From 20a77a6d4b05ee15b7b04a81920d19462e6e542a Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 12 Jul 2007 15:16:19 +0000 Subject: Fixed a number of bugs in the local InstantMessage handling, sending InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages. --- OpenSim/Framework/Communications/IGridServices.cs | 2 -- OpenSim/Framework/General/Interfaces/IClientAPI.cs | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs index c296209..d2e5ab6 100644 --- a/OpenSim/Framework/Communications/IGridServices.cs +++ b/OpenSim/Framework/Communications/IGridServices.cs @@ -31,8 +31,6 @@ using OpenSim.Framework.Types; namespace OpenSim.Framework.Communications { - - public interface IGridServices { RegionCommsListener RegisterRegion(RegionInfo regionInfos); diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs index d409ebe..9079ca5 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs @@ -154,7 +154,7 @@ namespace OpenSim.Framework.Interfaces void SendRegionHandshake(RegionInfo regionInfo); void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); - void SendInstantMessage(string message, LLUUID target); + void SendInstantMessage(string message, LLUUID target, string fromName, LLUUID id); void SendLayerData(float[] map); void SendLayerData(int px, int py, float[] map); void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); -- cgit v1.1