From 646bbbc84b8010e0dacbeed5342cdb045f46cc49 Mon Sep 17 00:00:00 2001
From: MW
Date: Wed, 27 Jun 2007 15:28:52 +0000
Subject: Some work on restructuring the namespaces / project names. Note this
doesn't compile yet as not all the code has been changed to use the new
namespaces. Am committing it now for feedback on the namespaces.
---
OpenSim/Framework/Data/SimProfileData.cs | 114 +++++++++++++++++++++++++++++++
1 file changed, 114 insertions(+)
create mode 100644 OpenSim/Framework/Data/SimProfileData.cs
(limited to 'OpenSim/Framework/Data/SimProfileData.cs')
diff --git a/OpenSim/Framework/Data/SimProfileData.cs b/OpenSim/Framework/Data/SimProfileData.cs
new file mode 100644
index 0000000..201aa01
--- /dev/null
+++ b/OpenSim/Framework/Data/SimProfileData.cs
@@ -0,0 +1,114 @@
+/*
+* Copyright (c) Contributors, http://www.openmetaverse.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSim Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.Framework.Data
+{
+ ///
+ /// A class which contains information known to the grid server about a region
+ ///
+ public class SimProfileData
+ {
+ ///
+ /// The name of the region
+ ///
+ public string regionName = "";
+
+ ///
+ /// A 64-bit number combining map position into a (mostly) unique ID
+ ///
+ public ulong regionHandle;
+
+ ///
+ /// OGS/OpenSim Specific ID for a region
+ ///
+ public libsecondlife.LLUUID UUID;
+
+ ///
+ /// Coordinates of the region
+ ///
+ public uint regionLocX;
+ public uint regionLocY;
+ public uint regionLocZ; // Reserved (round-robin, layers, etc)
+
+ ///
+ /// Authentication secrets
+ ///
+ /// Not very secure, needs improvement.
+ public string regionSendKey = "";
+ public string regionRecvKey = "";
+ public string regionSecret = "";
+
+ ///
+ /// Whether the region is online
+ ///
+ public bool regionOnline;
+
+ ///
+ /// Information about the server that the region is currently hosted on
+ ///
+ public string serverIP = "";
+ public uint serverPort;
+ public string serverURI = "";
+
+ ///
+ /// Set of optional overrides. Can be used to create non-eulicidean spaces.
+ ///
+ public ulong regionNorthOverrideHandle;
+ public ulong regionSouthOverrideHandle;
+ public ulong regionEastOverrideHandle;
+ public ulong regionWestOverrideHandle;
+
+ ///
+ /// Optional: URI Location of the region database
+ ///
+ /// Used for floating sim pools where the region data is not nessecarily coupled to a specific server
+ public string regionDataURI = "";
+
+ ///
+ /// Region Asset Details
+ ///
+ public string regionAssetURI = "";
+ public string regionAssetSendKey = "";
+ public string regionAssetRecvKey = "";
+
+ ///
+ /// Region Userserver Details
+ ///
+ public string regionUserURI = "";
+ public string regionUserSendKey = "";
+ public string regionUserRecvKey = "";
+
+ ///
+ /// Region Map Texture Asset
+ ///
+ public libsecondlife.LLUUID regionMapTextureID = new libsecondlife.LLUUID("00000000-0000-0000-9999-000000000006");
+ }
+}
--
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