From 058191e6cc45d546058ba0a0ae18054f7ada3bf6 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 2 May 2008 03:34:06 +0000 Subject: Update svn properties. --- .../Framework/Communications/GenericAsyncResult.cs | 310 ++++----- OpenSim/Framework/Communications/RestClient.cs | 734 ++++++++++----------- 2 files changed, 522 insertions(+), 522 deletions(-) (limited to 'OpenSim/Framework') diff --git a/OpenSim/Framework/Communications/GenericAsyncResult.cs b/OpenSim/Framework/Communications/GenericAsyncResult.cs index ed41614..6c5f5f7 100644 --- a/OpenSim/Framework/Communications/GenericAsyncResult.cs +++ b/OpenSim/Framework/Communications/GenericAsyncResult.cs @@ -1,156 +1,156 @@ -using System; -using System.Threading; - -namespace OpenSim.Framework.Communications -{ - internal class SimpleAsyncResult : IAsyncResult - { - private readonly AsyncCallback m_callback; - - /// - /// Is process completed? - /// - /// Should really be boolean, but VolatileRead has no boolean method - private byte m_completed; - - /// - /// Did process complete synchroneously? - /// - /// I have a hard time imagining a scenario where this is the case, again, same issue about - /// booleans and VolatileRead as m_completed - /// - private byte m_completedSynchronously; - - private readonly object m_asyncState; - private ManualResetEvent m_waitHandle; - private Exception m_exception; - - internal SimpleAsyncResult(AsyncCallback cb, object state) - { - m_callback = cb; - m_asyncState = state; - m_completed = 0; - m_completedSynchronously = 1; - } - - #region IAsyncResult Members - - public object AsyncState - { - get { return m_asyncState; } - } - - public WaitHandle AsyncWaitHandle - { - get - { - if (m_waitHandle == null) - { - bool done = IsCompleted; - ManualResetEvent mre = new ManualResetEvent(done); - if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null) - { - mre.Close(); - } - else - { - if (!done && IsCompleted) - { - m_waitHandle.Set(); - } - } - } - return m_waitHandle; - } - } - - - public bool CompletedSynchronously - { - get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; } - } - - - public bool IsCompleted - { - get { return Thread.VolatileRead(ref m_completed) == 1; } - } - - #endregion - - #region class Methods - - internal void SetAsCompleted(bool completedSynchronously) - { - m_completed = 1; - if (completedSynchronously) - m_completedSynchronously = 1; - else - m_completedSynchronously = 0; - - SignalCompletion(); - } - - internal void HandleException(Exception e, bool completedSynchronously) - { - m_completed = 1; - if (completedSynchronously) - m_completedSynchronously = 1; - else - m_completedSynchronously = 0; - m_exception = e; - - SignalCompletion(); - } - - private void SignalCompletion() - { - if (m_waitHandle != null) m_waitHandle.Set(); - - if (m_callback != null) m_callback(this); - } - - public void EndInvoke() - { - // This method assumes that only 1 thread calls EndInvoke - if (!IsCompleted) - { - // If the operation isn't done, wait for it - AsyncWaitHandle.WaitOne(); - AsyncWaitHandle.Close(); - m_waitHandle = null; // Allow early GC - } - - // Operation is done: if an exception occured, throw it - if (m_exception != null) throw m_exception; - } - - #endregion - } - - internal class AsyncResult : SimpleAsyncResult - { - private T m_result = default(T); - - public AsyncResult(AsyncCallback asyncCallback, Object state) : - base(asyncCallback, state) - { - } - - public void SetAsCompleted(T result, bool completedSynchronously) - { - // Save the asynchronous operation's result - m_result = result; - - // Tell the base class that the operation completed - // sucessfully (no exception) - base.SetAsCompleted(completedSynchronously); - } - - public new T EndInvoke() - { - base.EndInvoke(); - return m_result; - } - } +using System; +using System.Threading; + +namespace OpenSim.Framework.Communications +{ + internal class SimpleAsyncResult : IAsyncResult + { + private readonly AsyncCallback m_callback; + + /// + /// Is process completed? + /// + /// Should really be boolean, but VolatileRead has no boolean method + private byte m_completed; + + /// + /// Did process complete synchroneously? + /// + /// I have a hard time imagining a scenario where this is the case, again, same issue about + /// booleans and VolatileRead as m_completed + /// + private byte m_completedSynchronously; + + private readonly object m_asyncState; + private ManualResetEvent m_waitHandle; + private Exception m_exception; + + internal SimpleAsyncResult(AsyncCallback cb, object state) + { + m_callback = cb; + m_asyncState = state; + m_completed = 0; + m_completedSynchronously = 1; + } + + #region IAsyncResult Members + + public object AsyncState + { + get { return m_asyncState; } + } + + public WaitHandle AsyncWaitHandle + { + get + { + if (m_waitHandle == null) + { + bool done = IsCompleted; + ManualResetEvent mre = new ManualResetEvent(done); + if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null) + { + mre.Close(); + } + else + { + if (!done && IsCompleted) + { + m_waitHandle.Set(); + } + } + } + return m_waitHandle; + } + } + + + public bool CompletedSynchronously + { + get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; } + } + + + public bool IsCompleted + { + get { return Thread.VolatileRead(ref m_completed) == 1; } + } + + #endregion + + #region class Methods + + internal void SetAsCompleted(bool completedSynchronously) + { + m_completed = 1; + if (completedSynchronously) + m_completedSynchronously = 1; + else + m_completedSynchronously = 0; + + SignalCompletion(); + } + + internal void HandleException(Exception e, bool completedSynchronously) + { + m_completed = 1; + if (completedSynchronously) + m_completedSynchronously = 1; + else + m_completedSynchronously = 0; + m_exception = e; + + SignalCompletion(); + } + + private void SignalCompletion() + { + if (m_waitHandle != null) m_waitHandle.Set(); + + if (m_callback != null) m_callback(this); + } + + public void EndInvoke() + { + // This method assumes that only 1 thread calls EndInvoke + if (!IsCompleted) + { + // If the operation isn't done, wait for it + AsyncWaitHandle.WaitOne(); + AsyncWaitHandle.Close(); + m_waitHandle = null; // Allow early GC + } + + // Operation is done: if an exception occured, throw it + if (m_exception != null) throw m_exception; + } + + #endregion + } + + internal class AsyncResult : SimpleAsyncResult + { + private T m_result = default(T); + + public AsyncResult(AsyncCallback asyncCallback, Object state) : + base(asyncCallback, state) + { + } + + public void SetAsCompleted(T result, bool completedSynchronously) + { + // Save the asynchronous operation's result + m_result = result; + + // Tell the base class that the operation completed + // sucessfully (no exception) + base.SetAsCompleted(completedSynchronously); + } + + public new T EndInvoke() + { + base.EndInvoke(); + return m_result; + } + } } \ No newline at end of file diff --git a/OpenSim/Framework/Communications/RestClient.cs b/OpenSim/Framework/Communications/RestClient.cs index b0b7b1e..d0ac833 100644 --- a/OpenSim/Framework/Communications/RestClient.cs +++ b/OpenSim/Framework/Communications/RestClient.cs @@ -1,368 +1,368 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Net; -using System.Reflection; -using System.Text; -using System.Threading; -using System.Web; -using log4net; - -namespace OpenSim.Framework.Communications -{ - /// - /// Implementation of a generic REST client - /// - /// - /// This class is a generic implementation of a REST (Representational State Transfer) web service. This - /// class is designed to execute both synchroneously and asynchroneously. - /// - /// Internally the implementation works as a two stage asynchroneous web-client. - /// When the request is initiated, RestClient will query asynchroneously for for a web-response, - /// sleeping until the initial response is returned by the server. Once the initial response is retrieved - /// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response - /// object into a memorystream as a sequence of asynchroneous reads. - /// - /// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing - /// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be - /// invoked by the caller in either synchroneous mode or asynchroneous mode. - /// - public class RestClient - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private string realuri; - - #region member variables - - /// - /// The base Uri of the web-service e.g. http://www.google.com - /// - private string _url; - - /// - /// Path elements of the query - /// - private List _pathElements = new List(); - - /// - /// Parameter elements of the query, e.g. min=34 - /// - private Dictionary _parameterElements = new Dictionary(); - - /// - /// Request method. E.g. GET, POST, PUT or DELETE - /// - private string _method; - - /// - /// Temporary buffer used to store bytes temporarily as they come in from the server - /// - private byte[] _readbuf; - - /// - /// MemoryStream representing the resultiong resource - /// - private Stream _resource; - - /// - /// WebRequest object, held as a member variable - /// - private HttpWebRequest _request; - - /// - /// WebResponse object, held as a member variable, so we can close it - /// - private HttpWebResponse _response; - - /// - /// This flag will help block the main synchroneous method, in case we run in synchroneous mode - /// - public static ManualResetEvent _allDone = new ManualResetEvent(false); - - /// - /// Default time out period - /// - private const int DefaultTimeout = 10*1000; // 10 seconds timeout - - /// - /// Default Buffer size of a block requested from the web-server - /// - private const int BufferSize = 4096; // Read blocks of 4 KB. - - - /// - /// if an exception occours during async processing, we need to save it, so it can be - /// rethrown on the primary thread; - /// - private Exception _asyncException; - - #endregion member variables - - #region constructors - - /// - /// Instantiate a new RestClient - /// - /// Web-service to query, e.g. http://osgrid.org:8003 - public RestClient(string url) - { - _url = url; - _readbuf = new byte[BufferSize]; - _resource = new MemoryStream(); - _request = null; - _response = null; - _lock = new object(); - } - - private object _lock; - - #endregion constructors - - /// - /// Add a path element to the query, e.g. assets - /// - /// path entry - public void AddResourcePath(string element) - { - if (isSlashed(element)) - _pathElements.Add(element.Substring(0, element.Length - 1)); - else - _pathElements.Add(element); - } - - /// - /// Add a query parameter to the Url - /// - /// Name of the parameter, e.g. min - /// Value of the parameter, e.g. 42 - public void AddQueryParameter(string name, string value) - { - _parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value)); - } - - /// - /// Add a query parameter to the Url - /// - /// Name of the parameter, e.g. min - public void AddQueryParameter(string name) - { - _parameterElements.Add(HttpUtility.UrlEncode(name), null); - } - - /// - /// Web-Request method, e.g. GET, PUT, POST, DELETE - /// - public string RequestMethod - { - get { return _method; } - set { _method = value; } - } - - /// - /// True if string contains a trailing slash '/' - /// - /// string to be examined - /// true if slash is present - private static bool isSlashed(string s) - { - return s.Substring(s.Length - 1, 1) == "/"; - } - - /// - /// Build a Uri based on the initial Url, path elements and parameters - /// - /// fully constructed Uri - private Uri buildUri() - { - StringBuilder sb = new StringBuilder(); - sb.Append(_url); - - foreach (string e in _pathElements) - { - sb.Append("/"); - sb.Append(e); - } - - bool firstElement = true; - foreach (KeyValuePair kv in _parameterElements) - { - if (firstElement) - { - sb.Append("?"); - firstElement = false; - } - else - sb.Append("&"); - - sb.Append(kv.Key); - if (!string.IsNullOrEmpty(kv.Value)) - { - sb.Append("="); - sb.Append(kv.Value); - } - } - realuri = sb.ToString(); - //m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri); - return new Uri(sb.ToString()); - } - - #region Async communications with server - - /// - /// Async method, invoked when a block of data has been received from the service - /// - /// - private void StreamIsReadyDelegate(IAsyncResult ar) - { - try - { - Stream s = (Stream) ar.AsyncState; - int read = s.EndRead(ar); - - if (read > 0) - { - _resource.Write(_readbuf, 0, read); - IAsyncResult asynchronousResult = - s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s); - - // TODO! Implement timeout, without killing the server - //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); - } - else - { - s.Close(); - _allDone.Set(); - } - } - catch (Exception e) - { - _allDone.Set(); - _asyncException = e; - } - } - - #endregion Async communications with server - - /// - /// Perform synchroneous request - /// - public Stream Request() - { - lock (_lock) - { - _request = (HttpWebRequest) WebRequest.Create(buildUri()); - _request.KeepAlive = false; - _request.ContentType = "application/xml"; - _request.Timeout = 200000; - _asyncException = null; - -// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); - _response = (HttpWebResponse) _request.GetResponse(); - Stream src = _response.GetResponseStream(); - int length = src.Read(_readbuf, 0, BufferSize); - while (length > 0) - { - _resource.Write(_readbuf, 0, length); - length = src.Read(_readbuf, 0, BufferSize); - } - - - // TODO! Implement timeout, without killing the server - // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted - //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); - -// _allDone.WaitOne(); - if (_response != null) - _response.Close(); - if (_asyncException != null) - throw _asyncException; - - if (_resource != null) - { - _resource.Flush(); - _resource.Seek(0, SeekOrigin.Begin); - } - - return _resource; - } - } - - public Stream Request(Stream src) - { - _request = (HttpWebRequest) WebRequest.Create(buildUri()); - _request.KeepAlive = false; - _request.ContentType = "application/xml"; - _request.Timeout = 900000; - _request.Method = RequestMethod; - _asyncException = null; - _request.ContentLength = src.Length; - - m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength); - m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri()); - src.Seek(0, SeekOrigin.Begin); - m_log.Info("[REST]: Seek is ok"); - Stream dst = _request.GetRequestStream(); - m_log.Info("[REST]: GetRequestStream is ok"); - - byte[] buf = new byte[1024]; - int length = src.Read(buf, 0, 1024); - m_log.Info("[REST]: First Read is ok"); - while (length > 0) - { - dst.Write(buf, 0, length); - length = src.Read(buf, 0, 1024); - } - - _response = (HttpWebResponse) _request.GetResponse(); - -// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); - - // TODO! Implement timeout, without killing the server - // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted - //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); - - return null; - } - - #region Async Invocation - - public IAsyncResult BeginRequest(AsyncCallback callback, object state) - { - /// - /// In case, we are invoked asynchroneously this object will keep track of the state - /// - AsyncResult ar = new AsyncResult(callback, state); - ThreadPool.QueueUserWorkItem(RequestHelper, ar); - return ar; - } - - public Stream EndRequest(IAsyncResult asyncResult) - { - AsyncResult ar = (AsyncResult) asyncResult; - - // Wait for operation to complete, then return result or - // throw exception - return ar.EndInvoke(); - } - - private void RequestHelper(Object asyncResult) - { - // We know that it's really an AsyncResult object - AsyncResult ar = (AsyncResult) asyncResult; - try - { - // Perform the operation; if sucessful set the result - Stream s = Request(); - ar.SetAsCompleted(s, false); - } - catch (Exception e) - { - // If operation fails, set the exception - ar.HandleException(e, false); - } - } - - #endregion Async Invocation - } +using System; +using System.Collections.Generic; +using System.IO; +using System.Net; +using System.Reflection; +using System.Text; +using System.Threading; +using System.Web; +using log4net; + +namespace OpenSim.Framework.Communications +{ + /// + /// Implementation of a generic REST client + /// + /// + /// This class is a generic implementation of a REST (Representational State Transfer) web service. This + /// class is designed to execute both synchroneously and asynchroneously. + /// + /// Internally the implementation works as a two stage asynchroneous web-client. + /// When the request is initiated, RestClient will query asynchroneously for for a web-response, + /// sleeping until the initial response is returned by the server. Once the initial response is retrieved + /// the second stage of asynchroneous requests will be triggered, in an attempt to read of the response + /// object into a memorystream as a sequence of asynchroneous reads. + /// + /// The asynchronisity of RestClient is designed to move as much processing into the back-ground, allowing + /// other threads to execute, while it waits for a response from the web-service. RestClient it self, can be + /// invoked by the caller in either synchroneous mode or asynchroneous mode. + /// + public class RestClient + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private string realuri; + + #region member variables + + /// + /// The base Uri of the web-service e.g. http://www.google.com + /// + private string _url; + + /// + /// Path elements of the query + /// + private List _pathElements = new List(); + + /// + /// Parameter elements of the query, e.g. min=34 + /// + private Dictionary _parameterElements = new Dictionary(); + + /// + /// Request method. E.g. GET, POST, PUT or DELETE + /// + private string _method; + + /// + /// Temporary buffer used to store bytes temporarily as they come in from the server + /// + private byte[] _readbuf; + + /// + /// MemoryStream representing the resultiong resource + /// + private Stream _resource; + + /// + /// WebRequest object, held as a member variable + /// + private HttpWebRequest _request; + + /// + /// WebResponse object, held as a member variable, so we can close it + /// + private HttpWebResponse _response; + + /// + /// This flag will help block the main synchroneous method, in case we run in synchroneous mode + /// + public static ManualResetEvent _allDone = new ManualResetEvent(false); + + /// + /// Default time out period + /// + private const int DefaultTimeout = 10*1000; // 10 seconds timeout + + /// + /// Default Buffer size of a block requested from the web-server + /// + private const int BufferSize = 4096; // Read blocks of 4 KB. + + + /// + /// if an exception occours during async processing, we need to save it, so it can be + /// rethrown on the primary thread; + /// + private Exception _asyncException; + + #endregion member variables + + #region constructors + + /// + /// Instantiate a new RestClient + /// + /// Web-service to query, e.g. http://osgrid.org:8003 + public RestClient(string url) + { + _url = url; + _readbuf = new byte[BufferSize]; + _resource = new MemoryStream(); + _request = null; + _response = null; + _lock = new object(); + } + + private object _lock; + + #endregion constructors + + /// + /// Add a path element to the query, e.g. assets + /// + /// path entry + public void AddResourcePath(string element) + { + if (isSlashed(element)) + _pathElements.Add(element.Substring(0, element.Length - 1)); + else + _pathElements.Add(element); + } + + /// + /// Add a query parameter to the Url + /// + /// Name of the parameter, e.g. min + /// Value of the parameter, e.g. 42 + public void AddQueryParameter(string name, string value) + { + _parameterElements.Add(HttpUtility.UrlEncode(name), HttpUtility.UrlEncode(value)); + } + + /// + /// Add a query parameter to the Url + /// + /// Name of the parameter, e.g. min + public void AddQueryParameter(string name) + { + _parameterElements.Add(HttpUtility.UrlEncode(name), null); + } + + /// + /// Web-Request method, e.g. GET, PUT, POST, DELETE + /// + public string RequestMethod + { + get { return _method; } + set { _method = value; } + } + + /// + /// True if string contains a trailing slash '/' + /// + /// string to be examined + /// true if slash is present + private static bool isSlashed(string s) + { + return s.Substring(s.Length - 1, 1) == "/"; + } + + /// + /// Build a Uri based on the initial Url, path elements and parameters + /// + /// fully constructed Uri + private Uri buildUri() + { + StringBuilder sb = new StringBuilder(); + sb.Append(_url); + + foreach (string e in _pathElements) + { + sb.Append("/"); + sb.Append(e); + } + + bool firstElement = true; + foreach (KeyValuePair kv in _parameterElements) + { + if (firstElement) + { + sb.Append("?"); + firstElement = false; + } + else + sb.Append("&"); + + sb.Append(kv.Key); + if (!string.IsNullOrEmpty(kv.Value)) + { + sb.Append("="); + sb.Append(kv.Value); + } + } + realuri = sb.ToString(); + //m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri); + return new Uri(sb.ToString()); + } + + #region Async communications with server + + /// + /// Async method, invoked when a block of data has been received from the service + /// + /// + private void StreamIsReadyDelegate(IAsyncResult ar) + { + try + { + Stream s = (Stream) ar.AsyncState; + int read = s.EndRead(ar); + + if (read > 0) + { + _resource.Write(_readbuf, 0, read); + IAsyncResult asynchronousResult = + s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s); + + // TODO! Implement timeout, without killing the server + //ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); + } + else + { + s.Close(); + _allDone.Set(); + } + } + catch (Exception e) + { + _allDone.Set(); + _asyncException = e; + } + } + + #endregion Async communications with server + + /// + /// Perform synchroneous request + /// + public Stream Request() + { + lock (_lock) + { + _request = (HttpWebRequest) WebRequest.Create(buildUri()); + _request.KeepAlive = false; + _request.ContentType = "application/xml"; + _request.Timeout = 200000; + _asyncException = null; + +// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); + _response = (HttpWebResponse) _request.GetResponse(); + Stream src = _response.GetResponseStream(); + int length = src.Read(_readbuf, 0, BufferSize); + while (length > 0) + { + _resource.Write(_readbuf, 0, length); + length = src.Read(_readbuf, 0, BufferSize); + } + + + // TODO! Implement timeout, without killing the server + // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted + //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); + +// _allDone.WaitOne(); + if (_response != null) + _response.Close(); + if (_asyncException != null) + throw _asyncException; + + if (_resource != null) + { + _resource.Flush(); + _resource.Seek(0, SeekOrigin.Begin); + } + + return _resource; + } + } + + public Stream Request(Stream src) + { + _request = (HttpWebRequest) WebRequest.Create(buildUri()); + _request.KeepAlive = false; + _request.ContentType = "application/xml"; + _request.Timeout = 900000; + _request.Method = RequestMethod; + _asyncException = null; + _request.ContentLength = src.Length; + + m_log.InfoFormat("[REST]: Request Length {0}", _request.ContentLength); + m_log.InfoFormat("[REST]: Sending Web Request {0}", buildUri()); + src.Seek(0, SeekOrigin.Begin); + m_log.Info("[REST]: Seek is ok"); + Stream dst = _request.GetRequestStream(); + m_log.Info("[REST]: GetRequestStream is ok"); + + byte[] buf = new byte[1024]; + int length = src.Read(buf, 0, 1024); + m_log.Info("[REST]: First Read is ok"); + while (length > 0) + { + dst.Write(buf, 0, length); + length = src.Read(buf, 0, 1024); + } + + _response = (HttpWebResponse) _request.GetResponse(); + +// IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); + + // TODO! Implement timeout, without killing the server + // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted + //ThreadPool.RegisterWaitForSingleObject(responseAsyncResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true); + + return null; + } + + #region Async Invocation + + public IAsyncResult BeginRequest(AsyncCallback callback, object state) + { + /// + /// In case, we are invoked asynchroneously this object will keep track of the state + /// + AsyncResult ar = new AsyncResult(callback, state); + ThreadPool.QueueUserWorkItem(RequestHelper, ar); + return ar; + } + + public Stream EndRequest(IAsyncResult asyncResult) + { + AsyncResult ar = (AsyncResult) asyncResult; + + // Wait for operation to complete, then return result or + // throw exception + return ar.EndInvoke(); + } + + private void RequestHelper(Object asyncResult) + { + // We know that it's really an AsyncResult object + AsyncResult ar = (AsyncResult) asyncResult; + try + { + // Perform the operation; if sucessful set the result + Stream s = Request(); + ar.SetAsCompleted(s, false); + } + catch (Exception e) + { + // If operation fails, set the exception + ar.HandleException(e, false); + } + } + + #endregion Async Invocation + } } \ No newline at end of file -- cgit v1.1