From 214db91503148f0bad42f951965f4acfc3cdd7e1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 1 Jul 2010 02:06:51 +0100 Subject: start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape This allows the media texture to persist in memory - logging in and out will redisplay it (after a click) though navigation will be lost Next need to implement media uri on prim and delegate more incoming llsd parsing to libomv --- OpenSim/Framework/PrimitiveBaseShape.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 4d1de22..517dbf6 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs @@ -26,12 +26,14 @@ */ using System; +using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Reflection; using System.Xml.Serialization; using log4net; using OpenMetaverse; +using OpenMetaverse.StructuredData; namespace OpenSim.Framework { @@ -170,6 +172,11 @@ namespace OpenSim.Framework } } } + + /// + /// Entries to store media textures on each face + /// + public List Media { get; set; } public PrimitiveBaseShape() { -- cgit v1.1