From 139dcf1246b933f76bf72d2306f3f70d2ca61479 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Mon, 5 Aug 2013 23:06:17 +0100
Subject: minor: move "threads abort" and "force gc" console commands into
 debug category - these are not things one needs to do in normal operation

---
 OpenSim/Framework/Servers/ServerBase.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'OpenSim/Framework')

diff --git a/OpenSim/Framework/Servers/ServerBase.cs b/OpenSim/Framework/Servers/ServerBase.cs
index 55b6c58..0545bea 100644
--- a/OpenSim/Framework/Servers/ServerBase.cs
+++ b/OpenSim/Framework/Servers/ServerBase.cs
@@ -246,7 +246,7 @@ namespace OpenSim.Framework.Servers
                 "Show thread status", HandleShow);
 
             m_console.Commands.AddCommand(
-                "General", false, "threads abort",
+                "Debug", false, "threads abort",
                 "threads abort <thread-id>",
                 "Abort a managed thread.  Use \"show threads\" to find possible threads.", HandleThreadsAbort);
 
@@ -263,7 +263,7 @@ namespace OpenSim.Framework.Servers
                 HandleDebugThreadpoolSet);
 
             m_console.Commands.AddCommand(
-                "General", false, "force gc",
+                "Debug", false, "force gc",
                 "force gc",
                 "Manually invoke runtime garbage collection.  For debugging purposes",
                 HandleForceGc);
-- 
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