From 5757afe7665543e8b3ed4a322a7d6e095dafcdb3 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 26 Sep 2009 07:48:21 -0700
Subject: First pass at the heart surgery for grid services. Compiles and runs
minimally. A few bugs to catch now.
---
OpenSim/Framework/Communications/Clients/RegionClient.cs | 16 +++++++++-------
1 file changed, 9 insertions(+), 7 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/Clients/RegionClient.cs b/OpenSim/Framework/Communications/Clients/RegionClient.cs
index 73e2db0..3419ce2 100644
--- a/OpenSim/Framework/Communications/Clients/RegionClient.cs
+++ b/OpenSim/Framework/Communications/Clients/RegionClient.cs
@@ -35,6 +35,8 @@ using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
+using GridRegion = OpenSim.Services.Interfaces.GridRegion;
+
using log4net;
namespace OpenSim.Framework.Communications.Clients
@@ -43,7 +45,7 @@ namespace OpenSim.Framework.Communications.Clients
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- public bool DoCreateChildAgentCall(RegionInfo region, AgentCircuitData aCircuit, string authKey, out string reason)
+ public bool DoCreateChildAgentCall(GridRegion region, AgentCircuitData aCircuit, string authKey, out string reason)
{
reason = String.Empty;
@@ -166,7 +168,7 @@ namespace OpenSim.Framework.Communications.Clients
}
- public bool DoChildAgentUpdateCall(RegionInfo region, IAgentData cAgentData)
+ public bool DoChildAgentUpdateCall(GridRegion region, IAgentData cAgentData)
{
// Eventually, we want to use a caps url instead of the agentID
string uri = string.Empty;
@@ -260,7 +262,7 @@ namespace OpenSim.Framework.Communications.Clients
return true;
}
- public bool DoRetrieveRootAgentCall(RegionInfo region, UUID id, out IAgentData agent)
+ public bool DoRetrieveRootAgentCall(GridRegion region, UUID id, out IAgentData agent)
{
agent = null;
// Eventually, we want to use a caps url instead of the agentID
@@ -348,7 +350,7 @@ namespace OpenSim.Framework.Communications.Clients
}
- public bool DoCloseAgentCall(RegionInfo region, UUID id)
+ public bool DoCloseAgentCall(GridRegion region, UUID id)
{
string uri = string.Empty;
try
@@ -391,7 +393,7 @@ namespace OpenSim.Framework.Communications.Clients
return true;
}
- public bool DoCreateObjectCall(RegionInfo region, ISceneObject sog, string sogXml2, bool allowScriptCrossing)
+ public bool DoCreateObjectCall(GridRegion region, ISceneObject sog, string sogXml2, bool allowScriptCrossing)
{
ulong regionHandle = GetRegionHandle(region.RegionHandle);
string uri
@@ -474,7 +476,7 @@ namespace OpenSim.Framework.Communications.Clients
}
- public bool DoCreateObjectCall(RegionInfo region, UUID userID, UUID itemID)
+ public bool DoCreateObjectCall(GridRegion region, UUID userID, UUID itemID)
{
ulong regionHandle = GetRegionHandle(region.RegionHandle);
string uri = "http://" + region.ExternalEndPoint.Address + ":" + region.HttpPort + "/object/" + UUID.Zero + "/" + regionHandle.ToString() + "/";
@@ -646,7 +648,7 @@ namespace OpenSim.Framework.Communications.Clients
return false;
}
- public virtual void SendUserInformation(RegionInfo regInfo, AgentCircuitData aCircuit)
+ public virtual void SendUserInformation(GridRegion regInfo, AgentCircuitData aCircuit)
{
}
--
cgit v1.1
From 632bb7126277b6e8b524b76fb181a079b51adcf4 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 26 Sep 2009 08:49:48 -0700
Subject: Fixed MapBlocks bug, wrong order of arguments. First version that
seems completely functional. Also fixed the notification of the message
server in standalone -- that server doesn't usually exist.
---
OpenSim/Framework/NetworkServersInfo.cs | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/NetworkServersInfo.cs b/OpenSim/Framework/NetworkServersInfo.cs
index 3b00af3..7e66742 100644
--- a/OpenSim/Framework/NetworkServersInfo.cs
+++ b/OpenSim/Framework/NetworkServersInfo.cs
@@ -102,8 +102,7 @@ namespace OpenSim.Framework
ConfigSettings.DefaultInventoryServerHttpPort.ToString());
secureInventoryServer = config.Configs["Network"].GetBoolean("secure_inventory_server", true);
- MessagingURL = config.Configs["Network"].GetString("messaging_server_url",
- "http://127.0.0.1:" + ConfigSettings.DefaultMessageServerHttpPort);
+ MessagingURL = config.Configs["Network"].GetString("messaging_server_url", string.Empty);
}
}
}
--
cgit v1.1
From f4bf581b96347b8d7f115eca74fa84a644eb729c Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 26 Sep 2009 21:00:51 -0700
Subject: Moved all HG1 operations to HGGridConnector.cs and
HypergridServerConnector.cs/HypergridServiceConnector.cs, away from
Region.Communications and HGNetworkServersInfo. Fixed small bugs with
hyperlinked regions' map positions.
---
OpenSim/Framework/Util.cs | 26 ++++++++++++++++++++++++++
1 file changed, 26 insertions(+)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 45b5a10..a28a617 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -1203,6 +1203,32 @@ namespace OpenSim.Framework
return found.ToArray();
}
+ public static string ServerURI(string uri)
+ {
+ if (uri == string.Empty)
+ return string.Empty;
+
+ // Get rid of eventual slashes at the end
+ uri = uri.TrimEnd('/');
+
+ IPAddress ipaddr1 = null;
+ string port1 = "";
+ try
+ {
+ ipaddr1 = Util.GetHostFromURL(uri);
+ }
+ catch { }
+
+ try
+ {
+ port1 = uri.Split(new char[] { ':' })[2];
+ }
+ catch { }
+
+ // We tried our best to convert the domain names to IP addresses
+ return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
+ }
+
#region FireAndForget Threading Pattern
public static void FireAndForget(System.Threading.WaitCallback callback)
--
cgit v1.1
From 68e40a87cafcab580ab484956f187068c098e84e Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 26 Sep 2009 21:29:54 -0700
Subject: Poof! on LocalBackend. CommsManager.GridServices deleted.
---
OpenSim/Framework/Communications/CommunicationsManager.cs | 5 -----
1 file changed, 5 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index e9a6adb..9f377a6 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -59,11 +59,6 @@ namespace OpenSim.Framework.Communications
}
protected IMessagingService m_messageService;
- public IGridServices GridService
- {
- get { return m_gridService; }
- }
- protected IGridServices m_gridService;
public UserProfileCacheService UserProfileCacheService
{
--
cgit v1.1
From 5d09c53a1a42b38e1ee35cfbb5571d70b75380f4 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sun, 27 Sep 2009 10:14:10 -0700
Subject: Unpacking the mess with OtherRegionUp, so we can have a real cache of
the neighbours in the grid service modules.
---
OpenSim/Framework/IRegionCommsListener.cs | 3 ---
OpenSim/Framework/IScene.cs | 2 +-
OpenSim/Framework/RegionCommsListener.cs | 13 -------------
3 files changed, 1 insertion(+), 17 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs
index ba4c616..307c6bc 100644
--- a/OpenSim/Framework/IRegionCommsListener.cs
+++ b/OpenSim/Framework/IRegionCommsListener.cs
@@ -46,8 +46,6 @@ namespace OpenSim.Framework
public delegate bool CloseAgentConnection(UUID agentID);
- public delegate bool RegionUp(RegionInfo region);
-
public delegate bool ChildAgentUpdate(ChildAgentDataUpdate cAgentData);
public delegate void LogOffUser(UUID agentID, UUID regionSecret, string message);
@@ -65,7 +63,6 @@ namespace OpenSim.Framework
event AcknowledgePrimCross OnAcknowledgePrimCrossed;
event UpdateNeighbours OnNeighboursUpdate;
event CloseAgentConnection OnCloseAgentConnection;
- event RegionUp OnRegionUp;
event ChildAgentUpdate OnChildAgentUpdate;
event LogOffUser OnLogOffUser;
event GetLandData OnGetLandData;
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 2e2c703..d61e08c 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -74,7 +74,7 @@ namespace OpenSim.Framework
void CloseAllAgents(uint circuitcode);
void Restart(int seconds);
- bool OtherRegionUp(RegionInfo thisRegion);
+ //RegionInfo OtherRegionUp(RegionInfo thisRegion);
string GetSimulatorVersion();
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs
index 016c78c..90200d6 100644
--- a/OpenSim/Framework/RegionCommsListener.cs
+++ b/OpenSim/Framework/RegionCommsListener.cs
@@ -47,7 +47,6 @@ namespace OpenSim.Framework
private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser
private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate;
private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
- private RegionUp handlerRegionUp = null; // OnRegionUp;
private LogOffUser handlerLogOffUser = null;
private GetLandData handlerGetLandData = null;
@@ -62,7 +61,6 @@ namespace OpenSim.Framework
public event AcknowledgeAgentCross OnAcknowledgeAgentCrossed;
public event AcknowledgePrimCross OnAcknowledgePrimCrossed;
public event CloseAgentConnection OnCloseAgentConnection;
- public event RegionUp OnRegionUp;
public event ChildAgentUpdate OnChildAgentUpdate;
public event LogOffUser OnLogOffUser;
public event GetLandData OnGetLandData;
@@ -108,17 +106,6 @@ namespace OpenSim.Framework
return false;
}
- public virtual bool TriggerRegionUp(RegionInfo region)
- {
- handlerRegionUp = OnRegionUp;
- if (handlerRegionUp != null)
- {
- handlerRegionUp(region);
- return true;
- }
- return false;
- }
-
public virtual bool TriggerChildAgentUpdate(ChildAgentDataUpdate cAgentData)
{
handlerChildAgentUpdate = OnChildAgentUpdate;
--
cgit v1.1
From 0f05bbb4a20224492febf17604fa23ef2486fa1a Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Mon, 28 Sep 2009 05:54:37 -0700
Subject: Deleted some files that aren't being used anymore.
---
OpenSim/Framework/Communications/IGridServices.cs | 92 -----------------------
OpenSim/Framework/Communications/IHyperlink.cs | 38 ----------
2 files changed, 130 deletions(-)
delete mode 100644 OpenSim/Framework/Communications/IGridServices.cs
delete mode 100644 OpenSim/Framework/Communications/IHyperlink.cs
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs
deleted file mode 100644
index 6365919..0000000
--- a/OpenSim/Framework/Communications/IGridServices.cs
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Collections.Generic;
-using OpenMetaverse;
-
-namespace OpenSim.Framework.Communications
-{
- public interface IGridServices
- {
- string gdebugRegionName { get; set; }
-
- ///
- /// If true, then regions will accept logins from the user service. If false, then they will not.
- ///
- bool RegionLoginsEnabled { get; set; }
-
- ///
- /// Register a region with the grid service.
- ///
- ///
- ///
- /// Thrown if region registration failed
- RegionCommsListener RegisterRegion(RegionInfo regionInfos);
-
- ///
- /// Deregister a region with the grid service.
- ///
- ///
- ///
- /// Thrown if region deregistration failed
- bool DeregisterRegion(RegionInfo regionInfo);
-
- ///
- /// Get information about the regions neighbouring the given co-ordinates.
- ///
- ///
- ///
- ///
- List RequestNeighbours(uint x, uint y);
-
- RegionInfo RequestNeighbourInfo(ulong regionHandle);
- RegionInfo RequestNeighbourInfo(UUID regionID);
- RegionInfo RequestNeighbourInfo(string name);
- RegionInfo RequestNeighbourInfo(string host, uint port);
-
- RegionInfo RequestClosestRegion(string regionName);
- Dictionary GetGridSettings();
- List RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY);
- // not complete yet, only contains the fields needed for ParcelInfoReqeust
- LandData RequestLandData(ulong regionHandle, uint x, uint y);
-
- ///
- /// Get information about regions starting with the provided name.
- ///
- ///
- /// The name to match against.
- ///
- ///
- /// The maximum number of results to return.
- ///
- ///
- /// A list of s of regions with matching name. If the
- /// grid-server couldn't be contacted or returned an error, return null.
- ///
- List RequestNamedRegions(string name, int maxNumber);
- }
-}
diff --git a/OpenSim/Framework/Communications/IHyperlink.cs b/OpenSim/Framework/Communications/IHyperlink.cs
deleted file mode 100644
index 5057386..0000000
--- a/OpenSim/Framework/Communications/IHyperlink.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace OpenSim.Framework.Communications
-{
- public interface IHyperlink
- {
- bool IsHyperlinkRegion(ulong handle);
- RegionInfo GetHyperlinkRegion(ulong handle);
- ulong FindRegionHandle(ulong handle);
- bool SendUserInformation(RegionInfo region, AgentCircuitData aCircuit);
- void AdjustUserInformation(AgentCircuitData aCircuit);
- }
-}
--
cgit v1.1
From 69da82b39fbb9952e29f57ff08f731b14f969f04 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Mon, 28 Sep 2009 06:44:57 -0700
Subject: Bug fix in SynchronousRestFormsRequester -- Write instead of
WriteLine, which was causing an extra \n to be written into the buffer.
---
OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs b/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs
index ebb2691..a0d4008 100644
--- a/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs
+++ b/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs
@@ -59,11 +59,11 @@ namespace OpenSim.Framework.Servers.HttpServer
int length = 0;
using (StreamWriter writer = new StreamWriter(buffer))
{
- writer.WriteLine(obj);
+ writer.Write(obj);
writer.Flush();
- length = (int)buffer.Length;
}
+ length = (int)obj.Length;
request.ContentLength = length;
Stream requestStream = request.GetRequestStream();
--
cgit v1.1
From 77f5e41631aa102044d523786ab4a03a2d56c980 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Tue, 29 Sep 2009 21:21:37 +0900
Subject: Remove empty CheckSumServer.cs file.
---
OpenSim/Framework/Servers/CheckSumServer.cs | 26 --------------------------
1 file changed, 26 deletions(-)
delete mode 100644 OpenSim/Framework/Servers/CheckSumServer.cs
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Servers/CheckSumServer.cs b/OpenSim/Framework/Servers/CheckSumServer.cs
deleted file mode 100644
index ad5281d..0000000
--- a/OpenSim/Framework/Servers/CheckSumServer.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
--
cgit v1.1
From 1006a2254c733655bf11d3cf25e41d1b43bd5f6a Mon Sep 17 00:00:00 2001
From: Melanie
Date: Wed, 30 Sep 2009 13:36:03 +0100
Subject: Make create user to the Right Thing with regard to salting user
passwords
---
OpenSim/Framework/Communications/UserManagerBase.cs | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index 1abd733..86238b1 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -650,15 +650,17 @@ namespace OpenSim.Framework.Communications
public virtual UUID AddUser(
string firstName, string lastName, string password, string email, uint regX, uint regY, UUID SetUUID)
{
- string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + String.Empty);
UserProfileData user = new UserProfileData();
+
+ user.PasswordSalt = Util.Md5Hash(UUID.Random().ToString());
+ string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + user.PasswordSalt);
+
user.HomeLocation = new Vector3(128, 128, 100);
user.ID = SetUUID;
user.FirstName = firstName;
user.SurName = lastName;
user.PasswordHash = md5PasswdHash;
- user.PasswordSalt = String.Empty;
user.Created = Util.UnixTimeSinceEpoch();
user.HomeLookAt = new Vector3(100, 100, 100);
user.HomeRegionX = regX;
--
cgit v1.1
From 33515c75e44421df58a97058a6281eb96e0e50fd Mon Sep 17 00:00:00 2001
From: dr scofield (aka dirk husemann)
Date: Tue, 29 Sep 2009 09:07:00 +0200
Subject: adding LandDataSerializer (not connected anywhere, work-in-progress)
[hi, there, justin!]
---
.../Serialization/External/LandDataSerializer.cs | 185 +++++++++++++++++++++
1 file changed, 185 insertions(+)
create mode 100644 OpenSim/Framework/Serialization/External/LandDataSerializer.cs
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
new file mode 100644
index 0000000..6bfae41
--- /dev/null
+++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
@@ -0,0 +1,185 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Text;
+using System.Xml;
+using OpenMetaverse;
+using OpenSim.Framework;
+
+namespace OpenSim.Framework.Serialization.External
+{
+ ///
+ /// Serialize and deserialize LandData as an external format.
+ ///
+ public class LandDataSerializer
+ {
+ protected static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
+
+ ///
+ /// Reify/deserialize landData
+ ///
+ ///
+ ///
+ ///
+ public static LandData Deserialize(byte[] serializedLandData)
+ {
+ return Deserialize(m_utf8Encoding.GetString(serializedLandData, 0, serializedLandData.Length));
+ }
+
+ ///
+ /// Reify/deserialize landData
+ ///
+ ///
+ ///
+ ///
+ public static LandData Deserialize(string serializedLandData)
+ {
+ LandData landData = new LandData();
+
+ StringReader sr = new StringReader(serializedLandData);
+ XmlTextReader xtr = new XmlTextReader(sr);
+
+ xtr.ReadStartElement("LandData");
+
+ landData.Area = Convert.ToInt32( xtr.ReadElementString("Area"));
+ landData.AuctionID = Convert.ToUInt32( xtr.ReadElementString("AuctionID"));
+ landData.AuthBuyerID = UUID.Parse( xtr.ReadElementString("AuthBuyerID"));
+ landData.Category = (ParcelCategory)Convert.ToSByte( xtr.ReadElementString("Category"));
+ landData.ClaimDate = Convert.ToInt32( xtr.ReadElementString("ClaimDate"));
+ landData.ClaimPrice = Convert.ToInt32( xtr.ReadElementString("ClaimPrice"));
+ landData.GlobalID = UUID.Parse( xtr.ReadElementString("GlobalID"));
+ landData.GroupID = UUID.Parse( xtr.ReadElementString("GroupID"));
+ landData.IsGroupOwned = Convert.ToBoolean( xtr.ReadElementString("IsGroupOwned"));
+ landData.Bitmap = Convert.FromBase64String( xtr.ReadElementString("Bitmap"));
+ landData.Description = xtr.ReadElementString("Description");
+ landData.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags"));
+ landData.LandingType = Convert.ToByte( xtr.ReadElementString("LandingType"));
+ landData.Name = xtr.ReadElementString("Name");
+ landData.Status = (ParcelStatus)Convert.ToSByte( xtr.ReadElementString("Status"));
+ landData.LocalID = Convert.ToInt32( xtr.ReadElementString("LocalID"));
+ landData.MediaAutoScale = Convert.ToByte( xtr.ReadElementString("MediaAutoScale"));
+ landData.MediaID = UUID.Parse( xtr.ReadElementString("MediaID"));
+ landData.MediaURL = xtr.ReadElementString("MediaURL");
+ landData.MusicURL = xtr.ReadElementString("MusicURL");
+ landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID"));
+
+ landData.ParcelAccessList = new List();
+ xtr.ReadStartElement("ParcelAccessList");
+ while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
+ {
+ ParcelManager.ParcelAccessEntry pae;
+
+ xtr.ReadStartElement("ParcelAccessEntry");
+ pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
+ pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time"));
+ pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList"));
+ xtr.ReadEndElement();
+
+ landData.ParcelAccessList.Add(pae);
+ }
+ xtr.ReadEndElement();
+
+ landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours"));
+ landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice"));
+ landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
+ landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID"));
+ landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation"));
+ landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt"));
+ landData.Dwell = Convert.ToInt32( xtr.ReadElementString("Dwell"));
+ landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime"));
+
+ xtr.ReadEndElement();
+
+ xtr.Close();
+ sr.Close();
+
+ return landData;
+ }
+
+ public static string Serialize(LandData landData)
+ {
+ StringWriter sw = new StringWriter();
+ XmlTextWriter xtw = new XmlTextWriter(sw);
+ xtw.Formatting = Formatting.Indented;
+
+ xtw.WriteStartDocument();
+ xtw.WriteStartElement("LandData");
+
+ xtw.WriteElementString("Area", landData.Area.ToString());
+ xtw.WriteElementString("AuctionID", landData.AuctionID.ToString());
+ xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
+ xtw.WriteElementString("Category", landData.Category.ToString());
+ xtw.WriteElementString("ClaimDate", landData.ClaimDate.ToString());
+ xtw.WriteElementString("ClaimPrice", landData.ClaimPrice.ToString());
+ xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
+ xtw.WriteElementString("GroupID", landData.GroupID.ToString());
+ xtw.WriteElementString("IsGroupOwned", landData.IsGroupOwned.ToString());
+ xtw.WriteElementString("Bitmap", landData.Bitmap.ToString());
+ xtw.WriteElementString("Description", landData.Description);
+ xtw.WriteElementString("Flags", landData.Flags.ToString());
+ xtw.WriteElementString("LandingType", landData.LandingType.ToString());
+ xtw.WriteElementString("Name", landData.Name);
+ xtw.WriteElementString("Status", landData.Status.ToString());
+ xtw.WriteElementString("LocalID", landData.LocalID.ToString());
+ xtw.WriteElementString("MediaAutoScale", landData.MediaAutoScale.ToString());
+ xtw.WriteElementString("MediaID", landData.MediaID.ToString());
+ xtw.WriteElementString("MediaURL", landData.MediaURL.ToString());
+ xtw.WriteElementString("MusicURL", landData.MusicURL.ToString());
+ xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
+
+ xtw.WriteStartElement("ParcelAccessList");
+ foreach(ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
+ {
+ xtw.WriteStartElement("ParcelAccessEntry");
+ xtw.WriteElementString("AgentID", pal.AgentID.ToString());
+ xtw.WriteElementString("Time", pal.Time.ToString());
+ xtw.WriteElementString("AccessList", pal.Flags.ToString());
+ xtw.WriteEndElement();
+ }
+ xtw.WriteEndElement();
+
+ xtw.WriteElementString("PassHours", landData.PassHours.ToString());
+ xtw.WriteElementString("PassPrice", landData.PassPrice.ToString());
+ xtw.WriteElementString("SalePrice", landData.SalePrice.ToString());
+ xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
+ xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
+ xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
+ xtw.WriteElementString("Dwell", landData.Dwell.ToString());
+ xtw.WriteElementString("OtherCleanTime", landData.OtherCleanTime.ToString());
+
+ xtw.WriteEndElement();
+
+ xtw.Close();
+ sw.Close();
+
+ return sw.ToString();
+ }
+ }
+}
--
cgit v1.1
From ee205e7e812e170f670e690a4e0fa9caa652f226 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Thu, 1 Oct 2009 01:00:09 +0900
Subject: Formatting cleanup.
---
OpenSim/Framework/AvatarWearable.cs | 2 +-
OpenSim/Framework/Capabilities/CapsUtil.cs | 2 +-
OpenSim/Framework/Client/IClientIM.cs | 2 +-
OpenSim/Framework/ClientManager.cs | 4 +--
OpenSim/Framework/CnmMemoryCache.cs | 40 +++++++++++-----------
OpenSim/Framework/CnmSynchronizedCache.cs | 26 +++++++-------
.../Communications/Cache/CachedUserInfo.cs | 8 ++---
.../Cache/UserProfileCacheService.cs | 34 +++++++++---------
.../Communications/CommunicationsManager.cs | 4 +--
OpenSim/Framework/Communications/IAvatarService.cs | 2 +-
.../Framework/Communications/IUserAdminService.cs | 2 +-
OpenSim/Framework/Communications/IUserService.cs | 6 ++--
.../Osp/OspInventoryWrapperPlugin.cs | 6 ++--
.../Framework/Communications/Osp/OspResolver.cs | 12 +++----
.../Communications/Services/LoginService.cs | 2 +-
.../Communications/TemporaryUserProfilePlugin.cs | 4 +--
.../Communications/Tests/Cache/AssetCacheTests.cs | 4 +--
.../Tests/Cache/UserProfileCacheServiceTests.cs | 12 +++----
.../Communications/Tests/LoginServiceTests.cs | 2 +-
.../Framework/Communications/UserManagerBase.cs | 8 ++---
OpenSim/Framework/Console/CommandConsole.cs | 10 +++---
OpenSim/Framework/GridConfig.cs | 6 ++--
OpenSim/Framework/IAssetCache.cs | 22 ++++++------
OpenSim/Framework/IClientAPI.cs | 6 ++--
OpenSim/Framework/ICnmCache.cs | 24 ++++++-------
OpenSim/Framework/IScene.cs | 2 +-
OpenSim/Framework/ISceneObject.cs | 2 +-
OpenSim/Framework/InventoryFolderBase.cs | 2 +-
OpenSim/Framework/InventoryFolderImpl.cs | 2 +-
OpenSim/Framework/InventoryItemBase.cs | 40 +++++++++++-----------
OpenSim/Framework/InventoryNodeBase.cs | 12 +++----
OpenSim/Framework/NetworkServersInfo.cs | 2 +-
OpenSim/Framework/RegionInfo.cs | 2 +-
.../External/RegionSettingsSerializer.cs | 6 ++--
.../External/UserProfileSerializer.cs | 4 +--
OpenSim/Framework/Servers/BaseOpenSimServer.cs | 12 +++----
.../HttpServer/AsynchronousRestObjectRequester.cs | 2 +-
.../Framework/Servers/HttpServer/BaseHttpServer.cs | 22 ++++++------
.../Servers/HttpServer/Interfaces/IHttpServer.cs | 2 +-
OpenSim/Framework/Servers/VersionInfo.cs | 2 +-
OpenSim/Framework/SimStats.cs | 14 ++++----
OpenSim/Framework/TaskInventoryDictionary.cs | 2 +-
OpenSim/Framework/ThreadTracker.cs | 6 ++--
OpenSim/Framework/UserConfig.cs | 2 +-
OpenSim/Framework/UserProfileData.cs | 2 +-
OpenSim/Framework/Util.cs | 6 ++--
46 files changed, 198 insertions(+), 198 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs
index 5071594..4a5253c 100644
--- a/OpenSim/Framework/AvatarWearable.cs
+++ b/OpenSim/Framework/AvatarWearable.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Framework
// Body
defaultWearables[0].ItemID = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
- defaultWearables[0].AssetID = new UUID("66c41e39-38f9-f75a-024e-585989bfab73");
+ defaultWearables[0].AssetID = new UUID("66c41e39-38f9-f75a-024e-585989bfab73");
// Skin
defaultWearables[1].ItemID = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9");
diff --git a/OpenSim/Framework/Capabilities/CapsUtil.cs b/OpenSim/Framework/Capabilities/CapsUtil.cs
index 46dbd3d..0334e4b 100644
--- a/OpenSim/Framework/Capabilities/CapsUtil.cs
+++ b/OpenSim/Framework/Capabilities/CapsUtil.cs
@@ -28,7 +28,7 @@
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
-{
+{
///
/// Capabilities utility methods
///
diff --git a/OpenSim/Framework/Client/IClientIM.cs b/OpenSim/Framework/Client/IClientIM.cs
index 81b1d9e..3df86d0 100644
--- a/OpenSim/Framework/Client/IClientIM.cs
+++ b/OpenSim/Framework/Client/IClientIM.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Client
// Porting Guide from old IM
// SendIM(...)
// Loses FromAgentSession - this should be added by implementers manually.
- //
+ //
public interface IClientIM
{
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs
index db532e0..094a3ff 100644
--- a/OpenSim/Framework/ClientManager.cs
+++ b/OpenSim/Framework/ClientManager.cs
@@ -177,9 +177,9 @@ namespace OpenSim.Framework
}
public void ViewerEffectHandler(IClientAPI sender, List args)
- {
+ {
// TODO: don't create new blocks if recycling an old packet
- List effectBlock = new List();
+ List effectBlock = new List();
for (int i = 0; i < args.Count; i++)
{
ViewerEffectPacket.EffectBlock effect = new ViewerEffectPacket.EffectBlock();
diff --git a/OpenSim/Framework/CnmMemoryCache.cs b/OpenSim/Framework/CnmMemoryCache.cs
index db91801..92af331 100644
--- a/OpenSim/Framework/CnmMemoryCache.cs
+++ b/OpenSim/Framework/CnmMemoryCache.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Framework
///
/// How many operations between time checks.
- ///
+ ///
private const int DefaultOperationsBetweenTimeChecks = 40;
///
@@ -168,7 +168,7 @@ namespace OpenSim.Framework
private int m_version;
///
- /// Initializes a new instance of the class.
+ /// Initializes a new instance of the class.
///
public CnmMemoryCache()
: this(DefaultMaxSize)
@@ -277,7 +277,7 @@ namespace OpenSim.Framework
///
protected virtual void AddToNewGeneration(int bucketIndex, TKey key, TValue value, long size)
{
- // Add to newest generation
+ // Add to newest generation
if (!m_newGeneration.Set(bucketIndex, key, value, size))
{
// Failed to add new generation
@@ -311,7 +311,7 @@ namespace OpenSim.Framework
/// Bucket index is remainder when element key's hash value is divided by bucket count.
///
///
- /// For example: key's hash is 72, bucket count is 5, element's bucket index is 72 % 5 = 2.
+ /// For example: key's hash is 72, bucket count is 5, element's bucket index is 72 % 5 = 2.
///
///
protected virtual int GetBucketIndex(TKey key)
@@ -367,7 +367,7 @@ namespace OpenSim.Framework
///
private void RecycleGenerations()
{
- // Rotate old generation to new generation, new generation to old generation
+ // Rotate old generation to new generation, new generation to old generation
IGeneration temp = m_newGeneration;
m_newGeneration = m_oldGeneration;
m_newGeneration.Clear();
@@ -522,7 +522,7 @@ namespace OpenSim.Framework
///
/// Index of first element's in element chain.
///
- ///
+ ///
/// -1 if there is no element in bucket; otherwise first element's index in the element chain.
///
///
@@ -692,7 +692,7 @@ namespace OpenSim.Framework
///
///
/// 0 if element is free; otherwise larger than 0.
- ///
+ ///
public long Size;
///
@@ -771,7 +771,7 @@ namespace OpenSim.Framework
///
///
/// The enumerator has reach end of collection or is not called.
- ///
+ ///
public KeyValuePair Current
{
get
@@ -1405,10 +1405,10 @@ namespace OpenSim.Framework
/// When adding an new element to that is limiting total size of elements,
/// will remove less recently used elements until it can fit an new element.
///
- ///
+ ///
///
///
- ///
+ ///
///
///
public bool IsSizeLimited
@@ -1438,7 +1438,7 @@ namespace OpenSim.Framework
}
///
- /// Gets a value indicating whether elements stored to have limited inactivity time.
+ /// Gets a value indicating whether elements stored to have limited inactivity time.
///
///
/// if the has a fixed total size of elements;
@@ -1449,7 +1449,7 @@ namespace OpenSim.Framework
/// or methods in , then element is automatically removed from
/// the cache. Depending on implementation of the , some of the elements may
/// stay longer in cache.
- ///
+ ///
///
///
///
@@ -1503,7 +1503,7 @@ namespace OpenSim.Framework
///
///
///
- ///
+ ///
public long MaxElementSize
{
get { return m_maxElementSize; }
@@ -1517,7 +1517,7 @@ namespace OpenSim.Framework
///
/// Maximal allowed total size for elements stored to .
///
- ///
+ ///
///
/// Normally size is total bytes used by elements in the cache. But it can be any other suitable unit of measure.
///
@@ -1562,10 +1562,10 @@ namespace OpenSim.Framework
/// When adding an new element to that is limiting total size of elements,
/// will remove less recently used elements until it can fit an new element.
///
- ///
+ ///
///
///
- ///
+ ///
///
///
public long Size
@@ -1576,9 +1576,9 @@ namespace OpenSim.Framework
///
/// Gets an object that can be used to synchronize access to the .
///
- ///
+ ///
/// An object that can be used to synchronize access to the .
- ///
+ ///
///
///
/// To get synchronized (thread safe) access to , use
@@ -1630,7 +1630,7 @@ namespace OpenSim.Framework
///
///
/// Depending on implementation, some of expired elements
- /// may stay longer than in the cache.
+ /// may stay longer than in the cache.
///
///
///
@@ -1810,7 +1810,7 @@ namespace OpenSim.Framework
///
///
/// if the contains an element with
- /// the specified key; otherwise, .
+ /// the specified key; otherwise, .
///
///
/// The key whose to get.
diff --git a/OpenSim/Framework/CnmSynchronizedCache.cs b/OpenSim/Framework/CnmSynchronizedCache.cs
index c09900e..2bafbe9 100644
--- a/OpenSim/Framework/CnmSynchronizedCache.cs
+++ b/OpenSim/Framework/CnmSynchronizedCache.cs
@@ -142,7 +142,7 @@ namespace OpenSim.Framework
///
///
/// The enumerator has reach end of collection or is not called.
- ///
+ ///
public KeyValuePair Current
{
get { return m_enumerator.Current; }
@@ -327,10 +327,10 @@ namespace OpenSim.Framework
/// When adding an new element to that is limiting total size of elements,
/// will remove less recently used elements until it can fit an new element.
///
- ///
+ ///
///
///
- ///
+ ///
///
///
public bool IsSizeLimited
@@ -366,7 +366,7 @@ namespace OpenSim.Framework
}
///
- /// Gets a value indicating whether elements stored to have limited inactivity time.
+ /// Gets a value indicating whether elements stored to have limited inactivity time.
///
///
/// if the has a fixed total size of elements;
@@ -377,7 +377,7 @@ namespace OpenSim.Framework
/// or methods in , then element is automatically removed from
/// the cache. Depending on implementation of the , some of the elements may
/// stay longer in cache.
- ///
+ ///
///
///
///
@@ -440,7 +440,7 @@ namespace OpenSim.Framework
///
///
///
- ///
+ ///
public long MaxElementSize
{
get
@@ -458,7 +458,7 @@ namespace OpenSim.Framework
///
/// Maximal allowed total size for elements stored to .
///
- ///
+ ///
///
/// Normally size is total bytes used by elements in the cache. But it can be any other suitable unit of measure.
///
@@ -507,10 +507,10 @@ namespace OpenSim.Framework
/// When adding an new element to that is limiting total size of elements,
/// will remove less recently used elements until it can fit an new element.
///
- ///
+ ///
///
///
- ///
+ ///
///
///
public long Size
@@ -527,9 +527,9 @@ namespace OpenSim.Framework
///
/// Gets an object that can be used to synchronize access to the .
///
- ///
+ ///
/// An object that can be used to synchronize access to the .
- ///
+ ///
///
///
/// To get synchronized (thread safe) access to , use
@@ -584,7 +584,7 @@ namespace OpenSim.Framework
///
///
/// Depending on implementation, some of expired elements
- /// may stay longer than in the cache.
+ /// may stay longer than in the cache.
///
///
///
@@ -704,7 +704,7 @@ namespace OpenSim.Framework
///
///
/// if the contains an element with
- /// the specified key; otherwise, .
+ /// the specified key; otherwise, .
///
///
/// The key whose to get.
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 238810a..8c39ca8 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Framework.Communications.Cache
/// Stores user profile and inventory data received from backend services for a particular user.
///
public class CachedUserInfo
- {
+ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
////
@@ -190,7 +190,7 @@ namespace OpenSim.Framework.Communications.Cache
resolvedFolders.Add(folder);
resolvedFolderDictionary[folder.ID] = folder;
parentFolder.AddChildFolder(folder);
- }
+ }
}
} // foreach (folder in pendingCategorizationFolders[parentFolder.ID])
@@ -422,7 +422,7 @@ namespace OpenSim.Framework.Communications.Cache
///
/// FIXME: We call add new inventory folder because in the data layer, we happen to use an SQL REPLACE
/// so this will work to rename an existing folder. Needless to say, to rely on this is very confusing,
- /// and needs to be changed.
+ /// and needs to be changed.
///
///
///
@@ -500,7 +500,7 @@ namespace OpenSim.Framework.Communications.Cache
InventoryFolderImpl oldParentFolder = RootFolder.FindFolder(folder.ParentID);
if (oldParentFolder != null)
- {
+ {
oldParentFolder.RemoveChildFolder(folderID);
parentFolder.AddChildFolder(folder);
}
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 7f1c7e9..2a1da50 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Framework.Communications.Cache
/// User profiles indexed by name
///
private readonly Dictionary m_userProfilesByName
- = new Dictionary();
+ = new Dictionary();
///
/// The root library folder.
@@ -125,26 +125,26 @@ namespace OpenSim.Framework.Communications.Cache
///
/// If the user isn't in cache then the user is requested from the profile service.
///
- /// null if no user details are found
+ /// null if no user details are found
public CachedUserInfo GetUserDetails(string fname, string lname)
{
lock (m_userProfilesByName)
- {
+ {
CachedUserInfo userInfo;
- if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo))
+ if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo))
{
return userInfo;
- }
+ }
else
- {
+ {
UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
if (userProfile != null)
- return AddToCaches(userProfile);
+ return AddToCaches(userProfile);
else
return null;
- }
+ }
}
}
@@ -185,20 +185,20 @@ namespace OpenSim.Framework.Communications.Cache
// probably by making sure that the update doesn't use the UserCacheInfo.UserProfile directly (possibly via
// returning a read only class from the cache).
// public bool StoreProfile(UserProfileData userProfile)
-// {
+// {
// lock (m_userProfilesById)
-// {
+// {
// CachedUserInfo userInfo = GetUserDetails(userProfile.ID);
-//
+//
// if (userInfo != null)
// {
-// userInfo.m_userProfile = userProfile;
+// userInfo.m_userProfile = userProfile;
// m_commsManager.UserService.UpdateUserProfile(userProfile);
-//
+//
// return true;
// }
// }
-//
+//
// return false;
// }
@@ -220,7 +220,7 @@ namespace OpenSim.Framework.Communications.Cache
}
}
- return createdUserInfo;
+ return createdUserInfo;
}
///
@@ -234,7 +234,7 @@ namespace OpenSim.Framework.Communications.Cache
{
if (m_userProfilesById.ContainsKey(userId))
{
- CachedUserInfo userInfo = m_userProfilesById[userId];
+ CachedUserInfo userInfo = m_userProfilesById[userId];
m_userProfilesById.Remove(userId);
lock (m_userProfilesByName)
@@ -244,7 +244,7 @@ namespace OpenSim.Framework.Communications.Cache
return true;
}
- }
+ }
return false;
}
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index 9f377a6..2410f31 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -90,8 +90,8 @@ namespace OpenSim.Framework.Communications
public IUserAdminService UserAdminService
{
get { return m_userAdminService; }
- }
- protected IUserAdminService m_userAdminService;
+ }
+ protected IUserAdminService m_userAdminService;
///
/// Constructor
diff --git a/OpenSim/Framework/Communications/IAvatarService.cs b/OpenSim/Framework/Communications/IAvatarService.cs
index 4afc58f..760aa62 100644
--- a/OpenSim/Framework/Communications/IAvatarService.cs
+++ b/OpenSim/Framework/Communications/IAvatarService.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Communications
/// Update avatar appearance information
///
///
- ///
+ ///
void UpdateUserAppearance(UUID user, AvatarAppearance appearance);
}
}
diff --git a/OpenSim/Framework/Communications/IUserAdminService.cs b/OpenSim/Framework/Communications/IUserAdminService.cs
index 15b989d..423b49b 100644
--- a/OpenSim/Framework/Communications/IUserAdminService.cs
+++ b/OpenSim/Framework/Communications/IUserAdminService.cs
@@ -66,6 +66,6 @@ namespace OpenSim.Framework.Communications
///
///
/// true if the update was successful, false otherwise
- bool ResetUserPassword(string firstName, string lastName, string newPassword);
+ bool ResetUserPassword(string firstName, string lastName, string newPassword);
}
}
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
index 15c5a96..2872e5e 100644
--- a/OpenSim/Framework/Communications/IUserService.cs
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Communications
/// The agent that who's friends list is being updated
/// The agent that is getting or loosing permissions
/// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects
- void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms);
+ void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms);
///
/// Logs off a user on the user server
@@ -130,7 +130,7 @@ namespace OpenSim.Framework.Communications
///
/// A List of FriendListItems that contains info about the user's friends.
/// Always returns a list even if the user has no friends
- ///
+ ///
List GetUserFriendList(UUID friendlistowner);
// This probably shouldn't be here, it belongs to IAuthentication
@@ -149,7 +149,7 @@ namespace OpenSim.Framework.Communications
///
///
///
- bool AuthenticateUserByPassword(UUID userID, string password);
+ bool AuthenticateUserByPassword(UUID userID, string password);
// Temporary Hack until we move everything to the new service model
void SetInventoryService(IInventoryService invService);
diff --git a/OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs b/OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs
index 98d0e0f..e96c5e8 100644
--- a/OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs
+++ b/OpenSim/Framework/Communications/Osp/OspInventoryWrapperPlugin.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Framework.Communications.Osp
public string Name { get { return "OspInventoryWrapperPlugin"; } }
public string Version { get { return "0.1"; } }
- public void Initialise() {}
+ public void Initialise() {}
public void Initialise(string connect) {}
public void Dispose() {}
@@ -80,9 +80,9 @@ namespace OpenSim.Framework.Communications.Osp
}
protected InventoryItemBase PostProcessItem(InventoryItemBase item)
- {
+ {
item.CreatorIdAsUuid = OspResolver.ResolveOspa(item.CreatorId, m_commsManager);
- return item;
+ return item;
}
public List getFolderHierarchy(UUID parentID) { return m_wrappedPlugin.getFolderHierarchy(parentID); }
diff --git a/OpenSim/Framework/Communications/Osp/OspResolver.cs b/OpenSim/Framework/Communications/Osp/OspResolver.cs
index e98317a..32f0efc 100644
--- a/OpenSim/Framework/Communications/Osp/OspResolver.cs
+++ b/OpenSim/Framework/Communications/Osp/OspResolver.cs
@@ -33,13 +33,13 @@ using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
namespace OpenSim.Framework.Communications.Osp
-{
+{
///
/// Resolves OpenSim Profile Anchors (OSPA). An OSPA is a string used to provide information for
/// identifying user profiles or supplying a simple name if no profile is available.
///
public class OspResolver
- {
+ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public const string OSPA_PREFIX = "ospa:";
@@ -73,7 +73,7 @@ namespace OpenSim.Framework.Communications.Osp
{
return
OSPA_PREFIX + OSPA_NAME_KEY + OSPA_PAIR_SEPARATOR + firstName + OSPA_NAME_VALUE_SEPARATOR + lastName;
- }
+ }
///
/// Resolve an osp string into the most suitable internal OpenSim identifier.
@@ -89,13 +89,13 @@ namespace OpenSim.Framework.Communications.Osp
/// is returned.
///
public static UUID ResolveOspa(string ospa, CommunicationsManager commsManager)
- {
+ {
if (!ospa.StartsWith(OSPA_PREFIX))
return UUID.Zero;
m_log.DebugFormat("[OSP RESOLVER]: Resolving {0}", ospa);
- string ospaMeat = ospa.Substring(OSPA_PREFIX.Length);
+ string ospaMeat = ospa.Substring(OSPA_PREFIX.Length);
string[] ospaTuples = ospaMeat.Split(OSPA_TUPLE_SEPARATOR_ARRAY);
foreach (string tuple in ospaTuples)
@@ -162,7 +162,7 @@ namespace OpenSim.Framework.Communications.Osp
tempUserProfile.ID = HashName(tempUserProfile.Name);
m_log.DebugFormat(
- "[OSP RESOLVER]: Adding temporary user profile for {0} {1}", tempUserProfile.Name, tempUserProfile.ID);
+ "[OSP RESOLVER]: Adding temporary user profile for {0} {1}", tempUserProfile.Name, tempUserProfile.ID);
commsManager.UserService.AddTemporaryUserProfile(tempUserProfile);
return tempUserProfile.ID;
diff --git a/OpenSim/Framework/Communications/Services/LoginService.cs b/OpenSim/Framework/Communications/Services/LoginService.cs
index a6cd918..922cd49 100644
--- a/OpenSim/Framework/Communications/Services/LoginService.cs
+++ b/OpenSim/Framework/Communications/Services/LoginService.cs
@@ -1072,7 +1072,7 @@ namespace OpenSim.Framework.Communications.Services
///
///
///
- /// true if the region was successfully contacted, false otherwise
+ /// true if the region was successfully contacted, false otherwise
protected abstract bool PrepareLoginToRegion(
RegionInfo regionInfo, UserProfileData user, LoginResponse response, IPEndPoint client);
diff --git a/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs b/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs
index 43f1440..d56211f 100644
--- a/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs
+++ b/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs
@@ -33,7 +33,7 @@ using OpenMetaverse;
using OpenSim.Data;
namespace OpenSim.Framework.Communications
-{
+{
///
/// Plugin for managing temporary user profiles.
///
@@ -45,7 +45,7 @@ namespace OpenSim.Framework.Communications
public string Name { get { return "TemporaryUserProfilePlugin"; } }
public string Version { get { return "0.1"; } }
- public void Initialise() {}
+ public void Initialise() {}
public void Initialise(string connect) {}
public void Dispose() {}
diff --git a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
index a757282..caaebd7 100644
--- a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
+++ b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
@@ -152,8 +152,8 @@ namespace OpenSim.Framework.Communications.Tests
public virtual bool AuthenticateUserByPassword(UUID userID, string password)
{
- throw new NotImplementedException();
- }
+ throw new NotImplementedException();
+ }
}
}
}
diff --git a/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs b/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs
index e5d8895..830c877 100644
--- a/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs
+++ b/OpenSim/Framework/Communications/Tests/Cache/UserProfileCacheServiceTests.cs
@@ -133,7 +133,7 @@ namespace OpenSim.Framework.Communications.Tests
timedOut = true;
lock (this)
- {
+ {
UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
@@ -150,7 +150,7 @@ namespace OpenSim.Framework.Communications.Tests
CachedUserInfo userInfo;
lock (this)
- {
+ {
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
@@ -171,7 +171,7 @@ namespace OpenSim.Framework.Communications.Tests
CachedUserInfo userInfo;
lock (this)
- {
+ {
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
@@ -206,7 +206,7 @@ namespace OpenSim.Framework.Communications.Tests
CachedUserInfo userInfo;
lock (this)
- {
+ {
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
@@ -271,7 +271,7 @@ namespace OpenSim.Framework.Communications.Tests
CachedUserInfo userInfo;
lock (this)
- {
+ {
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
@@ -311,7 +311,7 @@ namespace OpenSim.Framework.Communications.Tests
CachedUserInfo userInfo;
lock (this)
- {
+ {
userInfo = UserProfileTestUtils.CreateUserWithInventory(myScene.CommsManager, InventoryReceived);
Monitor.Wait(this, 60000);
}
diff --git a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
index 0a9d2ae..e891d9c 100644
--- a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
+++ b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs
@@ -318,7 +318,7 @@ namespace OpenSim.Framework.Communications.Tests
{
TestHelper.InMethod();
- //Console.WriteLine("Starting T023_TestAuthenticatedLoginAlreadyLoggedIn()");
+ //Console.WriteLine("Starting T023_TestAuthenticatedLoginAlreadyLoggedIn()");
//log4net.Config.XmlConfigurator.Configure();
string error_already_logged = "You appear to be already logged in. " +
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index 86238b1..bf4f331 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -94,9 +94,9 @@ namespace OpenSim.Framework.Communications
public void AddPlugin(string provider, string connect)
{
m_plugins.AddRange(DataPluginFactory.LoadDataPlugins(provider, connect));
- }
+ }
- #region UserProfile
+ #region UserProfile
public virtual void AddTemporaryUserProfile(UserProfileData userProfile)
{
@@ -924,8 +924,8 @@ namespace OpenSim.Framework.Communications
if (md5PasswordHash == userProfile.PasswordHash)
return true;
else
- return false;
- }
+ return false;
+ }
#endregion
}
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs
index 06136ff..9671bc2 100644
--- a/OpenSim/Framework/Console/CommandConsole.cs
+++ b/OpenSim/Framework/Console/CommandConsole.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Console
/// Parsed parts of the help string. If empty then general help is returned.
///
public List GetHelp(string[] cmd)
- {
+ {
List help = new List();
List helpParts = new List(cmd);
@@ -115,7 +115,7 @@ namespace OpenSim.Framework.Console
///
///
private List CollectHelp(List helpParts)
- {
+ {
string originalHelpRequest = string.Join(" ", helpParts.ToArray());
List help = new List();
@@ -132,7 +132,7 @@ namespace OpenSim.Framework.Console
if (dict[helpPart] is Dictionary)
dict = (Dictionary)dict[helpPart];
- helpParts.RemoveAt(0);
+ helpParts.RemoveAt(0);
}
// There was a command for the given help string
@@ -149,7 +149,7 @@ namespace OpenSim.Framework.Console
}
return help;
- }
+ }
private List CollectHelp(Dictionary dict)
{
@@ -180,7 +180,7 @@ namespace OpenSim.Framework.Console
///
///
public void AddCommand(string module, bool shared, string command,
- string help, string longhelp, CommandDelegate fn)
+ string help, string longhelp, CommandDelegate fn)
{
AddCommand(module, shared, command, help, longhelp,
String.Empty, fn);
diff --git a/OpenSim/Framework/GridConfig.cs b/OpenSim/Framework/GridConfig.cs
index 9aa5d03..3a43a14 100644
--- a/OpenSim/Framework/GridConfig.cs
+++ b/OpenSim/Framework/GridConfig.cs
@@ -90,13 +90,13 @@ namespace OpenSim.Framework
m_configMember.addConfigurationOption("allow_forceful_banlines",
ConfigurationOption.ConfigurationTypes.TYPE_STRING,
- "Allow Forceful Banlines", "TRUE", true);
+ "Allow Forceful Banlines", "TRUE", true);
m_configMember.addConfigurationOption("allow_region_registration",
ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN,
"Allow regions to register immediately upon grid server startup? true/false",
"True",
- false);
+ false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "", false);
@@ -147,7 +147,7 @@ namespace OpenSim.Framework
break;
case "allow_region_registration":
AllowRegionRegistration = (bool)configuration_result;
- break;
+ break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
diff --git a/OpenSim/Framework/IAssetCache.cs b/OpenSim/Framework/IAssetCache.cs
index 751fdd5..654180d 100644
--- a/OpenSim/Framework/IAssetCache.cs
+++ b/OpenSim/Framework/IAssetCache.cs
@@ -34,23 +34,23 @@ namespace OpenSim.Framework
///
/// Interface to the local asset cache. This is the mechanism through which assets can be added and requested.
- ///
+ ///
public interface IAssetCache : IPlugin
{
///
/// The 'server' from which assets can be requested and to which assets are persisted.
- ///
+ ///
- void Initialise(ConfigSettings cs);
+ void Initialise(ConfigSettings cs);
///
/// Report statistical data to the log.
- ///
+ ///
void ShowState();
///
/// Clear the asset cache.
- ///
+ ///
void Clear();
///
@@ -58,7 +58,7 @@ namespace OpenSim.Framework
///
///
///
- /// true if the asset was in the cache, false if it was not
+ /// true if the asset was in the cache, false if it was not
bool TryGetCachedAsset(UUID assetID, out AssetBase asset);
///
@@ -69,7 +69,7 @@ namespace OpenSim.Framework
///
/// A callback invoked when the asset has either been found or not found.
/// If the asset was found this is called with the asset UUID and the asset data
- /// If the asset was not found this is still called with the asset UUID but with a null asset data reference
+ /// If the asset was not found this is still called with the asset UUID but with a null asset data reference
void GetAsset(UUID assetID, AssetRequestCallback callback, bool isTexture);
///
@@ -84,13 +84,13 @@ namespace OpenSim.Framework
///
///
///
- /// null if the asset could not be retrieved
+ /// null if the asset could not be retrieved
AssetBase GetAsset(UUID assetID, bool isTexture);
///
/// Add an asset to both the persistent store and the cache.
///
- ///
+ ///
void AddAsset(AssetBase asset);
///
@@ -100,14 +100,14 @@ namespace OpenSim.Framework
/// of the asset cache. This is needed because the osdynamic
/// texture code grows the asset cache without bounds. The
/// real solution here is a much better cache archicture, but
- /// this is a stop gap measure until we have such a thing.
+ /// this is a stop gap measure until we have such a thing.
void ExpireAsset(UUID assetID);
///
/// Handle an asset request from the client. The result will be sent back asynchronously.
///
///
- ///
+ ///
void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest);
}
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 444adf9..4bc35e6 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -810,7 +810,7 @@ namespace OpenSim.Framework
///
void Start();
- void Stop();
+ void Stop();
// void ActivateGesture(UUID assetId, UUID gestureId);
@@ -824,7 +824,7 @@ namespace OpenSim.Framework
///
/// The id of the agent associated with the appearance
///
- ///
+ ///
void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry);
void SendStartPingCheck(byte seq);
@@ -833,7 +833,7 @@ namespace OpenSim.Framework
/// Tell the client that an object has been deleted
///
///
- ///
+ ///
void SendKillObject(ulong regionHandle, uint localID);
void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
diff --git a/OpenSim/Framework/ICnmCache.cs b/OpenSim/Framework/ICnmCache.cs
index a1ac322..27b9c56 100644
--- a/OpenSim/Framework/ICnmCache.cs
+++ b/OpenSim/Framework/ICnmCache.cs
@@ -180,16 +180,16 @@ namespace OpenSim.Framework
/// When adding an new element to that is limiting total size of elements,
/// will remove less recently used elements until it can fit an new element.
///
- ///
+ ///
///
///
- ///
+ ///
///
///
bool IsSizeLimited { get; }
///
- /// Gets a value indicating whether elements stored to have limited inactivity time.
+ /// Gets a value indicating whether elements stored to have limited inactivity time.
///
///
/// if the has a fixed total size of elements;
@@ -200,7 +200,7 @@ namespace OpenSim.Framework
/// or methods in , then element is automatically removed from
/// the cache. Depending on implementation of the , some of the elements may
/// stay longer in cache.
- ///
+ ///
///
///
///
@@ -237,7 +237,7 @@ namespace OpenSim.Framework
///
///
///
- ///
+ ///
long MaxElementSize { get; }
///
@@ -246,7 +246,7 @@ namespace OpenSim.Framework
///
/// Maximal allowed total size for elements stored to .
///
- ///
+ ///
///
/// Normally size is total bytes used by elements in the cache. But it can be any other suitable unit of measure.
///
@@ -278,10 +278,10 @@ namespace OpenSim.Framework
/// When adding an new element to that is limiting total size of elements,
/// will remove less recently used elements until it can fit an new element.
///
- ///
+ ///
///
///
- ///
+ ///
///
///
long Size { get; }
@@ -289,9 +289,9 @@ namespace OpenSim.Framework
///
/// Gets an object that can be used to synchronize access to the .
///
- ///
+ ///
/// An object that can be used to synchronize access to the .
- ///
+ ///
///
///
/// To get synchronized (thread safe) access to , use
@@ -322,7 +322,7 @@ namespace OpenSim.Framework
///
///
/// Depending on implementation, some of expired elements
- /// may stay longer than in the cache.
+ /// may stay longer than in the cache.
///
///
///
@@ -418,7 +418,7 @@ namespace OpenSim.Framework
///
///
/// if the contains an element with
- /// the specified key; otherwise, .
+ /// the specified key; otherwise, .
///
///
/// The key whose to get.
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index d61e08c..489653f 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Framework
GodTakeCopy = 5,
Delete = 6,
Return = 9
- };
+ };
public interface IScene
{
diff --git a/OpenSim/Framework/ISceneObject.cs b/OpenSim/Framework/ISceneObject.cs
index db19527..4fc3e01 100644
--- a/OpenSim/Framework/ISceneObject.cs
+++ b/OpenSim/Framework/ISceneObject.cs
@@ -32,7 +32,7 @@ namespace OpenSim.Framework
{
public interface ISceneObject
{
- UUID UUID { get; }
+ UUID UUID { get; }
ISceneObject CloneForNewScene();
string ToXml2();
string ExtraToXmlString();
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs
index 3eef6f6..a12183c 100644
--- a/OpenSim/Framework/InventoryFolderBase.cs
+++ b/OpenSim/Framework/InventoryFolderBase.cs
@@ -89,7 +89,7 @@ namespace OpenSim.Framework
ID = id;
Name = name;
Owner = owner;
- ParentID = parent;
+ ParentID = parent;
}
public InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version)
diff --git a/OpenSim/Framework/InventoryFolderImpl.cs b/OpenSim/Framework/InventoryFolderImpl.cs
index 00462f9..6b432f3 100644
--- a/OpenSim/Framework/InventoryFolderImpl.cs
+++ b/OpenSim/Framework/InventoryFolderImpl.cs
@@ -304,7 +304,7 @@ namespace OpenSim.Framework
///
/// Find a folder given a PATH_DELIMITER delimited path starting from this folder
- ///
+ ///
///
/// This method does not handle paths that contain multiple delimitors
///
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs
index 7150c82..aeb01e2 100644
--- a/OpenSim/Framework/InventoryItemBase.cs
+++ b/OpenSim/Framework/InventoryItemBase.cs
@@ -34,10 +34,10 @@ namespace OpenSim.Framework
/// Inventory Item - contains all the properties associated with an individual inventory piece.
///
public class InventoryItemBase : InventoryNodeBase, ICloneable
- {
+ {
///
/// The inventory type of the item. This is slightly different from the asset type in some situations.
- ///
+ ///
public int InvType
{
get
@@ -54,7 +54,7 @@ namespace OpenSim.Framework
///
/// The folder this item is contained in
- ///
+ ///
public UUID Folder
{
get
@@ -71,7 +71,7 @@ namespace OpenSim.Framework
///
/// The creator of this item
- ///
+ ///
public string CreatorId
{
get
@@ -114,7 +114,7 @@ namespace OpenSim.Framework
{
m_creatorIdAsUuid = value;
}
- }
+ }
protected UUID m_creatorIdAsUuid = UUID.Zero;
///
@@ -130,13 +130,13 @@ namespace OpenSim.Framework
set
{
m_description = value;
- }
+ }
}
protected string m_description = String.Empty;
///
///
- ///
+ ///
public uint NextPermissions
{
get
@@ -153,7 +153,7 @@ namespace OpenSim.Framework
///
/// A mask containing permissions for the current owner (cannot be enforced)
- ///
+ ///
public uint CurrentPermissions
{
get
@@ -170,7 +170,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public uint BasePermissions
{
get
@@ -187,7 +187,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public uint EveryOnePermissions
{
get
@@ -204,7 +204,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public uint GroupPermissions
{
get
@@ -221,7 +221,7 @@ namespace OpenSim.Framework
///
/// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc)
- ///
+ ///
public int AssetType
{
get
@@ -238,7 +238,7 @@ namespace OpenSim.Framework
///
/// The UUID of the associated asset on the asset server
- ///
+ ///
public UUID AssetID
{
get
@@ -255,7 +255,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public UUID GroupID
{
get
@@ -272,13 +272,13 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public bool GroupOwned
{
get
{
return m_groupOwned;
- }
+ }
set
{
@@ -289,7 +289,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public int SalePrice
{
get
@@ -306,7 +306,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public byte SaleType
{
get
@@ -323,7 +323,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public uint Flags
{
get
@@ -340,7 +340,7 @@ namespace OpenSim.Framework
///
///
- ///
+ ///
public int CreationDate
{
get
diff --git a/OpenSim/Framework/InventoryNodeBase.cs b/OpenSim/Framework/InventoryNodeBase.cs
index f49cce1..31c3fd1 100644
--- a/OpenSim/Framework/InventoryNodeBase.cs
+++ b/OpenSim/Framework/InventoryNodeBase.cs
@@ -31,12 +31,12 @@ namespace OpenSim.Framework
{
///
/// Common base class for inventory nodes of different types (files, folders, etc.)
- ///
+ ///
public class InventoryNodeBase
- {
+ {
///
/// The name of the node (64 characters or less)
- ///
+ ///
public virtual string Name
{
get { return m_name; }
@@ -51,17 +51,17 @@ namespace OpenSim.Framework
{
get { return m_id; }
set { m_id = value; }
- }
+ }
private UUID m_id;
///
/// The agent who's inventory this is contained by
- ///
+ ///
public virtual UUID Owner
{
get { return m_owner; }
set { m_owner = value; }
}
- private UUID m_owner;
+ private UUID m_owner;
}
}
diff --git a/OpenSim/Framework/NetworkServersInfo.cs b/OpenSim/Framework/NetworkServersInfo.cs
index 7e66742..f720222 100644
--- a/OpenSim/Framework/NetworkServersInfo.cs
+++ b/OpenSim/Framework/NetworkServersInfo.cs
@@ -32,7 +32,7 @@ namespace OpenSim.Framework
{
public class NetworkServersInfo
{
- public string AssetSendKey = String.Empty;
+ public string AssetSendKey = String.Empty;
public string AssetURL = "http://127.0.0.1:" + ConfigSettings.DefaultAssetServerHttpPort.ToString() + "/";
public string GridRecvKey = String.Empty;
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index cee1d4b..d3a5357 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -1040,7 +1040,7 @@ namespace OpenSim.Framework
public static RegionInfo Create(UUID regionID, string regionName, uint regX, uint regY, string externalHostName, uint httpPort, uint simPort, uint remotingPort, string serverURI)
{
RegionInfo regionInfo;
- IPEndPoint neighbourInternalEndPoint = new IPEndPoint(Util.GetHostFromDNS(externalHostName), (int)simPort);
+ IPEndPoint neighbourInternalEndPoint = new IPEndPoint(Util.GetHostFromDNS(externalHostName), (int)simPort);
regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, externalHostName);
regionInfo.RemotingPort = remotingPort;
regionInfo.RemotingAddress = externalHostName;
diff --git a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs
index 274f41f..b5901e1 100644
--- a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs
@@ -158,7 +158,7 @@ namespace OpenSim.Framework.Serialization.External
settings.Elevation2NE = double.Parse(xtr.ReadElementContentAsString());
break;
}
- }
+ }
xtr.ReadEndElement();
xtr.ReadStartElement("Terrain");
@@ -200,8 +200,8 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteStartElement("RegionSettings");
- xtw.WriteStartElement("General");
- xtw.WriteElementString("AllowDamage", settings.AllowDamage.ToString());
+ xtw.WriteStartElement("General");
+ xtw.WriteElementString("AllowDamage", settings.AllowDamage.ToString());
xtw.WriteElementString("AllowLandResell", settings.AllowLandResell.ToString());
xtw.WriteElementString("AllowLandJoinDivide", settings.AllowLandJoinDivide.ToString());
xtw.WriteElementString("BlockFly", settings.BlockFly.ToString());
diff --git a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs
index eb77e65..fb269b7 100644
--- a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs
@@ -36,7 +36,7 @@ namespace OpenSim.Framework.Serialization.External
/// Serialize and deserialize region settings as an external format.
///
public class UserProfileSerializer
- {
+ {
public const int MAJOR_VERSION = 0;
public const int MINOR_VERSION = 1;
@@ -65,6 +65,6 @@ namespace OpenSim.Framework.Serialization.External
sw.Close();
return sw.ToString();
- }
+ }
}
}
\ No newline at end of file
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 7a244ff..632b551 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -158,7 +158,7 @@ namespace OpenSim.Framework.Servers
m_consoleAppender.Threshold = Level.All;
Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold));
- }
+ }
m_console.Commands.AddCommand("base", false, "quit",
"quit",
@@ -196,7 +196,7 @@ namespace OpenSim.Framework.Servers
///
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
- ///
+ ///
public virtual void ShutdownSpecific() {}
///
@@ -286,7 +286,7 @@ namespace OpenSim.Framework.Servers
///
public virtual void Startup()
{
- m_log.Info("[STARTUP]: Beginning startup processing");
+ m_log.Info("[STARTUP]: Beginning startup processing");
EnhanceVersionInformation();
@@ -301,7 +301,7 @@ namespace OpenSim.Framework.Servers
///
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
- ///
+ ///
public virtual void Shutdown()
{
ShutdownSpecific();
@@ -367,7 +367,7 @@ namespace OpenSim.Framework.Servers
}
public virtual void HandleShow(string module, string[] cmd)
- {
+ {
List args = new List(cmd);
args.RemoveAt(0);
@@ -375,7 +375,7 @@ namespace OpenSim.Framework.Servers
string[] showParams = args.ToArray();
switch (showParams[0])
- {
+ {
case "info":
Notice("Version: " + m_version);
Notice("Startup directory: " + m_startupDirectory);
diff --git a/OpenSim/Framework/Servers/HttpServer/AsynchronousRestObjectRequester.cs b/OpenSim/Framework/Servers/HttpServer/AsynchronousRestObjectRequester.cs
index fe69ad3..5afa110 100644
--- a/OpenSim/Framework/Servers/HttpServer/AsynchronousRestObjectRequester.cs
+++ b/OpenSim/Framework/Servers/HttpServer/AsynchronousRestObjectRequester.cs
@@ -168,7 +168,7 @@ namespace OpenSim.Framework.Servers.HttpServer
"[ASYNC REQUEST]: Request {0} {1} callback failed with exception {2}", verb, requestUrl, e);
}
- }, null);
+ }, null);
}
}
}
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index 01990fa..6c63c6c 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -110,7 +110,7 @@ namespace OpenSim.Framework.Servers.HttpServer
public BaseHttpServer(uint port, bool ssl) : this (port)
{
- m_ssl = ssl;
+ m_ssl = ssl;
}
public BaseHttpServer(uint port, bool ssl, uint sslport, string CN) : this (port, ssl)
@@ -156,7 +156,7 @@ namespace OpenSim.Framework.Servers.HttpServer
lock (m_rpcHandlers)
{
m_rpcHandlers[method] = handler;
- m_rpcHandlersKeepAlive[method] = keepAlive; // default
+ m_rpcHandlersKeepAlive[method] = keepAlive; // default
}
return true;
@@ -323,7 +323,7 @@ namespace OpenSim.Framework.Servers.HttpServer
OSHttpRequest request = objstate.oreq;
OSHttpResponse resp = objstate.oresp;
- HandleRequest(request,resp);
+ HandleRequest(request,resp);
}
public virtual void HandleRequest(OSHttpRequest request, OSHttpResponse response)
@@ -712,7 +712,7 @@ namespace OpenSim.Framework.Servers.HttpServer
lock (m_rpcHandlers)
{
methodWasFound = m_rpcHandlers.TryGetValue(methodName, out method);
- }
+ }
if (methodWasFound)
{
@@ -931,7 +931,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
catch (IOException e)
{
- m_log.DebugFormat("[BASE HTTP SERVER] LLSD IOException {0}.", e);
+ m_log.DebugFormat("[BASE HTTP SERVER] LLSD IOException {0}.", e);
}
catch (SocketException e)
{
@@ -1368,7 +1368,7 @@ namespace OpenSim.Framework.Servers.HttpServer
bestMatch = pattern;
}
}
- }
+ }
if (String.IsNullOrEmpty(bestMatch))
{
@@ -1480,7 +1480,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
m_log.Warn("[BASE HTTP SERVER] XmlRpcRequest issue: " + e.Message);
}
- }
+ }
}
public void SendHTML404(OSHttpResponse response, string host)
@@ -1589,7 +1589,7 @@ namespace OpenSim.Framework.Servers.HttpServer
// if you want more detailed trace information from the HttpServer
//m_httpListener2.UseTraceLogs = true;
- //m_httpListener2.DisconnectHandler = httpServerDisconnectMonitor;
+ //m_httpListener2.DisconnectHandler = httpServerDisconnectMonitor;
}
else
{
@@ -1624,7 +1624,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
public void httpServerDisconnectMonitor(IHttpClientContext source, SocketError err)
- {
+ {
switch (err)
{
case SocketError.NotSocket:
@@ -1635,7 +1635,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
public void httpServerException(object source, Exception exception)
- {
+ {
m_log.ErrorFormat("[HTTPSERVER]: {0} had an exception {1}", source.ToString(), exception.ToString());
/*
if (HTTPDRunning)// && NotSocketErrors > 5)
@@ -1662,7 +1662,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
catch (NullReferenceException)
{
- m_log.Warn("[BASEHTTPSERVER]: Null Reference when stopping HttpServer.");
+ m_log.Warn("[BASEHTTPSERVER]: Null Reference when stopping HttpServer.");
}
}
diff --git a/OpenSim/Framework/Servers/HttpServer/Interfaces/IHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/Interfaces/IHttpServer.cs
index 1bdf4fa..d13408d 100644
--- a/OpenSim/Framework/Servers/HttpServer/Interfaces/IHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/Interfaces/IHttpServer.cs
@@ -128,6 +128,6 @@ namespace OpenSim.Framework.Servers.HttpServer
string GetHTTP404(string host);
- string GetHTTP500();
+ string GetHTTP500();
}
}
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs
index d06adb5..8900e46 100644
--- a/OpenSim/Framework/Servers/VersionInfo.cs
+++ b/OpenSim/Framework/Servers/VersionInfo.cs
@@ -67,7 +67,7 @@ namespace OpenSim
///
/// Having this version number allows the grid service to reject connections from regions running a version
/// of the code that is too old.
- ///
+ ///
///
public readonly static int MajorInterfaceVersion = 6;
}
diff --git a/OpenSim/Framework/SimStats.cs b/OpenSim/Framework/SimStats.cs
index 084964d..3d8f32f 100644
--- a/OpenSim/Framework/SimStats.cs
+++ b/OpenSim/Framework/SimStats.cs
@@ -35,9 +35,9 @@ namespace OpenSim.Framework
///
/// TODO: This looks very much like the OpenMetaverse SimStatsPacket. It should be much more generic stats
/// storage.
- ///
+ ///
public class SimStats
- {
+ {
public uint RegionX
{
get { return m_regionX; }
@@ -47,25 +47,25 @@ namespace OpenSim.Framework
public uint RegionY
{
get { return m_regionY; }
- }
+ }
private uint m_regionY;
public SimStatsPacket.RegionBlock RegionBlock
{
get { return m_regionBlock; }
- }
+ }
private SimStatsPacket.RegionBlock m_regionBlock;
public SimStatsPacket.StatBlock[] StatsBlock
{
get { return m_statsBlock; }
- }
+ }
private SimStatsPacket.StatBlock[] m_statsBlock;
public uint RegionFlags
{
get { return m_regionFlags; }
- }
+ }
private uint m_regionFlags;
public uint ObjectCapacity
@@ -76,7 +76,7 @@ namespace OpenSim.Framework
public UUID RegionUUID
{
- get { return regionUUID;}
+ get { return regionUUID; }
}
private UUID regionUUID;
diff --git a/OpenSim/Framework/TaskInventoryDictionary.cs b/OpenSim/Framework/TaskInventoryDictionary.cs
index 946d7f5..25ae6b0 100644
--- a/OpenSim/Framework/TaskInventoryDictionary.cs
+++ b/OpenSim/Framework/TaskInventoryDictionary.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Framework
/// A dictionary for task inventory.
///
/// This class is not thread safe. Callers must synchronize on Dictionary methods or Clone() this object before
- /// iterating over it.
+ /// iterating over it.
public class TaskInventoryDictionary : Dictionary,
ICloneable, IXmlSerializable
{
diff --git a/OpenSim/Framework/ThreadTracker.cs b/OpenSim/Framework/ThreadTracker.cs
index fa6f0b8..d3a239d 100644
--- a/OpenSim/Framework/ThreadTracker.cs
+++ b/OpenSim/Framework/ThreadTracker.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework
}
private static void ThreadTrackerThreadLoop()
- {
+ {
try
{
while (true)
@@ -70,8 +70,8 @@ namespace OpenSim.Framework
{
m_log.ErrorFormat(
"[THREAD TRACKER]: Thread tracker cleanup thread terminating with exception. Please report this error. Exception is {0}",
- e);
- }
+ e);
+ }
}
public static void Add(Thread thread)
diff --git a/OpenSim/Framework/UserConfig.cs b/OpenSim/Framework/UserConfig.cs
index 16f265c..0fa82cf 100644
--- a/OpenSim/Framework/UserConfig.cs
+++ b/OpenSim/Framework/UserConfig.cs
@@ -133,7 +133,7 @@ namespace OpenSim.Framework
m_configMember.addConfigurationOption("library_location",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Path to library control file",
- string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar), false);
+ string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar), false);
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
diff --git a/OpenSim/Framework/UserProfileData.cs b/OpenSim/Framework/UserProfileData.cs
index f51a199..413f152 100644
--- a/OpenSim/Framework/UserProfileData.cs
+++ b/OpenSim/Framework/UserProfileData.cs
@@ -217,7 +217,7 @@ namespace OpenSim.Framework
public string Name
{
get { return String.Format("{0} {1}", m_firstname, m_surname); }
- }
+ }
public string Email
{
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index a28a617..17fc58c 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Framework
///
public class Util
{
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static uint nextXferID = 5000;
private static Random randomClass = new Random();
@@ -136,7 +136,7 @@ namespace OpenSim.Framework
float dx = a.X - b.X;
float dy = a.Y - b.Y;
float dz = a.Z - b.Z;
- return (dx*dx + dy*dy + dz*dz) < (amount*amount);
+ return (dx*dx + dy*dy + dz*dz) < (amount*amount);
}
///
@@ -975,7 +975,7 @@ namespace OpenSim.Framework
else
{
os = ReadEtcIssue();
- }
+ }
if (os.Length > 45)
{
--
cgit v1.1
From 606e831ff5337fb5e94dcebf9d6852bd4c434d4b Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Thu, 1 Oct 2009 09:38:36 +0900
Subject: Formatting cleanup.
---
OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | 2 +-
OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | 4 ++--
OpenSim/Framework/Communications/IUserService.cs | 2 +-
OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs | 2 +-
OpenSim/Framework/InventoryFolderImpl.cs | 2 +-
OpenSim/Framework/Serialization/External/LandDataSerializer.cs | 2 +-
OpenSim/Framework/Servers/VersionInfo.cs | 2 +-
7 files changed, 8 insertions(+), 8 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 8c39ca8..aa71536 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -219,7 +219,7 @@ namespace OpenSim.Framework.Communications.Cache
///
/// Fetch inventory for this user.
///
- /// This has to be executed as a separate step once user information is retreived.
+ /// This has to be executed as a separate step once user information is retreived.
/// This will occur synchronously if the inventory service is in the same process as this class, and
/// asynchronously otherwise.
public void FetchInventory()
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 2a1da50..9e12d948 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -123,7 +123,7 @@ namespace OpenSim.Framework.Communications.Cache
///
/// Get details of the given user.
///
- /// If the user isn't in cache then the user is requested from the profile service.
+ /// If the user isn't in cache then the user is requested from the profile service.
///
/// null if no user details are found
public CachedUserInfo GetUserDetails(string fname, string lname)
@@ -151,7 +151,7 @@ namespace OpenSim.Framework.Communications.Cache
///
/// Get details of the given user.
///
- /// If the user isn't in cache then the user is requested from the profile service.
+ /// If the user isn't in cache then the user is requested from the profile service.
///
/// null if no user details are found
public CachedUserInfo GetUserDetails(UUID userID)
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
index 2872e5e..dfa059d 100644
--- a/OpenSim/Framework/Communications/IUserService.cs
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -128,7 +128,7 @@ namespace OpenSim.Framework.Communications
///
/// The agent for whom we're retreiving the friends Data.
///
- /// A List of FriendListItems that contains info about the user's friends.
+ /// A List of FriendListItems that contains info about the user's friends.
/// Always returns a list even if the user has no friends
///
List GetUserFriendList(UUID friendlistowner);
diff --git a/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs b/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs
index d56211f..2413055 100644
--- a/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs
+++ b/OpenSim/Framework/Communications/TemporaryUserProfilePlugin.cs
@@ -35,7 +35,7 @@ using OpenSim.Data;
namespace OpenSim.Framework.Communications
{
///
- /// Plugin for managing temporary user profiles.
+ /// Plugin for managing temporary user profiles.
///
public class TemporaryUserProfilePlugin : IUserDataPlugin
{
diff --git a/OpenSim/Framework/InventoryFolderImpl.cs b/OpenSim/Framework/InventoryFolderImpl.cs
index 6b432f3..29c7682 100644
--- a/OpenSim/Framework/InventoryFolderImpl.cs
+++ b/OpenSim/Framework/InventoryFolderImpl.cs
@@ -314,7 +314,7 @@ namespace OpenSim.Framework
/// FIXME: Delimitors which occur in names themselves are not currently escapable.
///
///
- /// The path to the required folder.
+ /// The path to the required folder.
/// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned.
///
/// null if the folder is not found
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
index 6bfae41..4376249 100644
--- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
xtw.WriteStartElement("ParcelAccessList");
- foreach(ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
+ foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
{
xtw.WriteStartElement("ParcelAccessEntry");
xtw.WriteElementString("AgentID", pal.AgentID.ToString());
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs
index 8900e46..9f98310 100644
--- a/OpenSim/Framework/Servers/VersionInfo.cs
+++ b/OpenSim/Framework/Servers/VersionInfo.cs
@@ -56,7 +56,7 @@ namespace OpenSim
public const int VERSIONINFO_VERSION_LENGTH = 27;
///
- /// This is the external interface version. It is separate from the OpenSimulator project version.
+ /// This is the external interface version. It is separate from the OpenSimulator project version.
///
/// This version number should be
/// increased by 1 every time a code change makes the previous OpenSimulator revision incompatible
--
cgit v1.1
From 40cf840df26e66fca8ab81d602fd67ff1d2a6afa Mon Sep 17 00:00:00 2001
From: dr scofield (aka dirk husemann)
Date: Thu, 1 Oct 2009 09:47:45 +0200
Subject: adding testcase for LandDataSerializer; fixing LandDataSerializer ;-)
---
.../Serialization/External/LandDataSerializer.cs | 64 ++++++++--------
.../Serialization/Tests/LandDataSerializerTests.cs | 86 ++++++++++++++++++++++
2 files changed, 118 insertions(+), 32 deletions(-)
create mode 100644 OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
index 6bfae41..0d91859 100644
--- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
@@ -132,47 +132,47 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteStartDocument();
xtw.WriteStartElement("LandData");
- xtw.WriteElementString("Area", landData.Area.ToString());
- xtw.WriteElementString("AuctionID", landData.AuctionID.ToString());
- xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
- xtw.WriteElementString("Category", landData.Category.ToString());
- xtw.WriteElementString("ClaimDate", landData.ClaimDate.ToString());
- xtw.WriteElementString("ClaimPrice", landData.ClaimPrice.ToString());
- xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
- xtw.WriteElementString("GroupID", landData.GroupID.ToString());
- xtw.WriteElementString("IsGroupOwned", landData.IsGroupOwned.ToString());
- xtw.WriteElementString("Bitmap", landData.Bitmap.ToString());
- xtw.WriteElementString("Description", landData.Description);
- xtw.WriteElementString("Flags", landData.Flags.ToString());
- xtw.WriteElementString("LandingType", landData.LandingType.ToString());
- xtw.WriteElementString("Name", landData.Name);
- xtw.WriteElementString("Status", landData.Status.ToString());
- xtw.WriteElementString("LocalID", landData.LocalID.ToString());
- xtw.WriteElementString("MediaAutoScale", landData.MediaAutoScale.ToString());
- xtw.WriteElementString("MediaID", landData.MediaID.ToString());
- xtw.WriteElementString("MediaURL", landData.MediaURL.ToString());
- xtw.WriteElementString("MusicURL", landData.MusicURL.ToString());
- xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
+ xtw.WriteElementString("Area", Convert.ToString(landData.Area));
+ xtw.WriteElementString("AuctionID", Convert.ToString(landData.AuctionID));
+ xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
+ xtw.WriteElementString("Category", Convert.ToString(landData.Category));
+ xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate));
+ xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice));
+ xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
+ xtw.WriteElementString("GroupID", landData.GroupID.ToString());
+ xtw.WriteElementString("IsGroupOwned", Convert.ToString(landData.IsGroupOwned));
+ xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap));
+ xtw.WriteElementString("Description", landData.Description);
+ xtw.WriteElementString("Flags", Convert.ToString(landData.Flags));
+ xtw.WriteElementString("LandingType", Convert.ToString(landData.LandingType));
+ xtw.WriteElementString("Name", landData.Name);
+ xtw.WriteElementString("Status", Convert.ToString(landData.Status));
+ xtw.WriteElementString("LocalID", landData.LocalID.ToString());
+ xtw.WriteElementString("MediaAutoScale", Convert.ToString(landData.MediaAutoScale));
+ xtw.WriteElementString("MediaID", landData.MediaID.ToString());
+ xtw.WriteElementString("MediaURL", landData.MediaURL);
+ xtw.WriteElementString("MusicURL", landData.MusicURL);
+ xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
xtw.WriteStartElement("ParcelAccessList");
foreach(ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
{
xtw.WriteStartElement("ParcelAccessEntry");
- xtw.WriteElementString("AgentID", pal.AgentID.ToString());
- xtw.WriteElementString("Time", pal.Time.ToString());
- xtw.WriteElementString("AccessList", pal.Flags.ToString());
+ xtw.WriteElementString("AgentID", pal.AgentID.ToString());
+ xtw.WriteElementString("Time", Convert.ToString(pal.Time));
+ xtw.WriteElementString("AccessList", Convert.ToString(pal.Flags));
xtw.WriteEndElement();
}
xtw.WriteEndElement();
- xtw.WriteElementString("PassHours", landData.PassHours.ToString());
- xtw.WriteElementString("PassPrice", landData.PassPrice.ToString());
- xtw.WriteElementString("SalePrice", landData.SalePrice.ToString());
- xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
- xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
- xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
- xtw.WriteElementString("Dwell", landData.Dwell.ToString());
- xtw.WriteElementString("OtherCleanTime", landData.OtherCleanTime.ToString());
+ xtw.WriteElementString("PassHours", Convert.ToString(landData.PassHours));
+ xtw.WriteElementString("PassPrice", Convert.ToString(landData.PassPrice));
+ xtw.WriteElementString("SalePrice", Convert.ToString(landData.SalePrice));
+ xtw.WriteElementString("SnapshotID", landData.SnapshotID.ToString());
+ xtw.WriteElementString("UserLocation", landData.UserLocation.ToString());
+ xtw.WriteElementString("UserLookAt", landData.UserLookAt.ToString());
+ xtw.WriteElementString("Dwell", Convert.ToString(landData.Dwell));
+ xtw.WriteElementString("OtherCleanTime", Convert.ToString(landData.OtherCleanTime));
xtw.WriteEndElement();
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
new file mode 100644
index 0000000..f1881a1
--- /dev/null
+++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
@@ -0,0 +1,86 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections.Generic;
+using OpenSim.Framework;
+using OpenSim.Framework.Serialization.External;
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+using NUnit.Framework;
+
+namespace OpenSim.Framework.Serialization.Tests
+{
+ [TestFixture]
+ public class LandDataSerializerTest
+ {
+ private LandData land;
+
+ [SetUp]
+ public void setup()
+ {
+ // setup LandData object
+ this.land = new LandData();
+ this.land.AABBMax = new Vector3(0, 0, 0);
+ this.land.AABBMin = new Vector3(128, 128, 128);
+ this.land.Area = 128;
+ this.land.AuctionID = 0;
+ this.land.AuthBuyerID = new UUID();
+ this.land.Category = ParcelCategory.Residential;
+ this.land.ClaimDate = 0;
+ this.land.ClaimPrice = 0;
+ this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
+ this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
+ this.land.GroupPrims = 0;
+ this.land.Description = "land data to test LandDataSerializer";
+ this.land.Flags = (uint)(ParcelFlags.AllowDamage | ParcelFlags.AllowVoiceChat);
+ this.land.LandingType = (byte)LandingType.Direct;
+ this.land.Name = "LandDataSerializerTest Land";
+ this.land.Status = ParcelStatus.Leased;
+ this.land.LocalID = 0;
+ this.land.MediaAutoScale = (byte)0x01;
+ this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
+ this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
+ this.land.OwnerID = new UUID("1b8eedf9-6d15-448b-8015-24286f1756bf");
+ }
+
+ ///
+ ///
+ [Test]
+ public void TestLandDataSerializerSerializeTest()
+ {
+ string serialized = LandDataSerializer.Serialize(this.land);
+ Assert.That(serialized.Length > 0);
+ }
+
+ ///
+ ///
+ [Test]
+ public void TestLandDataSerializerDeserializeTest()
+ {
+ }
+ }
+}
--
cgit v1.1
From 77ed8e977a8664456f55533feafeaca913c3b1c6 Mon Sep 17 00:00:00 2001
From: dr scofield (aka dirk husemann)
Date: Thu, 1 Oct 2009 10:30:26 +0200
Subject: adding meat to the LandDataSerializerTest cases.
---
OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
index f1881a1..d0e3fc8 100644
--- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
+++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
@@ -25,6 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+using System;
using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Framework.Serialization.External;
@@ -38,6 +39,7 @@ namespace OpenSim.Framework.Serialization.Tests
public class LandDataSerializerTest
{
private LandData land;
+ private string preSerialized = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n Residential\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n Leased\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n";
[SetUp]
public void setup()
@@ -70,10 +72,11 @@ namespace OpenSim.Framework.Serialization.Tests
///
///
[Test]
- public void TestLandDataSerializerSerializeTest()
+ public void LandDataSerializerSerializeTest()
{
string serialized = LandDataSerializer.Serialize(this.land);
Assert.That(serialized.Length > 0);
+ Assert.That(serialized == this.preSerialized);
}
///
--
cgit v1.1
From 05da73c300b8ed2105febb8de8f2d302b8dbe599 Mon Sep 17 00:00:00 2001
From: dr scofield (aka dirk husemann)
Date: Thu, 1 Oct 2009 12:01:41 +0200
Subject: fixing LandDataSerializer (yeah! for testcases)
---
.../Serialization/External/LandDataSerializer.cs | 36 +++++++++++++---------
.../Serialization/Tests/LandDataSerializerTests.cs | 12 +++++---
2 files changed, 29 insertions(+), 19 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
index e9af2ca..e980945 100644
--- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
@@ -91,20 +91,26 @@ namespace OpenSim.Framework.Serialization.External
landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID"));
landData.ParcelAccessList = new List();
- xtr.ReadStartElement("ParcelAccessList");
- while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
- {
- ParcelManager.ParcelAccessEntry pae;
+ xtr.Read();
+ if (xtr.Name != "ParcelAccessList")
+ throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name));
- xtr.ReadStartElement("ParcelAccessEntry");
- pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
- pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time"));
- pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList"));
- xtr.ReadEndElement();
+ if (!xtr.IsEmptyElement)
+ {
+ while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
+ {
+ ParcelManager.ParcelAccessEntry pae;
- landData.ParcelAccessList.Add(pae);
+ xtr.ReadStartElement("ParcelAccessEntry");
+ pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
+ pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time"));
+ pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList"));
+ xtr.ReadEndElement();
+
+ landData.ParcelAccessList.Add(pae);
+ }
}
- xtr.ReadEndElement();
+ xtr.Read();
landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours"));
landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice"));
@@ -135,7 +141,7 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteElementString("Area", Convert.ToString(landData.Area));
xtw.WriteElementString("AuctionID", Convert.ToString(landData.AuctionID));
xtw.WriteElementString("AuthBuyerID", landData.AuthBuyerID.ToString());
- xtw.WriteElementString("Category", Convert.ToString(landData.Category));
+ xtw.WriteElementString("Category", Convert.ToString((sbyte)landData.Category));
xtw.WriteElementString("ClaimDate", Convert.ToString(landData.ClaimDate));
xtw.WriteElementString("ClaimPrice", Convert.ToString(landData.ClaimPrice));
xtw.WriteElementString("GlobalID", landData.GlobalID.ToString());
@@ -143,10 +149,10 @@ namespace OpenSim.Framework.Serialization.External
xtw.WriteElementString("IsGroupOwned", Convert.ToString(landData.IsGroupOwned));
xtw.WriteElementString("Bitmap", Convert.ToBase64String(landData.Bitmap));
xtw.WriteElementString("Description", landData.Description);
- xtw.WriteElementString("Flags", Convert.ToString(landData.Flags));
- xtw.WriteElementString("LandingType", Convert.ToString(landData.LandingType));
+ xtw.WriteElementString("Flags", Convert.ToString((uint)landData.Flags));
+ xtw.WriteElementString("LandingType", Convert.ToString((byte)landData.LandingType));
xtw.WriteElementString("Name", landData.Name);
- xtw.WriteElementString("Status", Convert.ToString(landData.Status));
+ xtw.WriteElementString("Status", Convert.ToString((sbyte)landData.Status));
xtw.WriteElementString("LocalID", landData.LocalID.ToString());
xtw.WriteElementString("MediaAutoScale", Convert.ToString(landData.MediaAutoScale));
xtw.WriteElementString("MediaID", landData.MediaID.ToString());
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
index d0e3fc8..06ec047 100644
--- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
+++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Framework.Serialization.Tests
public class LandDataSerializerTest
{
private LandData land;
- private string preSerialized = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n Residential\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n Leased\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n";
+ private string preSerialized = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n";
[SetUp]
public void setup()
@@ -75,15 +75,19 @@ namespace OpenSim.Framework.Serialization.Tests
public void LandDataSerializerSerializeTest()
{
string serialized = LandDataSerializer.Serialize(this.land);
- Assert.That(serialized.Length > 0);
- Assert.That(serialized == this.preSerialized);
+ Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
+ Assert.That(serialized == this.preSerialized, "result of Serialize(LandData) does not match expected result");
}
///
///
[Test]
- public void TestLandDataSerializerDeserializeTest()
+ public void TestLandDataSerializerDeserializeFromStringTest()
{
+ LandData reifiedLandData = LandDataSerializer.Deserialize(this.preSerialized);
+ Assert.That(reifiedLandData != null, "Deserialize(string) returned null");
+ Assert.That(reifiedLandData.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
+ Assert.That(reifiedLandData.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
}
}
}
--
cgit v1.1
From 133a4a9906e55b20ff8780ebe5f59df87d5523ee Mon Sep 17 00:00:00 2001
From: dr scofield (aka dirk husemann)
Date: Thu, 1 Oct 2009 15:03:16 +0200
Subject: - adding new LandDataSerializer testcase to "test-xml" target as well
- adding another LandDataSerializer testcase
---
.../Serialization/External/LandDataSerializer.cs | 22 +++++------
.../Serialization/Tests/LandDataSerializerTests.cs | 44 ++++++++++++++++++++--
2 files changed, 52 insertions(+), 14 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
index e980945..a3bc5d1 100644
--- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
+++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs
@@ -99,7 +99,7 @@ namespace OpenSim.Framework.Serialization.External
{
while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
{
- ParcelManager.ParcelAccessEntry pae;
+ ParcelManager.ParcelAccessEntry pae = new ParcelManager.ParcelAccessEntry();
xtr.ReadStartElement("ParcelAccessEntry");
pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
@@ -112,14 +112,14 @@ namespace OpenSim.Framework.Serialization.External
}
xtr.Read();
- landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours"));
- landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice"));
- landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
- landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID"));
- landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation"));
- landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt"));
- landData.Dwell = Convert.ToInt32( xtr.ReadElementString("Dwell"));
- landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime"));
+ landData.PassHours = Convert.ToSingle( xtr.ReadElementString("PassHours"));
+ landData.PassPrice = Convert.ToInt32( xtr.ReadElementString("PassPrice"));
+ landData.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice"));
+ landData.SnapshotID = UUID.Parse( xtr.ReadElementString("SnapshotID"));
+ landData.UserLocation = Vector3.Parse( xtr.ReadElementString("UserLocation"));
+ landData.UserLookAt = Vector3.Parse( xtr.ReadElementString("UserLookAt"));
+ landData.Dwell = Convert.ToInt32( xtr.ReadElementString("Dwell"));
+ landData.OtherCleanTime = Convert.ToInt32( xtr.ReadElementString("OtherCleanTime"));
xtr.ReadEndElement();
@@ -165,8 +165,8 @@ namespace OpenSim.Framework.Serialization.External
{
xtw.WriteStartElement("ParcelAccessEntry");
xtw.WriteElementString("AgentID", pal.AgentID.ToString());
- xtw.WriteElementString("Time", Convert.ToString(pal.Time));
- xtw.WriteElementString("AccessList", Convert.ToString(pal.Flags));
+ xtw.WriteElementString("Time", pal.Time.ToString("s"));
+ xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags));
xtw.WriteEndElement();
}
xtw.WriteEndElement();
diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
index 06ec047..14e0462 100644
--- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
+++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs
@@ -39,7 +39,13 @@ namespace OpenSim.Framework.Serialization.Tests
public class LandDataSerializerTest
{
private LandData land;
- private string preSerialized = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n";
+ private LandData landWithParcelAccessList;
+
+ private static string preSerialized = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n";
+ private static string preSerializedWithParcelAccessList = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n \n 62d65d45-c91a-4f77-862c-46557d978b6c\n \n 2\n \n \n ec2a8d18-2378-4fe0-8b68-2a31b57c481e\n \n 1\n \n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n";
+
+
+
[SetUp]
public void setup()
@@ -67,27 +73,59 @@ namespace OpenSim.Framework.Serialization.Tests
this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
this.land.OwnerID = new UUID("1b8eedf9-6d15-448b-8015-24286f1756bf");
+
+ this.landWithParcelAccessList = this.land.Copy();
+ this.landWithParcelAccessList.ParcelAccessList.Clear();
+
+ ParcelManager.ParcelAccessEntry pae0 = new ParcelManager.ParcelAccessEntry();
+ pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c");
+ pae0.Flags = AccessList.Ban;
+ pae0.Time = new DateTime(2009, 10, 01);
+ this.landWithParcelAccessList.ParcelAccessList.Add(pae0);
+
+ ParcelManager.ParcelAccessEntry pae1 = new ParcelManager.ParcelAccessEntry();
+ pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e");
+ pae1.Flags = AccessList.Access;
+ pae1.Time = new DateTime(2010, 10, 20);
+ this.landWithParcelAccessList.ParcelAccessList.Add(pae1);
}
///
+ /// Test the LandDataSerializer.Serialize() method
///
[Test]
public void LandDataSerializerSerializeTest()
{
string serialized = LandDataSerializer.Serialize(this.land);
Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
- Assert.That(serialized == this.preSerialized, "result of Serialize(LandData) does not match expected result");
+ Assert.That(serialized == LandDataSerializerTest.preSerialized,
+ "result of Serialize(LandData) does not match expected result");
+
+ string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList);
+ Assert.That(serializedWithParcelAccessList.Length > 0,
+ "Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
+ Assert.That(serializedWithParcelAccessList == LandDataSerializerTest.preSerializedWithParcelAccessList,
+ "result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
}
///
+ /// Test the LandDataSerializer.Deserialize() method
///
[Test]
public void TestLandDataSerializerDeserializeFromStringTest()
{
- LandData reifiedLandData = LandDataSerializer.Deserialize(this.preSerialized);
+ LandData reifiedLandData = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized);
Assert.That(reifiedLandData != null, "Deserialize(string) returned null");
Assert.That(reifiedLandData.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
Assert.That(reifiedLandData.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
+
+ LandData reifiedLandDataWithParcelAccessList = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerializedWithParcelAccessList);
+ Assert.That(reifiedLandDataWithParcelAccessList != null,
+ "Deserialize(string) returned null (pre-serialized with parcel access list)");
+ Assert.That(reifiedLandDataWithParcelAccessList.GlobalID == this.landWithParcelAccessList.GlobalID,
+ "Reified LandData.GlobalID != original LandData.GlobalID (pre-serialized with parcel access list)");
+ Assert.That(reifiedLandDataWithParcelAccessList.Name == this.landWithParcelAccessList.Name,
+ "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)");
}
}
}
--
cgit v1.1