From 2e288fade12aba07456550fb215a53ec4a630599 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Mon, 15 Dec 2008 18:11:47 +0000
Subject: * minor: Stop presence child status suffering an NRE if the agent
uuid given is not represent at all
---
OpenSim/Framework/IScene.cs | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 63bf7ac..6a6fdf1 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -72,7 +72,15 @@ namespace OpenSim.Framework
string GetSimulatorVersion();
- bool PresenceChildStatus(UUID avatarID);
+ ///
+ /// Is the agent denoted by the given agentID a child presence in this scene?
+ ///
+ ///
+ /// Used by ClientView when a 'kick everyone' or 'estate message' occurs
+ ///
+ /// AvatarID to lookup
+ /// true if the presence is a child agent, false if the presence does not exist or is not a child agent
+ bool PresenceChildStatus(UUID agentId);
// Diva: get this out of here!!!
string GetCapsPath(UUID agentId);
--
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