From 76c0935ec744f2d230489398f879eb7f42b11d37 Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Tue, 17 Feb 2009 01:36:44 +0000 Subject: - remove the Metadata property from AssetBase and return all previous properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit --- OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/AssetLoader/Filesystem') diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 01cbfce..378eff5 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs @@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false); - newAsset.Metadata.Type = type; + newAsset.Type = type; assets.Add(newAsset); } } -- cgit v1.1