From 87e2a694e200f5774f71d38041247912b5ccf98d Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 27 Dec 2007 14:00:30 +0000 Subject: * AssetServerBase: _ProcessRequest is now called GetAsset * PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated. --- OpenSim/Framework/Data.MySQL/MySQLDataStore.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Framework/Data.MySQL/MySQLDataStore.cs') diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs index 61b22a0..06a5814 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs @@ -916,7 +916,10 @@ namespace OpenSim.Framework.Data.MySQL s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); - s.TextureEntry = (byte[])row["Texture"]; + + byte[] textureEntry = (byte[])row["Texture"]; + s.TextureEntry = textureEntry; + s.ExtraParams = (byte[])row["ExtraParams"]; return s; -- cgit v1.1