreWebLoginKey(UUID agentID, UUID webLoginKey)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.StoreWebLoginKey(agentID, webLoginKey);
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to Store WebLoginKey via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
- }
-
- public virtual void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.AddNewUserFriend(friendlistowner, friend, perms);
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to AddNewUserFriend via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
- }
-
- public virtual void RemoveUserFriend(UUID friendlistowner, UUID friend)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.RemoveUserFriend(friendlistowner, friend);
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to RemoveUserFriend via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
- }
-
- public virtual void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.UpdateUserFriendPerms(friendlistowner, friend, perms);
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to UpdateUserFriendPerms via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
- }
-
- ///
- /// Resets the currentAgent in the user profile
- ///
- /// The agent's ID
- public virtual void ClearUserAgent(UUID agentID)
- {
- UserProfileData profile = GetUserProfile(agentID);
-
- if (profile == null)
- {
- return;
- }
-
- profile.CurrentAgent = null;
-
- UpdateUserProfile(profile);
- }
-
- #endregion
-
- #region CreateAgent
-
- ///
- /// Creates and initialises a new user agent - make sure to use CommitAgent when done to submit to the DB
- ///
- /// The users profile
- /// The users loginrequest
- public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
- {
- //m_log.DebugFormat("[USER MANAGER]: Creating agent {0} {1}", profile.Name, profile.ID);
-
- UserAgentData agent = new UserAgentData();
-
- // User connection
- agent.AgentOnline = true;
-
- if (request.Params.Count > 1)
- {
- if (request.Params[1] != null)
- {
- IPEndPoint RemoteIPEndPoint = (IPEndPoint)request.Params[1];
- agent.AgentIP = RemoteIPEndPoint.Address.ToString();
- agent.AgentPort = (uint)RemoteIPEndPoint.Port;
- }
- }
-
- // Generate sessions
- RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
- byte[] randDataS = new byte[16];
- byte[] randDataSS = new byte[16];
- rand.GetBytes(randDataS);
- rand.GetBytes(randDataSS);
-
- agent.SecureSessionID = new UUID(randDataSS, 0);
- agent.SessionID = new UUID(randDataS, 0);
-
- // Profile UUID
- agent.ProfileID = profile.ID;
-
- // Current location/position/alignment
- if (profile.CurrentAgent != null)
- {
- agent.Region = profile.CurrentAgent.Region;
- agent.Handle = profile.CurrentAgent.Handle;
- agent.Position = profile.CurrentAgent.Position;
- agent.LookAt = profile.CurrentAgent.LookAt;
- }
- else
- {
- agent.Region = profile.HomeRegionID;
- agent.Handle = profile.HomeRegion;
- agent.Position = profile.HomeLocation;
- agent.LookAt = profile.HomeLookAt;
- }
-
- // What time did the user login?
- agent.LoginTime = Util.UnixTimeSinceEpoch();
- agent.LogoutTime = 0;
-
- profile.CurrentAgent = agent;
- }
-
- public void CreateAgent(UserProfileData profile, OSD request)
- {
- //m_log.DebugFormat("[USER MANAGER]: Creating agent {0} {1}", profile.Name, profile.ID);
-
- UserAgentData agent = new UserAgentData();
-
- // User connection
- agent.AgentOnline = true;
-
- //if (request.Params.Count > 1)
- //{
- // IPEndPoint RemoteIPEndPoint = (IPEndPoint)request.Params[1];
- // agent.AgentIP = RemoteIPEndPoint.Address.ToString();
- // agent.AgentPort = (uint)RemoteIPEndPoint.Port;
- //}
-
- // Generate sessions
- RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
- byte[] randDataS = new byte[16];
- byte[] randDataSS = new byte[16];
- rand.GetBytes(randDataS);
- rand.GetBytes(randDataSS);
-
- agent.SecureSessionID = new UUID(randDataSS, 0);
- agent.SessionID = new UUID(randDataS, 0);
-
- // Profile UUID
- agent.ProfileID = profile.ID;
-
- // Current location/position/alignment
- if (profile.CurrentAgent != null)
- {
- agent.Region = profile.CurrentAgent.Region;
- agent.Handle = profile.CurrentAgent.Handle;
- agent.Position = profile.CurrentAgent.Position;
- agent.LookAt = profile.CurrentAgent.LookAt;
- }
- else
- {
- agent.Region = profile.HomeRegionID;
- agent.Handle = profile.HomeRegion;
- agent.Position = profile.HomeLocation;
- agent.LookAt = profile.HomeLookAt;
- }
-
- // What time did the user login?
- agent.LoginTime = Util.UnixTimeSinceEpoch();
- agent.LogoutTime = 0;
-
- profile.CurrentAgent = agent;
- }
-
- ///
- /// Saves a target agent to the database
- ///
- /// The users profile
- /// Successful?
- public bool CommitAgent(ref UserProfileData profile)
- {
- //m_log.DebugFormat("[USER MANAGER]: Committing agent {0} {1}", profile.Name, profile.ID);
-
- // TODO: how is this function different from setUserProfile? -> Add AddUserAgent() here and commit both tables "users" and "agents"
- // TODO: what is the logic should be?
- bool ret = false;
- ret = AddUserAgent(profile.CurrentAgent);
- ret = ret & UpdateUserProfile(profile);
- return ret;
- }
-
- ///
- /// Process a user logoff from OpenSim.
- ///
- ///
- ///
- ///
- ///
- ///
- public virtual void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat)
- {
- if (StatsManager.UserStats != null)
- StatsManager.UserStats.AddLogout();
-
- UserProfileData userProfile = GetUserProfile(userid);
-
- if (userProfile != null)
- {
- UserAgentData userAgent = userProfile.CurrentAgent;
- if (userAgent != null)
- {
- userAgent.AgentOnline = false;
- userAgent.LogoutTime = Util.UnixTimeSinceEpoch();
- //userAgent.sessionID = UUID.Zero;
- if (regionid != UUID.Zero)
- {
- userAgent.Region = regionid;
- }
- userAgent.Handle = regionhandle;
- userAgent.Position = position;
- userAgent.LookAt = lookat;
- //userProfile.CurrentAgent = userAgent;
- userProfile.LastLogin = userAgent.LogoutTime;
-
- CommitAgent(ref userProfile);
- }
- else
- {
- // If currentagent is null, we can't reference it here or the UserServer crashes!
- m_log.Info("[LOGOUT]: didn't save logout position: " + userid.ToString());
- }
- }
- else
- {
- m_log.Warn("[LOGOUT]: Unknown User logged out");
- }
- }
-
- public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz)
- {
- LogOffUser(userid, regionid, regionhandle, new Vector3(posx, posy, posz), new Vector3());
- }
-
- #endregion
-
- ///
- /// Add a new user
- ///
- /// first name
- /// last name
- /// password
- /// email
- /// location X
- /// location Y
- /// The UUID of the created user profile. On failure, returns UUID.Zero
- public virtual UUID AddUser(string firstName, string lastName, string password, string email, uint regX, uint regY)
- {
- return AddUser(firstName, lastName, password, email, regX, regY, UUID.Random());
- }
-
- ///
- /// Add a new user
- ///
- /// first name
- /// last name
- /// password
- /// email
- /// location X
- /// location Y
- /// UUID of avatar.
- /// The UUID of the created user profile. On failure, returns UUID.Zero
- public virtual UUID AddUser(
- string firstName, string lastName, string password, string email, uint regX, uint regY, UUID SetUUID)
- {
-
- UserProfileData user = new UserProfileData();
-
- user.PasswordSalt = Util.Md5Hash(UUID.Random().ToString());
- string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + user.PasswordSalt);
-
- user.HomeLocation = new Vector3(128, 128, 100);
- user.ID = SetUUID;
- user.FirstName = firstName;
- user.SurName = lastName;
- user.PasswordHash = md5PasswdHash;
- user.Created = Util.UnixTimeSinceEpoch();
- user.HomeLookAt = new Vector3(100, 100, 100);
- user.HomeRegionX = regX;
- user.HomeRegionY = regY;
- user.Email = email;
-
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.AddNewUserProfile(user);
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to add user via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- UserProfileData userProf = GetUserProfile(firstName, lastName);
- if (userProf == null)
- {
- return UUID.Zero;
- }
- else
- {
- return userProf.ID;
- }
- }
-
- ///
- /// Reset a user password.
- ///
- ///
- ///
- ///
- /// true if the update was successful, false otherwise
- public virtual bool ResetUserPassword(string firstName, string lastName, string newPassword)
- {
- string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(newPassword) + ":" + String.Empty);
-
- UserProfileData profile = GetUserProfile(firstName, lastName);
-
- if (null == profile)
- {
- m_log.ErrorFormat("[USERSTORAGE]: Could not find user {0} {1}", firstName, lastName);
- return false;
- }
-
- profile.PasswordHash = md5PasswdHash;
- profile.PasswordSalt = String.Empty;
-
- UpdateUserProfile(profile);
-
- return true;
- }
-
- public abstract UserProfileData SetupMasterUser(string firstName, string lastName);
- public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password);
- public abstract UserProfileData SetupMasterUser(UUID uuid);
-
- ///
- /// Add an agent using data plugins.
- ///
- /// The agent data to be added
- ///
- /// true if at least one plugin added the user agent. false if no plugin successfully added the agent
- ///
- public virtual bool AddUserAgent(UserAgentData agentdata)
- {
- bool result = false;
-
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.AddNewUserAgent(agentdata);
- result = true;
- }
- catch (Exception e)
- {
- m_log.Error("[USERSTORAGE]: Unable to add agent via " + plugin.Name + "(" + e.ToString() + ")");
- }
- }
-
- return result;
- }
-
- ///
- /// Get avatar appearance information
- ///
- ///
- ///
- public virtual AvatarAppearance GetUserAppearance(UUID user)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- AvatarAppearance appearance = plugin.GetUserAppearance(user);
-
- if (appearance != null)
- return appearance;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[USERSTORAGE]: Unable to find user appearance {0} via {1} ({2})", user.ToString(), plugin.Name, e.ToString());
- }
- }
-
- return null;
- }
-
- public virtual void UpdateUserAppearance(UUID user, AvatarAppearance appearance)
- {
- foreach (IUserDataPlugin plugin in m_plugins)
- {
- try
- {
- plugin.UpdateUserAppearance(user, appearance);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[USERSTORAGE]: Unable to update user appearance {0} via {1} ({2})", user.ToString(), plugin.Name, e.ToString());
- }
- }
- }
-
- #region IAuthentication
-
- protected Dictionary> m_userKeys = new Dictionary>();
-
- ///
- /// This generates authorization keys in the form
- /// http://userserver/uuid
- /// after verifying that the caller is, indeed, authorized to request a key
- ///
- /// URL of the user server
- /// The user ID requesting the new key
- /// The original authorization token for that user, obtained during login
- ///
- public string GetNewKey(string url, UUID userID, UUID authToken)
- {
- UserProfileData profile = GetUserProfile(userID);
- string newKey = string.Empty;
- if (!url.EndsWith("/"))
- url = url + "/";
-
- if (profile != null)
- {
- // I'm overloading webloginkey for this, so that no changes are needed in the DB
- // The uses of webloginkey are fairly mutually exclusive
- if (profile.WebLoginKey.Equals(authToken))
- {
- newKey = UUID.Random().ToString();
- List keys;
- lock (m_userKeys)
- {
- if (m_userKeys.ContainsKey(userID))
- {
- keys = m_userKeys[userID];
- }
- else
- {
- keys = new List();
- m_userKeys.Add(userID, keys);
- }
- keys.Add(newKey);
- }
- m_log.InfoFormat("[USERAUTH]: Successfully generated new auth key for user {0}", userID);
- }
- else
- m_log.Warn("[USERAUTH]: Unauthorized key generation request. Denying new key.");
- }
- else
- m_log.Warn("[USERAUTH]: User not found.");
-
- return url + newKey;
- }
-
- ///
- /// This verifies the uuid portion of the key given out by GenerateKey
- ///
- ///
- ///
- ///
- public bool VerifyKey(UUID userID, string key)
- {
- lock (m_userKeys)
- {
- if (m_userKeys.ContainsKey(userID))
- {
- List keys = m_userKeys[userID];
- if (keys.Contains(key))
- {
- // Keys are one-time only, so remove it
- keys.Remove(key);
- return true;
- }
- return false;
- }
- else
- return false;
- }
- }
-
- public virtual bool VerifySession(UUID userID, UUID sessionID)
- {
- UserProfileData userProfile = GetUserProfile(userID);
-
- if (userProfile != null && userProfile.CurrentAgent != null)
- {
- m_log.DebugFormat(
- "[USER AUTH]: Verifying session {0} for {1}; current session {2}",
- sessionID, userID, userProfile.CurrentAgent.SessionID);
-
- if (userProfile.CurrentAgent.SessionID == sessionID)
- {
- return true;
- }
- }
-
- return false;
- }
-
- public virtual bool AuthenticateUserByPassword(UUID userID, string password)
- {
-// m_log.DebugFormat("[USER AUTH]: Authenticating user {0} given password {1}", userID, password);
-
- UserProfileData userProfile = GetUserProfile(userID);
-
- if (null == userProfile)
- return false;
-
- string md5PasswordHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + userProfile.PasswordSalt);
-
-// m_log.DebugFormat(
-// "[USER AUTH]: Submitted hash {0}, stored hash {1}", md5PasswordHash, userProfile.PasswordHash);
-
- if (md5PasswordHash == userProfile.PasswordHash)
- return true;
- else
- return false;
- }
-
- #endregion
- }
-}
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