From 52dd547863c0cdd22f53f0efcaef11ae096855a0 Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 8 Oct 2010 11:31:52 +0200 Subject: Make SendKillObject send multiple localIDs in one packet. This avoids the halting visual behavior of large group deletes and eliminates the packet flood --- OpenSim/Client/MXP/ClientStack/MXPClientView.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'OpenSim/Client/MXP/ClientStack/MXPClientView.cs') diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index 87b99e0..df9d21b 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs @@ -897,7 +897,13 @@ namespace OpenSim.Client.MXP.ClientStack // Need to translate to MXP somehow } - public void SendKillObject(ulong regionHandle, uint localID) + public void SendKillObject(ulong regionHandle, List localIDs) + { + foreach (uint localID in localIDs) + SendKillObject(regionHandle, localID); + } + + private void SendKillObject(ulong regionHandle, uint localID) { DisappearanceEventMessage de = new DisappearanceEventMessage(); de.ObjectIndex = localID; -- cgit v1.1