From c8349e21c43b1232aa923783a39cca224460551a Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Sun, 21 Sep 2008 02:41:22 +0000
Subject: Update svn properties, minor formatting cleanup.
---
.../ScriptEngine/ComponentLoader.cs | 200 ++++++++++-----------
1 file changed, 100 insertions(+), 100 deletions(-)
(limited to 'OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs')
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs
index c89da81..0aa0525 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs
@@ -1,101 +1,101 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Reflection;
-using System.Text;
-using log4net;
-using OpenSim.ApplicationPlugins.ScriptEngine.Components;
-
-namespace OpenSim.ApplicationPlugins.ScriptEngine
-{
- ///
- /// Used to load ScriptEngine component .dll's
- ///
- internal class ComponentLoader
- {
- internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private ScriptEnginePlugin scriptEnginePlugin;
- public ComponentLoader(ScriptEnginePlugin sep)
- {
- scriptEnginePlugin = sep;
- }
-
- ///
- /// Load components from directory
- ///
- ///
- public void Load(string directory)
- {
- // We may want to change how this functions as currently it required unique class names for each component
-
- foreach (string file in Directory.GetFiles(directory, "*.dll"))
- {
- //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file);
- Assembly componentAssembly = Assembly.LoadFrom(file);
- if (componentAssembly != null)
- {
- try
- {
- // Go through all types in the assembly
- foreach (Type componentType in componentAssembly.GetTypes())
- {
- if (componentType.IsPublic
- && !componentType.IsAbstract)
- {
- if (componentType.IsSubclassOf(typeof (ComponentBase)))
- {
- // We have found an type which is derived from ProdiverBase, add it to provider list
- m_log.InfoFormat("[ScriptEngine]: Adding component: {0}", componentType.Name);
- lock (ComponentRegistry.providers)
- {
- ComponentRegistry.providers.Add(componentType.Name, componentType);
- }
- }
- if (componentType.IsSubclassOf(typeof(RegionScriptEngineBase)))
- {
- // We have found an type which is derived from RegionScriptEngineBase, add it to engine list
- m_log.InfoFormat("[ScriptEngine]: Adding script engine: {0}", componentType.Name);
- lock (ComponentRegistry.scriptEngines)
- {
- ComponentRegistry.scriptEngines.Add(componentType.Name, componentType);
- }
- }
- }
- }
- }
- catch
- (ReflectionTypeLoadException)
- {
- m_log.InfoFormat("[ScriptEngine]: Could not load types for [{0}].", componentAssembly.FullName);
- }
- } //if
- } //foreach
- }
- }
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using System.Text;
+using log4net;
+using OpenSim.ApplicationPlugins.ScriptEngine.Components;
+
+namespace OpenSim.ApplicationPlugins.ScriptEngine
+{
+ ///
+ /// Used to load ScriptEngine component .dll's
+ ///
+ internal class ComponentLoader
+ {
+ internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ private ScriptEnginePlugin scriptEnginePlugin;
+ public ComponentLoader(ScriptEnginePlugin sep)
+ {
+ scriptEnginePlugin = sep;
+ }
+
+ ///
+ /// Load components from directory
+ ///
+ ///
+ public void Load(string directory)
+ {
+ // We may want to change how this functions as currently it required unique class names for each component
+
+ foreach (string file in Directory.GetFiles(directory, "*.dll"))
+ {
+ //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file);
+ Assembly componentAssembly = Assembly.LoadFrom(file);
+ if (componentAssembly != null)
+ {
+ try
+ {
+ // Go through all types in the assembly
+ foreach (Type componentType in componentAssembly.GetTypes())
+ {
+ if (componentType.IsPublic
+ && !componentType.IsAbstract)
+ {
+ if (componentType.IsSubclassOf(typeof (ComponentBase)))
+ {
+ // We have found an type which is derived from ProdiverBase, add it to provider list
+ m_log.InfoFormat("[ScriptEngine]: Adding component: {0}", componentType.Name);
+ lock (ComponentRegistry.providers)
+ {
+ ComponentRegistry.providers.Add(componentType.Name, componentType);
+ }
+ }
+ if (componentType.IsSubclassOf(typeof(RegionScriptEngineBase)))
+ {
+ // We have found an type which is derived from RegionScriptEngineBase, add it to engine list
+ m_log.InfoFormat("[ScriptEngine]: Adding script engine: {0}", componentType.Name);
+ lock (ComponentRegistry.scriptEngines)
+ {
+ ComponentRegistry.scriptEngines.Add(componentType.Name, componentType);
+ }
+ }
+ }
+ }
+ }
+ catch
+ (ReflectionTypeLoadException)
+ {
+ m_log.InfoFormat("[ScriptEngine]: Could not load types for [{0}].", componentAssembly.FullName);
+ }
+ } //if
+ } //foreach
+ }
+ }
}
\ No newline at end of file
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