From 3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 22:28:51 +0000 Subject: * This changes gridcomms types back to our home grown wholy controlled types. * These are different types then the OMV types because changing them causes just about all grid comms to break. If these were the libOMV types, then libOMV couldn't change them ever again after that.. or we'd have a breakage whenever they changed them. * This might introduce a map issue. Still checking it out. --- OpenSim/Framework/ChildAgentDataUpdate.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs') diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index ef40d94..0515aeb 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs @@ -26,7 +26,7 @@ */ using System; -using OpenMetaverse; +using OpenSim.Framework; namespace OpenSim.Framework { @@ -37,14 +37,14 @@ namespace OpenSim.Framework public Guid AgentID; public bool alwaysrun; public float AVHeight; - public Vector3 cameraPosition; + public sLLVector3 cameraPosition; public float drawdistance; public float godlevel; public uint GroupAccess; - public Vector3 Position; + public sLLVector3 Position; public ulong regionHandle; public byte[] throttles; - public Vector3 Velocity; + public sLLVector3 Velocity; public ChildAgentDataUpdate() { -- cgit v1.1