From 058191e6cc45d546058ba0a0ae18054f7ada3bf6 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Fri, 2 May 2008 03:34:06 +0000
Subject: Update svn properties.
---
.../Framework/Communications/GenericAsyncResult.cs | 310 ++++-----
OpenSim/Framework/Communications/RestClient.cs | 734 ++++++++++-----------
2 files changed, 522 insertions(+), 522 deletions(-)
(limited to 'OpenSim/Framework')
diff --git a/OpenSim/Framework/Communications/GenericAsyncResult.cs b/OpenSim/Framework/Communications/GenericAsyncResult.cs
index ed41614..6c5f5f7 100644
--- a/OpenSim/Framework/Communications/GenericAsyncResult.cs
+++ b/OpenSim/Framework/Communications/GenericAsyncResult.cs
@@ -1,156 +1,156 @@
-using System;
-using System.Threading;
-
-namespace OpenSim.Framework.Communications
-{
- internal class SimpleAsyncResult : IAsyncResult
- {
- private readonly AsyncCallback m_callback;
-
- ///
- /// Is process completed?
- ///
- /// Should really be boolean, but VolatileRead has no boolean method
- private byte m_completed;
-
- ///
- /// Did process complete synchroneously?
- ///
- /// I have a hard time imagining a scenario where this is the case, again, same issue about
- /// booleans and VolatileRead as m_completed
- ///
- private byte m_completedSynchronously;
-
- private readonly object m_asyncState;
- private ManualResetEvent m_waitHandle;
- private Exception m_exception;
-
- internal SimpleAsyncResult(AsyncCallback cb, object state)
- {
- m_callback = cb;
- m_asyncState = state;
- m_completed = 0;
- m_completedSynchronously = 1;
- }
-
- #region IAsyncResult Members
-
- public object AsyncState
- {
- get { return m_asyncState; }
- }
-
- public WaitHandle AsyncWaitHandle
- {
- get
- {
- if (m_waitHandle == null)
- {
- bool done = IsCompleted;
- ManualResetEvent mre = new ManualResetEvent(done);
- if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null)
- {
- mre.Close();
- }
- else
- {
- if (!done && IsCompleted)
- {
- m_waitHandle.Set();
- }
- }
- }
- return m_waitHandle;
- }
- }
-
-
- public bool CompletedSynchronously
- {
- get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; }
- }
-
-
- public bool IsCompleted
- {
- get { return Thread.VolatileRead(ref m_completed) == 1; }
- }
-
- #endregion
-
- #region class Methods
-
- internal void SetAsCompleted(bool completedSynchronously)
- {
- m_completed = 1;
- if (completedSynchronously)
- m_completedSynchronously = 1;
- else
- m_completedSynchronously = 0;
-
- SignalCompletion();
- }
-
- internal void HandleException(Exception e, bool completedSynchronously)
- {
- m_completed = 1;
- if (completedSynchronously)
- m_completedSynchronously = 1;
- else
- m_completedSynchronously = 0;
- m_exception = e;
-
- SignalCompletion();
- }
-
- private void SignalCompletion()
- {
- if (m_waitHandle != null) m_waitHandle.Set();
-
- if (m_callback != null) m_callback(this);
- }
-
- public void EndInvoke()
- {
- // This method assumes that only 1 thread calls EndInvoke
- if (!IsCompleted)
- {
- // If the operation isn't done, wait for it
- AsyncWaitHandle.WaitOne();
- AsyncWaitHandle.Close();
- m_waitHandle = null; // Allow early GC
- }
-
- // Operation is done: if an exception occured, throw it
- if (m_exception != null) throw m_exception;
- }
-
- #endregion
- }
-
- internal class AsyncResult : SimpleAsyncResult
- {
- private T m_result = default(T);
-
- public AsyncResult(AsyncCallback asyncCallback, Object state) :
- base(asyncCallback, state)
- {
- }
-
- public void SetAsCompleted(T result, bool completedSynchronously)
- {
- // Save the asynchronous operation's result
- m_result = result;
-
- // Tell the base class that the operation completed
- // sucessfully (no exception)
- base.SetAsCompleted(completedSynchronously);
- }
-
- public new T EndInvoke()
- {
- base.EndInvoke();
- return m_result;
- }
- }
+using System;
+using System.Threading;
+
+namespace OpenSim.Framework.Communications
+{
+ internal class SimpleAsyncResult : IAsyncResult
+ {
+ private readonly AsyncCallback m_callback;
+
+ ///
+ /// Is process completed?
+ ///
+ /// Should really be boolean, but VolatileRead has no boolean method
+ private byte m_completed;
+
+ ///
+ /// Did process complete synchroneously?
+ ///
+ /// I have a hard time imagining a scenario where this is the case, again, same issue about
+ /// booleans and VolatileRead as m_completed
+ ///
+ private byte m_completedSynchronously;
+
+ private readonly object m_asyncState;
+ private ManualResetEvent m_waitHandle;
+ private Exception m_exception;
+
+ internal SimpleAsyncResult(AsyncCallback cb, object state)
+ {
+ m_callback = cb;
+ m_asyncState = state;
+ m_completed = 0;
+ m_completedSynchronously = 1;
+ }
+
+ #region IAsyncResult Members
+
+ public object AsyncState
+ {
+ get { return m_asyncState; }
+ }
+
+ public WaitHandle AsyncWaitHandle
+ {
+ get
+ {
+ if (m_waitHandle == null)
+ {
+ bool done = IsCompleted;
+ ManualResetEvent mre = new ManualResetEvent(done);
+ if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null)
+ {
+ mre.Close();
+ }
+ else
+ {
+ if (!done && IsCompleted)
+ {
+ m_waitHandle.Set();
+ }
+ }
+ }
+ return m_waitHandle;
+ }
+ }
+
+
+ public bool CompletedSynchronously
+ {
+ get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; }
+ }
+
+
+ public bool IsCompleted
+ {
+ get { return Thread.VolatileRead(ref m_completed) == 1; }
+ }
+
+ #endregion
+
+ #region class Methods
+
+ internal void SetAsCompleted(bool completedSynchronously)
+ {
+ m_completed = 1;
+ if (completedSynchronously)
+ m_completedSynchronously = 1;
+ else
+ m_completedSynchronously = 0;
+
+ SignalCompletion();
+ }
+
+ internal void HandleException(Exception e, bool completedSynchronously)
+ {
+ m_completed = 1;
+ if (completedSynchronously)
+ m_completedSynchronously = 1;
+ else
+ m_completedSynchronously = 0;
+ m_exception = e;
+
+ SignalCompletion();
+ }
+
+ private void SignalCompletion()
+ {
+ if (m_waitHandle != null) m_waitHandle.Set();
+
+ if (m_callback != null) m_callback(this);
+ }
+
+ public void EndInvoke()
+ {
+ // This method assumes that only 1 thread calls EndInvoke
+ if (!IsCompleted)
+ {
+ // If the operation isn't done, wait for it
+ AsyncWaitHandle.WaitOne();
+ AsyncWaitHandle.Close();
+ m_waitHandle = null; // Allow early GC
+ }
+
+ // Operation is done: if an exception occured, throw it
+ if (m_exception != null) throw m_exception;
+ }
+
+ #endregion
+ }
+
+ internal class AsyncResult : SimpleAsyncResult
+ {
+ private T m_result = default(T);
+
+ public AsyncResult(AsyncCallback asyncCallback, Object state) :
+ base(asyncCallback, state)
+ {
+ }
+
+ public void SetAsCompleted(T result, bool completedSynchronously)
+ {
+ // Save the asynchronous operation's result
+ m_result = result;
+
+ // Tell the base class that the operation completed
+ // sucessfully (no exception)
+ base.SetAsCompleted(completedSynchronously);
+ }
+
+ public new T EndInvoke()
+ {
+ base.EndInvoke();
+ return m_result;
+ }
+ }
}
\ No newline at end of file
diff --git a/OpenSim/Framework/Communications/RestClient.cs b/OpenSim/Framework/Communications/RestClient.cs
index b0b7b1e..d0ac833 100644
--- a/OpenSim/Framework/Communications/RestClient.cs
+++ b/OpenSim/Framework/Communications/RestClient.cs
@@ -1,368 +1,368 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Net;
-using System.Reflection;
-using System.Text;
-using System.Threading;
-using System.Web;
-using log4net;
-
-namespace OpenSim.Framework.Communications
-{
- ///
- /// Implementation of a generic REST client
- ///
- ///
- /// This class is a generic implementation of a REST (Representational State Transfer) web service. This
- /// class is designed to execute both synchroneously and asynchroneously.
- ///
- /// Internally the implementation works as a two stage asynchroneous web-client.
- /// When the request is initiated, RestClient will query asynchroneously for for a web-response,
- /// sleeping until the initial response is returned by the server. Once the initial response is retrieved
- /// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response
- /// object into a memorystream as a sequence of asynchroneous reads.
- ///
- /// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing
- /// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be
- /// invoked by the caller in either synchroneous mode or asynchroneous mode.
- ///
- public class RestClient
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private string realuri;
-
- #region member variables
-
- ///
- /// The base Uri of the web-service e.g. http://www.google.com
- ///
- private string _url;
-
- ///
- /// Path elements of the query
- ///
- private List _pathElements = new List();
-
- ///
- /// Parameter elements of the query, e.g. min=34
- ///
- private Dictionary _parameterElements = new Dictionary();
-
- ///
- /// Request method. E.g. GET, POST, PUT or DELETE
- ///
- private string _method;
-
- ///
- /// Temporary buffer used to store bytes temporarily as they come in from the server
- ///
- private byte[] _readbuf;
-
- ///
- /// MemoryStream representing the resultiong resource
- ///
- private Stream _resource;
-
- ///
- /// WebRequest object, held as a member variable
- ///
- private HttpWebRequest _request;
-
- ///
- /// WebResponse object, held as a member variable, so we can close it
- ///
- private HttpWebResponse _response;
-
- ///
- /// This flag will help block the main synchroneous method, in case we run in synchroneous mode
- ///
- public static ManualResetEvent _allDone = new ManualResetEvent(false);
-
- ///
- /// Default time out period
- ///
- private const int DefaultTimeout = 10*1000; // 10 seconds timeout
-
- ///
- /// Default Buffer size of a block requested from the web-server
- ///
- private const int BufferSize = 4096; // Read blocks of 4 KB.
-
-
- ///
- /// if an exception occours during async processing, we need to save it, so it can be
- /// rethrown on the primary thread;
- ///
- private Exception _asyncException;
-
- #endregion member variables
-
- #region constructors
-
- ///
- /// Instantiate a new RestClient
- ///
- /// Web-service to query, e.g. http://osgrid.org:8003
- public RestClient(string url)
- {
- _url = url;
- _readbuf = new byte[BufferSize];
- _resource = new MemoryStream();
- _request = null;
- _response = null;
- _lock = new object();
- }
-
- private object _lock;
-
- #endregion constructors
-
- ///
- /// Add a path element to the query, e.g. assets
- ///
- /// path entry
- public void AddResourcePath(string element)
- {
- if (isSlashed(element))
- _pathElements.Add(element.Substring(0, element.Length - 1));
- else
- _pathElements.Add(element);
- }
-
- ///
- /// Add a query parameter to the Url
- ///
- /// Name of the parameter, e.g. min
- /// Value of the parameter, e.g. 42
- public void AddQueryParameter(string name, string value)
- {
- _parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value));
- }
-
- ///
- /// Add a query parameter to the Url
- ///
- /// Name of the parameter, e.g. min
- public void AddQueryParameter(string name)
- {
- _parameterElements.Add(HttpUtility.UrlEncode(name), null);
- }
-
- ///
- /// Web-Request method, e.g. GET, PUT, POST, DELETE
- ///
- public string RequestMethod
- {
- get { return _method; }
- set { _method = value; }
- }
-
- ///
- /// True if string contains a trailing slash '/'
- ///
- /// string to be examined
- /// true if slash is present
- private static bool isSlashed(string s)
- {
- return s.Substring(s.Length - 1, 1) == "/";
- }
-
- ///
- /// Build a Uri based on the initial Url, path elements and parameters
- ///
- /// fully constructed Uri
- private Uri buildUri()
- {
- StringBuilder sb = new StringBuilder();
- sb.Append(_url);
-
- foreach (string e in _pathElements)
- {
- sb.Append("/");
- sb.Append(e);
- }
-
- bool firstElement = true;
- foreach (KeyValuePair kv in _parameterElements)
- {
- if (firstElement)
- {
- sb.Append("?");
- firstElement = false;
- }
- else
- sb.Append("&");
-
- sb.Append(kv.Key);
- if (!string.IsNullOrEmpty(kv.Value))
- {
- sb.Append("=");
- sb.Append(kv.Value);
- }
- }
- realuri = sb.ToString();
- //m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
- return new Uri(sb.ToString());
- }
-
- #region Async communications with server
-
- ///
- /// Async method, invoked when a block of data has been received from the service
- ///
- ///
- private void StreamIsReadyDelegate(IAsyncResult ar)
- {
- try
- {
- Stream s = (Stream) ar.AsyncState;
- int read = s.EndRead(ar);
-
- if (read > 0)
- {
- _resource.Write(_readbuf, 0, read);
- IAsyncResult asynchronousResult =
- s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
-
- // TODO! Implement timeout, without killing the server
- //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
- }
- else
- {
- s.Close();
- _allDone.Set();
- }
- }
- catch (Exception e)
- {
- _allDone.Set();
- _asyncException = e;
- }
- }
-
- #endregion Async communications with server
-
- ///
- /// Perform synchroneous request
- ///
- public Stream Request()
- {
- lock (_lock)
- {
- _request = (HttpWebRequest) WebRequest.Create(buildUri());
- _request.KeepAlive = false;
- _request.ContentType = "application/xml";
- _request.Timeout = 200000;
- _asyncException = null;
-
-// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
- _response = (HttpWebResponse) _request.GetResponse();
- Stream src = _response.GetResponseStream();
- int length = src.Read(_readbuf, 0, BufferSize);
- while (length > 0)
- {
- _resource.Write(_readbuf, 0, length);
- length = src.Read(_readbuf, 0, BufferSize);
- }
-
-
- // TODO! Implement timeout, without killing the server
- // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
- //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
-
-// _allDone.WaitOne();
- if (_response != null)
- _response.Close();
- if (_asyncException != null)
- throw _asyncException;
-
- if (_resource != null)
- {
- _resource.Flush();
- _resource.Seek(0, SeekOrigin.Begin);
- }
-
- return _resource;
- }
- }
-
- public Stream Request(Stream src)
- {
- _request = (HttpWebRequest) WebRequest.Create(buildUri());
- _request.KeepAlive = false;
- _request.ContentType = "application/xml";
- _request.Timeout = 900000;
- _request.Method = RequestMethod;
- _asyncException = null;
- _request.ContentLength = src.Length;
-
- m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
- m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
- src.Seek(0, SeekOrigin.Begin);
- m_log.Info("[REST]: Seek is ok");
- Stream dst = _request.GetRequestStream();
- m_log.Info("[REST]: GetRequestStream is ok");
-
- byte[] buf = new byte[1024];
- int length = src.Read(buf, 0, 1024);
- m_log.Info("[REST]: First Read is ok");
- while (length > 0)
- {
- dst.Write(buf, 0, length);
- length = src.Read(buf, 0, 1024);
- }
-
- _response = (HttpWebResponse) _request.GetResponse();
-
-// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
-
- // TODO! Implement timeout, without killing the server
- // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
- //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
-
- return null;
- }
-
- #region Async Invocation
-
- public IAsyncResult BeginRequest(AsyncCallback callback, object state)
- {
- ///
- /// In case, we are invoked asynchroneously this object will keep track of the state
- ///
- AsyncResult ar = new AsyncResult(callback, state);
- ThreadPool.QueueUserWorkItem(RequestHelper, ar);
- return ar;
- }
-
- public Stream EndRequest(IAsyncResult asyncResult)
- {
- AsyncResult ar = (AsyncResult) asyncResult;
-
- // Wait for operation to complete, then return result or
- // throw exception
- return ar.EndInvoke();
- }
-
- private void RequestHelper(Object asyncResult)
- {
- // We know that it's really an AsyncResult object
- AsyncResult ar = (AsyncResult) asyncResult;
- try
- {
- // Perform the operation; if sucessful set the result
- Stream s = Request();
- ar.SetAsCompleted(s, false);
- }
- catch (Exception e)
- {
- // If operation fails, set the exception
- ar.HandleException(e, false);
- }
- }
-
- #endregion Async Invocation
- }
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Net;
+using System.Reflection;
+using System.Text;
+using System.Threading;
+using System.Web;
+using log4net;
+
+namespace OpenSim.Framework.Communications
+{
+ ///
+ /// Implementation of a generic REST client
+ ///
+ ///
+ /// This class is a generic implementation of a REST (Representational State Transfer) web service. This
+ /// class is designed to execute both synchroneously and asynchroneously.
+ ///
+ /// Internally the implementation works as a two stage asynchroneous web-client.
+ /// When the request is initiated, RestClient will query asynchroneously for for a web-response,
+ /// sleeping until the initial response is returned by the server. Once the initial response is retrieved
+ /// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response
+ /// object into a memorystream as a sequence of asynchroneous reads.
+ ///
+ /// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing
+ /// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be
+ /// invoked by the caller in either synchroneous mode or asynchroneous mode.
+ ///
+ public class RestClient
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private string realuri;
+
+ #region member variables
+
+ ///
+ /// The base Uri of the web-service e.g. http://www.google.com
+ ///
+ private string _url;
+
+ ///
+ /// Path elements of the query
+ ///
+ private List _pathElements = new List();
+
+ ///
+ /// Parameter elements of the query, e.g. min=34
+ ///
+ private Dictionary _parameterElements = new Dictionary();
+
+ ///
+ /// Request method. E.g. GET, POST, PUT or DELETE
+ ///
+ private string _method;
+
+ ///
+ /// Temporary buffer used to store bytes temporarily as they come in from the server
+ ///
+ private byte[] _readbuf;
+
+ ///
+ /// MemoryStream representing the resultiong resource
+ ///
+ private Stream _resource;
+
+ ///
+ /// WebRequest object, held as a member variable
+ ///
+ private HttpWebRequest _request;
+
+ ///
+ /// WebResponse object, held as a member variable, so we can close it
+ ///
+ private HttpWebResponse _response;
+
+ ///
+ /// This flag will help block the main synchroneous method, in case we run in synchroneous mode
+ ///
+ public static ManualResetEvent _allDone = new ManualResetEvent(false);
+
+ ///
+ /// Default time out period
+ ///
+ private const int DefaultTimeout = 10*1000; // 10 seconds timeout
+
+ ///
+ /// Default Buffer size of a block requested from the web-server
+ ///
+ private const int BufferSize = 4096; // Read blocks of 4 KB.
+
+
+ ///
+ /// if an exception occours during async processing, we need to save it, so it can be
+ /// rethrown on the primary thread;
+ ///
+ private Exception _asyncException;
+
+ #endregion member variables
+
+ #region constructors
+
+ ///
+ /// Instantiate a new RestClient
+ ///
+ /// Web-service to query, e.g. http://osgrid.org:8003
+ public RestClient(string url)
+ {
+ _url = url;
+ _readbuf = new byte[BufferSize];
+ _resource = new MemoryStream();
+ _request = null;
+ _response = null;
+ _lock = new object();
+ }
+
+ private object _lock;
+
+ #endregion constructors
+
+ ///
+ /// Add a path element to the query, e.g. assets
+ ///
+ /// path entry
+ public void AddResourcePath(string element)
+ {
+ if (isSlashed(element))
+ _pathElements.Add(element.Substring(0, element.Length - 1));
+ else
+ _pathElements.Add(element);
+ }
+
+ ///
+ /// Add a query parameter to the Url
+ ///
+ /// Name of the parameter, e.g. min
+ /// Value of the parameter, e.g. 42
+ public void AddQueryParameter(string name, string value)
+ {
+ _parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value));
+ }
+
+ ///
+ /// Add a query parameter to the Url
+ ///
+ /// Name of the parameter, e.g. min
+ public void AddQueryParameter(string name)
+ {
+ _parameterElements.Add(HttpUtility.UrlEncode(name), null);
+ }
+
+ ///
+ /// Web-Request method, e.g. GET, PUT, POST, DELETE
+ ///
+ public string RequestMethod
+ {
+ get { return _method; }
+ set { _method = value; }
+ }
+
+ ///
+ /// True if string contains a trailing slash '/'
+ ///
+ /// string to be examined
+ /// true if slash is present
+ private static bool isSlashed(string s)
+ {
+ return s.Substring(s.Length - 1, 1) == "/";
+ }
+
+ ///
+ /// Build a Uri based on the initial Url, path elements and parameters
+ ///
+ /// fully constructed Uri
+ private Uri buildUri()
+ {
+ StringBuilder sb = new StringBuilder();
+ sb.Append(_url);
+
+ foreach (string e in _pathElements)
+ {
+ sb.Append("/");
+ sb.Append(e);
+ }
+
+ bool firstElement = true;
+ foreach (KeyValuePair kv in _parameterElements)
+ {
+ if (firstElement)
+ {
+ sb.Append("?");
+ firstElement = false;
+ }
+ else
+ sb.Append("&");
+
+ sb.Append(kv.Key);
+ if (!string.IsNullOrEmpty(kv.Value))
+ {
+ sb.Append("=");
+ sb.Append(kv.Value);
+ }
+ }
+ realuri = sb.ToString();
+ //m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
+ return new Uri(sb.ToString());
+ }
+
+ #region Async communications with server
+
+ ///
+ /// Async method, invoked when a block of data has been received from the service
+ ///
+ ///
+ private void StreamIsReadyDelegate(IAsyncResult ar)
+ {
+ try
+ {
+ Stream s = (Stream) ar.AsyncState;
+ int read = s.EndRead(ar);
+
+ if (read > 0)
+ {
+ _resource.Write(_readbuf, 0, read);
+ IAsyncResult asynchronousResult =
+ s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
+
+ // TODO! Implement timeout, without killing the server
+ //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
+ }
+ else
+ {
+ s.Close();
+ _allDone.Set();
+ }
+ }
+ catch (Exception e)
+ {
+ _allDone.Set();
+ _asyncException = e;
+ }
+ }
+
+ #endregion Async communications with server
+
+ ///
+ /// Perform synchroneous request
+ ///
+ public Stream Request()
+ {
+ lock (_lock)
+ {
+ _request = (HttpWebRequest) WebRequest.Create(buildUri());
+ _request.KeepAlive = false;
+ _request.ContentType = "application/xml";
+ _request.Timeout = 200000;
+ _asyncException = null;
+
+// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
+ _response = (HttpWebResponse) _request.GetResponse();
+ Stream src = _response.GetResponseStream();
+ int length = src.Read(_readbuf, 0, BufferSize);
+ while (length > 0)
+ {
+ _resource.Write(_readbuf, 0, length);
+ length = src.Read(_readbuf, 0, BufferSize);
+ }
+
+
+ // TODO! Implement timeout, without killing the server
+ // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
+ //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
+
+// _allDone.WaitOne();
+ if (_response != null)
+ _response.Close();
+ if (_asyncException != null)
+ throw _asyncException;
+
+ if (_resource != null)
+ {
+ _resource.Flush();
+ _resource.Seek(0, SeekOrigin.Begin);
+ }
+
+ return _resource;
+ }
+ }
+
+ public Stream Request(Stream src)
+ {
+ _request = (HttpWebRequest) WebRequest.Create(buildUri());
+ _request.KeepAlive = false;
+ _request.ContentType = "application/xml";
+ _request.Timeout = 900000;
+ _request.Method = RequestMethod;
+ _asyncException = null;
+ _request.ContentLength = src.Length;
+
+ m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength);
+ m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri());
+ src.Seek(0, SeekOrigin.Begin);
+ m_log.Info("[REST]: Seek is ok");
+ Stream dst = _request.GetRequestStream();
+ m_log.Info("[REST]: GetRequestStream is ok");
+
+ byte[] buf = new byte[1024];
+ int length = src.Read(buf, 0, 1024);
+ m_log.Info("[REST]: First Read is ok");
+ while (length > 0)
+ {
+ dst.Write(buf, 0, length);
+ length = src.Read(buf, 0, 1024);
+ }
+
+ _response = (HttpWebResponse) _request.GetResponse();
+
+// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request);
+
+ // TODO! Implement timeout, without killing the server
+ // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
+ //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
+
+ return null;
+ }
+
+ #region Async Invocation
+
+ public IAsyncResult BeginRequest(AsyncCallback callback, object state)
+ {
+ ///
+ /// In case, we are invoked asynchroneously this object will keep track of the state
+ ///
+ AsyncResult ar = new AsyncResult(callback, state);
+ ThreadPool.QueueUserWorkItem(RequestHelper, ar);
+ return ar;
+ }
+
+ public Stream EndRequest(IAsyncResult asyncResult)
+ {
+ AsyncResult ar = (AsyncResult) asyncResult;
+
+ // Wait for operation to complete, then return result or
+ // throw exception
+ return ar.EndInvoke();
+ }
+
+ private void RequestHelper(Object asyncResult)
+ {
+ // We know that it's really an AsyncResult object
+ AsyncResult ar = (AsyncResult) asyncResult;
+ try
+ {
+ // Perform the operation; if sucessful set the result
+ Stream s = Request();
+ ar.SetAsCompleted(s, false);
+ }
+ catch (Exception e)
+ {
+ // If operation fails, set the exception
+ ar.HandleException(e, false);
+ }
+ }
+
+ #endregion Async Invocation
+ }
}
\ No newline at end of file
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