From 3674257095f0c511b1f5810fdc034c2d49bb73a8 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Thu, 7 Feb 2008 08:15:38 +0000 Subject: * This update contains a bucket-full of network optimizations. * ParcelProperties are sent only when needed instead of on any movement * Terse Updates and other temporary data packets are marked unreliable * After a certain amount of users, the sim actually sends updates on things less * Experimental * Tested to 68 avatar with pCampBot (And it's surprising what actually causes the most lag.. the text chat!) --- OpenSim/Framework/ClientManager.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Framework/ClientManager.cs') diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs index 62ff203..6843dce 100644 --- a/OpenSim/Framework/ClientManager.cs +++ b/OpenSim/Framework/ClientManager.cs @@ -164,6 +164,7 @@ namespace OpenSim.Framework { packet.AgentData.AgentID = LocalClients[i].AgentId; packet.AgentData.SessionID = LocalClients[i].SessionId; + packet.Header.Reliable = false; LocalClients[i].OutPacket(packet, ThrottleOutPacketType.Task); } -- cgit v1.1