From 87936947ab2e1610506c3127d38e52d59a49e59d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 31 Jan 2015 00:17:59 +0000 Subject: As per advice from Singularity devs, set is_display_name_default = true in GetDisplayName cap return data to make the single name appear. This is still always your avatar name - code to set a different display is not yet implemented. This works from my testing with current Firestorm and Singuarity releases. --- OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs') diff --git a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs index 0353d9d..589602d 100644 --- a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs @@ -99,7 +99,7 @@ namespace OpenSim.Capabilities.Handlers osdname["legacy_last_name"] = parts[1]; osdname["username"] = OSD.FromString(name); osdname["id"] = OSD.FromUUID(uuid); - osdname["is_display_name_default"] = OSD.FromBoolean(false); + osdname["is_display_name_default"] = OSD.FromBoolean(true); agents.Add(osdname); } -- cgit v1.1