From 57141e34bf415861a8acfdaa0086e0e651c679d9 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Mon, 10 Jun 2013 13:26:19 -0700 Subject: Remove Temporary from use to shortcut asset stores. The Local property differentiates between local & grid storage. The Temporary property just says that which service handles the it, the asset can be safely removed in the future. --- OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Capabilities/Handlers/GetTexture') diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index b497fde..9f3cc19 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs @@ -189,6 +189,7 @@ namespace OpenSim.Capabilities.Handlers newTexture.Flags = AssetFlags.Collectable; newTexture.Temporary = true; + newTexture.Local = true; m_assetService.Store(newTexture); WriteTextureData(httpRequest, httpResponse, newTexture, format); return true; -- cgit v1.1