From c3ea00f16e8582ec547f4fb927119a1e5f1b16f3 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 26 Sep 2012 20:31:34 +0100 Subject: add assettype mesh to list of binary assets --- OpenSim/Framework/AssetBase.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Framework/AssetBase.cs') diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index ff240be..5da8e11 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs @@ -150,7 +150,8 @@ namespace OpenSim.Framework Type == (sbyte)AssetType.SnapshotFolder || Type == (sbyte)AssetType.TrashFolder || Type == (sbyte)AssetType.ImageJPEG || - Type == (sbyte) AssetType.ImageTGA || + Type == (sbyte)AssetType.ImageTGA || + Type == (sbyte)AssetType.Mesh || Type == (sbyte) AssetType.LSLBytecode); } } -- cgit v1.1