From 23a334b9f54a1ef5df3b503c165e7b76b746a2b1 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 13 Oct 2009 14:50:03 -0700 Subject: * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep) --- OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Client/MXP/PacketHandler') diff --git a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs index 4910ab1..d5dc18f 100644 --- a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs +++ b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs @@ -341,7 +341,7 @@ namespace OpenSim.Client.MXP.PacketHandler m_log.Debug("[MXP ClientStack]: Adding ClientView to Scene..."); - scene.ClientManager.Add(client.CircuitCode, client); + scene.ClientManager.Add(client.AgentId, client.RemoteEndPoint, client); m_log.Debug("[MXP ClientStack]: Added ClientView to Scene."); -- cgit v1.1