From d03e878d530a551ae7fb5757f8bcd61aac46d919 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Fri, 17 Feb 2012 17:31:20 -0500 Subject: Fillin missing SQLite support for Telehubs --- .../Data/SQLite/Resources/RegionStore.migrations | 16 ++++ OpenSim/Data/SQLite/SQLiteSimulationData.cs | 102 +++++++++++++++++++++ 2 files changed, 118 insertions(+) (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/SQLite/Resources/RegionStore.migrations b/OpenSim/Data/SQLite/Resources/RegionStore.migrations index 0f40cdc..a00a8fb 100644 --- a/OpenSim/Data/SQLite/Resources/RegionStore.migrations +++ b/OpenSim/Data/SQLite/Resources/RegionStore.migrations @@ -541,4 +541,20 @@ CREATE TABLE regionwindlight ( cloud_scroll_y_lock INTEGER NOT NULL DEFAULT '0', draw_classic_clouds INTEGER NOT NULL DEFAULT '1'); +COMMIT; + + +:VERSION 24 + +BEGIN; + +CREATE TABLE IF NOT EXISTS `spawn_points` ( + `RegionID` varchar(36) NOT NULL DEFAULT '000000-0000-0000-0000-000000000000', + `Yaw` float NOT NULL, + `Pitch` float NOT NULL, + `Distance` float NOT NULL +); + +ALTER TABLE `regionsettings` ADD COLUMN `TelehubObject` varchar(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'; + COMMIT; \ No newline at end of file diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index ce1b7b4..83f803b 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs @@ -61,6 +61,7 @@ namespace OpenSim.Data.SQLite private const string regionbanListSelect = "select * from regionban"; private const string regionSettingsSelect = "select * from regionsettings"; private const string regionWindlightSelect = "select * from regionwindlight"; + private const string regionSpawnPointsSelect = "select * from spawn_points"; private DataSet ds; private SqliteDataAdapter primDa; @@ -71,6 +72,7 @@ namespace OpenSim.Data.SQLite private SqliteDataAdapter landAccessListDa; private SqliteDataAdapter regionSettingsDa; private SqliteDataAdapter regionWindlightDa; + private SqliteDataAdapter regionSpawnPointsDa; private SqliteConnection m_conn; private String m_connectionString; @@ -140,6 +142,10 @@ namespace OpenSim.Data.SQLite SqliteCommand regionWindlightSelectCmd = new SqliteCommand(regionWindlightSelect, m_conn); regionWindlightDa = new SqliteDataAdapter(regionWindlightSelectCmd); + + SqliteCommand regionSpawnPointsSelectCmd = new SqliteCommand(regionSpawnPointsSelect, m_conn); + regionSpawnPointsDa = new SqliteDataAdapter(regionSpawnPointsSelectCmd); + // This actually does the roll forward assembly stuff Migration m = new Migration(m_conn, Assembly, "RegionStore"); m.Update(); @@ -170,6 +176,9 @@ namespace OpenSim.Data.SQLite ds.Tables.Add(createRegionWindlightTable()); setupRegionWindlightCommands(regionWindlightDa, m_conn); + ds.Tables.Add(createRegionSpawnPointsTable()); + setupRegionSpawnPointsCommands(regionSpawnPointsDa, m_conn); + // WORKAROUND: This is a work around for sqlite on // windows, which gets really unhappy with blob columns // that have no sample data in them. At some point we @@ -246,6 +255,15 @@ namespace OpenSim.Data.SQLite m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on regionwindlight table :{0}", e.Message); } + try + { + regionSpawnPointsDa.Fill(ds.Tables["spawn_points"]); + } + catch (Exception e) + { + m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on spawn_points table :{0}", e.Message); + } + // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! // Not sure exactly why this is - this kind of thing was not necessary before - justincc 20100409 // Possibly because we manually set up our own DataTables before connecting to the database @@ -257,6 +275,7 @@ namespace OpenSim.Data.SQLite CreateDataSetMapping(landAccessListDa, "landaccesslist"); CreateDataSetMapping(regionSettingsDa, "regionsettings"); CreateDataSetMapping(regionWindlightDa, "regionwindlight"); + CreateDataSetMapping(regionSpawnPointsDa, "spawn_points"); } } catch (Exception e) @@ -319,6 +338,11 @@ namespace OpenSim.Data.SQLite regionWindlightDa.Dispose(); regionWindlightDa = null; } + if (regionSpawnPointsDa != null) + { + regionSpawnPointsDa.Dispose(); + regionWindlightDa = null; + } } public void StoreRegionSettings(RegionSettings rs) @@ -339,8 +363,43 @@ namespace OpenSim.Data.SQLite fillRegionSettingsRow(settingsRow, rs); } + StoreSpawnPoints(rs); + Commit(); } + + } + + public void StoreSpawnPoints(RegionSettings rs) + { + lock (ds) + { + // DataTable spawnpoints = ds.Tables["spawn_points"]; + + // remove region's spawnpoints + using ( + SqliteCommand cmd = + new SqliteCommand("delete from spawn_points where RegionID=:RegionID", + m_conn)) + { + + cmd.Parameters.Add(new SqliteParameter(":RegionID", rs.RegionUUID.ToString())); + cmd.ExecuteNonQuery(); + } + } + + foreach (SpawnPoint sp in rs.SpawnPoints()) + { + using (SqliteCommand cmd = new SqliteCommand("insert into spawn_points(RegionID, Yaw, Pitch, Distance)" + + "values ( :RegionID, :Yaw, :Pitch, :Distance)", m_conn)) + { + cmd.Parameters.Add(new SqliteParameter(":RegionID", rs.RegionUUID.ToString())); + cmd.Parameters.Add(new SqliteParameter(":Yaw", sp.Yaw)); + cmd.Parameters.Add(new SqliteParameter(":Pitch", sp.Pitch)); + cmd.Parameters.Add(new SqliteParameter(":Distance", sp.Distance)); + cmd.ExecuteNonQuery(); + } + } } /// @@ -435,10 +494,31 @@ namespace OpenSim.Data.SQLite RegionSettings newSettings = buildRegionSettings(row); newSettings.OnSave += StoreRegionSettings; + LoadSpawnPoints(newSettings); + return newSettings; } } + private void LoadSpawnPoints(RegionSettings rs) + { + rs.ClearSpawnPoints(); + + DataTable spawnpoints = ds.Tables["spawn_points"]; + string byRegion = "RegionID = '" + rs.RegionUUID + "'"; + DataRow[] spForRegion = spawnpoints.Select(byRegion); + + foreach (DataRow spRow in spForRegion) + { + SpawnPoint sp = new SpawnPoint(); + sp.Pitch = (float)spRow["Pitch"]; + sp.Yaw = (float)spRow["Yaw"]; + sp.Distance = (float)spRow["Distance"]; + + rs.AddSpawnPoint(sp); + } + } + /// /// Adds an object into region storage /// @@ -1265,6 +1345,7 @@ namespace OpenSim.Data.SQLite createCol(regionsettings, "covenant", typeof(String)); createCol(regionsettings, "covenant_datetime", typeof(Int32)); createCol(regionsettings, "map_tile_ID", typeof(String)); + createCol(regionsettings, "TelehubObject", typeof(String)); regionsettings.PrimaryKey = new DataColumn[] { regionsettings.Columns["regionUUID"] }; return regionsettings; } @@ -1345,6 +1426,17 @@ namespace OpenSim.Data.SQLite return regionwindlight; } + private static DataTable createRegionSpawnPointsTable() + { + DataTable spawn_points = new DataTable("spawn_points"); + createCol(spawn_points, "regionID", typeof(String)); + createCol(spawn_points, "Yaw", typeof(float)); + createCol(spawn_points, "Pitch", typeof(float)); + createCol(spawn_points, "Distance", typeof(float)); + + return spawn_points; + } + /*********************************************************************** * * Convert between ADO.NET <=> OpenSim Objects @@ -1666,6 +1758,7 @@ namespace OpenSim.Data.SQLite newSettings.Covenant = new UUID((String)row["covenant"]); newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]); newSettings.TerrainImageID = new UUID((String)row["map_tile_ID"]); + newSettings.TelehubObject = new UUID((String)row["TelehubObject"]); return newSettings; } @@ -2068,6 +2161,7 @@ namespace OpenSim.Data.SQLite row["covenant"] = settings.Covenant.ToString(); row["covenant_datetime"] = settings.CovenantChangedDateTime; row["map_tile_ID"] = settings.TerrainImageID.ToString(); + row["TelehubObject"] = settings.TelehubObject.ToString(); } /// @@ -2591,6 +2685,14 @@ namespace OpenSim.Data.SQLite da.UpdateCommand.Connection = conn; } + private void setupRegionSpawnPointsCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("spawn_points", ds.Tables["spawn_points"]); + da.InsertCommand.Connection = conn; + da.UpdateCommand = createUpdateCommand("spawn_points", "RegionID=:RegionID", ds.Tables["spawn_points"]); + da.UpdateCommand.Connection = conn; + } + /// /// /// -- cgit v1.1