From af3cd00048fb6476eb5140bcfccda926627363f2 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 9 Dec 2011 23:07:53 +0000
Subject: Get rid of IScene.PresenceChildStatus() which always had to execute a
lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
---
OpenSim/Framework/IScene.cs | 13 -------------
1 file changed, 13 deletions(-)
(limited to 'OpenSim/Framework/IScene.cs')
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index e0e023d..b2604f4 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -89,19 +89,6 @@ namespace OpenSim.Framework
string GetSimulatorVersion();
- ///
- /// Is the agent denoted by the given agentID a child presence in this scene?
- ///
- ///
- /// Used by ClientView when a 'kick everyone' or 'estate message' occurs
- ///
- /// AvatarID to lookup
- /// true if the presence is a child agent, false if the presence is a root exception
- ///
- /// Thrown if the agent does not exist.
- ///
- bool PresenceChildStatus(UUID agentId);
-
bool TryGetScenePresence(UUID agentID, out object scenePresence);
///
--
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