From 0e265889dd909d23b45175ec0e6f2d52725c008c Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 8 Dec 2011 19:25:24 +0000
Subject: Remove unnecessary AgentCircuitData null check from
Scene.AddNewClient().
The only caller is the LLUDP stack and this has to validate the UDP circuit itself, so we know that it exists.
This allows us to eliminate another null check elsewhere and simplifies the method contract
---
OpenSim/Framework/IScene.cs | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
(limited to 'OpenSim/Framework/IScene.cs')
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs
index 6919c48..e0e023d 100644
--- a/OpenSim/Framework/IScene.cs
+++ b/OpenSim/Framework/IScene.cs
@@ -74,9 +74,7 @@ namespace OpenSim.Framework
///
/// The type of agent to add.
///
- /// The scene agent if the new client was added.
- /// Null if the required scene agent already existed or no scene agent was added because the required client circuit doesn't exist.
- ///
+ /// The scene agent if the new client was added or if an agent that already existed.
ISceneAgent AddNewClient(IClientAPI client, PresenceType type);
///
--
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