From 29355de6ee01b1f44f32ea45b9c06f636ae9a241 Mon Sep 17 00:00:00 2001
From: lbsa71
Date: Mon, 13 Apr 2009 20:04:18 +0000
Subject: * Some more experimental work on distributed assets. Nothing hotwired
yet. * Introduced preprocess step in FetchAsset (Might revert this later)
* Some minor CCC * Added actual implementation of GetUserProfile( uri ) and
the corresponding handler to OGS1. * Introduced non-functioning GetUserUri(
userProfile) awaiting user server wireup (this might move elsewhere)
---
OpenSim/Data/AssetDataBase.cs | 11 +++-
OpenSim/Data/MSSQL/MSSQLAssetData.cs | 78 +++++++++++++-------------
OpenSim/Data/MySQL/MySQLAssetData.cs | 36 ++++++------
OpenSim/Data/NHibernate/NHibernateAssetData.cs | 2 +-
OpenSim/Data/SQLite/SQLiteAssetData.cs | 2 +-
5 files changed, 70 insertions(+), 59 deletions(-)
(limited to 'OpenSim/Data')
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs
index d699f17..e67d9cb 100644
--- a/OpenSim/Data/AssetDataBase.cs
+++ b/OpenSim/Data/AssetDataBase.cs
@@ -25,7 +25,10 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+using System;
using System.Collections.Generic;
+using System.Text;
+using System.Text.RegularExpressions;
using OpenMetaverse;
using OpenSim.Framework;
@@ -33,7 +36,13 @@ namespace OpenSim.Data
{
public abstract class AssetDataBase : IAssetDataPlugin
{
- public abstract AssetBase FetchAsset(UUID uuid);
+ public virtual AssetBase FetchAsset(UUID uuid)
+ {
+ return FetchStoredAsset(uuid);
+ }
+
+ protected abstract AssetBase FetchStoredAsset(UUID uuid);
+
public abstract void CreateAsset(AssetBase asset);
public abstract void UpdateAsset(AssetBase asset);
public abstract bool ExistsAsset(UUID uuid);
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index 54578bc..927b02b 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -43,11 +43,11 @@ namespace OpenSim.Data.MSSQL
private const string _migrationStore = "AssetStore";
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private long TicksToEpoch;
+ private long m_ticksToEpoch;
///
/// Database manager
///
- private MSSQLManager database;
+ private MSSQLManager m_database;
#region IPlugin Members
@@ -72,11 +72,11 @@ namespace OpenSim.Data.MSSQL
/// connect string
override public void Initialise(string connectionString)
{
- TicksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
+ m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
if (!string.IsNullOrEmpty(connectionString))
{
- database = new MSSQLManager(connectionString);
+ m_database = new MSSQLManager(connectionString);
}
else
{
@@ -88,13 +88,13 @@ namespace OpenSim.Data.MSSQL
string settingUserId = gridDataMSSqlFile.ParseFileReadValue("user_id");
string settingPassword = gridDataMSSqlFile.ParseFileReadValue("password");
- database =
+ m_database =
new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
settingPassword);
}
//New migration to check for DB changes
- database.CheckMigration(_migrationStore);
+ m_database.CheckMigration(_migrationStore);
}
///
@@ -102,7 +102,7 @@ namespace OpenSim.Data.MSSQL
///
override public string Version
{
- get { return database.getVersion(); }
+ get { return m_database.getVersion(); }
}
///
@@ -118,15 +118,15 @@ namespace OpenSim.Data.MSSQL
#region IAssetDataPlugin Members
///
- /// Fetch Asset from database
+ /// Fetch Asset from m_database
///
/// the asset UUID
///
- override public AssetBase FetchAsset(UUID assetID)
+ override protected AssetBase FetchStoredAsset(UUID assetID)
{
- using (AutoClosingSqlCommand command = database.Query("SELECT * FROM assets WHERE id = @id"))
+ using (AutoClosingSqlCommand command = m_database.Query("SELECT * FROM assets WHERE id = @id"))
{
- command.Parameters.Add(database.CreateParameter("id", assetID));
+ command.Parameters.Add(m_database.CreateParameter("id", assetID));
using (IDataReader reader = command.ExecuteReader())
{
if (reader.Read())
@@ -148,7 +148,7 @@ namespace OpenSim.Data.MSSQL
}
///
- /// Create asset in database
+ /// Create asset in m_database
///
/// the asset
override public void CreateAsset(AssetBase asset)
@@ -158,33 +158,33 @@ namespace OpenSim.Data.MSSQL
return;
}
- using (AutoClosingSqlCommand command = database.Query(
+ using (AutoClosingSqlCommand command = m_database.Query(
"INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [create_time], [access_time], [data])" +
" VALUES " +
"(@id, @name, @description, @assetType, @local, @temporary, @create_time, @access_time, @data)"))
{
- int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
- command.Parameters.Add(database.CreateParameter("id", asset.FullID));
- command.Parameters.Add(database.CreateParameter("name", asset.Name));
- command.Parameters.Add(database.CreateParameter("description", asset.Description));
- command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
- command.Parameters.Add(database.CreateParameter("local", asset.Local));
- command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
- command.Parameters.Add(database.CreateParameter("access_time", now));
- command.Parameters.Add(database.CreateParameter("create_time", now));
- command.Parameters.Add(database.CreateParameter("data", asset.Data));
+ int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
+ command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
+ command.Parameters.Add(m_database.CreateParameter("name", asset.Name));
+ command.Parameters.Add(m_database.CreateParameter("description", asset.Description));
+ command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type));
+ command.Parameters.Add(m_database.CreateParameter("local", asset.Local));
+ command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary));
+ command.Parameters.Add(m_database.CreateParameter("access_time", now));
+ command.Parameters.Add(m_database.CreateParameter("create_time", now));
+ command.Parameters.Add(m_database.CreateParameter("data", asset.Data));
command.ExecuteNonQuery();
}
}
///
- /// Update asset in database
+ /// Update asset in m_database
///
/// the asset
override public void UpdateAsset(AssetBase asset)
{
- using (AutoClosingSqlCommand command = database.Query("UPDATE assets set id = @id, " +
+ using (AutoClosingSqlCommand command = m_database.Query("UPDATE assets set id = @id, " +
"name = @name, " +
"description = @description," +
"assetType = @assetType," +
@@ -193,14 +193,14 @@ namespace OpenSim.Data.MSSQL
"data = @data where " +
"id = @keyId;"))
{
- command.Parameters.Add(database.CreateParameter("id", asset.FullID));
- command.Parameters.Add(database.CreateParameter("name", asset.Name));
- command.Parameters.Add(database.CreateParameter("description", asset.Description));
- command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
- command.Parameters.Add(database.CreateParameter("local", asset.Local));
- command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
- command.Parameters.Add(database.CreateParameter("data", asset.Data));
- command.Parameters.Add(database.CreateParameter("@keyId", asset.FullID));
+ command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
+ command.Parameters.Add(m_database.CreateParameter("name", asset.Name));
+ command.Parameters.Add(m_database.CreateParameter("description", asset.Description));
+ command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type));
+ command.Parameters.Add(m_database.CreateParameter("local", asset.Local));
+ command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary));
+ command.Parameters.Add(m_database.CreateParameter("data", asset.Data));
+ command.Parameters.Add(m_database.CreateParameter("@keyId", asset.FullID));
try
{
@@ -216,9 +216,9 @@ namespace OpenSim.Data.MSSQL
// Commented out since currently unused - this probably should be called in FetchAsset()
// private void UpdateAccessTime(AssetBase asset)
// {
-// using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
+// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
// {
-// int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
+// int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
// cmd.Parameters.AddWithValue("@access_time", now);
// try
@@ -233,7 +233,7 @@ namespace OpenSim.Data.MSSQL
// }
///
- /// Check if asset exist in database
+ /// Check if asset exist in m_database
///
///
/// true if exist.
@@ -258,10 +258,10 @@ namespace OpenSim.Data.MSSQL
{
List retList = new List(count);
- using (AutoClosingSqlCommand command = database.Query("SELECT (name,description,assetType,temporary,id), Row = ROW_NUMBER() OVER (ORDER BY (some column to order by)) WHERE Row >= @Start AND Row < @Start + @Count"))
+ using (AutoClosingSqlCommand command = m_database.Query("SELECT (name,description,assetType,temporary,id), Row = ROW_NUMBER() OVER (ORDER BY (some column to order by)) WHERE Row >= @Start AND Row < @Start + @Count"))
{
- command.Parameters.Add(database.CreateParameter("start", start));
- command.Parameters.Add(database.CreateParameter("count", count));
+ command.Parameters.Add(m_database.CreateParameter("start", start));
+ command.Parameters.Add(m_database.CreateParameter("count", count));
using (IDataReader reader = command.ExecuteReader())
{
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 20b2673..cc16389 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -109,6 +109,24 @@ namespace OpenSim.Data.MySQL
public override void Dispose() { }
+ ///
+ /// Database provider version
+ ///
+ override public string Version
+ {
+ get { return _dbConnection.getVersion(); }
+ }
+
+ ///
+ /// The name of this DB provider
+ ///
+ override public string Name
+ {
+ get { return "MySQL Asset storage engine"; }
+ }
+
+ #endregion
+
#region IAssetDataPlugin Members
///
@@ -117,7 +135,7 @@ namespace OpenSim.Data.MySQL
/// Asset UUID to fetch
/// Return the asset
/// On failure : throw an exception and attempt to reconnect to database
- override public AssetBase FetchAsset(UUID assetID)
+ override protected AssetBase FetchStoredAsset(UUID assetID)
{
AssetBase asset = null;
lock (_dbConnection)
@@ -364,22 +382,6 @@ namespace OpenSim.Data.MySQL
#endregion
- ///
- /// Database provider version
- ///
- override public string Version
- {
- get { return _dbConnection.getVersion(); }
- }
- ///
- /// The name of this DB provider
- ///
- override public string Name
- {
- get { return "MySQL Asset storage engine"; }
- }
-
- #endregion
}
}
diff --git a/OpenSim/Data/NHibernate/NHibernateAssetData.cs b/OpenSim/Data/NHibernate/NHibernateAssetData.cs
index 4e8f708..6e13dbb 100644
--- a/OpenSim/Data/NHibernate/NHibernateAssetData.cs
+++ b/OpenSim/Data/NHibernate/NHibernateAssetData.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Data.NHibernate
}
- override public AssetBase FetchAsset(UUID uuid)
+ override protected AssetBase FetchStoredAsset(UUID uuid)
{
return (AssetBase)manager.Get(typeof(AssetBase), uuid);
}
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index d3f1308..41a75a3 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Data.SQLite
///
/// UUID of ... ?
/// Asset base
- override public AssetBase FetchAsset(UUID uuid)
+ override protected AssetBase FetchStoredAsset(UUID uuid)
{
lock (this)
{
--
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