From f7eac63e01d957bd9c115ac0f55d1dd6109f6aea Mon Sep 17 00:00:00 2001
From: diva
Date: Sun, 29 Mar 2009 22:04:45 +0000
Subject: Another bit of refactoring to try to make sense of
OpenSim.Framework.Communications. Everything that looks like a service, with
service handlers, moved to .Services -- i.e. LoginService and Response, and
GridInfoService. The rest of the changes were to adapt to the new locations
of those files.
---
.../Communications/Services/LoginService.cs | 1093 ++++++++++++++++++++
1 file changed, 1093 insertions(+)
create mode 100644 OpenSim/Framework/Communications/Services/LoginService.cs
(limited to 'OpenSim/Framework/Communications/Services/LoginService.cs')
diff --git a/OpenSim/Framework/Communications/Services/LoginService.cs b/OpenSim/Framework/Communications/Services/LoginService.cs
new file mode 100644
index 0000000..51158c9
--- /dev/null
+++ b/OpenSim/Framework/Communications/Services/LoginService.cs
@@ -0,0 +1,1093 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using System.Text.RegularExpressions;
+using System.Threading;
+using System.Web;
+using log4net;
+using Nwc.XmlRpc;
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+using OpenSim.Framework.Communications.Cache;
+using OpenSim.Framework.Statistics;
+
+namespace OpenSim.Framework.Communications.Services
+{
+ public abstract class LoginService
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ protected string m_welcomeMessage = "Welcome to OpenSim";
+ protected int m_minLoginLevel = 0;
+ protected UserManagerBase m_userManager = null;
+ protected Mutex m_loginMutex = new Mutex(false);
+
+ ///
+ /// Used during login to send the skeleton of the OpenSim Library to the client.
+ ///
+ protected LibraryRootFolder m_libraryRootFolder;
+
+ protected uint m_defaultHomeX;
+ protected uint m_defaultHomeY;
+
+ ///
+ /// Used by the login service to make requests to the inventory service.
+ ///
+ protected IInterServiceInventoryServices m_inventoryService;
+
+ ///
+ /// Constructor
+ ///
+ ///
+ ///
+ ///
+ public LoginService(UserManagerBase userManager, LibraryRootFolder libraryRootFolder,
+ string welcomeMess)
+ {
+ m_userManager = userManager;
+ m_libraryRootFolder = libraryRootFolder;
+
+ if (welcomeMess != String.Empty)
+ {
+ m_welcomeMessage = welcomeMess;
+ }
+ }
+
+ ///
+ /// If the user is already logged in, try to notify the region that the user they've got is dead.
+ ///
+ ///
+ public virtual void LogOffUser(UserProfileData theUser, string message)
+ {
+ }
+
+
+ ///
+ /// Called when we receive the client's initial XMLRPC login_to_simulator request message
+ ///
+ /// The XMLRPC request
+ /// The response to send
+ public virtual XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
+ {
+ // Temporary fix
+ m_loginMutex.WaitOne();
+
+ try
+ {
+ //CFK: CustomizeResponse contains sufficient strings to alleviate the need for this.
+ //CKF: m_log.Info("[LOGIN]: Attempting login now...");
+ XmlRpcResponse response = new XmlRpcResponse();
+ Hashtable requestData = (Hashtable)request.Params[0];
+
+ SniffLoginKey((Uri)request.Params[2], requestData);
+
+ bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") &&
+ (requestData.Contains("passwd") || requestData.Contains("web_login_key")));
+
+ string startLocationRequest = "last";
+
+ UserProfileData userProfile;
+ LoginResponse logResponse = new LoginResponse();
+
+ string firstname;
+ string lastname;
+
+ if (GoodXML)
+ {
+ if (requestData.Contains("start"))
+ {
+ startLocationRequest = (string)requestData["start"];
+ }
+
+ firstname = (string)requestData["first"];
+ lastname = (string)requestData["last"];
+
+ m_log.InfoFormat(
+ "[LOGIN BEGIN]: XMLRPC Received login request message from user '{0}' '{1}'",
+ firstname, lastname);
+
+ string clientVersion = "Unknown";
+
+ if (requestData.Contains("version"))
+ {
+ clientVersion = (string)requestData["version"];
+ }
+
+ m_log.DebugFormat(
+ "[LOGIN]: XMLRPC Client is {0}, start location is {1}", clientVersion, startLocationRequest);
+
+ if (!TryAuthenticateXmlRpcLogin(request, firstname, lastname, out userProfile))
+ {
+ return logResponse.CreateLoginFailedResponse();
+ }
+ }
+ else
+ {
+ m_log.Info(
+ "[LOGIN END]: XMLRPC login_to_simulator login message did not contain all the required data");
+
+ return logResponse.CreateGridErrorResponse();
+ }
+
+ if (userProfile.GodLevel < m_minLoginLevel)
+ {
+ return logResponse.CreateLoginBlockedResponse();
+ }
+ else
+ {
+ // If we already have a session...
+ if (userProfile.CurrentAgent != null && userProfile.CurrentAgent.AgentOnline)
+ {
+ //TODO: The following statements can cause trouble:
+ // If agentOnline could not turn from true back to false normally
+ // because of some problem, for instance, the crashment of server or client,
+ // the user cannot log in any longer.
+ userProfile.CurrentAgent.AgentOnline = false;
+
+ m_userManager.CommitAgent(ref userProfile);
+
+ // try to tell the region that their user is dead.
+ LogOffUser(userProfile, " XMLRPC You were logged off because you logged in from another location");
+
+ // Reject the login
+
+ m_log.InfoFormat(
+ "[LOGIN END]: XMLRPC Notifying user {0} {1} that they are already logged in",
+ firstname, lastname);
+
+ return logResponse.CreateAlreadyLoggedInResponse();
+ }
+
+ // Otherwise...
+ // Create a new agent session
+
+ m_userManager.ResetAttachments(userProfile.ID);
+
+ CreateAgent(userProfile, request);
+
+ try
+ {
+ UUID agentID = userProfile.ID;
+ InventoryData inventData;
+
+ try
+ {
+ inventData = GetInventorySkeleton(agentID);
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[LOGIN END]: Error retrieving inventory skeleton of agent {0} - {1}",
+ agentID, e);
+
+ return logResponse.CreateLoginInventoryFailedResponse();
+ }
+
+ ArrayList AgentInventoryArray = inventData.InventoryArray;
+
+ Hashtable InventoryRootHash = new Hashtable();
+ InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
+ ArrayList InventoryRoot = new ArrayList();
+ InventoryRoot.Add(InventoryRootHash);
+ userProfile.RootInventoryFolderID = inventData.RootFolderID;
+
+ // Inventory Library Section
+ Hashtable InventoryLibRootHash = new Hashtable();
+ InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
+ ArrayList InventoryLibRoot = new ArrayList();
+ InventoryLibRoot.Add(InventoryLibRootHash);
+
+ logResponse.InventoryLibRoot = InventoryLibRoot;
+ logResponse.InventoryLibraryOwner = GetLibraryOwner();
+ logResponse.InventoryRoot = InventoryRoot;
+ logResponse.InventorySkeleton = AgentInventoryArray;
+ logResponse.InventoryLibrary = GetInventoryLibrary();
+
+ logResponse.CircuitCode = Util.RandomClass.Next();
+ logResponse.Lastname = userProfile.SurName;
+ logResponse.Firstname = userProfile.FirstName;
+ logResponse.AgentID = agentID;
+ logResponse.SessionID = userProfile.CurrentAgent.SessionID;
+ logResponse.SecureSessionID = userProfile.CurrentAgent.SecureSessionID;
+ logResponse.Message = GetMessage();
+ logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
+ logResponse.StartLocation = startLocationRequest;
+
+ if (CustomiseResponse(logResponse, userProfile, startLocationRequest))
+ {
+ userProfile.LastLogin = userProfile.CurrentAgent.LoginTime;
+ CommitAgent(ref userProfile);
+
+ // If we reach this point, then the login has successfully logged onto the grid
+ if (StatsManager.UserStats != null)
+ StatsManager.UserStats.AddSuccessfulLogin();
+
+ m_log.DebugFormat(
+ "[LOGIN END]: XMLRPC Authentication of user {0} {1} successful. Sending response to client.",
+ firstname, lastname);
+
+ return logResponse.ToXmlRpcResponse();
+ }
+ else
+ {
+ m_log.ErrorFormat("[LOGIN END]: XMLRPC informing user {0} {1} that login failed due to an unavailable region", firstname, lastname);
+ return logResponse.CreateDeadRegionResponse();
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[LOGIN END]: XMLRPC Login failed, " + e);
+ m_log.Error(e.StackTrace);
+ }
+ }
+
+ m_log.Info("[LOGIN END]: XMLRPC Login failed. Sending back blank XMLRPC response");
+ return response;
+ }
+ finally
+ {
+ m_loginMutex.ReleaseMutex();
+ }
+ }
+
+ protected virtual bool TryAuthenticateXmlRpcLogin(XmlRpcRequest request, string firstname, string lastname, out UserProfileData userProfile)
+ {
+ Hashtable requestData = (Hashtable)request.Params[0];
+
+ bool GoodLogin = false;
+
+ userProfile = GetTheUser(firstname, lastname);
+ if (userProfile == null)
+ {
+ m_log.Info("[LOGIN END]: XMLRPC Could not find a profile for " + firstname + " " + lastname);
+ }
+ else
+ {
+ if (requestData.Contains("passwd"))
+ {
+ string passwd = (string)requestData["passwd"];
+ GoodLogin = AuthenticateUser(userProfile, passwd);
+ }
+ if (!GoodLogin && (requestData.Contains("web_login_key")))
+ {
+ try
+ {
+ UUID webloginkey = new UUID((string)requestData["web_login_key"]);
+ GoodLogin = AuthenticateUser(userProfile, webloginkey);
+ }
+ catch (Exception e)
+ {
+ m_log.InfoFormat(
+ "[LOGIN END]: XMLRPC Bad web_login_key: {0} for user {1} {2}, exception {3}",
+ requestData["web_login_key"], firstname, lastname, e);
+ }
+ }
+ }
+
+ return GoodLogin;
+ }
+
+ protected virtual bool TryAuthenticateLLSDLogin(string firstname, string lastname, string passwd, out UserProfileData userProfile)
+ {
+ bool GoodLogin = false;
+ userProfile = GetTheUser(firstname, lastname);
+ if (userProfile == null)
+ {
+ m_log.Info("[LOGIN]: LLSD Could not find a profile for " + firstname + " " + lastname);
+
+ return false;
+ }
+
+ GoodLogin = AuthenticateUser(userProfile, passwd);
+ return GoodLogin;
+ }
+
+ ///
+ /// Called when we receive the client's initial LLSD login_to_simulator request message
+ ///
+ /// The LLSD request
+ /// The response to send
+ public OSD LLSDLoginMethod(OSD request)
+ {
+ // Temporary fix
+ m_loginMutex.WaitOne();
+
+ try
+ {
+ // bool GoodLogin = false;
+
+ string startLocationRequest = "last";
+
+ UserProfileData userProfile = null;
+ LoginResponse logResponse = new LoginResponse();
+
+ if (request.Type == OSDType.Map)
+ {
+ OSDMap map = (OSDMap)request;
+
+ if (map.ContainsKey("first") && map.ContainsKey("last") && map.ContainsKey("passwd"))
+ {
+ string firstname = map["first"].AsString();
+ string lastname = map["last"].AsString();
+ string passwd = map["passwd"].AsString();
+
+ if (map.ContainsKey("start"))
+ {
+ m_log.Info("[LOGIN]: LLSD StartLocation Requested: " + map["start"].AsString());
+ startLocationRequest = map["start"].AsString();
+ }
+ m_log.Info("[LOGIN]: LLSD Login Requested for: '" + firstname + "' '" + lastname + "' / " + passwd);
+
+ if (!TryAuthenticateLLSDLogin(firstname, lastname, passwd, out userProfile))
+ {
+ return logResponse.CreateLoginFailedResponseLLSD();
+ }
+ }
+ else
+ return logResponse.CreateLoginFailedResponseLLSD();
+ }
+ else
+ return logResponse.CreateLoginFailedResponseLLSD();
+
+
+ if (userProfile.GodLevel < m_minLoginLevel)
+ {
+ return logResponse.CreateLoginBlockedResponseLLSD();
+ }
+ else
+ {
+ // If we already have a session...
+ if (userProfile.CurrentAgent != null && userProfile.CurrentAgent.AgentOnline)
+ {
+ userProfile.CurrentAgent.AgentOnline = false;
+
+ m_userManager.CommitAgent(ref userProfile);
+ // try to tell the region that their user is dead.
+ LogOffUser(userProfile, " LLSD You were logged off because you logged in from another location");
+
+ // Reject the login
+
+ m_log.InfoFormat(
+ "[LOGIN END]: LLSD Notifying user {0} {1} that they are already logged in",
+ userProfile.FirstName, userProfile.SurName);
+
+ userProfile.CurrentAgent = null;
+ return logResponse.CreateAlreadyLoggedInResponseLLSD();
+ }
+
+ // Otherwise...
+ // Create a new agent session
+
+ m_userManager.ResetAttachments(userProfile.ID);
+
+ CreateAgent(userProfile, request);
+
+ try
+ {
+ UUID agentID = userProfile.ID;
+
+ //InventoryData inventData = GetInventorySkeleton(agentID);
+ InventoryData inventData = null;
+
+ try
+ {
+ inventData = GetInventorySkeleton(agentID);
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[LOGIN END]: LLSD Error retrieving inventory skeleton of agent {0}, {1} - {2}",
+ agentID, e.GetType(), e.Message);
+
+ return logResponse.CreateLoginFailedResponseLLSD();// .CreateLoginInventoryFailedResponseLLSD ();
+ }
+
+
+ ArrayList AgentInventoryArray = inventData.InventoryArray;
+
+ Hashtable InventoryRootHash = new Hashtable();
+ InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
+ ArrayList InventoryRoot = new ArrayList();
+ InventoryRoot.Add(InventoryRootHash);
+ userProfile.RootInventoryFolderID = inventData.RootFolderID;
+
+
+ // Inventory Library Section
+ Hashtable InventoryLibRootHash = new Hashtable();
+ InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
+ ArrayList InventoryLibRoot = new ArrayList();
+ InventoryLibRoot.Add(InventoryLibRootHash);
+
+ logResponse.InventoryLibRoot = InventoryLibRoot;
+ logResponse.InventoryLibraryOwner = GetLibraryOwner();
+ logResponse.InventoryRoot = InventoryRoot;
+ logResponse.InventorySkeleton = AgentInventoryArray;
+ logResponse.InventoryLibrary = GetInventoryLibrary();
+
+ logResponse.CircuitCode = (Int32)Util.RandomClass.Next();
+ logResponse.Lastname = userProfile.SurName;
+ logResponse.Firstname = userProfile.FirstName;
+ logResponse.AgentID = agentID;
+ logResponse.SessionID = userProfile.CurrentAgent.SessionID;
+ logResponse.SecureSessionID = userProfile.CurrentAgent.SecureSessionID;
+ logResponse.Message = GetMessage();
+ logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
+ logResponse.StartLocation = startLocationRequest;
+
+ try
+ {
+ CustomiseResponse(logResponse, userProfile, startLocationRequest);
+ }
+ catch (Exception ex)
+ {
+ m_log.Info("[LOGIN]: LLSD " + ex.ToString());
+ return logResponse.CreateDeadRegionResponseLLSD();
+ }
+
+ userProfile.LastLogin = userProfile.CurrentAgent.LoginTime;
+ CommitAgent(ref userProfile);
+
+ // If we reach this point, then the login has successfully logged onto the grid
+ if (StatsManager.UserStats != null)
+ StatsManager.UserStats.AddSuccessfulLogin();
+
+ m_log.DebugFormat(
+ "[LOGIN END]: LLSD Authentication of user {0} {1} successful. Sending response to client.",
+ userProfile.FirstName, userProfile.SurName);
+
+ return logResponse.ToLLSDResponse();
+ }
+ catch (Exception ex)
+ {
+ m_log.Info("[LOGIN]: LLSD " + ex.ToString());
+ return logResponse.CreateFailedResponseLLSD();
+ }
+ }
+ }
+ finally
+ {
+ m_loginMutex.ReleaseMutex();
+ }
+ }
+
+ public Hashtable ProcessHTMLLogin(Hashtable keysvals)
+ {
+ // Matches all unspecified characters
+ // Currently specified,; lowercase letters, upper case letters, numbers, underline
+ // period, space, parens, and dash.
+
+ Regex wfcut = new Regex("[^a-zA-Z0-9_\\.\\$ \\(\\)\\-]");
+
+ Hashtable returnactions = new Hashtable();
+ int statuscode = 200;
+
+ string firstname = String.Empty;
+ string lastname = String.Empty;
+ string location = String.Empty;
+ string region = String.Empty;
+ string grid = String.Empty;
+ string channel = String.Empty;
+ string version = String.Empty;
+ string lang = String.Empty;
+ string password = String.Empty;
+ string errormessages = String.Empty;
+
+ // the client requires the HTML form field be named 'username'
+ // however, the data it sends when it loads the first time is 'firstname'
+ // another one of those little nuances.
+
+ if (keysvals.Contains("firstname"))
+ firstname = wfcut.Replace((string)keysvals["firstname"], String.Empty, 99999);
+
+ if (keysvals.Contains("username"))
+ firstname = wfcut.Replace((string)keysvals["username"], String.Empty, 99999);
+
+ if (keysvals.Contains("lastname"))
+ lastname = wfcut.Replace((string)keysvals["lastname"], String.Empty, 99999);
+
+ if (keysvals.Contains("location"))
+ location = wfcut.Replace((string)keysvals["location"], String.Empty, 99999);
+
+ if (keysvals.Contains("region"))
+ region = wfcut.Replace((string)keysvals["region"], String.Empty, 99999);
+
+ if (keysvals.Contains("grid"))
+ grid = wfcut.Replace((string)keysvals["grid"], String.Empty, 99999);
+
+ if (keysvals.Contains("channel"))
+ channel = wfcut.Replace((string)keysvals["channel"], String.Empty, 99999);
+
+ if (keysvals.Contains("version"))
+ version = wfcut.Replace((string)keysvals["version"], String.Empty, 99999);
+
+ if (keysvals.Contains("lang"))
+ lang = wfcut.Replace((string)keysvals["lang"], String.Empty, 99999);
+
+ if (keysvals.Contains("password"))
+ password = wfcut.Replace((string)keysvals["password"], String.Empty, 99999);
+
+ // load our login form.
+ string loginform = GetLoginForm(firstname, lastname, location, region, grid, channel, version, lang, password, errormessages);
+
+ if (keysvals.ContainsKey("show_login_form"))
+ {
+ UserProfileData user = GetTheUser(firstname, lastname);
+ bool goodweblogin = false;
+
+ if (user != null)
+ goodweblogin = AuthenticateUser(user, password);
+
+ if (goodweblogin)
+ {
+ UUID webloginkey = UUID.Random();
+ m_userManager.StoreWebLoginKey(user.ID, webloginkey);
+ //statuscode = 301;
+
+ // string redirectURL = "about:blank?redirect-http-hack=" +
+ // HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
+ // lastname +
+ // "&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
+ //m_log.Info("[WEB]: R:" + redirectURL);
+ returnactions["int_response_code"] = statuscode;
+ //returnactions["str_redirect_location"] = redirectURL;
+ //returnactions["str_response_string"] = "
GoodLogin";
+ returnactions["str_response_string"] = webloginkey.ToString();
+ }
+ else
+ {
+ errormessages = "The Username and password supplied did not match our records. Check your caps lock and try again";
+
+ loginform = GetLoginForm(firstname, lastname, location, region, grid, channel, version, lang, password, errormessages);
+ returnactions["int_response_code"] = statuscode;
+ returnactions["str_response_string"] = loginform;
+ }
+ }
+ else
+ {
+ returnactions["int_response_code"] = statuscode;
+ returnactions["str_response_string"] = loginform;
+ }
+ return returnactions;
+ }
+
+ public string GetLoginForm(string firstname, string lastname, string location, string region,
+ string grid, string channel, string version, string lang,
+ string password, string errormessages)
+ {
+ // inject our values in the form at the markers
+
+ string loginform = String.Empty;
+ string file = Path.Combine(Util.configDir(), "http_loginform.html");
+ if (!File.Exists(file))
+ {
+ loginform = GetDefaultLoginForm();
+ }
+ else
+ {
+ StreamReader sr = File.OpenText(file);
+ loginform = sr.ReadToEnd();
+ sr.Close();
+ }
+
+ loginform = loginform.Replace("[$firstname]", firstname);
+ loginform = loginform.Replace("[$lastname]", lastname);
+ loginform = loginform.Replace("[$location]", location);
+ loginform = loginform.Replace("[$region]", region);
+ loginform = loginform.Replace("[$grid]", grid);
+ loginform = loginform.Replace("[$channel]", channel);
+ loginform = loginform.Replace("[$version]", version);
+ loginform = loginform.Replace("[$lang]", lang);
+ loginform = loginform.Replace("[$password]", password);
+ loginform = loginform.Replace("[$errors]", errormessages);
+
+ return loginform;
+ }
+
+ public string GetDefaultLoginForm()
+ {
+ string responseString =
+ "";
+ responseString += "";
+ responseString += "";
+ responseString += "";
+ responseString += "";
+ responseString += "";
+ responseString += "OpenSim Login";
+ responseString += "
";
+ responseString += "";
+
+ responseString += "
";
+ responseString += "";
+ responseString += "
";
+ responseString += "";
+ responseString += "";
+ responseString += "";
+
+ return responseString;
+ }
+
+ ///
+ /// Saves a target agent to the database
+ ///
+ /// The users profile
+ /// Successful?
+ public bool CommitAgent(ref UserProfileData profile)
+ {
+ return m_userManager.CommitAgent(ref profile);
+ }
+
+ ///
+ /// Checks a user against it's password hash
+ ///
+ /// The users profile
+ /// The supplied password
+ /// Authenticated?
+ public virtual bool AuthenticateUser(UserProfileData profile, string password)
+ {
+ bool passwordSuccess = false;
+ //m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
+
+ // Web Login method seems to also occasionally send the hashed password itself
+
+ // we do this to get our hash in a form that the server password code can consume
+ // when the web-login-form submits the password in the clear (supposed to be over SSL!)
+ if (!password.StartsWith("$1$"))
+ password = "$1$" + Util.Md5Hash(password);
+
+ password = password.Remove(0, 3); //remove $1$
+
+ string s = Util.Md5Hash(password + ":" + profile.PasswordSalt);
+ // Testing...
+ //m_log.Info("[LOGIN]: SubHash:" + s + " userprofile:" + profile.passwordHash);
+ //m_log.Info("[LOGIN]: userprofile:" + profile.passwordHash + " SubCT:" + password);
+
+ passwordSuccess = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
+ || profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
+
+ return passwordSuccess;
+ }
+
+ public virtual bool AuthenticateUser(UserProfileData profile, UUID webloginkey)
+ {
+ bool passwordSuccess = false;
+ m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
+
+ // Match web login key unless it's the default weblogin key UUID.Zero
+ passwordSuccess = ((profile.WebLoginKey == webloginkey) && profile.WebLoginKey != UUID.Zero);
+
+ return passwordSuccess;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
+ {
+ m_userManager.CreateAgent(profile, request);
+ }
+
+ public void CreateAgent(UserProfileData profile, OSD request)
+ {
+ m_userManager.CreateAgent(profile, request);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public virtual UserProfileData GetTheUser(string firstname, string lastname)
+ {
+ return m_userManager.GetUserProfile(firstname, lastname);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public virtual string GetMessage()
+ {
+ return m_welcomeMessage;
+ }
+
+ private static LoginResponse.BuddyList ConvertFriendListItem(List LFL)
+ {
+ LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList();
+ foreach (FriendListItem fl in LFL)
+ {
+ LoginResponse.BuddyList.BuddyInfo buddyitem = new LoginResponse.BuddyList.BuddyInfo(fl.Friend);
+ buddyitem.BuddyID = fl.Friend;
+ buddyitem.BuddyRightsHave = (int)fl.FriendListOwnerPerms;
+ buddyitem.BuddyRightsGiven = (int)fl.FriendPerms;
+ buddylistreturn.AddNewBuddy(buddyitem);
+ }
+ return buddylistreturn;
+ }
+
+ ///
+ /// Converts the inventory library skeleton into the form required by the rpc request.
+ ///
+ ///
+ protected virtual ArrayList GetInventoryLibrary()
+ {
+ Dictionary rootFolders
+ = m_libraryRootFolder.RequestSelfAndDescendentFolders();
+ ArrayList folderHashes = new ArrayList();
+
+ foreach (InventoryFolderBase folder in rootFolders.Values)
+ {
+ Hashtable TempHash = new Hashtable();
+ TempHash["name"] = folder.Name;
+ TempHash["parent_id"] = folder.ParentID.ToString();
+ TempHash["version"] = (Int32)folder.Version;
+ TempHash["type_default"] = (Int32)folder.Type;
+ TempHash["folder_id"] = folder.ID.ToString();
+ folderHashes.Add(TempHash);
+ }
+
+ return folderHashes;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ protected virtual ArrayList GetLibraryOwner()
+ {
+ //for now create random inventory library owner
+ Hashtable TempHash = new Hashtable();
+ TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
+ ArrayList inventoryLibOwner = new ArrayList();
+ inventoryLibOwner.Add(TempHash);
+ return inventoryLibOwner;
+ }
+
+ public class InventoryData
+ {
+ public ArrayList InventoryArray = null;
+ public UUID RootFolderID = UUID.Zero;
+
+ public InventoryData(ArrayList invList, UUID rootID)
+ {
+ InventoryArray = invList;
+ RootFolderID = rootID;
+ }
+ }
+
+ protected void SniffLoginKey(Uri uri, Hashtable requestData)
+ {
+ string uri_str = uri.ToString();
+ string[] parts = uri_str.Split(new char[] { '=' });
+ if (parts.Length > 1)
+ {
+ string web_login_key = parts[1];
+ requestData.Add("web_login_key", web_login_key);
+ m_log.InfoFormat("[LOGIN]: Login with web_login_key {0}", web_login_key);
+ }
+ }
+
+ ///
+ /// Customises the login response and fills in missing values. This method also tells the login region to
+ /// expect a client connection.
+ ///
+ /// The existing response
+ /// The user profile
+ /// The requested start location
+ /// true on success, false if the region was not successfully told to expect a user connection
+ public bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
+ {
+ // add active gestures to login-response
+ AddActiveGestures(response, theUser);
+
+ // HomeLocation
+ RegionInfo homeInfo = null;
+
+ // use the homeRegionID if it is stored already. If not, use the regionHandle as before
+ UUID homeRegionId = theUser.HomeRegionID;
+ ulong homeRegionHandle = theUser.HomeRegion;
+ if (homeRegionId != UUID.Zero)
+ {
+ homeInfo = GetRegionInfo(homeRegionId);
+ }
+ else
+ {
+ homeInfo = GetRegionInfo(homeRegionHandle);
+ }
+
+ if (homeInfo != null)
+ {
+ response.Home =
+ string.Format(
+ "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
+ (homeInfo.RegionLocX * Constants.RegionSize),
+ (homeInfo.RegionLocY * Constants.RegionSize),
+ theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
+ theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
+ }
+ else
+ {
+ m_log.InfoFormat("not found the region at {0} {1}", theUser.HomeRegionX, theUser.HomeRegionY);
+ // Emergency mode: Home-region isn't available, so we can't request the region info.
+ // Use the stored home regionHandle instead.
+ // NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
+ ulong regionX = homeRegionHandle >> 32;
+ ulong regionY = homeRegionHandle & 0xffffffff;
+ response.Home =
+ string.Format(
+ "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
+ regionX, regionY,
+ theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
+ theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
+
+ m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}",
+ theUser.FirstName, theUser.SurName,
+ regionX, regionY);
+ }
+
+ // StartLocation
+ RegionInfo regionInfo = null;
+ if (startLocationRequest == "home")
+ {
+ regionInfo = homeInfo;
+ theUser.CurrentAgent.Position = theUser.HomeLocation;
+ response.LookAt = "[r" + theUser.HomeLookAt.X.ToString() + ",r" + theUser.HomeLookAt.Y.ToString() + ",r" + theUser.HomeLookAt.Z.ToString() + "]";
+ }
+ else if (startLocationRequest == "last")
+ {
+ UUID lastRegion = theUser.CurrentAgent.Region;
+ regionInfo = GetRegionInfo(lastRegion);
+ response.LookAt = "[r" + theUser.CurrentAgent.LookAt.X.ToString() + ",r" + theUser.CurrentAgent.LookAt.Y.ToString() + ",r" + theUser.CurrentAgent.LookAt.Z.ToString() + "]";
+ }
+ else
+ {
+ Regex reURI = new Regex(@"^uri:(?[^&]+)&(?\d+)&(?\d+)&(?\d+)$");
+ Match uriMatch = reURI.Match(startLocationRequest);
+ if (uriMatch == null)
+ {
+ m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, but can't process it", startLocationRequest);
+ }
+ else
+ {
+ string region = uriMatch.Groups["region"].ToString();
+ regionInfo = RequestClosestRegion(region);
+ if (regionInfo == null)
+ {
+ m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", startLocationRequest, region);
+ }
+ else
+ {
+ theUser.CurrentAgent.Position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
+ float.Parse(uriMatch.Groups["y"].Value), float.Parse(uriMatch.Groups["z"].Value));
+ }
+ }
+ response.LookAt = "[r0,r1,r0]";
+ // can be: last, home, safe, url
+ response.StartLocation = "url";
+ }
+
+ if ((regionInfo != null) && (PrepareLoginToRegion(regionInfo, theUser, response)))
+ {
+ return true;
+ }
+
+ // StartLocation not available, send him to a nearby region instead
+ // regionInfo = m_gridService.RequestClosestRegion("");
+ //m_log.InfoFormat("[LOGIN]: StartLocation not available sending to region {0}", regionInfo.regionName);
+
+ // Send him to default region instead
+ ulong defaultHandle = (((ulong)m_defaultHomeX * Constants.RegionSize) << 32) |
+ ((ulong)m_defaultHomeY * Constants.RegionSize);
+
+ if ((regionInfo != null) && (defaultHandle == regionInfo.RegionHandle))
+ {
+ m_log.ErrorFormat("[LOGIN]: Not trying the default region since this is the same as the selected region");
+ return false;
+ }
+
+ m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead");
+ regionInfo = GetRegionInfo(defaultHandle);
+
+ if (regionInfo == null)
+ {
+ m_log.ErrorFormat("[LOGIN]: No default region available. Aborting.");
+ return false;
+ }
+
+ theUser.CurrentAgent.Position = new Vector3(128, 128, 0);
+ response.StartLocation = "safe";
+
+ return PrepareLoginToRegion(regionInfo, theUser, response);
+ }
+
+ protected abstract RegionInfo RequestClosestRegion(string region);
+ protected abstract RegionInfo GetRegionInfo(ulong homeRegionHandle);
+ protected abstract RegionInfo GetRegionInfo(UUID homeRegionId);
+ protected abstract bool PrepareLoginToRegion(RegionInfo regionInfo, UserProfileData user, LoginResponse response);
+
+ ///
+ /// Add active gestures of the user to the login response.
+ ///
+ ///
+ /// A
+ ///
+ ///
+ /// A
+ ///
+ protected void AddActiveGestures(LoginResponse response, UserProfileData theUser)
+ {
+ List gestures = m_inventoryService.GetActiveGestures(theUser.ID);
+ //m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count);
+ ArrayList list = new ArrayList();
+ if (gestures != null)
+ {
+ foreach (InventoryItemBase gesture in gestures)
+ {
+ Hashtable item = new Hashtable();
+ item["item_id"] = gesture.ID.ToString();
+ item["asset_id"] = gesture.AssetID.ToString();
+ list.Add(item);
+ }
+ }
+ response.ActiveGestures = list;
+ }
+
+ ///
+ /// Get the initial login inventory skeleton (in other words, the folder structure) for the given user.
+ ///
+ ///
+ ///
+ /// This will be thrown if there is a problem with the inventory service
+ protected InventoryData GetInventorySkeleton(UUID userID)
+ {
+ List folders = m_inventoryService.GetInventorySkeleton(userID);
+
+ // If we have user auth but no inventory folders for some reason, create a new set of folders.
+ if (folders == null || folders.Count == 0)
+ {
+ m_log.InfoFormat(
+ "[LOGIN]: A root inventory folder for user {0} was not found. Requesting creation.", userID);
+
+ // Although the create user function creates a new agent inventory along with a new user profile, some
+ // tools are creating the user profile directly in the database without creating the inventory. At
+ // this time we'll accomodate them by lazily creating the user inventory now if it doesn't already
+ // exist.
+ if (!m_inventoryService.CreateNewUserInventory(userID))
+ {
+ throw new Exception(
+ String.Format(
+ "The inventory creation request for user {0} did not succeed."
+ + " Please contact your inventory service provider for more information.",
+ userID));
+ }
+
+ m_log.InfoFormat("[LOGIN]: A new inventory skeleton was successfully created for user {0}", userID);
+
+ folders = m_inventoryService.GetInventorySkeleton(userID);
+
+ if (folders == null || folders.Count == 0)
+ {
+ throw new Exception(
+ String.Format(
+ "A root inventory folder for user {0} could not be retrieved from the inventory service",
+ userID));
+ }
+ }
+
+ UUID rootID = UUID.Zero;
+ ArrayList AgentInventoryArray = new ArrayList();
+ Hashtable TempHash;
+ foreach (InventoryFolderBase InvFolder in folders)
+ {
+ if (InvFolder.ParentID == UUID.Zero)
+ {
+ rootID = InvFolder.ID;
+ }
+ TempHash = new Hashtable();
+ TempHash["name"] = InvFolder.Name;
+ TempHash["parent_id"] = InvFolder.ParentID.ToString();
+ TempHash["version"] = (Int32)InvFolder.Version;
+ TempHash["type_default"] = (Int32)InvFolder.Type;
+ TempHash["folder_id"] = InvFolder.ID.ToString();
+ AgentInventoryArray.Add(TempHash);
+ }
+
+ return new InventoryData(AgentInventoryArray, rootID);
+ }
+ }
+}
--
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