From 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb Mon Sep 17 00:00:00 2001 From: onefang Date: Sun, 19 May 2019 21:24:15 +1000 Subject: Dump OpenSim 0.9.0.1 into it's own branch. --- OpenSim/Framework/ISceneAgent.cs | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'OpenSim/Framework/ISceneAgent.cs') diff --git a/OpenSim/Framework/ISceneAgent.cs b/OpenSim/Framework/ISceneAgent.cs index ca1399c..5d70b83 100644 --- a/OpenSim/Framework/ISceneAgent.cs +++ b/OpenSim/Framework/ISceneAgent.cs @@ -55,6 +55,10 @@ namespace OpenSim.Framework /// bool IsChildAgent { get; } + bool IsInTransit { get; } + bool IsNPC { get;} + + bool Invulnerable { get; set; } /// /// Avatar appearance data. /// @@ -66,22 +70,17 @@ namespace OpenSim.Framework AvatarAppearance Appearance { get; set; } /// - /// Set if initial data about the scene (avatars, objects) has been sent to the client. - /// - bool SentInitialDataToClient { get; } - - /// /// Send initial scene data to the client controlling this agent /// /// /// This includes scene object data and the appearance data of other avatars. /// - void SendInitialDataToClient(); + void SendInitialDataToMe(); - /// + /// /// Direction in which the scene presence is looking. /// /// Will be Vector3.Zero for a child agent. - Vector3 Lookat { get; } + Vector3 Lookat { get; } } -} \ No newline at end of file +} -- cgit v1.1