From f79400e94ca6f8b609f5d4cbe25c5bbc04b61b77 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 1 May 2011 18:22:53 -0700 Subject: Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work. --- OpenSim/Capabilities/Caps.cs | 1261 +----------------------------------------- 1 file changed, 26 insertions(+), 1235 deletions(-) (limited to 'OpenSim/Capabilities/Caps.cs') diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs index c98498d..95bb465 100644 --- a/OpenSim/Capabilities/Caps.cs +++ b/OpenSim/Capabilities/Caps.cs @@ -41,28 +41,6 @@ using OpenSim.Services.Interfaces; namespace OpenSim.Framework.Capabilities { - public delegate void UpLoadedAsset( - string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, - byte[] data, string inventoryType, string assetType); - - public delegate void UploadedBakedTexture(UUID assetID, byte[] data); - - public delegate UUID UpdateItem(UUID itemID, byte[] data); - - public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors); - - public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); - - public delegate void NewAsset(AssetBase asset); - - public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data); - - public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID, - bool isScriptRunning, byte[] data); - - public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, - bool fetchFolders, bool fetchItems, int sortOrder, out int version); - /// /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want @@ -87,34 +65,34 @@ namespace OpenSim.Framework.Capabilities private CapsHandlers m_capsHandlers; private Dictionary m_externalCapsHandlers; - private static readonly string m_requestPath = "0000/"; - // private static readonly string m_mapLayerPath = "0001/"; - private static readonly string m_newInventory = "0002/"; - //private static readonly string m_requestTexture = "0003/"; - private static readonly string m_notecardUpdatePath = "0004/"; - private static readonly string m_notecardTaskUpdatePath = "0005/"; -// private static readonly string m_fetchInventoryPath = "0006/"; - - // The following entries are in a module, however, they are also here so that we don't re-assign - // the path to another cap by mistake. - // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module. - // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module. - - // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. - private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule. - - //private string eventQueue = "0100/"; - private IScene m_Scene; private IHttpServer m_httpListener; private UUID m_agentID; - private IAssetService m_assetCache; - private int m_eventQueueCount = 1; - private Queue m_capsEventQueue = new Queue(); - private bool m_dumpAssetsToFile; private string m_regionName; - private object m_fetchLock = new Object(); - private bool m_persistBakedTextures = false; + public UUID AgentID + { + get { return m_agentID; } + } + + public string RegionName + { + get { return m_regionName; } + } + + public string HostName + { + get { return m_httpListenerHostName; } + } + + public uint Port + { + get { return m_httpListenPort; } + } + + public IHttpServer HttpListener + { + get { return m_httpListener; } + } public bool SSLCaps { @@ -129,35 +107,15 @@ namespace OpenSim.Framework.Capabilities get { return m_capsHandlers; } } - // These are callbacks which will be setup by the scene so that we can update scene data when we - // receive capability calls - public NewInventoryItem AddNewInventoryItem = null; - public NewAsset AddNewAsset = null; - public ItemUpdatedCallback ItemUpdatedCall = null; - public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null; - public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; - public GetClientDelegate GetClient = null; - - public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, - UUID agent, bool dumpAssetsToFile, string regionName) + public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, + UUID agent, string regionName) { - m_Scene = scene; - m_assetCache = assetCache; m_capsObjectPath = capsPath; m_httpListener = httpServer; m_httpListenerHostName = httpListen; m_httpListenPort = httpPort; - m_persistBakedTextures = false; - IConfigSource config = m_Scene.Config; - if (config != null) - { - IConfig sconfig = config.Configs["Startup"]; - if (sconfig != null) - m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures",m_persistBakedTextures); - } - if (httpServer != null && httpServer.UseSSL) { m_httpListenPort = httpServer.SSLPort; @@ -166,98 +124,12 @@ namespace OpenSim.Framework.Capabilities } m_agentID = agent; - m_dumpAssetsToFile = dumpAssetsToFile; m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL); m_externalCapsHandlers = new Dictionary(); m_regionName = regionName; } /// - /// Register all CAPS http service handlers - /// - public void RegisterHandlers() - { - DeregisterHandlers(); - - string capsBase = "/CAPS/" + m_capsObjectPath; - - RegisterRegionServiceHandlers(capsBase); - RegisterInventoryServiceHandlers(capsBase); - } - - public void RegisterRegionServiceHandlers(string capsBase) - { - try - { - // the root of all evil - m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); - m_log.DebugFormat( - "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID); - - //m_capsHandlers["MapLayer"] = - // new LLSDStreamhandler("POST", - // capsBase + m_mapLayerPath, - // GetMapLayer); - m_capsHandlers["UpdateScriptTaskInventory"] = - new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory); - m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"]; - m_capsHandlers["UploadBakedTexture"] = - new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture); - - } - catch (Exception e) - { - m_log.Error("[CAPS]: " + e.ToString()); - } - } - - public void RegisterInventoryServiceHandlers(string capsBase) - { - try - { - // I don't think this one works... - m_capsHandlers["NewFileAgentInventory"] = - new LLSDStreamhandler("POST", - capsBase + m_newInventory, - NewAgentInventoryRequest); - m_capsHandlers["UpdateNotecardAgentInventory"] = - new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory); - m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"]; - m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"]; - - // As of RC 1.22.9 of the Linden client this is - // supported - - //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); - - // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and - // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires - // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service, - // but when I went on the Linden grid, the - // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead, - // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP - // - // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid - // we will be - // able to get the data we need to implement the necessary part of the protocol to fix the issue above. - // m_capsHandlers["FetchInventoryDescendents"] = - // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest); - - // m_capsHandlers["FetchInventoryDescendents"] = - // new LLSDStreamhandler("POST", - // capsBase + m_fetchInventory, - // FetchInventory)); - // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST", - // capsBase + m_requestTexture, - // RequestTexture); - } - catch (Exception e) - { - m_log.Error("[CAPS]: " + e.ToString()); - } - } - - /// /// Register a handler. This allows modules to register handlers. /// /// @@ -296,1086 +168,5 @@ namespace OpenSim.Framework.Capabilities } } } - - /// - /// Construct a client response detailing all the capabilities this server can provide. - /// - /// - /// - /// - /// HTTP request header object - /// HTTP response header object - /// - public string CapsRequest(string request, string path, string param, - OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); - - if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint)) - { - m_log.DebugFormat("[CAPS]: Unauthorized CAPS client"); - return string.Empty; - } - - string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); - - //m_log.DebugFormat("[CAPS] CapsRequest {0}", result); - - return result; - } - - // FIXME: these all should probably go into the respective region - // modules - - /// - /// Processes a fetch inventory request and sends the reply - - /// - /// - /// - /// - /// - // Request is like: - // - // folders - // - // - // fetch-folders1fetch-items1folder-id8e1e3a30-b9bf-11dc-95ff-0800200c9a66owner-id11111111-1111-0000-0000-000100bba000sort-order1 - // - // - // - // - // - // multiple fetch-folder maps are allowed within the larger folders map. - public string FetchInventoryRequest(string request, string path, string param) - { - // string unmodifiedRequest = request.ToString(); - - //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest); - m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName); - - Hashtable hash = new Hashtable(); - try - { - hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); - } - catch (LLSD.LLSDParseException pe) - { - m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); - m_log.Error("Request: " + request.ToString()); - } - - ArrayList foldersrequested = (ArrayList)hash["folders"]; - - string response = ""; - - for (int i = 0; i < foldersrequested.Count; i++) - { - string inventoryitemstr = ""; - Hashtable inventoryhash = (Hashtable)foldersrequested[i]; - - LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); - LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); - LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); - - inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); - inventoryitemstr = inventoryitemstr.Replace("folders", ""); - inventoryitemstr = inventoryitemstr.Replace("", ""); - - response += inventoryitemstr; - } - - if (response.Length == 0) - { - // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. - // Therefore, I'm concluding that the client only has so many threads available to do requests - // and when a thread stalls.. is stays stalled. - // Therefore we need to return something valid - response = "folders"; - } - else - { - response = "folders" + response + ""; - } - - //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml"); - //m_log.Debug(Util.GetFormattedXml(response)); - - return response; - } - - public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - // nasty temporary hack here, the linden client falsely - // identifies the uuid 00000000-0000-0000-0000-000000000000 - // as a string which breaks us - // - // correctly mark it as a uuid - // - request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000"); - - // another hack 1 results in a - // System.ArgumentException: Object type System.Int32 cannot - // be converted to target type: System.Boolean - // - request = request.Replace("fetch_folders0", "fetch_folders0"); - request = request.Replace("fetch_folders1", "fetch_folders1"); - - Hashtable hash = new Hashtable(); - try - { - hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); - } - catch (LLSD.LLSDParseException pe) - { - m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); - m_log.Error("Request: " + request.ToString()); - } - - ArrayList foldersrequested = (ArrayList)hash["folders"]; - - string response = ""; - lock (m_fetchLock) - { - for (int i = 0; i < foldersrequested.Count; i++) - { - string inventoryitemstr = ""; - Hashtable inventoryhash = (Hashtable)foldersrequested[i]; - - LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); - - try{ - LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); - } - catch(Exception e) - { - m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e); - } - LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); - - inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); - inventoryitemstr = inventoryitemstr.Replace("folders", ""); - inventoryitemstr = inventoryitemstr.Replace("", ""); - - response += inventoryitemstr; - } - - - if (response.Length == 0) - { - // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. - // Therefore, I'm concluding that the client only has so many threads available to do requests - // and when a thread stalls.. is stays stalled. - // Therefore we need to return something valid - response = "folders"; - } - else - { - response = "folders" + response + ""; - } - - //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml"); - //m_log.Debug("[CAPS] "+response); - - } - return response; - } - - - - /// - /// Construct an LLSD reply packet to a CAPS inventory request - /// - /// - /// - private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) - { - LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); - LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); - contents.agent_id = m_agentID; - contents.owner_id = invFetch.owner_id; - contents.folder_id = invFetch.folder_id; - - reply.folders.Array.Add(contents); - InventoryCollection inv = new InventoryCollection(); - inv.Folders = new List(); - inv.Items = new List(); - int version = 0; - if (CAPSFetchInventoryDescendents != null) - { - inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version); - } - - if (inv.Folders != null) - { - foreach (InventoryFolderBase invFolder in inv.Folders) - { - contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); - } - } - - if (inv.Items != null) - { - foreach (InventoryItemBase invItem in inv.Items) - { - contents.items.Array.Add(ConvertInventoryItem(invItem)); - } - } - - contents.descendents = contents.items.Array.Count + contents.categories.Array.Count; - contents.version = version; - - return reply; - } - - /// - /// Convert an internal inventory folder object into an LLSD object. - /// - /// - /// - private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder) - { - LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder(); - llsdFolder.folder_id = invFolder.ID; - llsdFolder.parent_id = invFolder.ParentID; - llsdFolder.name = invFolder.Name; - if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length) - llsdFolder.type = "-1"; - else - llsdFolder.type = TaskInventoryItem.Types[invFolder.Type]; - llsdFolder.preferred_type = "-1"; - - return llsdFolder; - } - - /// - /// Convert an internal inventory item object into an LLSD object. - /// - /// - /// - private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) - { - LLSDInventoryItem llsdItem = new LLSDInventoryItem(); - llsdItem.asset_id = invItem.AssetID; - llsdItem.created_at = invItem.CreationDate; - llsdItem.desc = invItem.Description; - llsdItem.flags = (int)invItem.Flags; - llsdItem.item_id = invItem.ID; - llsdItem.name = invItem.Name; - llsdItem.parent_id = invItem.Folder; - try - { - // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions. - llsdItem.type = TaskInventoryItem.Types[invItem.AssetType]; - llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType]; - } - catch (Exception e) - { - m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e); - } - llsdItem.permissions = new LLSDPermissions(); - llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; - llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; - llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; - llsdItem.permissions.group_id = invItem.GroupID; - llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; - llsdItem.permissions.is_owner_group = invItem.GroupOwned; - llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; - llsdItem.permissions.owner_id = m_agentID; - llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; - llsdItem.sale_info = new LLSDSaleInfo(); - llsdItem.sale_info.sale_price = invItem.SalePrice; - switch (invItem.SaleType) - { - default: - llsdItem.sale_info.sale_type = "not"; - break; - case 1: - llsdItem.sale_info.sale_type = "original"; - break; - case 2: - llsdItem.sale_info.sale_type = "copy"; - break; - case 3: - llsdItem.sale_info.sale_type = "contents"; - break; - } - - return llsdItem; - } - - /// - /// - /// - /// - /// - public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) - { - m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName); - LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); - mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); - return mapResponse; - } - - /// - /// - /// - /// - protected static OSDMapLayer GetOSDMapLayerResponse() - { - OSDMapLayer mapLayer = new OSDMapLayer(); - mapLayer.Right = 5000; - mapLayer.Top = 5000; - mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); - - return mapLayer; - } - - /// - /// - /// - /// - /// - /// - /// - public string RequestTexture(string request, string path, string param) - { - m_log.Debug("texture request " + request); - // Needs implementing (added to remove compiler warning) - return String.Empty; - } - - #region EventQueue (Currently not enabled) - - /// - /// - /// - /// - /// - /// - /// - public string ProcessEventQueue(string request, string path, string param) - { - string res = String.Empty; - - if (m_capsEventQueue.Count > 0) - { - lock (m_capsEventQueue) - { - string item = m_capsEventQueue.Dequeue(); - res = item; - } - } - else - { - res = CreateEmptyEventResponse(); - } - return res; - } - - /// - /// - /// - /// - /// - /// - public string CreateEstablishAgentComms(string caps, string ipAddressPort) - { - LLSDCapEvent eventItem = new LLSDCapEvent(); - eventItem.id = m_eventQueueCount; - //should be creating a EstablishAgentComms item, but there isn't a class for it yet - eventItem.events.Array.Add(new LLSDEmpty()); - string res = LLSDHelpers.SerialiseLLSDReply(eventItem); - m_eventQueueCount++; - - m_capsEventQueue.Enqueue(res); - return res; - } - - /// - /// - /// - /// - public string CreateEmptyEventResponse() - { - LLSDCapEvent eventItem = new LLSDCapEvent(); - eventItem.id = m_eventQueueCount; - eventItem.events.Array.Add(new LLSDEmpty()); - string res = LLSDHelpers.SerialiseLLSDReply(eventItem); - m_eventQueueCount++; - return res; - } - - #endregion - - /// - /// Called by the script task update handler. Provides a URL to which the client can upload a new asset. - /// - /// - /// - /// - /// HTTP request header object - /// HTTP response header object - /// - public string ScriptTaskInventory(string request, string path, string param, - OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - try - { - m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); - //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); - - Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); - LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); - LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); - - string capsBase = "/CAPS/" + m_capsObjectPath; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - TaskInventoryScriptUpdater uploader = - new TaskInventoryScriptUpdater( - llsdUpdateRequest.item_id, - llsdUpdateRequest.task_id, - llsdUpdateRequest.is_script_running, - capsBase + uploaderPath, - m_httpListener, - m_dumpAssetsToFile); - uploader.OnUpLoad += TaskScriptUpdated; - - m_httpListener.AddStreamHandler( - new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); - - string protocol = "http://"; - - if (m_httpListener.UseSSL) - protocol = "https://"; - - string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + - uploaderPath; - - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - -// m_log.InfoFormat("[CAPS]: " + -// "ScriptTaskInventory response: {0}", -// LLSDHelpers.SerialiseLLSDReply(uploadResponse))); - - return LLSDHelpers.SerialiseLLSDReply(uploadResponse); - } - catch (Exception e) - { - m_log.Error("[CAPS]: " + e.ToString()); - } - - return null; - } - - public string UploadBakedTexture(string request, string path, - string param, OSHttpRequest httpRequest, - OSHttpResponse httpResponse) - { - try - { -// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " + -// m_regionName); - - string capsBase = "/CAPS/" + m_capsObjectPath; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - BakedTextureUploader uploader = - new BakedTextureUploader(capsBase + uploaderPath, - m_httpListener); - uploader.OnUpLoad += BakedTextureUploaded; - - m_httpListener.AddStreamHandler( - new BinaryStreamHandler("POST", capsBase + uploaderPath, - uploader.uploaderCaps)); - - string protocol = "http://"; - - if (m_httpListener.UseSSL) - protocol = "https://"; - - string uploaderURL = protocol + m_httpListenerHostName + ":" + - m_httpListenPort.ToString() + capsBase + uploaderPath; - - LLSDAssetUploadResponse uploadResponse = - new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - - return LLSDHelpers.SerialiseLLSDReply(uploadResponse); - } - catch (Exception e) - { - m_log.Error("[CAPS]: " + e.ToString()); - } - - return null; - } - - /// - /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset. - /// - /// - /// - /// - /// - public string NoteCardAgentInventory(string request, string path, string param, - OSHttpRequest httpRequest, OSHttpResponse httpResponse) - { - //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request); - //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request); - - //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request)); - Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); - LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); - LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); - - string capsBase = "/CAPS/" + m_capsObjectPath; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - ItemUpdater uploader = - new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile); - uploader.OnUpLoad += ItemUpdated; - - m_httpListener.AddStreamHandler( - new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); - - string protocol = "http://"; - - if (m_httpListener.UseSSL) - protocol = "https://"; - - string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + - uploaderPath; - - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - -// m_log.InfoFormat("[CAPS]: " + -// "NoteCardAgentInventory response: {0}", -// LLSDHelpers.SerialiseLLSDReply(uploadResponse))); - - return LLSDHelpers.SerialiseLLSDReply(uploadResponse); - } - - /// - /// - /// - /// - /// - public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) - { - //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); - //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); - - if (llsdRequest.asset_type == "texture" || - llsdRequest.asset_type == "animation" || - llsdRequest.asset_type == "sound") - { - IClientAPI client = null; - IScene scene = null; - if (GetClient != null) - { - client = GetClient(m_agentID); - scene = client.Scene; - - IMoneyModule mm = scene.RequestModuleInterface(); - - if (mm != null) - { - if (!mm.UploadCovered(client, mm.UploadCharge)) - { - if (client != null) - client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); - - LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); - errorResponse.uploader = ""; - errorResponse.state = "error"; - return errorResponse; - } - } - } - } - - - string assetName = llsdRequest.name; - string assetDes = llsdRequest.description; - string capsBase = "/CAPS/" + m_capsObjectPath; - UUID newAsset = UUID.Random(); - UUID newInvItem = UUID.Random(); - UUID parentFolder = llsdRequest.folder_id; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - AssetUploader uploader = - new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, - llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile); - m_httpListener.AddStreamHandler( - new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); - - string protocol = "http://"; - - if (m_httpListener.UseSSL) - protocol = "https://"; - - string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + - uploaderPath; - - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - uploader.OnUpLoad += UploadCompleteHandler; - return uploadResponse; - } - - /// - /// - /// - /// - /// - /// - public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, - UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, - string assetType) - { - sbyte assType = 0; - sbyte inType = 0; - - if (inventoryType == "sound") - { - inType = 1; - assType = 1; - } - else if (inventoryType == "animation") - { - inType = 19; - assType = 20; - } - else if (inventoryType == "wearable") - { - inType = 18; - switch (assetType) - { - case "bodypart": - assType = 13; - break; - case "clothing": - assType = 5; - break; - } - } - - AssetBase asset; - asset = new AssetBase(assetID, assetName, assType, m_agentID.ToString()); - asset.Data = data; - if (AddNewAsset != null) - AddNewAsset(asset); - else if (m_assetCache != null) - m_assetCache.Store(asset); - - InventoryItemBase item = new InventoryItemBase(); - item.Owner = m_agentID; - item.CreatorId = m_agentID.ToString(); - item.CreatorData = String.Empty; - item.ID = inventoryItem; - item.AssetID = asset.FullID; - item.Description = assetDescription; - item.Name = assetName; - item.AssetType = assType; - item.InvType = inType; - item.Folder = parentFolder; - item.CurrentPermissions = (uint)PermissionMask.All; - item.BasePermissions = (uint)PermissionMask.All; - item.EveryOnePermissions = 0; - item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer); - item.CreationDate = Util.UnixTimeSinceEpoch(); - - if (AddNewInventoryItem != null) - { - AddNewInventoryItem(m_agentID, item); - } - } - - public void BakedTextureUploaded(UUID assetID, byte[] data) - { -// m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString()); - - AssetBase asset; - asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString()); - asset.Data = data; - asset.Temporary = true; - asset.Local = ! m_persistBakedTextures; // Local assets aren't persisted, non-local are - m_assetCache.Store(asset); - } - - /// - /// Called when new asset data for an agent inventory item update has been uploaded. - /// - /// Item to update - /// New asset data - /// - public UUID ItemUpdated(UUID itemID, byte[] data) - { - if (ItemUpdatedCall != null) - { - return ItemUpdatedCall(m_agentID, itemID, data); - } - - return UUID.Zero; - } - - /// - /// Called when new asset data for an agent inventory item update has been uploaded. - /// - /// Item to update - /// Prim containing item to update - /// Signals whether the script to update is currently running - /// New asset data - public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors) - { - if (TaskScriptUpdatedCall != null) - { - ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data); - foreach (Object item in e) - errors.Add(item); - } - } - - public class AssetUploader - { - public event UpLoadedAsset OnUpLoad; - private UpLoadedAsset handlerUpLoad = null; - - private string uploaderPath = String.Empty; - private UUID newAssetID; - private UUID inventoryItemID; - private UUID parentFolder; - private IHttpServer httpListener; - private bool m_dumpAssetsToFile; - private string m_assetName = String.Empty; - private string m_assetDes = String.Empty; - - private string m_invType = String.Empty; - private string m_assetType = String.Empty; - - public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, - UUID parentFolderID, string invType, string assetType, string path, - IHttpServer httpServer, bool dumpAssetsToFile) - { - m_assetName = assetName; - m_assetDes = description; - newAssetID = assetID; - inventoryItemID = inventoryItem; - uploaderPath = path; - httpListener = httpServer; - parentFolder = parentFolderID; - m_assetType = assetType; - m_invType = invType; - m_dumpAssetsToFile = dumpAssetsToFile; - } - - /// - /// - /// - /// - /// - /// - /// - public string uploaderCaps(byte[] data, string path, string param) - { - UUID inv = inventoryItemID; - string res = String.Empty; - LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); - uploadComplete.new_asset = newAssetID.ToString(); - uploadComplete.new_inventory_item = inv; - uploadComplete.state = "complete"; - - res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); - - httpListener.RemoveStreamHandler("POST", uploaderPath); - - // TODO: probably make this a better set of extensions here - string extension = ".jp2"; - if (m_invType != "image") - { - extension = ".dat"; - } - - if (m_dumpAssetsToFile) - { - SaveAssetToFile(m_assetName + extension, data); - } - handlerUpLoad = OnUpLoad; - if (handlerUpLoad != null) - { - handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); - } - - return res; - } - ///Left this in and commented in case there are unforseen issues - //private void SaveAssetToFile(string filename, byte[] data) - //{ - // FileStream fs = File.Create(filename); - // BinaryWriter bw = new BinaryWriter(fs); - // bw.Write(data); - // bw.Close(); - // fs.Close(); - //} - private static void SaveAssetToFile(string filename, byte[] data) - { - string assetPath = "UserAssets"; - if (!Directory.Exists(assetPath)) - { - Directory.CreateDirectory(assetPath); - } - FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename))); - BinaryWriter bw = new BinaryWriter(fs); - bw.Write(data); - bw.Close(); - fs.Close(); - } - } - - /// - /// This class is a callback invoked when a client sends asset data to - /// an agent inventory notecard update url - /// - public class ItemUpdater - { - public event UpdateItem OnUpLoad; - - private UpdateItem handlerUpdateItem = null; - - private string uploaderPath = String.Empty; - private UUID inventoryItemID; - private IHttpServer httpListener; - private bool m_dumpAssetToFile; - - public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile) - { - m_dumpAssetToFile = dumpAssetToFile; - - inventoryItemID = inventoryItem; - uploaderPath = path; - httpListener = httpServer; - } - - /// - /// - /// - /// - /// - /// - /// - public string uploaderCaps(byte[] data, string path, string param) - { - UUID inv = inventoryItemID; - string res = String.Empty; - LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); - UUID assetID = UUID.Zero; - handlerUpdateItem = OnUpLoad; - if (handlerUpdateItem != null) - { - assetID = handlerUpdateItem(inv, data); - } - - uploadComplete.new_asset = assetID.ToString(); - uploadComplete.new_inventory_item = inv; - uploadComplete.state = "complete"; - - res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); - - httpListener.RemoveStreamHandler("POST", uploaderPath); - - if (m_dumpAssetToFile) - { - SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); - } - - return res; - } - ///Left this in and commented in case there are unforseen issues - //private void SaveAssetToFile(string filename, byte[] data) - //{ - // FileStream fs = File.Create(filename); - // BinaryWriter bw = new BinaryWriter(fs); - // bw.Write(data); - // bw.Close(); - // fs.Close(); - //} - private static void SaveAssetToFile(string filename, byte[] data) - { - string assetPath = "UserAssets"; - if (!Directory.Exists(assetPath)) - { - Directory.CreateDirectory(assetPath); - } - FileStream fs = File.Create(Path.Combine(assetPath, filename)); - BinaryWriter bw = new BinaryWriter(fs); - bw.Write(data); - bw.Close(); - fs.Close(); - } - } - - /// - /// This class is a callback invoked when a client sends asset data to - /// a task inventory script update url - /// - public class TaskInventoryScriptUpdater - { - public event UpdateTaskScript OnUpLoad; - - private UpdateTaskScript handlerUpdateTaskScript = null; - - private string uploaderPath = String.Empty; - private UUID inventoryItemID; - private UUID primID; - private bool isScriptRunning; - private IHttpServer httpListener; - private bool m_dumpAssetToFile; - - public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning, - string path, IHttpServer httpServer, bool dumpAssetToFile) - { - m_dumpAssetToFile = dumpAssetToFile; - - this.inventoryItemID = inventoryItemID; - this.primID = primID; - - // This comes in over the packet as an integer, but actually appears to be treated as a bool - this.isScriptRunning = (0 == isScriptRunning ? false : true); - - uploaderPath = path; - httpListener = httpServer; - } - - /// - /// - /// - /// - /// - /// - /// - public string uploaderCaps(byte[] data, string path, string param) - { - try - { -// m_log.InfoFormat("[CAPS]: " + -// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}", -// data, path, param)); - - string res = String.Empty; - LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete(); - - ArrayList errors = new ArrayList(); - handlerUpdateTaskScript = OnUpLoad; - if (handlerUpdateTaskScript != null) - { - handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors); - } - - uploadComplete.new_asset = inventoryItemID; - uploadComplete.compiled = errors.Count > 0 ? false : true; - uploadComplete.state = "complete"; - uploadComplete.errors = new OSDArray(); - uploadComplete.errors.Array = errors; - - res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); - - httpListener.RemoveStreamHandler("POST", uploaderPath); - - if (m_dumpAssetToFile) - { - SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data); - } - -// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res); - - return res; - } - catch (Exception e) - { - m_log.Error("[CAPS]: " + e.ToString()); - } - - // XXX Maybe this should be some meaningful error packet - return null; - } - ///Left this in and commented in case there are unforseen issues - //private void SaveAssetToFile(string filename, byte[] data) - //{ - // FileStream fs = File.Create(filename); - // BinaryWriter bw = new BinaryWriter(fs); - // bw.Write(data); - // bw.Close(); - // fs.Close(); - //} - private static void SaveAssetToFile(string filename, byte[] data) - { - string assetPath = "UserAssets"; - if (!Directory.Exists(assetPath)) - { - Directory.CreateDirectory(assetPath); - } - FileStream fs = File.Create(Path.Combine(assetPath, filename)); - BinaryWriter bw = new BinaryWriter(fs); - bw.Write(data); - bw.Close(); - fs.Close(); - } - } - - public class BakedTextureUploader - { - public event UploadedBakedTexture OnUpLoad; - private UploadedBakedTexture handlerUpLoad = null; - - private string uploaderPath = String.Empty; - private UUID newAssetID; - private IHttpServer httpListener; - - public BakedTextureUploader(string path, IHttpServer httpServer) - { - newAssetID = UUID.Random(); - uploaderPath = path; - httpListener = httpServer; -// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); - } - - /// - /// - /// - /// - /// - /// - /// - public string uploaderCaps(byte[] data, string path, string param) - { - handlerUpLoad = OnUpLoad; - if (handlerUpLoad != null) - { - Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); }); - } - - string res = String.Empty; - LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); - uploadComplete.new_asset = newAssetID.ToString(); - uploadComplete.new_inventory_item = UUID.Zero; - uploadComplete.state = "complete"; - - res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); - - httpListener.RemoveStreamHandler("POST", uploaderPath); - -// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID); - - return res; - } - } } } -- cgit v1.1