From 3b35332957e0d122cdd063ad14d3795856bcd8e5 Mon Sep 17 00:00:00 2001
From: Johan Berntsson
Date: Wed, 23 Jul 2008 07:27:11 +0000
Subject: adding files that were not included in r5589
---
.../Communications/ISecureInventoryService.cs | 125 +++++++++++++++++++++
1 file changed, 125 insertions(+)
create mode 100644 OpenSim/Framework/Communications/ISecureInventoryService.cs
(limited to 'OpenSim/Framework/Communications')
diff --git a/OpenSim/Framework/Communications/ISecureInventoryService.cs b/OpenSim/Framework/Communications/ISecureInventoryService.cs
new file mode 100644
index 0000000..0e7861a
--- /dev/null
+++ b/OpenSim/Framework/Communications/ISecureInventoryService.cs
@@ -0,0 +1,125 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections.Generic;
+using libsecondlife;
+using OpenSim.Framework.Communications.Cache;
+
+namespace OpenSim.Framework.Communications
+{
+
+ ///
+ /// Defines all the operations one can perform on a user's inventory.
+ ///
+ public interface ISecureInventoryService
+ {
+ string Host
+ {
+ get;
+ }
+ ///
+ /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
+ /// inventory has been received
+ ///
+ ///
+ ///
+ void RequestInventoryForUser(LLUUID userID, LLUUID session_id, InventoryReceiptCallback callback);
+
+ ///
+ /// Add a new folder to the user's inventory
+ ///
+ ///
+ /// true if the folder was successfully added
+ bool AddFolder(InventoryFolderBase folder, LLUUID session_id);
+
+ ///
+ /// Update a folder in the user's inventory
+ ///
+ ///
+ /// true if the folder was successfully updated
+ bool UpdateFolder(InventoryFolderBase folder, LLUUID session_id);
+
+ ///
+ /// Move an inventory folder to a new location
+ ///
+ /// A folder containing the details of the new location
+ /// true if the folder was successfully moved
+ bool MoveFolder(InventoryFolderBase folder, LLUUID session_id);
+
+ ///
+ /// Purge an inventory folder of all its items and subfolders.
+ ///
+ ///
+ /// true if the folder was successfully purged
+ bool PurgeFolder(InventoryFolderBase folder, LLUUID session_id);
+
+ ///
+ /// Add a new item to the user's inventory
+ ///
+ ///
+ /// true if the item was successfully added
+ bool AddItem(InventoryItemBase item, LLUUID session_id);
+
+ ///
+ /// Update an item in the user's inventory
+ ///
+ ///
+ /// true if the item was successfully updated
+ bool UpdateItem(InventoryItemBase item, LLUUID session_id);
+
+ ///
+ /// Delete an item from the user's inventory
+ ///
+ ///
+ /// true if the item was successfully deleted
+ bool DeleteItem(InventoryItemBase item, LLUUID session_id);
+
+ ///
+ /// Create a new inventory for the given user.
+ ///
+ ///
+ /// true if the inventory was successfully created, false otherwise
+ bool CreateNewUserInventory(LLUUID user);
+
+ bool HasInventoryForUser(LLUUID userID);
+
+ ///
+ /// Retrieve the root inventory folder for the given user.
+ ///
+ ///
+ /// null if no root folder was found
+ InventoryFolderBase RequestRootFolder(LLUUID userID);
+
+ ///
+ /// Returns a list of all the folders in a given user's inventory.
+ ///
+ ///
+ /// A flat list of the user's inventory folder tree,
+ /// null if there is no inventory for this user
+ List GetInventorySkeleton(LLUUID userId);
+ }
+}
--
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