From 35c7aae455b110d99c578c1bd0dc0f21a7fc6fa3 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 24 Apr 2009 15:56:41 +0000 Subject: * correct spelling mistake in item seiralization --- .../Framework/Serialization/External/UserInventoryItemSerializer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework/Serialization') diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs index b9c6206..e0ddc96 100644 --- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs @@ -81,7 +81,7 @@ namespace OpenSim.Framework.Serialization.External item.SalePrice = Convert.ToInt32( xtr.ReadElementString("SalePrice")); item.BasePermissions = Convert.ToUInt32( xtr.ReadElementString("BasePermissions")); item.CurrentPermissions = Convert.ToUInt32( xtr.ReadElementString("CurrentPermissions")); - item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermssions")); + item.EveryOnePermissions = Convert.ToUInt32( xtr.ReadElementString("EveryOnePermissions")); item.NextPermissions = Convert.ToUInt32( xtr.ReadElementString("NextPermissions")); item.Flags = Convert.ToUInt32( xtr.ReadElementString("Flags")); item.GroupID = UUID.Parse( xtr.ReadElementString("GroupID")); @@ -143,7 +143,7 @@ namespace OpenSim.Framework.Serialization.External writer.WriteStartElement("CurrentPermissions"); writer.WriteString(inventoryItem.CurrentPermissions.ToString()); writer.WriteEndElement(); - writer.WriteStartElement("EveryOnePermssions"); + writer.WriteStartElement("EveryOnePermissions"); writer.WriteString(inventoryItem.EveryOnePermissions.ToString()); writer.WriteEndElement(); writer.WriteStartElement("NextPermissions"); -- cgit v1.1