From aaad2fc8ffb48901e4c893811e82bf7754523d15 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 7 May 2009 19:27:38 +0000 Subject: * minor: use system ascii encoding rather than newing up our own object --- .../Framework/Serialization/External/UserInventoryItemSerializer.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs') diff --git a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs index e0ddc96..b3fb7c3 100644 --- a/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserInventoryItemSerializer.cs @@ -40,8 +40,6 @@ namespace OpenSim.Framework.Serialization.External /// XXX: Please do not use yet. public class UserInventoryItemSerializer { - protected static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); - /// /// Deserialize item /// @@ -50,7 +48,7 @@ namespace OpenSim.Framework.Serialization.External /// public static InventoryItemBase Deserialize(byte[] serialization) { - return Deserialize(m_asciiEncoding.GetString(serialization, 0, serialization.Length)); + return Deserialize(Encoding.ASCII.GetString(serialization, 0, serialization.Length)); } /// -- cgit v1.1