From d3eae4073e75d1482467eee54230df141bdbb568 Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Tue, 3 Feb 2009 05:20:35 +0000 Subject: - move OpenSim/Framework/IUserData.cs to OpenSim/Data/IUserData.cs - trim trailing whitespace --- OpenSim/Framework/IUserData.cs | 192 ----------------------------------------- 1 file changed, 192 deletions(-) delete mode 100644 OpenSim/Framework/IUserData.cs (limited to 'OpenSim/Framework/IUserData.cs') diff --git a/OpenSim/Framework/IUserData.cs b/OpenSim/Framework/IUserData.cs deleted file mode 100644 index 4653255..0000000 --- a/OpenSim/Framework/IUserData.cs +++ /dev/null @@ -1,192 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.Collections.Generic; -using OpenMetaverse; - -namespace OpenSim.Framework -{ - /// - /// An interface for connecting to user storage servers. - /// - public interface IUserDataPlugin : IPlugin - { - /// - /// Returns a user profile from a database via their UUID - /// - /// The user's UUID - /// The user data profile. Returns null if no user is found - UserProfileData GetUserByUUID(UUID user); - - /// - /// Returns a users profile by searching their username parts - /// - /// Account firstname - /// Account lastname - /// The user data profile - UserProfileData GetUserByName(string fname, string lname); - - /// - /// Returns a list of UUIDs firstnames and lastnames that match string query entered into the avatar picker. - /// - /// ID associated with the user's query. This must match what the client sent - /// The filtered contents of the search box when the user hit search. - /// The user data profile - List GeneratePickerResults(UUID queryID, string query); - - /// - /// Returns the current agent for a user searching by it's UUID - /// - /// The users UUID - /// The current agent session - UserAgentData GetAgentByUUID(UUID user); - - /// - /// Returns the current session agent for a user searching by username - /// - /// The users account name - /// The current agent session - UserAgentData GetAgentByName(string name); - - /// - /// Returns the current session agent for a user searching by username parts - /// - /// The users first account name - /// The users account surname - /// The current agent session - UserAgentData GetAgentByName(string fname, string lname); - - /// - /// Stores new web-login key for user during web page login - /// - /// - void StoreWebLoginKey(UUID agentID, UUID webLoginKey); - - /// - /// Adds a new User profile to the database - /// - /// UserProfile to add - void AddNewUserProfile(UserProfileData user); - - /// - /// Updates an existing user profile - /// - /// UserProfile to update - bool UpdateUserProfile(UserProfileData user); - - /// - /// Adds a new agent to the database - /// - /// The agent to add - void AddNewUserAgent(UserAgentData agent); - - /// - /// Adds a new friend to the database for XUser - /// - /// The agent that who's friends list is being added to - /// The agent that being added to the friends list of the friends list owner - /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects - void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms); - - /// - /// Delete friend on friendlistowner's friendlist. - /// - /// The agent that who's friends list is being updated - /// The Ex-friend agent - void RemoveUserFriend(UUID friendlistowner, UUID friend); - - /// - /// Update permissions for friend on friendlistowner's friendlist. - /// - /// The agent that who's friends list is being updated - /// The agent that is getting or loosing permissions - /// A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects - void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); - - /// - /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner - /// - /// The agent that we're retreiving the friends Data. - List GetUserFriendList(UUID friendlistowner); - - /// - /// Returns a list of - /// A of , mapping the s to s. - /// - Dictionary GetFriendRegionInfos(List uuids); - - /// - /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) - /// - /// The account to transfer from - /// The account to transfer to - /// The amount to transfer - /// Successful? - bool MoneyTransferRequest(UUID from, UUID to, uint amount); - - /// - /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. - /// - /// User to transfer from - /// User to transfer to - /// Specified inventory item - /// Successful? - bool InventoryTransferRequest(UUID from, UUID to, UUID inventory); - - /// - /// Initialises the plugin (artificial constructor) - /// - void Initialise(string connect); - - /// - /// Gets the user appearance - /// - AvatarAppearance GetUserAppearance(UUID user); - - void UpdateUserAppearance(UUID user, AvatarAppearance appearance); - - void ResetAttachments(UUID userID); - - void LogoutUsers(UUID regionID); - } - - public class UserDataInitialiser : PluginInitialiserBase - { - private string connect; - public UserDataInitialiser (string s) { connect = s; } - public override void Initialise (IPlugin plugin) - { - IUserDataPlugin p = plugin as IUserDataPlugin; - p.Initialise (connect); - } - } -} -- cgit v1.1