From f89b2379a05c53d38643f0c8bdeddfb376dd2737 Mon Sep 17 00:00:00 2001
From: UbitUmarov
Date: Sat, 27 Jan 2018 05:35:40 +0000
Subject: add a few more encoding to LLSDxmlEncode.. (W or S ?)
---
OpenSim/Framework/LLSDxmlEncode.cs | 224 +++++++++++++++++++++++++++++++++++++
1 file changed, 224 insertions(+)
(limited to 'OpenSim/Framework/LLSDxmlEncode.cs')
diff --git a/OpenSim/Framework/LLSDxmlEncode.cs b/OpenSim/Framework/LLSDxmlEncode.cs
index bd99cd6..a740866 100644
--- a/OpenSim/Framework/LLSDxmlEncode.cs
+++ b/OpenSim/Framework/LLSDxmlEncode.cs
@@ -128,6 +128,18 @@ namespace OpenSim.Framework
}
}
+ public static void AddElem(byte[] e, StringBuilder sb)
+ {
+ if(e == null || e.Length == 0)
+ sb.Append("binary />");
+ else
+ {
+ sb.Append(""); // encode64 is default
+ sb.Append(Convert.ToBase64String(e,Base64FormattingOptions.None));
+ sb.Append("");
+ }
+ }
+
public static void AddElem(int e, StringBuilder sb)
{
if(e == 0)
@@ -152,6 +164,101 @@ namespace OpenSim.Framework
}
}
+ public static void AddElem(Vector2 e, StringBuilder sb)
+ {
+ sb.Append("");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.Y.ToString(CultureInfo.InvariantCulture));
+ sb.Append("");
+ }
+ }
+
+ public static void AddElem(Vector3 e, StringBuilder sb)
+ {
+ sb.Append("");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.Z.ToString(CultureInfo.InvariantCulture));
+ sb.Append("");
+ }
+ }
+
+ public static void AddElem(Quaternion e, StringBuilder sb)
+ {
+ sb.Append("");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.W.ToString(CultureInfo.InvariantCulture));
+ sb.Append("");
+ }
+ }
+
public static void AddElem(double e, StringBuilder sb)
{
if(e == 0)
@@ -312,6 +419,22 @@ namespace OpenSim.Framework
}
}
+ public static void AddElem(string name, byte[] e, StringBuilder sb)
+ {
+ sb.Append("");
+ sb.Append(name);
+ sb.Append("");
+
+ if(e == null || e.Length == 0)
+ sb.Append("binary />");
+ else
+ {
+ sb.Append(""); // encode64 is default
+ sb.Append(Convert.ToBase64String(e,Base64FormattingOptions.None));
+ sb.Append("");
+ }
+ }
+
public static void AddElem(string name, int e, StringBuilder sb)
{
sb.Append("");
@@ -344,6 +467,107 @@ namespace OpenSim.Framework
}
}
+ public static void AddElem(string name, Vector2 e, StringBuilder sb)
+ {
+ sb.Append("");
+ sb.Append(name);
+ sb.Append("");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.Y.ToString(CultureInfo.InvariantCulture));
+ sb.Append("");
+ }
+ }
+
+ public static void AddElem(string name, Vector3 e, StringBuilder sb)
+ {
+ sb.Append("");
+ sb.Append(name);
+ sb.Append("");
+
+ if(e.X == 0)
+ sb.Append("y");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.X.ToString(CultureInfo.InvariantCulture));
+ sb.Append("y");
+ }
+
+ if(e.Y == 0)
+ sb.Append("z");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.Y.ToString(CultureInfo.InvariantCulture));
+ sb.Append("z");
+ }
+
+ if(e.Z == 0)
+ sb.Append("");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.Z.ToString(CultureInfo.InvariantCulture));
+ sb.Append("");
+ }
+ }
+
+ public static void AddElem(string name, Quaternion e, StringBuilder sb)
+ {
+ sb.Append("");
+ sb.Append(name);
+ sb.Append("");
+ else
+ {
+ sb.Append("");
+ sb.Append(e.W.ToString(CultureInfo.InvariantCulture));
+ sb.Append("");
+ }
+ }
+
public static void AddElem(string name, double e, StringBuilder sb)
{
sb.Append("");
--
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