From ab2adaf3418e5a64c7d94305d45489310eaa2ab0 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Mon, 29 Nov 2010 16:24:16 -0800 Subject: Various bug fixes for appearance handling --- OpenSim/Framework/Capabilities/Caps.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Framework/Capabilities') diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index e7f2e13..b7f9a05 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs @@ -990,6 +990,7 @@ namespace OpenSim.Framework.Capabilities public void BakedTextureUploaded(UUID assetID, byte[] data) { // m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); + AssetBase asset; asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString()); asset.Data = data; @@ -1331,6 +1332,7 @@ namespace OpenSim.Framework.Capabilities newAssetID = UUID.Random(); uploaderPath = path; httpListener = httpServer; + // m_log.WarnFormat("[CAPS] baked texture upload starting for {0}",newAssetID); } /// @@ -1342,6 +1344,8 @@ namespace OpenSim.Framework.Capabilities /// public string uploaderCaps(byte[] data, string path, string param) { + m_log.WarnFormat("[CAPS] baked texture upload completed for {0}",newAssetID); + string res = String.Empty; LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); uploadComplete.new_asset = newAssetID.ToString(); -- cgit v1.1