From 3f9f10529548599d1810ca8a630734586ed3fa9d Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 17 Sep 2016 15:45:11 +0100 Subject: add to databases a table to store baked terrain. --- OpenSim/Data/Null/NullSimulationData.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Data/Null') diff --git a/OpenSim/Data/Null/NullSimulationData.cs b/OpenSim/Data/Null/NullSimulationData.cs index 339e7f4..5ea8bfa 100644 --- a/OpenSim/Data/Null/NullSimulationData.cs +++ b/OpenSim/Data/Null/NullSimulationData.cs @@ -133,6 +133,7 @@ namespace OpenSim.Data.Null } Dictionary m_terrains = new Dictionary(); + Dictionary m_bakedterrains = new Dictionary(); public void StoreTerrain(TerrainData ter, UUID regionID) { if (m_terrains.ContainsKey(regionID)) @@ -140,6 +141,13 @@ namespace OpenSim.Data.Null m_terrains.Add(regionID, ter); } + public void StoreBakedTerrain(TerrainData ter, UUID regionID) + { + if (m_bakedterrains.ContainsKey(regionID)) + m_bakedterrains.Remove(regionID); + m_bakedterrains.Add(regionID, ter); + } + // Legacy. Just don't do this. public void StoreTerrain(double[,] ter, UUID regionID) { -- cgit v1.1