From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001
From: onefang
Date: Sun, 19 May 2019 21:24:15 +1000
Subject: Dump OpenSim 0.9.0.1 into it's own branch.
---
OpenSim/Framework/ISceneAgent.cs | 17 ++++++++---------
1 file changed, 8 insertions(+), 9 deletions(-)
(limited to 'OpenSim/Framework/ISceneAgent.cs')
diff --git a/OpenSim/Framework/ISceneAgent.cs b/OpenSim/Framework/ISceneAgent.cs
index ca1399c..5d70b83 100644
--- a/OpenSim/Framework/ISceneAgent.cs
+++ b/OpenSim/Framework/ISceneAgent.cs
@@ -55,6 +55,10 @@ namespace OpenSim.Framework
///
bool IsChildAgent { get; }
+ bool IsInTransit { get; }
+ bool IsNPC { get;}
+
+ bool Invulnerable { get; set; }
///
/// Avatar appearance data.
///
@@ -66,22 +70,17 @@ namespace OpenSim.Framework
AvatarAppearance Appearance { get; set; }
///
- /// Set if initial data about the scene (avatars, objects) has been sent to the client.
- ///
- bool SentInitialDataToClient { get; }
-
- ///
/// Send initial scene data to the client controlling this agent
///
///
/// This includes scene object data and the appearance data of other avatars.
///
- void SendInitialDataToClient();
+ void SendInitialDataToMe();
- ///
+ ///
/// Direction in which the scene presence is looking.
///
/// Will be Vector3.Zero for a child agent.
- Vector3 Lookat { get; }
+ Vector3 Lookat { get; }
}
-}
\ No newline at end of file
+}
--
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