From a3851b3812aae6221714b1e61656d0853fce7124 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 20 Jan 2008 23:08:50 +0000 Subject: * Added hooks for logout to all IUserService and all that implement it. * Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login and also a logout --- OpenSim/Framework/Communications/CommunicationsManager.cs | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'OpenSim/Framework/Communications/CommunicationsManager.cs') diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index a07b165..baf24f0 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs @@ -163,6 +163,19 @@ namespace OpenSim.Framework.Communications { m_userService.AddNewUserFriend(friendlistowner, friend, perms); } + /// + /// Logs off a user and does the appropriate communications + /// + /// + /// + /// + /// + /// + /// + public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz) + { + m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); + } /// /// Delete friend on friendlistowner's friendlist. -- cgit v1.1