From 76c0935ec744f2d230489398f879eb7f42b11d37 Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Tue, 17 Feb 2009 01:36:44 +0000 Subject: - remove the Metadata property from AssetBase and return all previous properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit --- OpenSim/Data/SQLite/SQLiteAssetData.cs | 46 +++++++++++++++++----------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'OpenSim/Data/SQLite/SQLiteAssetData.cs') diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index f6f62a7..1b42198 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs @@ -125,8 +125,8 @@ namespace OpenSim.Data.SQLite /// Asset Base override public void CreateAsset(AssetBase asset) { - //m_log.Info("[ASSET DB]: Creating Asset " + Util.ToRawUuidString(asset.Metadata.FullID)); - if (ExistsAsset(asset.Metadata.FullID)) + //m_log.Info("[ASSET DB]: Creating Asset " + Util.ToRawUuidString(asset.FullID)); + if (ExistsAsset(asset.FullID)) { //m_log.Info("[ASSET DB]: Asset exists already, ignoring."); } @@ -136,12 +136,12 @@ namespace OpenSim.Data.SQLite { using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.Metadata.FullID))); - cmd.Parameters.Add(new SqliteParameter(":Name", asset.Metadata.Name)); - cmd.Parameters.Add(new SqliteParameter(":Description", asset.Metadata.Description)); - cmd.Parameters.Add(new SqliteParameter(":Type", asset.Metadata.Type)); - cmd.Parameters.Add(new SqliteParameter(":Local", asset.Metadata.Local)); - cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Metadata.Temporary)); + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); + cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); + cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); + cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); + cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); + cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); cmd.ExecuteNonQuery(); @@ -162,12 +162,12 @@ namespace OpenSim.Data.SQLite { using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.Metadata.FullID))); - cmd.Parameters.Add(new SqliteParameter(":Name", asset.Metadata.Name)); - cmd.Parameters.Add(new SqliteParameter(":Description", asset.Metadata.Description)); - cmd.Parameters.Add(new SqliteParameter(":Type", asset.Metadata.Type)); - cmd.Parameters.Add(new SqliteParameter(":Local", asset.Metadata.Local)); - cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Metadata.Temporary)); + cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); + cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); + cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); + cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); + cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); + cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); cmd.ExecuteNonQuery(); @@ -181,14 +181,14 @@ namespace OpenSim.Data.SQLite /// private static void LogAssetLoad(AssetBase asset) { - string temporary = asset.Metadata.Temporary ? "Temporary" : "Stored"; - string local = asset.Metadata.Local ? "Local" : "Remote"; + string temporary = asset.Temporary ? "Temporary" : "Stored"; + string local = asset.Local ? "Local" : "Remote"; int assetLength = (asset.Data != null) ? asset.Data.Length : 0; m_log.Info("[ASSET DB]: " + string.Format("Loaded {6} {5} Asset: [{0}][{3}] \"{1}\":{2} ({7} bytes)", - asset.Metadata.FullID, asset.Metadata.Name, asset.Metadata.Description, asset.Metadata.Type, + asset.FullID, asset.Name, asset.Description, asset.Type, temporary, local, assetLength)); } @@ -246,12 +246,12 @@ namespace OpenSim.Data.SQLite // back out. Not enough time to figure it out yet. AssetBase asset = new AssetBase(); - asset.Metadata.FullID = new UUID((String) row["UUID"]); - asset.Metadata.Name = (String) row["Name"]; - asset.Metadata.Description = (String) row["Description"]; - asset.Metadata.Type = Convert.ToSByte(row["Type"]); - asset.Metadata.Local = Convert.ToBoolean(row["Local"]); - asset.Metadata.Temporary = Convert.ToBoolean(row["Temporary"]); + asset.FullID = new UUID((String) row["UUID"]); + asset.Name = (String) row["Name"]; + asset.Description = (String) row["Description"]; + asset.Type = Convert.ToSByte(row["Type"]); + asset.Local = Convert.ToBoolean(row["Local"]); + asset.Temporary = Convert.ToBoolean(row["Temporary"]); asset.Data = (byte[]) row["Data"]; return asset; } -- cgit v1.1