From 6235d16c3148bb6f9f881b0dc286deccfdf9148a Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 31 Oct 2012 00:31:18 +0000
Subject: Make "show object part" command correctly display script status.
Uses new IEntityInventory.TryGetScriptInstanceRunning()
Makes it clearer that TaskInventoryItem.ScriptRunning cannot be used as it is temporary and not updated.
---
OpenSim/Framework/TaskInventoryItem.cs | 19 ++++++++-----------
1 file changed, 8 insertions(+), 11 deletions(-)
(limited to 'OpenSim/Framework/TaskInventoryItem.cs')
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 3b40381..a06f8e7 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -73,9 +73,6 @@ namespace OpenSim.Framework
private bool _ownerChanged = false;
- // This used ONLY during copy. It can't be relied on at other times!
- private bool _scriptRunning = true;
-
public UUID AssetID {
get {
return _assetID;
@@ -353,14 +350,13 @@ namespace OpenSim.Framework
}
}
- public bool ScriptRunning {
- get {
- return _scriptRunning;
- }
- set {
- _scriptRunning = value;
- }
- }
+ ///
+ /// This used ONLY during copy. It can't be relied on at other times!
+ ///
+ ///
+ /// For true script running status, use IEntityInventory.TryGetScriptInstanceRunning() for now.
+ ///
+ public bool ScriptRunning { get; set; }
// See ICloneable
@@ -388,6 +384,7 @@ namespace OpenSim.Framework
public TaskInventoryItem()
{
+ ScriptRunning = true;
CreationDate = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
}
}
--
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