From b16abc8166c29585cb76cc55c3bdd76e5833cb4f Mon Sep 17 00:00:00 2001
From: Melanie Thielker
Date: Thu, 5 Jan 2017 19:07:37 +0000
Subject: Massive tab and trailing space cleanup
---
OpenSim/Data/IEstateDataStore.cs | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
(limited to 'OpenSim/Data/IEstateDataStore.cs')
diff --git a/OpenSim/Data/IEstateDataStore.cs b/OpenSim/Data/IEstateDataStore.cs
index f9070ea..6b30db2 100644
--- a/OpenSim/Data/IEstateDataStore.cs
+++ b/OpenSim/Data/IEstateDataStore.cs
@@ -46,14 +46,14 @@ namespace OpenSim.Data
/// If true, then an estate is created if one is not found.
///
EstateSettings LoadEstateSettings(UUID regionID, bool create);
-
+
///
/// Load estate settings for an estate ID.
///
///
///
EstateSettings LoadEstateSettings(int estateID);
-
+
///
/// Create a new estate.
///
@@ -67,7 +67,7 @@ namespace OpenSim.Data
///
/// An empty list if no estates were found.
List LoadEstateSettingsAll();
-
+
///
/// Store estate settings.
///
@@ -75,7 +75,7 @@ namespace OpenSim.Data
/// This is also called by EstateSettings.Save()
///
void StoreEstateSettings(EstateSettings es);
-
+
///
/// Get estate IDs.
///
@@ -88,13 +88,13 @@ namespace OpenSim.Data
///
/// An empty list if no estates were found.
List GetEstatesByOwner(UUID ownerID);
-
+
///
/// Get the IDs of all estates.
///
/// An empty list if no estates were found.
List GetEstatesAll();
-
+
///
/// Link a region to an estate.
///
@@ -102,14 +102,14 @@ namespace OpenSim.Data
///
/// true if the link succeeded, false otherwise
bool LinkRegion(UUID regionID, int estateID);
-
+
///
/// Get the UUIDs of all the regions in an estate.
///
///
///
List GetRegions(int estateID);
-
+
///
/// Delete an estate
///
--
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