From 336665e03532cf9d7a1ad65d5071e7050bf6ecd0 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 22 May 2011 16:51:03 -0700 Subject: More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. --- OpenSim/Data/Null/NullFriendsData.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'OpenSim/Data/Null') diff --git a/OpenSim/Data/Null/NullFriendsData.cs b/OpenSim/Data/Null/NullFriendsData.cs index 2bfdc7a..d90788a 100644 --- a/OpenSim/Data/Null/NullFriendsData.cs +++ b/OpenSim/Data/Null/NullFriendsData.cs @@ -77,7 +77,12 @@ namespace OpenSim.Data.Null return true; } - public bool Delete(UUID userID, string friendID) + public bool Delete(UUID principalID, string friend) + { + return Delete(principalID.ToString(), friend); + } + + public bool Delete(string userID, string friendID) { List lst = m_Data.FindAll(delegate(FriendsData fdata) { return fdata.PrincipalID == userID.ToString(); }); if (lst != null) -- cgit v1.1