From 9fae975a53fbb852dfbaf811dca259ddd4f74f4c Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Thu, 26 Jun 2008 20:14:33 +0000
Subject: Apply patch from bug #1605 -- Documentation for Data/SQLite. Thanks
kerunix_Flan!
---
OpenSim/Data/SQLite/SQLiteUtils.cs | 64 ++++++++++++++++++++++++++++++--------
1 file changed, 51 insertions(+), 13 deletions(-)
(limited to 'OpenSim/Data/SQLite/SQLiteUtils.cs')
diff --git a/OpenSim/Data/SQLite/SQLiteUtils.cs b/OpenSim/Data/SQLite/SQLiteUtils.cs
index 0862de0..18bb137 100644
--- a/OpenSim/Data/SQLite/SQLiteUtils.cs
+++ b/OpenSim/Data/SQLite/SQLiteUtils.cs
@@ -44,6 +44,12 @@ namespace OpenSim.Data.SQLite
*
**********************************************************************/
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
public static void createCol(DataTable dt, string name, Type type)
{
DataColumn col = new DataColumn(name, type);
@@ -60,17 +66,24 @@ namespace OpenSim.Data.SQLite
*
**********************************************************************/
+ ///
+ /// Create an insert command
+ ///
+ /// table name
+ /// data table
+ /// the created command
+ ///
+ /// This is subtle enough to deserve some commentary.
+ /// Instead of doing *lots* and *lots of hardcoded strings
+ /// for database definitions we'll use the fact that
+ /// realistically all insert statements look like "insert
+ /// into A(b, c) values(:b, :c) on the parameterized query
+ /// front. If we just have a list of b, c, etc... we can
+ /// generate these strings instead of typing them out.
+ ///
public static SqliteCommand createInsertCommand(string table, DataTable dt)
{
- /**
- * This is subtle enough to deserve some commentary.
- * Instead of doing *lots* and *lots of hardcoded strings
- * for database definitions we'll use the fact that
- * realistically all insert statements look like "insert
- * into A(b, c) values(:b, :c) on the parameterized query
- * front. If we just have a list of b, c, etc... we can
- * generate these strings instead of typing them out.
- */
+
string[] cols = new string[dt.Columns.Count];
for (int i = 0; i < dt.Columns.Count; i++)
{
@@ -95,6 +108,13 @@ namespace OpenSim.Data.SQLite
return cmd;
}
+ ///
+ /// create an update command
+ ///
+ /// table name
+ ///
+ ///
+ /// the created command
public static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt)
{
string sql = "update " + table + " set ";
@@ -122,7 +142,11 @@ namespace OpenSim.Data.SQLite
return cmd;
}
-
+ ///
+ ///
+ ///
+ /// Data Table
+ ///
public static string defineTable(DataTable dt)
{
string sql = "create table " + dt.TableName + "(";
@@ -158,15 +182,21 @@ namespace OpenSim.Data.SQLite
**********************************************************************/
///
+ ///
/// This is a convenience function that collapses 5 repetitive
/// lines for defining SqliteParameters to 2 parameters:
/// column name and database type.
- ///
+ ///
+ ///
+ ///
/// It assumes certain conventions like :param as the param
/// name to replace in parametrized queries, and that source
/// version is always current version, both of which are fine
/// for us.
+ ///
///
+ ///
+ ///
///a built sqlite parameter
public static SqliteParameter createSqliteParameter(string name, Type type)
{
@@ -184,6 +214,11 @@ namespace OpenSim.Data.SQLite
*
**********************************************************************/
+ ///
+ /// Type conversion function
+ ///
+ /// a type
+ /// a DbType
public static DbType dbtypeFromType(Type type)
{
if (type == typeof (String))
@@ -224,8 +259,11 @@ namespace OpenSim.Data.SQLite
}
}
- // this is something we'll need to implement for each db
- // slightly differently.
+ ///
+ ///
+ /// a Type
+ /// a string
+ /// this is something we'll need to implement for each db slightly differently.
public static string sqliteType(Type type)
{
if (type == typeof (String))
--
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