From 6ae1341c58fea31322cefca327ef672e651a27b1 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 7 Mar 2019 04:53:41 +0000 Subject: don't read from dbs wrong sound flags --- OpenSim/Data/MySQL/MySQLSimulationData.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Data/MySQL') diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index c5d7c47..3db30d8 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs @@ -1403,7 +1403,10 @@ namespace OpenSim.Data.MySQL prim.Sound = DBGuid.FromDB(row["LoopedSound"].ToString()); prim.SoundGain = (float)(double)row["LoopedSoundGain"]; - prim.SoundFlags = 1; // If it's persisted at all, it's looped + if (prim.Sound != UUID.Zero) + prim.SoundFlags = 1; // If it's persisted at all, it's looped + else + prim.SoundFlags = 0; if (!(row["TextureAnimation"] is DBNull)) prim.TextureAnimation = (byte[])row["TextureAnimation"]; -- cgit v1.1