From 31ca3a8d4d53fc82a3b4cb62ad4edaebc4111302 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 12 Feb 2009 17:07:44 +0000
Subject: * refactor: Move RequestInventoryForUser() from service to
CachedUserInfo * This simplifies callers in most cases - CachedUserInfo is
already handling the rest of the fetch inventory work anyway
---
.../Framework/Communications/Cache/CachedUserInfo.cs | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
(limited to 'OpenSim/Framework/Communications/Cache/CachedUserInfo.cs')
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 15066cd..c5bbd6a 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -202,6 +202,25 @@ namespace OpenSim.Framework.Communications.Cache
m_rootFolder = null;
}
}
+
+ ///
+ /// Fetch inventory for this user.
+ ///
+ /// This has to be executed as a separate step once user information is retreived.
+ /// This will occur synchronously if the inventory service is in the same process as this class, and
+ /// asynchronously otherwise.
+ public void FetchInventory()
+ {
+ if (m_commsManager.SecureInventoryService != null)
+ {
+ m_commsManager.SecureInventoryService.RequestInventoryForUser(
+ UserProfile.ID, SessionID, InventoryReceive);
+ }
+ else
+ {
+ m_commsManager.InventoryService.RequestInventoryForUser(UserProfile.ID, InventoryReceive);
+ }
+ }
///
/// Callback invoked when the inventory is received from an async request to the inventory service
--
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