From 98b5276068ed02bc6d2bdeeb9928c035efc326b4 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 7 Apr 2008 18:02:58 +0000 Subject: added swag #1 on Inventory NHibernate implementation. There is no hbm.xml mapping yet, so this isn't going to do anything, plus I'm sure I didn't get the list interfaces right. However it now compiles, so worth getting into the tree. --- OpenSim/Data/NHibernate/NHibernateInventoryData.cs | 383 +++++++++++++++++++++ 1 file changed, 383 insertions(+) create mode 100644 OpenSim/Data/NHibernate/NHibernateInventoryData.cs (limited to 'OpenSim/Data/NHibernate') diff --git a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs new file mode 100644 index 0000000..d6cd664 --- /dev/null +++ b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs @@ -0,0 +1,383 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Data; +using System.Reflection; +using System.Collections.Generic; +using libsecondlife; +using NHibernate; +using NHibernate.Cfg; +using NHibernate.Tool.hbm2ddl; +using NHibernate.Mapping.Attributes; +using OpenSim.Data; +using OpenSim.Framework; +using OpenSim.Framework.Console; +using Environment = NHibernate.Cfg.Environment; + +namespace OpenSim.Data.NHibernate +{ + public class NHibernateInventoryData: IInventoryData + { + private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + private Configuration cfg; + private ISessionFactory factory; + + /// + /// Initialises the interface + /// + public void Initialise() + { + Initialise("Inventory.db", "Inventory"); + } + + public void Initialise(string dbfile, string dbname) + { + // TODO: hard coding for sqlite based stuff to begin with, just making it easier to test + + // This is stubbing for now, it will become dynamic later and support different db backends + cfg = new Configuration(); + cfg.SetProperty(Environment.ConnectionProvider, + "NHibernate.Connection.DriverConnectionProvider"); + cfg.SetProperty(Environment.Dialect, + "NHibernate.Dialect.SQLiteDialect"); + cfg.SetProperty(Environment.ConnectionDriver, + "NHibernate.Driver.SqliteClientDriver"); + cfg.SetProperty(Environment.ConnectionString, + "URI=file:" + dbfile + ",version=3"); + cfg.AddAssembly("OpenSim.Data.NHibernate"); + + HbmSerializer.Default.Validate = true; + // using ( System.IO.MemoryStream stream = + // HbmSerializer.Default.Serialize(System.Reflection.Assembly.GetExecutingAssembly())) + // cfg.AddInputStream(stream); + + // new SchemaExport(cfg).Create(true, true); + + factory = cfg.BuildSessionFactory(); + } + + /***************************************************************** + * + * Basic CRUD operations on Data + * + ****************************************************************/ + + // READ + + /// + /// Returns an inventory item by its UUID + /// + /// The UUID of the item to be returned + /// A class containing item information + public InventoryItemBase getInventoryItem(LLUUID item) + { + using(ISession session = factory.OpenSession()) { + try { + return session.Load(typeof(InventoryItemBase), item.ToString()) as InventoryItemBase; + } catch { + return null; + } + } + } + + /// + /// Creates a new inventory item based on item + /// + /// The item to be created + public void addInventoryItem(InventoryItemBase item) + { + if (!ExistsItem(item.inventoryID)) { + using(ISession session = factory.OpenSession()) { + using(ITransaction transaction = session.BeginTransaction()) { + session.Save(item); + transaction.Commit(); + } + } + } else { + m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists, updating instead", item.inventoryID); + updateInventoryItem(item); + } + } + + /// + /// Updates an inventory item with item (updates based on ID) + /// + /// The updated item + public void updateInventoryItem(InventoryItemBase item) + { + if (ExistsItem(item.inventoryID)) { + using(ISession session = factory.OpenSession()) { + using(ITransaction transaction = session.BeginTransaction()) { + session.Update(item); + transaction.Commit(); + } + } + } else { + m_log.ErrorFormat("Attempted to add Inventory Item {0} that already exists", item.inventoryID); + } + } + + /// + /// + /// + /// + public void deleteInventoryItem(LLUUID itemID) + { + using(ISession session = factory.OpenSession()) { + using(ITransaction transaction = session.BeginTransaction()) { + session.Delete(itemID.ToString()); + transaction.Commit(); + } + } + } + + + /// + /// Returns an inventory folder by its UUID + /// + /// The UUID of the folder to be returned + /// A class containing folder information + public InventoryFolderBase getInventoryFolder(LLUUID folder) + { + using(ISession session = factory.OpenSession()) { + try { + return session.Load(typeof(InventoryFolderBase), folder.ToString()) as InventoryFolderBase; + } catch { + return null; + } + } + } + + /// + /// Creates a new inventory folder based on folder + /// + /// The folder to be created + public void addInventoryFolder(InventoryFolderBase folder) + { + if (!ExistsFolder(folder.folderID)) { + using(ISession session = factory.OpenSession()) { + using(ITransaction transaction = session.BeginTransaction()) { + session.Save(folder); + transaction.Commit(); + } + } + } else { + m_log.ErrorFormat("Attempted to add Inventory Folder {0} that already exists, updating instead", folder.folderID); + updateInventoryFolder(folder); + } + } + + /// + /// Updates an inventory folder with folder (updates based on ID) + /// + /// The updated folder + public void updateInventoryFolder(InventoryFolderBase folder) + { + if (ExistsFolder(folder.folderID)) { + using(ISession session = factory.OpenSession()) { + using(ITransaction transaction = session.BeginTransaction()) { + session.Update(folder); + transaction.Commit(); + } + } + } else { + m_log.ErrorFormat("Attempted to add Inventory Folder {0} that already exists", folder.folderID); + } + } + + /// + /// + /// + /// + public void deleteInventoryFolder(LLUUID folderID) + { + using(ISession session = factory.OpenSession()) { + using(ITransaction transaction = session.BeginTransaction()) { + session.Delete(folderID.ToString()); + transaction.Commit(); + } + } + } + + // useful private methods + private bool ExistsItem(LLUUID uuid) + { + return (getInventoryItem(uuid) != null) ? true : false; + } + + private bool ExistsFolder(LLUUID uuid) + { + return (getInventoryFolder(uuid) != null) ? true : false; + } + + public void Shutdown() + { + // TODO: DataSet commit + } + + /// + /// Closes the interface + /// + public void Close() + { + } + + /// + /// The plugin being loaded + /// + /// A string containing the plugin name + public string getName() + { + return "NHibernate Inventory Data Interface"; + } + + /// + /// The plugins version + /// + /// A string containing the plugin version + public string getVersion() + { + Module module = GetType().Module; + string dllName = module.Assembly.ManifestModule.Name; + Version dllVersion = module.Assembly.GetName().Version; + + + return + string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, + dllVersion.Revision); + } + + // Move seems to be just update + + public void moveInventoryFolder(InventoryFolderBase folder) + { + updateInventoryFolder(folder); + } + + public void moveInventoryItem(InventoryItemBase item) + { + updateInventoryItem(item); + } + + + + /// + /// Returns a list of inventory items contained within the specified folder + /// + /// The UUID of the target folder + /// A List of InventoryItemBase items + public List getInventoryInFolder(LLUUID folderID) + { + using(ISession session = factory.OpenSession()) { + try { + IQuery query = session.CreateQuery("from InventoryItems i where i.parentFolderID = :parent"); + query.SetString("parent", folderID.ToString()); + List list = new List(); + foreach (InventoryItemBase item in query.List()) + { + list.Add(item); + } + return list; + } catch { + return new List(); + } + } + } + + public List getUserRootFolders(LLUUID user) + { + return new List(); + } + + // see InventoryItemBase.getUserRootFolder + public InventoryFolderBase getUserRootFolder(LLUUID user) + { +// using(ISession session = factory.OpenSession()) { +// try { +// IQuery query = session.CreateQuery("from InventoryItems i where i.parentFolderID = :parent"); +// query.SetString("parent", folderID.ToString()); +// List list = new List(); +// foreach (InventoryItemBase item in query.List()) +// { +// list.Add(item); +// } +// return list; +// } catch { +// return new List(); +// } +// } + return new InventoryFolderBase(); + } + + /// + /// Append a list of all the child folders of a parent folder + /// + /// list where folders will be appended + /// ID of parent + protected void getInventoryFolders(ref List folders, LLUUID parentID) + { + using(ISession session = factory.OpenSession()) { + try { + IQuery query = session.CreateQuery("from InventoryFolders i where i.parentFolderID = :parent"); + query.SetString("parent", parentID.ToString()); + foreach (InventoryFolderBase item in query.List()) + { + folders.Add(item); + } + } catch { + + } + } + } + + /// + /// Returns a list of inventory folders contained in the folder 'parentID' + /// + /// The folder to get subfolders for + /// A list of inventory folders + public List getInventoryFolders(LLUUID parentID) + { + List folders = new List(); + getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); + return folders; + } + + // See IInventoryData + public List getFolderHierarchy(LLUUID parentID) + { + List folders = new List(); + getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); + + for (int i = 0; i < folders.Count; i++) + getInventoryFolders(ref folders, Util.ToRawUuidString(folders[i].folderID)); + + return folders; + } + } +} -- cgit v1.1