From 884d603cac6c3fe0cdbd199e13e1514146ff82bc Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 13 Jul 2012 01:03:28 +0100
Subject: Rather than instantiating a UTF8 encoding everywhere when we want to
supress the BOM, use a single Util.UTF8NoBomEncoding.
This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
---
OpenSim/Framework/Serialization/TarArchiveWriter.cs | 4 +---
OpenSim/Framework/Util.cs | 1 +
2 files changed, 2 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Serialization/TarArchiveWriter.cs b/OpenSim/Framework/Serialization/TarArchiveWriter.cs
index 122fa8e..2a3bc48 100644
--- a/OpenSim/Framework/Serialization/TarArchiveWriter.cs
+++ b/OpenSim/Framework/Serialization/TarArchiveWriter.cs
@@ -41,8 +41,6 @@ namespace OpenSim.Framework.Serialization
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
-
///
/// Binary writer for the underlying stream
///
@@ -73,7 +71,7 @@ namespace OpenSim.Framework.Serialization
///
public void WriteFile(string filePath, string data)
{
- WriteFile(filePath, m_utf8Encoding.GetBytes(data));
+ WriteFile(filePath, Util.UTF8NoBomEncoding.GetBytes(data));
}
///
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index fd9586c..8cc29ee 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -148,6 +148,7 @@ namespace OpenSim.Framework
}
public static Encoding UTF8 = Encoding.UTF8;
+ public static Encoding UTF8NoBomEncoding = new UTF8Encoding(false);
///
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
--
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