From 7aa216d574897005c6d54e02e3e968e42d52f502 Mon Sep 17 00:00:00 2001
From: Mike Mazur
Date: Wed, 28 Jan 2009 01:55:45 +0000
Subject: Slight cleanup of docs, removing trailing whitespace.
---
OpenSim/Framework/PluginLoader.cs | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index baf9c57..15e0b9f 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -182,7 +182,7 @@ namespace OpenSim.Framework
T plugin = (T)node.CreateInstance();
loadedPlugins.Add(plugin);
}
-
+
// We do Initialise() in a second loop after CreateInstance
// So that modules who need init before others can do it
// Example: Script Engine Component System needs to load its components before RegionLoader starts
@@ -349,7 +349,7 @@ namespace OpenSim.Framework
}
///
- /// Filters out which plugin to load based on its the plugin name or names given. Plugin names are contained in
+ /// Filters out which plugin to load based on its the plugin name or names given. Plugin names are contained in
/// their addin.xml
///
public class PluginProviderFilter : IPluginFilter
@@ -365,7 +365,7 @@ namespace OpenSim.Framework
public PluginProviderFilter(string p)
{
m_filters = p.Split(',');
-
+
for (int i = 0; i < m_filters.Length; i++)
{
m_filters[i] = m_filters[i].Trim();
@@ -379,14 +379,14 @@ namespace OpenSim.Framework
/// true if the plugin's name matched one of the filters, false otherwise.
public bool Apply (PluginExtensionNode plugin)
{
- for (int i = 0; i < m_filters.Length; i++)
+ for (int i = 0; i < m_filters.Length; i++)
{
- if (m_filters[i] == plugin.Provider)
+ if (m_filters[i] == plugin.Provider)
{
return true;
}
}
-
+
return false;
}
}
--
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