From 18634e9dd8464ee7514587d0645e38f529f0bb3e Mon Sep 17 00:00:00 2001
From: Teravus Ovares (Dan Olivares)
Date: Wed, 12 Aug 2009 23:18:00 -0400
Subject: minor: comments
---
OpenSim/Framework/AgentUpdateArgs.cs | 34 ++++++++++++++++++++++++++++++++++
1 file changed, 34 insertions(+)
(limited to 'OpenSim/Framework/AgentUpdateArgs.cs')
diff --git a/OpenSim/Framework/AgentUpdateArgs.cs b/OpenSim/Framework/AgentUpdateArgs.cs
index a19795d..7b9ec68 100644
--- a/OpenSim/Framework/AgentUpdateArgs.cs
+++ b/OpenSim/Framework/AgentUpdateArgs.cs
@@ -30,18 +30,52 @@ using OpenMetaverse;
namespace OpenSim.Framework
{
+ ///
+ /// Client provided parameters for avatar movement
+ ///
public class AgentUpdateArgs : EventArgs
{
+ ///
+ /// Agent's unique ID
+ ///
public UUID AgentID;
+
+ ///
+ /// Rotation of the avatar's body
+ ///
public Quaternion BodyRotation;
+
+ ///
+ /// AT portion of the camera matrix
+ ///
public Vector3 CameraAtAxis;
+
+ ///
+ /// Position of the camera in the Scene
+ ///
public Vector3 CameraCenter;
public Vector3 CameraLeftAxis;
public Vector3 CameraUpAxis;
+
+ ///
+ /// Bitflag field for agent movement. Fly, forward, backward, turn left, turn right, go up, go down, Straffe, etc.
+ ///
public uint ControlFlags;
+
+ ///
+ /// Agent's client Draw distance setting
+ ///
public float Far;
public byte Flags;
+
+ ///
+ /// Rotation of the avatar's head
+ ///
public Quaternion HeadRotation;
+
+ ///
+ /// Session Id
+ ///
public UUID SessionID;
public byte State;
}
--
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