From 3e79842312ace5b4294e3d6501b1d35ffea5f1b5 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 30 Apr 2011 11:03:22 -0700
Subject: Renamed OpenSim.Framework.Capabilities.dll to
OpenSim.Capabilities.dll
---
OpenSim/Capabilities/Caps.cs | 1368 ++++++++++++++++++++++++++++++++++++++++++
1 file changed, 1368 insertions(+)
create mode 100644 OpenSim/Capabilities/Caps.cs
(limited to 'OpenSim/Capabilities/Caps.cs')
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs
new file mode 100644
index 0000000..3be97b5
--- /dev/null
+++ b/OpenSim/Capabilities/Caps.cs
@@ -0,0 +1,1368 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using log4net;
+using Nini.Config;
+using OpenMetaverse;
+using OpenSim.Framework.Servers;
+using OpenSim.Framework.Servers.HttpServer;
+using OpenSim.Services.Interfaces;
+
+// using OpenSim.Region.Framework.Interfaces;
+
+namespace OpenSim.Framework.Capabilities
+{
+ public delegate void UpLoadedAsset(
+ string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
+ byte[] data, string inventoryType, string assetType);
+
+ public delegate void UploadedBakedTexture(UUID assetID, byte[] data);
+
+ public delegate UUID UpdateItem(UUID itemID, byte[] data);
+
+ public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
+
+ public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
+
+ public delegate void NewAsset(AssetBase asset);
+
+ public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
+
+ public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
+ bool isScriptRunning, byte[] data);
+
+ public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
+ bool fetchFolders, bool fetchItems, int sortOrder, out int version);
+
+ ///
+ /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
+ /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
+ /// to just pass the whole Scene into CAPS.
+ ///
+ public delegate IClientAPI GetClientDelegate(UUID agentID);
+
+ public class Caps
+ {
+ private static readonly ILog m_log =
+ LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private string m_httpListenerHostName;
+ private uint m_httpListenPort;
+
+ ///
+ /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
+ ///
+ private string m_capsObjectPath;
+ public string CapsObjectPath { get { return m_capsObjectPath; } }
+
+ private CapsHandlers m_capsHandlers;
+
+ private static readonly string m_requestPath = "0000/";
+ // private static readonly string m_mapLayerPath = "0001/";
+ private static readonly string m_newInventory = "0002/";
+ //private static readonly string m_requestTexture = "0003/";
+ private static readonly string m_notecardUpdatePath = "0004/";
+ private static readonly string m_notecardTaskUpdatePath = "0005/";
+// private static readonly string m_fetchInventoryPath = "0006/";
+
+ // The following entries are in a module, however, they are also here so that we don't re-assign
+ // the path to another cap by mistake.
+ // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
+ // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
+
+ // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
+ private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
+
+ //private string eventQueue = "0100/";
+ private IScene m_Scene;
+ private IHttpServer m_httpListener;
+ private UUID m_agentID;
+ private IAssetService m_assetCache;
+ private int m_eventQueueCount = 1;
+ private Queue m_capsEventQueue = new Queue();
+ private bool m_dumpAssetsToFile;
+ private string m_regionName;
+ private object m_fetchLock = new Object();
+
+ private bool m_persistBakedTextures = false;
+
+ public bool SSLCaps
+ {
+ get { return m_httpListener.UseSSL; }
+ }
+ public string SSLCommonName
+ {
+ get { return m_httpListener.SSLCommonName; }
+ }
+ public CapsHandlers CapsHandlers
+ {
+ get { return m_capsHandlers; }
+ }
+
+ // These are callbacks which will be setup by the scene so that we can update scene data when we
+ // receive capability calls
+ public NewInventoryItem AddNewInventoryItem = null;
+ public NewAsset AddNewAsset = null;
+ public ItemUpdatedCallback ItemUpdatedCall = null;
+ public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
+ public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
+ public GetClientDelegate GetClient = null;
+
+ public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
+ UUID agent, bool dumpAssetsToFile, string regionName)
+ {
+ m_Scene = scene;
+ m_assetCache = assetCache;
+ m_capsObjectPath = capsPath;
+ m_httpListener = httpServer;
+ m_httpListenerHostName = httpListen;
+
+ m_httpListenPort = httpPort;
+
+ m_persistBakedTextures = false;
+ IConfigSource config = m_Scene.Config;
+ if (config != null)
+ {
+ IConfig sconfig = config.Configs["Startup"];
+ if (sconfig != null)
+ m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures",m_persistBakedTextures);
+ }
+
+ if (httpServer != null && httpServer.UseSSL)
+ {
+ m_httpListenPort = httpServer.SSLPort;
+ httpListen = httpServer.SSLCommonName;
+ httpPort = httpServer.SSLPort;
+ }
+
+ m_agentID = agent;
+ m_dumpAssetsToFile = dumpAssetsToFile;
+ m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
+ m_regionName = regionName;
+ }
+
+ ///
+ /// Register all CAPS http service handlers
+ ///
+ public void RegisterHandlers()
+ {
+ DeregisterHandlers();
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+
+ RegisterRegionServiceHandlers(capsBase);
+ RegisterInventoryServiceHandlers(capsBase);
+ }
+
+ public void RegisterRegionServiceHandlers(string capsBase)
+ {
+ try
+ {
+ // the root of all evil
+ m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
+ m_log.DebugFormat(
+ "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
+
+ //m_capsHandlers["MapLayer"] =
+ // new LLSDStreamhandler("POST",
+ // capsBase + m_mapLayerPath,
+ // GetMapLayer);
+ m_capsHandlers["UpdateScriptTaskInventory"] =
+ new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
+ m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"];
+ m_capsHandlers["UploadBakedTexture"] =
+ new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture);
+
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+ }
+
+ public void RegisterInventoryServiceHandlers(string capsBase)
+ {
+ try
+ {
+ // I don't think this one works...
+ m_capsHandlers["NewFileAgentInventory"] =
+ new LLSDStreamhandler("POST",
+ capsBase + m_newInventory,
+ NewAgentInventoryRequest);
+ m_capsHandlers["UpdateNotecardAgentInventory"] =
+ new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
+ m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
+ m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"];
+
+ // As of RC 1.22.9 of the Linden client this is
+ // supported
+
+ //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
+
+ // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
+ // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
+ // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
+ // but when I went on the Linden grid, the
+ // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
+ // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
+ //
+ // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
+ // we will be
+ // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
+ // m_capsHandlers["FetchInventoryDescendents"] =
+ // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
+
+ // m_capsHandlers["FetchInventoryDescendents"] =
+ // new LLSDStreamhandler("POST",
+ // capsBase + m_fetchInventory,
+ // FetchInventory));
+ // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
+ // capsBase + m_requestTexture,
+ // RequestTexture);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+ }
+
+ ///
+ /// Register a handler. This allows modules to register handlers.
+ ///
+ ///
+ ///
+ public void RegisterHandler(string capName, IRequestHandler handler)
+ {
+ m_capsHandlers[capName] = handler;
+ //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
+ }
+
+ ///
+ /// Remove all CAPS service handlers.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public void DeregisterHandlers()
+ {
+ if (m_capsHandlers != null)
+ {
+ foreach (string capsName in m_capsHandlers.Caps)
+ {
+ m_capsHandlers.Remove(capsName);
+ }
+ }
+ }
+
+ ///
+ /// Construct a client response detailing all the capabilities this server can provide.
+ ///
+ ///
+ ///
+ ///
+ /// HTTP request header object
+ /// HTTP response header object
+ ///
+ public string CapsRequest(string request, string path, string param,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
+
+ if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint))
+ {
+ m_log.DebugFormat("[CAPS]: Unauthorized CAPS client");
+ return string.Empty;
+ }
+
+ string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
+
+ //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
+
+ return result;
+ }
+
+ // FIXME: these all should probably go into the respective region
+ // modules
+
+ ///
+ /// Processes a fetch inventory request and sends the reply
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ // Request is like:
+ //
+ //
+ //
+ //
+ // multiple fetch-folder maps are allowed within the larger folders map.
+ public string FetchInventoryRequest(string request, string path, string param)
+ {
+ // string unmodifiedRequest = request.ToString();
+
+ //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
+ m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
+
+ Hashtable hash = new Hashtable();
+ try
+ {
+ hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ }
+ catch (LLSD.LLSDParseException pe)
+ {
+ m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
+ m_log.Error("Request: " + request.ToString());
+ }
+
+ ArrayList foldersrequested = (ArrayList)hash["folders"];
+
+ string response = "";
+
+ for (int i = 0; i < foldersrequested.Count; i++)
+ {
+ string inventoryitemstr = "";
+ Hashtable inventoryhash = (Hashtable)foldersrequested[i];
+
+ LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
+ LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
+ LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
+
+ inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
+ inventoryitemstr = inventoryitemstr.Replace("folders", "");
+ inventoryitemstr = inventoryitemstr.Replace("", "");
+
+ response += inventoryitemstr;
+ }
+
+ if (response.Length == 0)
+ {
+ // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
+ // Therefore, I'm concluding that the client only has so many threads available to do requests
+ // and when a thread stalls.. is stays stalled.
+ // Therefore we need to return something valid
+ response = "folders";
+ }
+ else
+ {
+ response = "folders" + response + "";
+ }
+
+ //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml");
+ //m_log.Debug(Util.GetFormattedXml(response));
+
+ return response;
+ }
+
+ public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ // nasty temporary hack here, the linden client falsely
+ // identifies the uuid 00000000-0000-0000-0000-000000000000
+ // as a string which breaks us
+ //
+ // correctly mark it as a uuid
+ //
+ request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000");
+
+ // another hack 1 results in a
+ // System.ArgumentException: Object type System.Int32 cannot
+ // be converted to target type: System.Boolean
+ //
+ request = request.Replace("fetch_folders0", "fetch_folders0");
+ request = request.Replace("fetch_folders1", "fetch_folders1");
+
+ Hashtable hash = new Hashtable();
+ try
+ {
+ hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ }
+ catch (LLSD.LLSDParseException pe)
+ {
+ m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
+ m_log.Error("Request: " + request.ToString());
+ }
+
+ ArrayList foldersrequested = (ArrayList)hash["folders"];
+
+ string response = "";
+ lock (m_fetchLock)
+ {
+ for (int i = 0; i < foldersrequested.Count; i++)
+ {
+ string inventoryitemstr = "";
+ Hashtable inventoryhash = (Hashtable)foldersrequested[i];
+
+ LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
+
+ try{
+ LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
+ }
+ catch(Exception e)
+ {
+ m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
+ }
+ LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
+
+ inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
+ inventoryitemstr = inventoryitemstr.Replace("folders", "");
+ inventoryitemstr = inventoryitemstr.Replace("", "");
+
+ response += inventoryitemstr;
+ }
+
+
+ if (response.Length == 0)
+ {
+ // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
+ // Therefore, I'm concluding that the client only has so many threads available to do requests
+ // and when a thread stalls.. is stays stalled.
+ // Therefore we need to return something valid
+ response = "folders";
+ }
+ else
+ {
+ response = "folders" + response + "";
+ }
+
+ //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
+ //m_log.Debug("[CAPS] "+response);
+
+ }
+ return response;
+ }
+
+
+
+ ///
+ /// Construct an LLSD reply packet to a CAPS inventory request
+ ///
+ ///
+ ///
+ private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
+ {
+ LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
+ LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
+ contents.agent_id = m_agentID;
+ contents.owner_id = invFetch.owner_id;
+ contents.folder_id = invFetch.folder_id;
+
+ reply.folders.Array.Add(contents);
+ InventoryCollection inv = new InventoryCollection();
+ inv.Folders = new List();
+ inv.Items = new List();
+ int version = 0;
+ if (CAPSFetchInventoryDescendents != null)
+ {
+ inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
+ }
+
+ if (inv.Folders != null)
+ {
+ foreach (InventoryFolderBase invFolder in inv.Folders)
+ {
+ contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
+ }
+ }
+
+ if (inv.Items != null)
+ {
+ foreach (InventoryItemBase invItem in inv.Items)
+ {
+ contents.items.Array.Add(ConvertInventoryItem(invItem));
+ }
+ }
+
+ contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
+ contents.version = version;
+
+ return reply;
+ }
+
+ ///
+ /// Convert an internal inventory folder object into an LLSD object.
+ ///
+ ///
+ ///
+ private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
+ {
+ LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
+ llsdFolder.folder_id = invFolder.ID;
+ llsdFolder.parent_id = invFolder.ParentID;
+ llsdFolder.name = invFolder.Name;
+ if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
+ llsdFolder.type = "-1";
+ else
+ llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
+ llsdFolder.preferred_type = "-1";
+
+ return llsdFolder;
+ }
+
+ ///
+ /// Convert an internal inventory item object into an LLSD object.
+ ///
+ ///
+ ///
+ private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
+ {
+ LLSDInventoryItem llsdItem = new LLSDInventoryItem();
+ llsdItem.asset_id = invItem.AssetID;
+ llsdItem.created_at = invItem.CreationDate;
+ llsdItem.desc = invItem.Description;
+ llsdItem.flags = (int)invItem.Flags;
+ llsdItem.item_id = invItem.ID;
+ llsdItem.name = invItem.Name;
+ llsdItem.parent_id = invItem.Folder;
+ try
+ {
+ // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
+ llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
+ llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e);
+ }
+ llsdItem.permissions = new LLSDPermissions();
+ llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
+ llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
+ llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
+ llsdItem.permissions.group_id = invItem.GroupID;
+ llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
+ llsdItem.permissions.is_owner_group = invItem.GroupOwned;
+ llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
+ llsdItem.permissions.owner_id = m_agentID;
+ llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
+ llsdItem.sale_info = new LLSDSaleInfo();
+ llsdItem.sale_info.sale_price = invItem.SalePrice;
+ switch (invItem.SaleType)
+ {
+ default:
+ llsdItem.sale_info.sale_type = "not";
+ break;
+ case 1:
+ llsdItem.sale_info.sale_type = "original";
+ break;
+ case 2:
+ llsdItem.sale_info.sale_type = "copy";
+ break;
+ case 3:
+ llsdItem.sale_info.sale_type = "contents";
+ break;
+ }
+
+ return llsdItem;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
+ {
+ m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
+ LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
+ mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
+ return mapResponse;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ protected static OSDMapLayer GetOSDMapLayerResponse()
+ {
+ OSDMapLayer mapLayer = new OSDMapLayer();
+ mapLayer.Right = 5000;
+ mapLayer.Top = 5000;
+ mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
+
+ return mapLayer;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string RequestTexture(string request, string path, string param)
+ {
+ m_log.Debug("texture request " + request);
+ // Needs implementing (added to remove compiler warning)
+ return String.Empty;
+ }
+
+ #region EventQueue (Currently not enabled)
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string ProcessEventQueue(string request, string path, string param)
+ {
+ string res = String.Empty;
+
+ if (m_capsEventQueue.Count > 0)
+ {
+ lock (m_capsEventQueue)
+ {
+ string item = m_capsEventQueue.Dequeue();
+ res = item;
+ }
+ }
+ else
+ {
+ res = CreateEmptyEventResponse();
+ }
+ return res;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string CreateEstablishAgentComms(string caps, string ipAddressPort)
+ {
+ LLSDCapEvent eventItem = new LLSDCapEvent();
+ eventItem.id = m_eventQueueCount;
+ //should be creating a EstablishAgentComms item, but there isn't a class for it yet
+ eventItem.events.Array.Add(new LLSDEmpty());
+ string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
+ m_eventQueueCount++;
+
+ m_capsEventQueue.Enqueue(res);
+ return res;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public string CreateEmptyEventResponse()
+ {
+ LLSDCapEvent eventItem = new LLSDCapEvent();
+ eventItem.id = m_eventQueueCount;
+ eventItem.events.Array.Add(new LLSDEmpty());
+ string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
+ m_eventQueueCount++;
+ return res;
+ }
+
+ #endregion
+
+ ///
+ /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
+ ///
+ ///
+ ///
+ ///
+ /// HTTP request header object
+ /// HTTP response header object
+ ///
+ public string ScriptTaskInventory(string request, string path, string param,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ try
+ {
+ m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
+ //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
+
+ Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
+ LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ TaskInventoryScriptUpdater uploader =
+ new TaskInventoryScriptUpdater(
+ llsdUpdateRequest.item_id,
+ llsdUpdateRequest.task_id,
+ llsdUpdateRequest.is_script_running,
+ capsBase + uploaderPath,
+ m_httpListener,
+ m_dumpAssetsToFile);
+ uploader.OnUpLoad += TaskScriptUpdated;
+
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
+ uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+
+// m_log.InfoFormat("[CAPS]: " +
+// "ScriptTaskInventory response: {0}",
+// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
+
+ return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+
+ return null;
+ }
+
+ public string UploadBakedTexture(string request, string path,
+ string param, OSHttpRequest httpRequest,
+ OSHttpResponse httpResponse)
+ {
+ try
+ {
+// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
+// m_regionName);
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ BakedTextureUploader uploader =
+ new BakedTextureUploader(capsBase + uploaderPath,
+ m_httpListener);
+ uploader.OnUpLoad += BakedTextureUploaded;
+
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath,
+ uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" +
+ m_httpListenPort.ToString() + capsBase + uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse =
+ new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+
+ return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+
+ return null;
+ }
+
+ ///
+ /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string NoteCardAgentInventory(string request, string path, string param,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
+ //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
+
+ //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
+ Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
+ LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ ItemUpdater uploader =
+ new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
+ uploader.OnUpLoad += ItemUpdated;
+
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
+ uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+
+// m_log.InfoFormat("[CAPS]: " +
+// "NoteCardAgentInventory response: {0}",
+// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
+
+ return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
+ {
+ //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
+ //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
+
+ if (llsdRequest.asset_type == "texture" ||
+ llsdRequest.asset_type == "animation" ||
+ llsdRequest.asset_type == "sound")
+ {
+ IClientAPI client = null;
+ IScene scene = null;
+ if (GetClient != null)
+ {
+ client = GetClient(m_agentID);
+ scene = client.Scene;
+
+ IMoneyModule mm = scene.RequestModuleInterface();
+
+ if (mm != null)
+ {
+ if (!mm.UploadCovered(client, mm.UploadCharge))
+ {
+ if (client != null)
+ client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
+
+ LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
+ errorResponse.uploader = "";
+ errorResponse.state = "error";
+ return errorResponse;
+ }
+ }
+ }
+ }
+
+
+ string assetName = llsdRequest.name;
+ string assetDes = llsdRequest.description;
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ UUID newAsset = UUID.Random();
+ UUID newInvItem = UUID.Random();
+ UUID parentFolder = llsdRequest.folder_id;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ AssetUploader uploader =
+ new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
+ llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
+ uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+ uploader.OnUpLoad += UploadCompleteHandler;
+ return uploadResponse;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
+ UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
+ string assetType)
+ {
+ sbyte assType = 0;
+ sbyte inType = 0;
+
+ if (inventoryType == "sound")
+ {
+ inType = 1;
+ assType = 1;
+ }
+ else if (inventoryType == "animation")
+ {
+ inType = 19;
+ assType = 20;
+ }
+ else if (inventoryType == "wearable")
+ {
+ inType = 18;
+ switch (assetType)
+ {
+ case "bodypart":
+ assType = 13;
+ break;
+ case "clothing":
+ assType = 5;
+ break;
+ }
+ }
+
+ AssetBase asset;
+ asset = new AssetBase(assetID, assetName, assType, m_agentID.ToString());
+ asset.Data = data;
+ if (AddNewAsset != null)
+ AddNewAsset(asset);
+ else if (m_assetCache != null)
+ m_assetCache.Store(asset);
+
+ InventoryItemBase item = new InventoryItemBase();
+ item.Owner = m_agentID;
+ item.CreatorId = m_agentID.ToString();
+ item.CreatorData = String.Empty;
+ item.ID = inventoryItem;
+ item.AssetID = asset.FullID;
+ item.Description = assetDescription;
+ item.Name = assetName;
+ item.AssetType = assType;
+ item.InvType = inType;
+ item.Folder = parentFolder;
+ item.CurrentPermissions = (uint)PermissionMask.All;
+ item.BasePermissions = (uint)PermissionMask.All;
+ item.EveryOnePermissions = 0;
+ item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
+ item.CreationDate = Util.UnixTimeSinceEpoch();
+
+ if (AddNewInventoryItem != null)
+ {
+ AddNewInventoryItem(m_agentID, item);
+ }
+ }
+
+ public void BakedTextureUploaded(UUID assetID, byte[] data)
+ {
+// m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString());
+
+ AssetBase asset;
+ asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString());
+ asset.Data = data;
+ asset.Temporary = true;
+ asset.Local = ! m_persistBakedTextures; // Local assets aren't persisted, non-local are
+ m_assetCache.Store(asset);
+ }
+
+ ///
+ /// Called when new asset data for an agent inventory item update has been uploaded.
+ ///
+ /// Item to update
+ /// New asset data
+ ///
+ public UUID ItemUpdated(UUID itemID, byte[] data)
+ {
+ if (ItemUpdatedCall != null)
+ {
+ return ItemUpdatedCall(m_agentID, itemID, data);
+ }
+
+ return UUID.Zero;
+ }
+
+ ///
+ /// Called when new asset data for an agent inventory item update has been uploaded.
+ ///
+ /// Item to update
+ /// Prim containing item to update
+ /// Signals whether the script to update is currently running
+ /// New asset data
+ public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
+ {
+ if (TaskScriptUpdatedCall != null)
+ {
+ ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
+ foreach (Object item in e)
+ errors.Add(item);
+ }
+ }
+
+ public class AssetUploader
+ {
+ public event UpLoadedAsset OnUpLoad;
+ private UpLoadedAsset handlerUpLoad = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID newAssetID;
+ private UUID inventoryItemID;
+ private UUID parentFolder;
+ private IHttpServer httpListener;
+ private bool m_dumpAssetsToFile;
+ private string m_assetName = String.Empty;
+ private string m_assetDes = String.Empty;
+
+ private string m_invType = String.Empty;
+ private string m_assetType = String.Empty;
+
+ public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
+ UUID parentFolderID, string invType, string assetType, string path,
+ IHttpServer httpServer, bool dumpAssetsToFile)
+ {
+ m_assetName = assetName;
+ m_assetDes = description;
+ newAssetID = assetID;
+ inventoryItemID = inventoryItem;
+ uploaderPath = path;
+ httpListener = httpServer;
+ parentFolder = parentFolderID;
+ m_assetType = assetType;
+ m_invType = invType;
+ m_dumpAssetsToFile = dumpAssetsToFile;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ UUID inv = inventoryItemID;
+ string res = String.Empty;
+ LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
+ uploadComplete.new_asset = newAssetID.ToString();
+ uploadComplete.new_inventory_item = inv;
+ uploadComplete.state = "complete";
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+ // TODO: probably make this a better set of extensions here
+ string extension = ".jp2";
+ if (m_invType != "image")
+ {
+ extension = ".dat";
+ }
+
+ if (m_dumpAssetsToFile)
+ {
+ SaveAssetToFile(m_assetName + extension, data);
+ }
+ handlerUpLoad = OnUpLoad;
+ if (handlerUpLoad != null)
+ {
+ handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
+ }
+
+ return res;
+ }
+ ///Left this in and commented in case there are unforseen issues
+ //private void SaveAssetToFile(string filename, byte[] data)
+ //{
+ // FileStream fs = File.Create(filename);
+ // BinaryWriter bw = new BinaryWriter(fs);
+ // bw.Write(data);
+ // bw.Close();
+ // fs.Close();
+ //}
+ private static void SaveAssetToFile(string filename, byte[] data)
+ {
+ string assetPath = "UserAssets";
+ if (!Directory.Exists(assetPath))
+ {
+ Directory.CreateDirectory(assetPath);
+ }
+ FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();
+ }
+ }
+
+ ///
+ /// This class is a callback invoked when a client sends asset data to
+ /// an agent inventory notecard update url
+ ///
+ public class ItemUpdater
+ {
+ public event UpdateItem OnUpLoad;
+
+ private UpdateItem handlerUpdateItem = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID inventoryItemID;
+ private IHttpServer httpListener;
+ private bool m_dumpAssetToFile;
+
+ public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
+ {
+ m_dumpAssetToFile = dumpAssetToFile;
+
+ inventoryItemID = inventoryItem;
+ uploaderPath = path;
+ httpListener = httpServer;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ UUID inv = inventoryItemID;
+ string res = String.Empty;
+ LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
+ UUID assetID = UUID.Zero;
+ handlerUpdateItem = OnUpLoad;
+ if (handlerUpdateItem != null)
+ {
+ assetID = handlerUpdateItem(inv, data);
+ }
+
+ uploadComplete.new_asset = assetID.ToString();
+ uploadComplete.new_inventory_item = inv;
+ uploadComplete.state = "complete";
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+ if (m_dumpAssetToFile)
+ {
+ SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
+ }
+
+ return res;
+ }
+ ///Left this in and commented in case there are unforseen issues
+ //private void SaveAssetToFile(string filename, byte[] data)
+ //{
+ // FileStream fs = File.Create(filename);
+ // BinaryWriter bw = new BinaryWriter(fs);
+ // bw.Write(data);
+ // bw.Close();
+ // fs.Close();
+ //}
+ private static void SaveAssetToFile(string filename, byte[] data)
+ {
+ string assetPath = "UserAssets";
+ if (!Directory.Exists(assetPath))
+ {
+ Directory.CreateDirectory(assetPath);
+ }
+ FileStream fs = File.Create(Path.Combine(assetPath, filename));
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();
+ }
+ }
+
+ ///
+ /// This class is a callback invoked when a client sends asset data to
+ /// a task inventory script update url
+ ///
+ public class TaskInventoryScriptUpdater
+ {
+ public event UpdateTaskScript OnUpLoad;
+
+ private UpdateTaskScript handlerUpdateTaskScript = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID inventoryItemID;
+ private UUID primID;
+ private bool isScriptRunning;
+ private IHttpServer httpListener;
+ private bool m_dumpAssetToFile;
+
+ public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
+ string path, IHttpServer httpServer, bool dumpAssetToFile)
+ {
+ m_dumpAssetToFile = dumpAssetToFile;
+
+ this.inventoryItemID = inventoryItemID;
+ this.primID = primID;
+
+ // This comes in over the packet as an integer, but actually appears to be treated as a bool
+ this.isScriptRunning = (0 == isScriptRunning ? false : true);
+
+ uploaderPath = path;
+ httpListener = httpServer;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ try
+ {
+// m_log.InfoFormat("[CAPS]: " +
+// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
+// data, path, param));
+
+ string res = String.Empty;
+ LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
+
+ ArrayList errors = new ArrayList();
+ handlerUpdateTaskScript = OnUpLoad;
+ if (handlerUpdateTaskScript != null)
+ {
+ handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
+ }
+
+ uploadComplete.new_asset = inventoryItemID;
+ uploadComplete.compiled = errors.Count > 0 ? false : true;
+ uploadComplete.state = "complete";
+ uploadComplete.errors = new OSDArray();
+ uploadComplete.errors.Array = errors;
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+ if (m_dumpAssetToFile)
+ {
+ SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
+ }
+
+// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
+
+ return res;
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+
+ // XXX Maybe this should be some meaningful error packet
+ return null;
+ }
+ ///Left this in and commented in case there are unforseen issues
+ //private void SaveAssetToFile(string filename, byte[] data)
+ //{
+ // FileStream fs = File.Create(filename);
+ // BinaryWriter bw = new BinaryWriter(fs);
+ // bw.Write(data);
+ // bw.Close();
+ // fs.Close();
+ //}
+ private static void SaveAssetToFile(string filename, byte[] data)
+ {
+ string assetPath = "UserAssets";
+ if (!Directory.Exists(assetPath))
+ {
+ Directory.CreateDirectory(assetPath);
+ }
+ FileStream fs = File.Create(Path.Combine(assetPath, filename));
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();
+ }
+ }
+
+ public class BakedTextureUploader
+ {
+ public event UploadedBakedTexture OnUpLoad;
+ private UploadedBakedTexture handlerUpLoad = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID newAssetID;
+ private IHttpServer httpListener;
+
+ public BakedTextureUploader(string path, IHttpServer httpServer)
+ {
+ newAssetID = UUID.Random();
+ uploaderPath = path;
+ httpListener = httpServer;
+// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ handlerUpLoad = OnUpLoad;
+ if (handlerUpLoad != null)
+ {
+ Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
+ }
+
+ string res = String.Empty;
+ LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
+ uploadComplete.new_asset = newAssetID.ToString();
+ uploadComplete.new_inventory_item = UUID.Zero;
+ uploadComplete.state = "complete";
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
+
+ return res;
+ }
+ }
+ }
+}
--
cgit v1.1
From f10666c7ba6d3af9822d20026674afd74a6bb3fc Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sun, 1 May 2011 10:07:54 -0700
Subject: How this might look like from a configuration perspective. Changes
OpenSimDefaults.ini.
---
OpenSim/Capabilities/Caps.cs | 13 +++++++++++++
1 file changed, 13 insertions(+)
(limited to 'OpenSim/Capabilities/Caps.cs')
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs
index 3be97b5..c98498d 100644
--- a/OpenSim/Capabilities/Caps.cs
+++ b/OpenSim/Capabilities/Caps.cs
@@ -85,6 +85,7 @@ namespace OpenSim.Framework.Capabilities
public string CapsObjectPath { get { return m_capsObjectPath; } }
private CapsHandlers m_capsHandlers;
+ private Dictionary m_externalCapsHandlers;
private static readonly string m_requestPath = "0000/";
// private static readonly string m_mapLayerPath = "0001/";
@@ -167,6 +168,7 @@ namespace OpenSim.Framework.Capabilities
m_agentID = agent;
m_dumpAssetsToFile = dumpAssetsToFile;
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
+ m_externalCapsHandlers = new Dictionary();
m_regionName = regionName;
}
@@ -267,6 +269,17 @@ namespace OpenSim.Framework.Capabilities
}
///
+ /// Register an external handler. The service for this capability is somewhere else
+ /// given by the URL.
+ ///
+ ///
+ ///
+ public void RegisterHandler(string capsName, string url)
+ {
+ m_externalCapsHandlers.Add(capsName, url);
+ }
+
+ ///
/// Remove all CAPS service handlers.
///
///
--
cgit v1.1
From f79400e94ca6f8b609f5d4cbe25c5bbc04b61b77 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sun, 1 May 2011 18:22:53 -0700
Subject: Broke down Caps.cs into a generic Caps object that simply
registers/unregisters capabilities and a specific bunch of capability
implementations in Linden space called BunchOfCaps. Renamed a few methods
that were misnomers. Compiles but doesn't work.
---
OpenSim/Capabilities/Caps.cs | 1261 +-----------------------------------------
1 file changed, 26 insertions(+), 1235 deletions(-)
(limited to 'OpenSim/Capabilities/Caps.cs')
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs
index c98498d..95bb465 100644
--- a/OpenSim/Capabilities/Caps.cs
+++ b/OpenSim/Capabilities/Caps.cs
@@ -41,28 +41,6 @@ using OpenSim.Services.Interfaces;
namespace OpenSim.Framework.Capabilities
{
- public delegate void UpLoadedAsset(
- string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
- byte[] data, string inventoryType, string assetType);
-
- public delegate void UploadedBakedTexture(UUID assetID, byte[] data);
-
- public delegate UUID UpdateItem(UUID itemID, byte[] data);
-
- public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
-
- public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
-
- public delegate void NewAsset(AssetBase asset);
-
- public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
-
- public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
- bool isScriptRunning, byte[] data);
-
- public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
- bool fetchFolders, bool fetchItems, int sortOrder, out int version);
-
///
/// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
/// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
@@ -87,34 +65,34 @@ namespace OpenSim.Framework.Capabilities
private CapsHandlers m_capsHandlers;
private Dictionary m_externalCapsHandlers;
- private static readonly string m_requestPath = "0000/";
- // private static readonly string m_mapLayerPath = "0001/";
- private static readonly string m_newInventory = "0002/";
- //private static readonly string m_requestTexture = "0003/";
- private static readonly string m_notecardUpdatePath = "0004/";
- private static readonly string m_notecardTaskUpdatePath = "0005/";
-// private static readonly string m_fetchInventoryPath = "0006/";
-
- // The following entries are in a module, however, they are also here so that we don't re-assign
- // the path to another cap by mistake.
- // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
- // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
-
- // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
- private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
-
- //private string eventQueue = "0100/";
- private IScene m_Scene;
private IHttpServer m_httpListener;
private UUID m_agentID;
- private IAssetService m_assetCache;
- private int m_eventQueueCount = 1;
- private Queue m_capsEventQueue = new Queue();
- private bool m_dumpAssetsToFile;
private string m_regionName;
- private object m_fetchLock = new Object();
- private bool m_persistBakedTextures = false;
+ public UUID AgentID
+ {
+ get { return m_agentID; }
+ }
+
+ public string RegionName
+ {
+ get { return m_regionName; }
+ }
+
+ public string HostName
+ {
+ get { return m_httpListenerHostName; }
+ }
+
+ public uint Port
+ {
+ get { return m_httpListenPort; }
+ }
+
+ public IHttpServer HttpListener
+ {
+ get { return m_httpListener; }
+ }
public bool SSLCaps
{
@@ -129,35 +107,15 @@ namespace OpenSim.Framework.Capabilities
get { return m_capsHandlers; }
}
- // These are callbacks which will be setup by the scene so that we can update scene data when we
- // receive capability calls
- public NewInventoryItem AddNewInventoryItem = null;
- public NewAsset AddNewAsset = null;
- public ItemUpdatedCallback ItemUpdatedCall = null;
- public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
- public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
- public GetClientDelegate GetClient = null;
-
- public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
- UUID agent, bool dumpAssetsToFile, string regionName)
+ public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
+ UUID agent, string regionName)
{
- m_Scene = scene;
- m_assetCache = assetCache;
m_capsObjectPath = capsPath;
m_httpListener = httpServer;
m_httpListenerHostName = httpListen;
m_httpListenPort = httpPort;
- m_persistBakedTextures = false;
- IConfigSource config = m_Scene.Config;
- if (config != null)
- {
- IConfig sconfig = config.Configs["Startup"];
- if (sconfig != null)
- m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures",m_persistBakedTextures);
- }
-
if (httpServer != null && httpServer.UseSSL)
{
m_httpListenPort = httpServer.SSLPort;
@@ -166,98 +124,12 @@ namespace OpenSim.Framework.Capabilities
}
m_agentID = agent;
- m_dumpAssetsToFile = dumpAssetsToFile;
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
m_externalCapsHandlers = new Dictionary();
m_regionName = regionName;
}
///
- /// Register all CAPS http service handlers
- ///
- public void RegisterHandlers()
- {
- DeregisterHandlers();
-
- string capsBase = "/CAPS/" + m_capsObjectPath;
-
- RegisterRegionServiceHandlers(capsBase);
- RegisterInventoryServiceHandlers(capsBase);
- }
-
- public void RegisterRegionServiceHandlers(string capsBase)
- {
- try
- {
- // the root of all evil
- m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
- m_log.DebugFormat(
- "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
-
- //m_capsHandlers["MapLayer"] =
- // new LLSDStreamhandler("POST",
- // capsBase + m_mapLayerPath,
- // GetMapLayer);
- m_capsHandlers["UpdateScriptTaskInventory"] =
- new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
- m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"];
- m_capsHandlers["UploadBakedTexture"] =
- new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture);
-
- }
- catch (Exception e)
- {
- m_log.Error("[CAPS]: " + e.ToString());
- }
- }
-
- public void RegisterInventoryServiceHandlers(string capsBase)
- {
- try
- {
- // I don't think this one works...
- m_capsHandlers["NewFileAgentInventory"] =
- new LLSDStreamhandler("POST",
- capsBase + m_newInventory,
- NewAgentInventoryRequest);
- m_capsHandlers["UpdateNotecardAgentInventory"] =
- new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
- m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
- m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"];
-
- // As of RC 1.22.9 of the Linden client this is
- // supported
-
- //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
-
- // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
- // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
- // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
- // but when I went on the Linden grid, the
- // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
- // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
- //
- // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
- // we will be
- // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
- // m_capsHandlers["FetchInventoryDescendents"] =
- // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
-
- // m_capsHandlers["FetchInventoryDescendents"] =
- // new LLSDStreamhandler("POST",
- // capsBase + m_fetchInventory,
- // FetchInventory));
- // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
- // capsBase + m_requestTexture,
- // RequestTexture);
- }
- catch (Exception e)
- {
- m_log.Error("[CAPS]: " + e.ToString());
- }
- }
-
- ///
/// Register a handler. This allows modules to register handlers.
///
///
@@ -296,1086 +168,5 @@ namespace OpenSim.Framework.Capabilities
}
}
}
-
- ///
- /// Construct a client response detailing all the capabilities this server can provide.
- ///
- ///
- ///
- ///
- /// HTTP request header object
- /// HTTP response header object
- ///
- public string CapsRequest(string request, string path, string param,
- OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
-
- if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint))
- {
- m_log.DebugFormat("[CAPS]: Unauthorized CAPS client");
- return string.Empty;
- }
-
- string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
-
- //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
-
- return result;
- }
-
- // FIXME: these all should probably go into the respective region
- // modules
-
- ///
- /// Processes a fetch inventory request and sends the reply
-
- ///
- ///
- ///
- ///
- ///
- // Request is like:
- //
- // folders
- //
- //
- // fetch-folders1fetch-items1folder-id8e1e3a30-b9bf-11dc-95ff-0800200c9a66owner-id11111111-1111-0000-0000-000100bba000sort-order1
- //
- //
- //
- //
- //
- // multiple fetch-folder maps are allowed within the larger folders map.
- public string FetchInventoryRequest(string request, string path, string param)
- {
- // string unmodifiedRequest = request.ToString();
-
- //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
- m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
-
- Hashtable hash = new Hashtable();
- try
- {
- hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
- }
- catch (LLSD.LLSDParseException pe)
- {
- m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
- m_log.Error("Request: " + request.ToString());
- }
-
- ArrayList foldersrequested = (ArrayList)hash["folders"];
-
- string response = "";
-
- for (int i = 0; i < foldersrequested.Count; i++)
- {
- string inventoryitemstr = "";
- Hashtable inventoryhash = (Hashtable)foldersrequested[i];
-
- LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
- LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
- LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
-
- inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
- inventoryitemstr = inventoryitemstr.Replace("folders", "");
- inventoryitemstr = inventoryitemstr.Replace("", "");
-
- response += inventoryitemstr;
- }
-
- if (response.Length == 0)
- {
- // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
- // Therefore, I'm concluding that the client only has so many threads available to do requests
- // and when a thread stalls.. is stays stalled.
- // Therefore we need to return something valid
- response = "folders";
- }
- else
- {
- response = "folders" + response + "";
- }
-
- //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml");
- //m_log.Debug(Util.GetFormattedXml(response));
-
- return response;
- }
-
- public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- // nasty temporary hack here, the linden client falsely
- // identifies the uuid 00000000-0000-0000-0000-000000000000
- // as a string which breaks us
- //
- // correctly mark it as a uuid
- //
- request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000");
-
- // another hack 1 results in a
- // System.ArgumentException: Object type System.Int32 cannot
- // be converted to target type: System.Boolean
- //
- request = request.Replace("fetch_folders0", "fetch_folders0");
- request = request.Replace("fetch_folders1", "fetch_folders1");
-
- Hashtable hash = new Hashtable();
- try
- {
- hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
- }
- catch (LLSD.LLSDParseException pe)
- {
- m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
- m_log.Error("Request: " + request.ToString());
- }
-
- ArrayList foldersrequested = (ArrayList)hash["folders"];
-
- string response = "";
- lock (m_fetchLock)
- {
- for (int i = 0; i < foldersrequested.Count; i++)
- {
- string inventoryitemstr = "";
- Hashtable inventoryhash = (Hashtable)foldersrequested[i];
-
- LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
-
- try{
- LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
- }
- catch(Exception e)
- {
- m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
- }
- LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
-
- inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
- inventoryitemstr = inventoryitemstr.Replace("folders", "");
- inventoryitemstr = inventoryitemstr.Replace("", "");
-
- response += inventoryitemstr;
- }
-
-
- if (response.Length == 0)
- {
- // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
- // Therefore, I'm concluding that the client only has so many threads available to do requests
- // and when a thread stalls.. is stays stalled.
- // Therefore we need to return something valid
- response = "folders";
- }
- else
- {
- response = "folders" + response + "";
- }
-
- //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
- //m_log.Debug("[CAPS] "+response);
-
- }
- return response;
- }
-
-
-
- ///
- /// Construct an LLSD reply packet to a CAPS inventory request
- ///
- ///
- ///
- private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
- {
- LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
- LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
- contents.agent_id = m_agentID;
- contents.owner_id = invFetch.owner_id;
- contents.folder_id = invFetch.folder_id;
-
- reply.folders.Array.Add(contents);
- InventoryCollection inv = new InventoryCollection();
- inv.Folders = new List();
- inv.Items = new List();
- int version = 0;
- if (CAPSFetchInventoryDescendents != null)
- {
- inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
- }
-
- if (inv.Folders != null)
- {
- foreach (InventoryFolderBase invFolder in inv.Folders)
- {
- contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
- }
- }
-
- if (inv.Items != null)
- {
- foreach (InventoryItemBase invItem in inv.Items)
- {
- contents.items.Array.Add(ConvertInventoryItem(invItem));
- }
- }
-
- contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
- contents.version = version;
-
- return reply;
- }
-
- ///
- /// Convert an internal inventory folder object into an LLSD object.
- ///
- ///
- ///
- private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
- {
- LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
- llsdFolder.folder_id = invFolder.ID;
- llsdFolder.parent_id = invFolder.ParentID;
- llsdFolder.name = invFolder.Name;
- if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
- llsdFolder.type = "-1";
- else
- llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
- llsdFolder.preferred_type = "-1";
-
- return llsdFolder;
- }
-
- ///
- /// Convert an internal inventory item object into an LLSD object.
- ///
- ///
- ///
- private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
- {
- LLSDInventoryItem llsdItem = new LLSDInventoryItem();
- llsdItem.asset_id = invItem.AssetID;
- llsdItem.created_at = invItem.CreationDate;
- llsdItem.desc = invItem.Description;
- llsdItem.flags = (int)invItem.Flags;
- llsdItem.item_id = invItem.ID;
- llsdItem.name = invItem.Name;
- llsdItem.parent_id = invItem.Folder;
- try
- {
- // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
- llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
- llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
- }
- catch (Exception e)
- {
- m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e);
- }
- llsdItem.permissions = new LLSDPermissions();
- llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
- llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
- llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
- llsdItem.permissions.group_id = invItem.GroupID;
- llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
- llsdItem.permissions.is_owner_group = invItem.GroupOwned;
- llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
- llsdItem.permissions.owner_id = m_agentID;
- llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
- llsdItem.sale_info = new LLSDSaleInfo();
- llsdItem.sale_info.sale_price = invItem.SalePrice;
- switch (invItem.SaleType)
- {
- default:
- llsdItem.sale_info.sale_type = "not";
- break;
- case 1:
- llsdItem.sale_info.sale_type = "original";
- break;
- case 2:
- llsdItem.sale_info.sale_type = "copy";
- break;
- case 3:
- llsdItem.sale_info.sale_type = "contents";
- break;
- }
-
- return llsdItem;
- }
-
- ///
- ///
- ///
- ///
- ///
- public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
- {
- m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
- LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
- mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
- return mapResponse;
- }
-
- ///
- ///
- ///
- ///
- protected static OSDMapLayer GetOSDMapLayerResponse()
- {
- OSDMapLayer mapLayer = new OSDMapLayer();
- mapLayer.Right = 5000;
- mapLayer.Top = 5000;
- mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
-
- return mapLayer;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public string RequestTexture(string request, string path, string param)
- {
- m_log.Debug("texture request " + request);
- // Needs implementing (added to remove compiler warning)
- return String.Empty;
- }
-
- #region EventQueue (Currently not enabled)
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public string ProcessEventQueue(string request, string path, string param)
- {
- string res = String.Empty;
-
- if (m_capsEventQueue.Count > 0)
- {
- lock (m_capsEventQueue)
- {
- string item = m_capsEventQueue.Dequeue();
- res = item;
- }
- }
- else
- {
- res = CreateEmptyEventResponse();
- }
- return res;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public string CreateEstablishAgentComms(string caps, string ipAddressPort)
- {
- LLSDCapEvent eventItem = new LLSDCapEvent();
- eventItem.id = m_eventQueueCount;
- //should be creating a EstablishAgentComms item, but there isn't a class for it yet
- eventItem.events.Array.Add(new LLSDEmpty());
- string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
- m_eventQueueCount++;
-
- m_capsEventQueue.Enqueue(res);
- return res;
- }
-
- ///
- ///
- ///
- ///
- public string CreateEmptyEventResponse()
- {
- LLSDCapEvent eventItem = new LLSDCapEvent();
- eventItem.id = m_eventQueueCount;
- eventItem.events.Array.Add(new LLSDEmpty());
- string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
- m_eventQueueCount++;
- return res;
- }
-
- #endregion
-
- ///
- /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
- ///
- ///
- ///
- ///
- /// HTTP request header object
- /// HTTP response header object
- ///
- public string ScriptTaskInventory(string request, string path, string param,
- OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- try
- {
- m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
- //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
-
- Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
- LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
- LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
-
- string capsBase = "/CAPS/" + m_capsObjectPath;
- string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
-
- TaskInventoryScriptUpdater uploader =
- new TaskInventoryScriptUpdater(
- llsdUpdateRequest.item_id,
- llsdUpdateRequest.task_id,
- llsdUpdateRequest.is_script_running,
- capsBase + uploaderPath,
- m_httpListener,
- m_dumpAssetsToFile);
- uploader.OnUpLoad += TaskScriptUpdated;
-
- m_httpListener.AddStreamHandler(
- new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
-
- string protocol = "http://";
-
- if (m_httpListener.UseSSL)
- protocol = "https://";
-
- string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
- uploaderPath;
-
- LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
- uploadResponse.uploader = uploaderURL;
- uploadResponse.state = "upload";
-
-// m_log.InfoFormat("[CAPS]: " +
-// "ScriptTaskInventory response: {0}",
-// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
-
- return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
- }
- catch (Exception e)
- {
- m_log.Error("[CAPS]: " + e.ToString());
- }
-
- return null;
- }
-
- public string UploadBakedTexture(string request, string path,
- string param, OSHttpRequest httpRequest,
- OSHttpResponse httpResponse)
- {
- try
- {
-// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
-// m_regionName);
-
- string capsBase = "/CAPS/" + m_capsObjectPath;
- string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
-
- BakedTextureUploader uploader =
- new BakedTextureUploader(capsBase + uploaderPath,
- m_httpListener);
- uploader.OnUpLoad += BakedTextureUploaded;
-
- m_httpListener.AddStreamHandler(
- new BinaryStreamHandler("POST", capsBase + uploaderPath,
- uploader.uploaderCaps));
-
- string protocol = "http://";
-
- if (m_httpListener.UseSSL)
- protocol = "https://";
-
- string uploaderURL = protocol + m_httpListenerHostName + ":" +
- m_httpListenPort.ToString() + capsBase + uploaderPath;
-
- LLSDAssetUploadResponse uploadResponse =
- new LLSDAssetUploadResponse();
- uploadResponse.uploader = uploaderURL;
- uploadResponse.state = "upload";
-
- return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
- }
- catch (Exception e)
- {
- m_log.Error("[CAPS]: " + e.ToString());
- }
-
- return null;
- }
-
- ///
- /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
- ///
- ///
- ///
- ///
- ///
- public string NoteCardAgentInventory(string request, string path, string param,
- OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
- //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
-
- //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
- Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
- LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
- LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
-
- string capsBase = "/CAPS/" + m_capsObjectPath;
- string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
-
- ItemUpdater uploader =
- new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
- uploader.OnUpLoad += ItemUpdated;
-
- m_httpListener.AddStreamHandler(
- new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
-
- string protocol = "http://";
-
- if (m_httpListener.UseSSL)
- protocol = "https://";
-
- string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
- uploaderPath;
-
- LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
- uploadResponse.uploader = uploaderURL;
- uploadResponse.state = "upload";
-
-// m_log.InfoFormat("[CAPS]: " +
-// "NoteCardAgentInventory response: {0}",
-// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
-
- return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
- }
-
- ///
- ///
- ///
- ///
- ///
- public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
- {
- //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
- //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
-
- if (llsdRequest.asset_type == "texture" ||
- llsdRequest.asset_type == "animation" ||
- llsdRequest.asset_type == "sound")
- {
- IClientAPI client = null;
- IScene scene = null;
- if (GetClient != null)
- {
- client = GetClient(m_agentID);
- scene = client.Scene;
-
- IMoneyModule mm = scene.RequestModuleInterface();
-
- if (mm != null)
- {
- if (!mm.UploadCovered(client, mm.UploadCharge))
- {
- if (client != null)
- client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
-
- LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
- errorResponse.uploader = "";
- errorResponse.state = "error";
- return errorResponse;
- }
- }
- }
- }
-
-
- string assetName = llsdRequest.name;
- string assetDes = llsdRequest.description;
- string capsBase = "/CAPS/" + m_capsObjectPath;
- UUID newAsset = UUID.Random();
- UUID newInvItem = UUID.Random();
- UUID parentFolder = llsdRequest.folder_id;
- string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
-
- AssetUploader uploader =
- new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
- llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
- m_httpListener.AddStreamHandler(
- new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
-
- string protocol = "http://";
-
- if (m_httpListener.UseSSL)
- protocol = "https://";
-
- string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
- uploaderPath;
-
- LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
- uploadResponse.uploader = uploaderURL;
- uploadResponse.state = "upload";
- uploader.OnUpLoad += UploadCompleteHandler;
- return uploadResponse;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
- UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
- string assetType)
- {
- sbyte assType = 0;
- sbyte inType = 0;
-
- if (inventoryType == "sound")
- {
- inType = 1;
- assType = 1;
- }
- else if (inventoryType == "animation")
- {
- inType = 19;
- assType = 20;
- }
- else if (inventoryType == "wearable")
- {
- inType = 18;
- switch (assetType)
- {
- case "bodypart":
- assType = 13;
- break;
- case "clothing":
- assType = 5;
- break;
- }
- }
-
- AssetBase asset;
- asset = new AssetBase(assetID, assetName, assType, m_agentID.ToString());
- asset.Data = data;
- if (AddNewAsset != null)
- AddNewAsset(asset);
- else if (m_assetCache != null)
- m_assetCache.Store(asset);
-
- InventoryItemBase item = new InventoryItemBase();
- item.Owner = m_agentID;
- item.CreatorId = m_agentID.ToString();
- item.CreatorData = String.Empty;
- item.ID = inventoryItem;
- item.AssetID = asset.FullID;
- item.Description = assetDescription;
- item.Name = assetName;
- item.AssetType = assType;
- item.InvType = inType;
- item.Folder = parentFolder;
- item.CurrentPermissions = (uint)PermissionMask.All;
- item.BasePermissions = (uint)PermissionMask.All;
- item.EveryOnePermissions = 0;
- item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
- item.CreationDate = Util.UnixTimeSinceEpoch();
-
- if (AddNewInventoryItem != null)
- {
- AddNewInventoryItem(m_agentID, item);
- }
- }
-
- public void BakedTextureUploaded(UUID assetID, byte[] data)
- {
-// m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString());
-
- AssetBase asset;
- asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString());
- asset.Data = data;
- asset.Temporary = true;
- asset.Local = ! m_persistBakedTextures; // Local assets aren't persisted, non-local are
- m_assetCache.Store(asset);
- }
-
- ///
- /// Called when new asset data for an agent inventory item update has been uploaded.
- ///
- /// Item to update
- /// New asset data
- ///
- public UUID ItemUpdated(UUID itemID, byte[] data)
- {
- if (ItemUpdatedCall != null)
- {
- return ItemUpdatedCall(m_agentID, itemID, data);
- }
-
- return UUID.Zero;
- }
-
- ///
- /// Called when new asset data for an agent inventory item update has been uploaded.
- ///
- /// Item to update
- /// Prim containing item to update
- /// Signals whether the script to update is currently running
- /// New asset data
- public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
- {
- if (TaskScriptUpdatedCall != null)
- {
- ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
- foreach (Object item in e)
- errors.Add(item);
- }
- }
-
- public class AssetUploader
- {
- public event UpLoadedAsset OnUpLoad;
- private UpLoadedAsset handlerUpLoad = null;
-
- private string uploaderPath = String.Empty;
- private UUID newAssetID;
- private UUID inventoryItemID;
- private UUID parentFolder;
- private IHttpServer httpListener;
- private bool m_dumpAssetsToFile;
- private string m_assetName = String.Empty;
- private string m_assetDes = String.Empty;
-
- private string m_invType = String.Empty;
- private string m_assetType = String.Empty;
-
- public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
- UUID parentFolderID, string invType, string assetType, string path,
- IHttpServer httpServer, bool dumpAssetsToFile)
- {
- m_assetName = assetName;
- m_assetDes = description;
- newAssetID = assetID;
- inventoryItemID = inventoryItem;
- uploaderPath = path;
- httpListener = httpServer;
- parentFolder = parentFolderID;
- m_assetType = assetType;
- m_invType = invType;
- m_dumpAssetsToFile = dumpAssetsToFile;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public string uploaderCaps(byte[] data, string path, string param)
- {
- UUID inv = inventoryItemID;
- string res = String.Empty;
- LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
- uploadComplete.new_asset = newAssetID.ToString();
- uploadComplete.new_inventory_item = inv;
- uploadComplete.state = "complete";
-
- res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
-
- httpListener.RemoveStreamHandler("POST", uploaderPath);
-
- // TODO: probably make this a better set of extensions here
- string extension = ".jp2";
- if (m_invType != "image")
- {
- extension = ".dat";
- }
-
- if (m_dumpAssetsToFile)
- {
- SaveAssetToFile(m_assetName + extension, data);
- }
- handlerUpLoad = OnUpLoad;
- if (handlerUpLoad != null)
- {
- handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
- }
-
- return res;
- }
- ///Left this in and commented in case there are unforseen issues
- //private void SaveAssetToFile(string filename, byte[] data)
- //{
- // FileStream fs = File.Create(filename);
- // BinaryWriter bw = new BinaryWriter(fs);
- // bw.Write(data);
- // bw.Close();
- // fs.Close();
- //}
- private static void SaveAssetToFile(string filename, byte[] data)
- {
- string assetPath = "UserAssets";
- if (!Directory.Exists(assetPath))
- {
- Directory.CreateDirectory(assetPath);
- }
- FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
- BinaryWriter bw = new BinaryWriter(fs);
- bw.Write(data);
- bw.Close();
- fs.Close();
- }
- }
-
- ///
- /// This class is a callback invoked when a client sends asset data to
- /// an agent inventory notecard update url
- ///
- public class ItemUpdater
- {
- public event UpdateItem OnUpLoad;
-
- private UpdateItem handlerUpdateItem = null;
-
- private string uploaderPath = String.Empty;
- private UUID inventoryItemID;
- private IHttpServer httpListener;
- private bool m_dumpAssetToFile;
-
- public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
- {
- m_dumpAssetToFile = dumpAssetToFile;
-
- inventoryItemID = inventoryItem;
- uploaderPath = path;
- httpListener = httpServer;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public string uploaderCaps(byte[] data, string path, string param)
- {
- UUID inv = inventoryItemID;
- string res = String.Empty;
- LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
- UUID assetID = UUID.Zero;
- handlerUpdateItem = OnUpLoad;
- if (handlerUpdateItem != null)
- {
- assetID = handlerUpdateItem(inv, data);
- }
-
- uploadComplete.new_asset = assetID.ToString();
- uploadComplete.new_inventory_item = inv;
- uploadComplete.state = "complete";
-
- res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
-
- httpListener.RemoveStreamHandler("POST", uploaderPath);
-
- if (m_dumpAssetToFile)
- {
- SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
- }
-
- return res;
- }
- ///Left this in and commented in case there are unforseen issues
- //private void SaveAssetToFile(string filename, byte[] data)
- //{
- // FileStream fs = File.Create(filename);
- // BinaryWriter bw = new BinaryWriter(fs);
- // bw.Write(data);
- // bw.Close();
- // fs.Close();
- //}
- private static void SaveAssetToFile(string filename, byte[] data)
- {
- string assetPath = "UserAssets";
- if (!Directory.Exists(assetPath))
- {
- Directory.CreateDirectory(assetPath);
- }
- FileStream fs = File.Create(Path.Combine(assetPath, filename));
- BinaryWriter bw = new BinaryWriter(fs);
- bw.Write(data);
- bw.Close();
- fs.Close();
- }
- }
-
- ///
- /// This class is a callback invoked when a client sends asset data to
- /// a task inventory script update url
- ///
- public class TaskInventoryScriptUpdater
- {
- public event UpdateTaskScript OnUpLoad;
-
- private UpdateTaskScript handlerUpdateTaskScript = null;
-
- private string uploaderPath = String.Empty;
- private UUID inventoryItemID;
- private UUID primID;
- private bool isScriptRunning;
- private IHttpServer httpListener;
- private bool m_dumpAssetToFile;
-
- public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
- string path, IHttpServer httpServer, bool dumpAssetToFile)
- {
- m_dumpAssetToFile = dumpAssetToFile;
-
- this.inventoryItemID = inventoryItemID;
- this.primID = primID;
-
- // This comes in over the packet as an integer, but actually appears to be treated as a bool
- this.isScriptRunning = (0 == isScriptRunning ? false : true);
-
- uploaderPath = path;
- httpListener = httpServer;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public string uploaderCaps(byte[] data, string path, string param)
- {
- try
- {
-// m_log.InfoFormat("[CAPS]: " +
-// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
-// data, path, param));
-
- string res = String.Empty;
- LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
-
- ArrayList errors = new ArrayList();
- handlerUpdateTaskScript = OnUpLoad;
- if (handlerUpdateTaskScript != null)
- {
- handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
- }
-
- uploadComplete.new_asset = inventoryItemID;
- uploadComplete.compiled = errors.Count > 0 ? false : true;
- uploadComplete.state = "complete";
- uploadComplete.errors = new OSDArray();
- uploadComplete.errors.Array = errors;
-
- res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
-
- httpListener.RemoveStreamHandler("POST", uploaderPath);
-
- if (m_dumpAssetToFile)
- {
- SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
- }
-
-// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
-
- return res;
- }
- catch (Exception e)
- {
- m_log.Error("[CAPS]: " + e.ToString());
- }
-
- // XXX Maybe this should be some meaningful error packet
- return null;
- }
- ///Left this in and commented in case there are unforseen issues
- //private void SaveAssetToFile(string filename, byte[] data)
- //{
- // FileStream fs = File.Create(filename);
- // BinaryWriter bw = new BinaryWriter(fs);
- // bw.Write(data);
- // bw.Close();
- // fs.Close();
- //}
- private static void SaveAssetToFile(string filename, byte[] data)
- {
- string assetPath = "UserAssets";
- if (!Directory.Exists(assetPath))
- {
- Directory.CreateDirectory(assetPath);
- }
- FileStream fs = File.Create(Path.Combine(assetPath, filename));
- BinaryWriter bw = new BinaryWriter(fs);
- bw.Write(data);
- bw.Close();
- fs.Close();
- }
- }
-
- public class BakedTextureUploader
- {
- public event UploadedBakedTexture OnUpLoad;
- private UploadedBakedTexture handlerUpLoad = null;
-
- private string uploaderPath = String.Empty;
- private UUID newAssetID;
- private IHttpServer httpListener;
-
- public BakedTextureUploader(string path, IHttpServer httpServer)
- {
- newAssetID = UUID.Random();
- uploaderPath = path;
- httpListener = httpServer;
-// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public string uploaderCaps(byte[] data, string path, string param)
- {
- handlerUpLoad = OnUpLoad;
- if (handlerUpLoad != null)
- {
- Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
- }
-
- string res = String.Empty;
- LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
- uploadComplete.new_asset = newAssetID.ToString();
- uploadComplete.new_inventory_item = UUID.Zero;
- uploadComplete.state = "complete";
-
- res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
-
- httpListener.RemoveStreamHandler("POST", uploaderPath);
-
-// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
-
- return res;
- }
- }
}
}
--
cgit v1.1
From 883f21dd026cbed55f2e12af491e2f9902b80d4a Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Mon, 2 May 2011 14:33:34 -0700
Subject: WebFetchInventoryDescendents working. Tested with robust.
---
OpenSim/Capabilities/Caps.cs | 4 ++++
1 file changed, 4 insertions(+)
(limited to 'OpenSim/Capabilities/Caps.cs')
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs
index 95bb465..e188896 100644
--- a/OpenSim/Capabilities/Caps.cs
+++ b/OpenSim/Capabilities/Caps.cs
@@ -106,6 +106,10 @@ namespace OpenSim.Framework.Capabilities
{
get { return m_capsHandlers; }
}
+ public Dictionary ExternalCapsHandlers
+ {
+ get { return m_externalCapsHandlers; }
+ }
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
UUID agent, string regionName)
--
cgit v1.1